Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.11 @ 00:52:59 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (148) 740 Value Destroyed (3063) 3063 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (120) 120 TOTAL SCORE: 6983 Bonus ------- High Alert Combat Kills 120 Cogmind --------- Core Integrity 491/700 Matter 215/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Location -7/Waste Parts ------- Power (1) Light Nuclear Core Propulsion (4) Carbon-fiber Leg Carbon-fiber Leg Utility (6) Large Storage Unit High-capacity Storage Unit Visual Processing Unit Layered Heavy Armor Plating Weapon (2) Precision Assault Rifle Inventory (18) Light Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Large Matter Pod (150) Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Gauss Rifle Flak Gun Mini Assault Cannon Improved Grenade Launcher Plasma Cutter Axe Peak State ------------ Power Light Nuclear Core Propulsion Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Large Storage Unit Large Storage Unit High-capacity Storage Unit Visual Processing Unit Layered Heavy Armor Plating Weapon Cooled Pulse Rifle Precision Assault Rifle Inventory Light Nuclear Core Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Titanium Leg Improved Cooling System Large Matter Pod Improved Utility Shielding Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Light EM Pulse Cannon Light EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Gauss Rifle Flak Gun Mini Assault Cannon EMP Blaster Improved Grenade Launcher Plasma Cutter Axe [Rating: 48] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Precision Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . 2 . 1 1 . Weapon . | . . . . . . . . Parts Attached 138 | 6 20 20 23 10 23 34 2 Power 10 | . 2 1 2 . . 5 . Engine 5 | . 2 1 2 . . . . Core 5 | . . . . . . 5 . Reactor . | . . . . . . . . Propulsion 39 | 2 3 3 7 4 11 8 1 Treads 18 | . 1 2 7 4 4 . . Leg 12 | . . . . . 3 8 1 Wheel 9 | 2 2 1 . . 4 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 2 3 2 6 2 4 3 1 Device 3 | . . 1 . . 1 1 . Storage 10 | 2 3 1 3 . 1 . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection 9 | . . . 3 2 2 1 1 Artifact . | . . . . . . . . Weapon 66 | 2 12 14 8 4 8 18 . Energy Gun 13 | 2 1 1 2 . 2 5 . Energy Cannon 5 | . . . 1 . 2 2 . Ballistic Gun 28 | . 6 5 4 2 3 8 . Ballistic Cannon 4 | . 2 1 . . . 1 . Launcher 7 | . . 3 . 2 1 1 . Special Weapon 8 | . 3 4 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 1 4 . Parts Lost 26 | . 4 3 3 . 5 8 3 Power 4 | . 1 1 . . 1 1 . Propulsion 5 | . 1 . . . . 3 1 Utility 6 | . . . 1 . 2 2 1 Weapon 11 | . 2 2 2 . 2 2 1 Highest Loss Streak 3 | . 2 2 2 . 3 2 3 Average Slot Usage (%) 96 | . 94 92 98 100 99 94 91 Engine 8 | . 10 6 10 11 8 . . Core 1 | . . . . . . 6 7 Treads 13 | . 1 13 20 22 11 . . Leg 5 | . . . . . 4 29 30 Wheel 6 | . 25 14 . . 10 . . Device 1 | . . 1 . . 8 4 . Storage 29 | . 28 26 35 33 27 23 23 Protection 6 | . . . 8 11 9 6 6 Energy Gun 3 | . 8 5 3 . 3 6 7 Ballistic Gun 14 | . 16 8 16 21 13 6 7 Ballistic Cannon 1 | . 2 8 . . . . . Special Weapon 1 | . . 4 1 . . . . Naked Turns . | . . . . . . . . Heaviest Build 97 | 10 38 41 81 80 81 84 97 Greatest Support 63 | 20 20 40 43 40 63 60 58 Greatest Overweight (x) 6 | . 1 1 3 1 6 1 2 Average Overweight (x) . | . . . 1 1 1 1 1 Largest Inventory Capacity 30 | 8 16 16 30 24 24 24 24 Average Capacity 21 | 6 11 15 24 24 24 24 23 Most Carried 24 | 6 16 16 24 24 24 24 24 Average Carried 20 | 4 10 15 22 23 23 22 23 Final Capacity 24 | 8 16 16 24 24 24 24 18 Final Carried 24 | 6 16 16 24 24 24 24 18 Class Distribution -------------------- 46% | Scavenger-Mutant 27% | Hauler-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Matter Collected 3104 | 260 322 249 763 311 556 643 . Remotely . | . . . . . . . . Salvage Created 4421 | 142 495 324 648 296 1235 1281 . Parts 285 | 13 36 25 39 38 67 67 . Haulers Intercepted 9 | . 2 . 3 . 3 1 . Recyclers Shooed 5 | . . . 2 . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Combat Hostiles Destroyed 92 | . 12 14 9 17 17 23 . Guns 62 | . 8 3 9 10 12 20 . Cannons 9 | . 4 3 . . 1 1 . AOE 20 | . . 8 . 7 3 2 . Classes Destroyed 14 | 2 6 1 2 . 1 2 . Worker 9 | . . 1 1 1 3 3 . Builder 11 | . 1 5 1 . 2 2 . Tunneler 5 | 4 . . . . 1 . . Hauler 9 | . 2 . 3 . 3 1 . Recycler 11 | 1 . 2 2 1 2 3 . Mechanic 1 | . . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 8 | . 2 . 3 . 2 1 . Swarmer 49 | . 6 12 6 15 4 6 . Grunt 31 | . 6 2 1 . 10 12 . Duelist 3 | . . . 1 . . 2 . Sentry 7 | . . . 1 2 3 1 . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . . 1 . Best Kill Streak 6 | 5 3 3 5 5 6 5 . Combat Bots Only 6 | . 3 3 4 4 6 4 . Max Kills in Single Turn 4 | 1 1 2 2 3 3 4 . Gunslinging 1 | . . . . 1 . . . Exploded 3 | . . 2 . 3 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Damage Taken 5179 | . 661 556 448 449 1098 1803 164 Core 714 | . 131 108 45 52 169 209 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 62 | 100 . 4 . 75 69 . . Volleys Fired 414 | 10 65 70 54 20 92 103 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 112 | 80 100 100 91 46 112 112 . Shots Fired 775 | 20 127 116 105 37 174 196 . Gun 674 | 20 104 63 103 34 160 190 . Cannon 65 | . 20 33 2 . 8 2 . Launcher 22 | . . 9 . 3 6 4 . Special 14 | . 3 11 . . . . . Kinetic 470 | . 76 73 75 34 120 92 . Thermal 273 | 20 51 34 30 . 40 98 . Explosive 12 | . . 9 . 3 . . . Electromagnetic 20 | . . . . . 14 6 . Robot Hit Streak 20 | 5 10 5 9 7 20 19 . Robot Miss Streak 13 | 1 3 5 3 2 3 13 . Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . . 3 2 2 . Max Gunslinging Chain 1 | . . . . 1 1 1 . Shots Hit Robots 503 | 13 77 51 67 26 118 151 . Core Hits 244 | 6 27 28 28 22 56 77 . Critical Hits 5 | . . 2 1 1 . 1 . Critical Kills 3 | . . . 1 1 . 1 . Critical Parts Destroyed 2 | . . 2 . . . . . Melee Attacks 1 | . . . . . . 1 . Impact . | . . . . . . . . Slashing 1 | . . . . . . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10126 | 143 844 1331 957 1004 2652 3195 . Guns 6422 | 143 668 320 936 382 1602 2371 . Cannons 675 | . 176 327 21 . 129 22 . Explosions 3029 | . . 684 . 622 921 802 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 4225 | . 453 520 611 382 1129 1130 . Thermal 3145 | 143 391 127 346 . 897 1241 . Explosive 1964 | . . 684 . 622 110 548 . Electromagnetic 792 | . . . . . 516 276 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . . . 1 1 Average Corruption 1 | . 1 2 . . . 1 1 Corruption Purged . | . . . . . . . . Effects 29 | . 8 16 . . . 5 . Message Errors 11 | . 3 5 . . . 3 . Heat Flow Errors 4 | . 1 3 . . . . . Energy Discharges 3 | . 1 2 . . . . . Data Loss (minor) 7 | . 1 4 . . . 2 . Targeting Errors 4 | . 2 2 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 140 | . . 42 . 28 70 . . Projectiles 14 | . . 14 . . . . . Explosions 126 | . . 28 . 28 70 . . Melee . | . . . . . . . . Knockbacks 4 | . 2 2 . . . . . Impact . | . . . . . . . . Kinetic 4 | . 2 2 . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 139 | . . 24 . 9 . 106 . Shots 4 | . . 1 . 1 . 2 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 264 | 18 125 264 189 14 30 84 . Average Temperature 34 | 6 35 34 55 8 11 25 . Received Heat Transfer 1443 | . 273 54 123 48 504 441 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Fried 4 | . . . . . 4 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 . 1 . 2 1 . Heat Transferred 6550 | 325 1065 370 740 . 1386 2664 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Peak Influence 641 | 25 292 257 172 110 546 641 239 Average Influence 143 | 9 138 103 50 45 290 409 227 Maximum Alert Level 2 | . 1 1 . . 2 2 1 Low Security (%) 72 | . . . . . . . . Level 1 19 | . . . . . . . . Level 2 8 | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . 4 . 1 . 3 4 . Investigation 3 | . 2 . 1 . . . . Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 2 . . . 3 1 . Assault . | . . . . . . . . Garrison 2 | . . . . . . 2 . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Distress Signals 6 | . 2 . 1 . 2 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 167 | . 27 17 20 19 37 41 6 Peak Tracking Total 7 | . 5 3 4 4 7 5 6 Tactical Retreats 12 | . 5 1 1 . 2 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Traps Triggered 9 | . 3 . 2 . 1 3 . Indirectly 2 | . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Disabled 14 | . . . 1 . 4 9 . Max in Single Turn 3 | . . . 1 . 3 3 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Machines Accessed 16 | . 5 1 7 . 1 2 . Terminals 13 | . 5 . 6 . 1 1 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 45 | . 12 1 24 . 5 3 . Successful 22 | . 7 1 10 . 4 . . Failed 22 | . 4 . 14 . 1 3 . Catastrophic 5 | . 1 . 2 . . 2 . Database Lockouts 1 | . 1 . . . . . . Manual 29 | . 5 . 16 . 5 3 . Terminals 40 | . 12 . 21 . 5 2 . Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 7 1 5 . 1 . . Robot Schematic 1 | . 1 . . . . . . Robot Analysis 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Open Door 1 | . . 1 . . . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 4 | . 2 . 1 . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 26 | . . . 16 . 7 3 . Terminals 8 | . . . 5 . 3 . . Track 3 | . . . 2 . 1 . . Botnet 4 | . . . 3 . 1 . . Disrupt 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 5 . 7 . 1 2 . Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Robot Analysis Total 2 | . 1 . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Turns Passed 7753 | 91 743 1325 1429 2163 797 1064 141 Spaces Moved 3947 | 60 563 630 651 1159 340 452 92 Core 8 | 8 . . . . . . . Treads 2117 | . 1 245 651 1159 61 . . Legs 599 | . . . . . 55 452 92 Wheels 1223 | 52 562 385 . . 224 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 90 180 180 115 150 150 Average Speed 147 | 76 85 119 183 180 133 150 150 Slowest Speed 220 | 80 160 180 220 180 200 150 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 77 62 56 99 32 14 43 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken 3 | . . 1 1 . 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug 12 | . 3 9 . . . . . Terrain Destroyed 207 | . 3 95 . 34 62 13 . Melee . | . . . . . . . . Projectile 10 | . 3 7 . . . . . AOE 197 | . . 88 . 34 62 13 . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Total 5088 | 82 699 1068 785 1201 519 640 94 Wait 416 | . 28 325 16 3 24 20 . Move 3941 | 59 562 629 650 1158 339 452 92 Hop . | . . . . . . . . Pick Up 88 | 7 14 15 21 2 17 12 . Fast Attach 36 | 5 5 1 8 . 7 9 1 Attach 37 | 1 5 4 6 . 8 12 1 Detach 9 | . 2 . 3 . 1 3 . Swap 65 | . 10 15 9 10 8 13 . Drop 81 | . 8 9 18 8 23 15 . Fire 414 | 10 65 70 54 20 92 103 . Melee 1 | . . . . . . 1 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Build established: Mutant 569 | -10/Materials | Central database locked down 645 | -10/Materials | Core integrity fell below 50% 827 | -10/Materials | Discovered new exit (range 10) 835 | -10/Materials | Entered Mines 981 | -10/Mines | Core integrity fell below 20% 1190 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1478 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2152 | -10/Mines | Discovered exit to Materials (range 6) 2160 | -10/Mines | Entered Materials 2160 | -9/Materials | Evolved 2 slots: Utility x2 2447 | -9/Materials | Build established: Hauler-Mutant 2556 | -9/Materials | Discovered new exit (range 7) 2970 | -9/Materials | Identified exit to Mines 3085 | -9/Materials | Discovered new exit (range 15) 3485 | -9/Materials | Build established: Scavenger-Mutant 3589 | -9/Materials | Entered Mines 3680 | -9/Mines | Met a Derelict bent on vengeance 3736 | -9/Mines | Discovered new exit (range 15) 4533 | -9/Mines | Learned Materials non-interactive machine intel 5067 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5163 | -9/Mines | Learned location of Storage (-7) 5533 | -9/Mines | Learned location of 1 exit from Materials 5562 | -9/Mines | Discovered new exit (range 8) 5752 | -9/Mines | Entered Materials 5752 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5753 | -8/Materials | Identified exit to Factory 5754 | -8/Materials | Loaded intel: 46 non-interactive machine locations 6494 | -8/Materials | Discovered exit to Factory (range 10) 6549 | -8/Materials | Entered Factory 6549 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6550 | -7/Factory | Identified exit to Storage 6569 | -7/Factory | Lost 3 parts (1p1u1w) 6688 | -7/Factory | Build established: Hauler-Mutant 7473 | -7/Factory | Garrison activated, responded to threat 7613 | -7/Factory | Sucked down chute 7613 | -7/Factory | Entered Waste 7684 | -7/Waste | Spotted C-40 Crusher 7705 | -7/Waste | Spotted C-40 Crusher 7727 | -7/Waste | Crushed by Compactor (1 part destroyed) 7738 | -7/Waste | Spotted C-40 Crusher 7741 | -7/Waste | Spotted C-40 Crusher 7750 | -7/Waste | Spotted C-40 Crusher 7750 | -7/Waste | Spotted C-40 Crusher 7753 | -7/Waste | Crushed by Compactor (1 part destroyed) 7753 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7754 | -7/Waste | Self-destructed Last Messages --------------- 07587_ System corrupted: Component data lost. 07600_ K-01 Serf collects debris. 07601_ K-01 Serf cleans the Assembly Bed. 07602_ Y-54 Guardian destroyed. 07603_ K-01 Serf collects debris. 07609_ U-05 Engineer lays Concrete. 07612_ K-01 Serf collects debris. 07613_ Triggered Chute Trap. 07613_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 07622_ Acquired Unknown Protection. 07622_ Identified Lyr. Heavy Armor Plating. 07716_ Adv. Cryofiber Web crushed. 07727_ Carbon-fiber Leg crushed. 07753_ Lrg. Storage Unit crushed. 07753_ EMP Blaster crushed. 07753_ Cld. Pulse Rifle crushed. 07753_ Imp. Aluminum Leg crushed. 07753_ Critical hit. 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