Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.02.17 @ 11:04:44 Player: liability Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (718) 718 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-237) -237 TOTAL SCORE: 1746 Bonus ------- Friendly Fire -237 Cogmind --------- Core Integrity 0/400 Matter 194/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (3) ------ Small Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Heat Sink Small Battery (100) Compact Battery (200) Advanced Targeting Computer ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Wheel > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Medium Laser Rocket Launcher > --- INVENTORY -------- Wheel Heat Sink Small Battery Compact Battery Advanced Targeting Computer ECM Suite [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 23 | 6 5 4 8 Power 3 | 1 1 . 1 Engine 3 | 1 1 . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 1 3 Treads . | . . . . Leg 3 | 2 . . 1 Wheel 2 | . . . 2 Hover 3 | . 2 1 . Flight . | . . . . Utility 5 | 1 1 2 1 Device 2 | . . 2 . Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 1 3 Energy Gun 2 | 2 . . . Energy Cannon 1 | . 1 . . Ballistic Gun 3 | . . . 3 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 2 12 Power 1 | . . . 1 Propulsion 5 | . . 1 4 Utility 1 | . . . 1 Weapon 7 | . . 1 6 Highest Loss Streak 7 | . . 2 7 To Critical Strikes . | . . . . Average Backups 4 | . 3 4 5 Power . | . . . . Propulsion 1 | . 2 . . Utility 2 | . . 2 4 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 8 | . 3 1 4 Power . | . . . . Propulsion 3 | . 3 . . Utility 5 | . . 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 82 | . 86 92 66 Engine 12 | . 13 14 8 Leg 7 | . 17 . 5 Hover 13 | . 8 28 2 Device 8 | . . 14 10 Storage 10 | . 14 8 10 Processor 5 | . 4 1 10 Energy Gun 12 | . 15 14 8 Energy Cannon 6 | . 12 5 . Launcher 4 | . . 6 6 Peak Build Rating 15 | 6 8 9 15 Average Rating 8 | 3 6 7 11 On Entrance 5 | . 6 8 9 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 15 | 14 15 13 14 Greatest Support 26 | 20 20 18 26 Greatest Overweight (x) 4 | . 4 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 6 7 Most Carried 8 | 3 6 5 8 Average Carried 4 | . 3 4 6 Final Capacity 8 | 8 8 5 8 Final Carried 5 | . 4 4 5 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 539 | 194 135 51 159 Remotely . | . . . . Salvage Created 952 | . 210 253 489 Parts 57 | . 14 16 27 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 21 | . 5 6 10 Guns 8 | . 4 2 2 Cannons 3 | . 1 2 . AOE 10 | . . 2 8 Classes Destroyed 11 | . 4 1 6 Worker 3 | . . 2 1 Builder 1 | . . . 1 Hauler 2 | . 1 . 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 7 | . 3 . 4 Grunt 11 | . 2 6 3 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Zionite 1 | . . . 1 Thug 1 | . . . 1 Best Kill Streak 9 | . 3 4 9 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging . | . . . . Exploded 4 | . . 1 4 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 194 | . 23 27 144 Missed 57 | . 6 8 43 Hits 137 | . 17 19 101 Projectile 137 | . 17 19 101 Critical Strikes 6 | . . . 6 Damage Taken 1311 | . 146 213 952 Core 507 | . 71 33 403 Absorbed by Shields . | . . . . Ignored by Resistances 405 | . 44 67 294 Core Remaining (%) 79 | 100 . 58 . Volleys Fired 78 | 1 18 21 38 Largest 2 | 2 2 2 2 Hottest 110 | 100 110 110 83 Shots Fired 130 | 2 35 32 61 Gun 80 | 2 17 15 46 Cannon 31 | . 18 13 . Launcher 19 | . . 4 15 Special . | . . . . Kinetic 17 | . . . 17 Thermal 94 | 2 35 28 29 Explosive 19 | . . 4 15 Electromagnetic . | . . . . Robot Hit Streak 24 | 2 6 8 24 Robot Miss Streak 1 | . 1 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 104 | 2 24 24 54 Core Hits 52 | . 9 14 29 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 2 1 2 Burn 5 | . 2 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2548 | 25 362 587 1574 Guns 794 | 25 189 125 455 Cannons 369 | . 173 196 . Explosions 1385 | . . 266 1119 Melee . | . . . . Ramming . | . . . . Kinetic 129 | . . . 129 Thermal 1034 | 25 362 321 326 Explosive 1385 | . . 266 1119 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 3 | . 1 2 . Matter Fused 2 | . 1 1 . Data Loss (major) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 38 | . . . 38 Projectiles . | . . . . Explosions 38 | . . . 38 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 119 | . . . 119 Shots 5 | . . . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 415 | 39 394 415 140 Average Temperature 109 | 26 137 164 38 Received Heat Transfer 681 | . 66 150 465 Effects 4 | . 2 2 . Shutdowns 1 | . 1 . . Interference 2 | . . 2 . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 3 . Heat Transferred 3108 | 74 1073 851 1110 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 84 | 100 100 100 46 Level 1 15 | . . . 53 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 302 | . 60 85 302 Initial 7 | . . . 7 Average 64 | . 15 22 182 Influence Increases 794 | . 143 194 457 Destroy 0b10 Robot/C 420 | . 100 120 200 Destroy 0b10 Robot/NC 50 | . 10 10 30 Destroy Leader 106 | . 24 30 52 Disable Machine 36 | . 9 . 27 Destroy Structure 167 | . . 34 133 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 609 | . 143 169 297 Entered New Map 18 | . . . 18 Time Decay 459 | . 143 149 167 Lost Part 132 | . . 20 112 Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 6 6 19 Peak Tracking Total 7 | . 3 2 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 49 | . . 49 49 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 152 | . 128 24 . Optics 152 | . 128 24 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1220 | 57 410 407 346 Spaces Moved 1058 | 40 272 513 233 Core 52 | 8 1 . 43 Treads . | . . . . Legs 339 | 32 173 . 134 Wheels 23 | . . . 23 Hover 644 | . 98 513 33 Flight . | . . . . Fastest Speed 50 | 50 116 56 50 Average Speed 89 | 106 123 66 98 Slowest Speed 250 | 120 250 116 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 4 52 75 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 10 | . . 10 . Terrain Destroyed 185 | . . 43 142 Melee . | . . . . Projectile . | . . . . AOE 185 | . . 43 142 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1203 | 52 312 546 293 Wait 1 | . . 1 . Move 1055 | 39 271 512 233 Hop . | . . . . Pick Up 32 | 6 12 5 9 Fast Attach 1 | . . . 1 Attach 21 | 6 4 3 8 Detach 1 | . . . 1 Swap 5 | . 2 1 2 Drop 9 | . 5 3 1 Fire 78 | 1 18 21 38 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 468 | -10/Materials | Entered Mines 544 | -10/Mines | Learned location of Storage (-8) 684 | -10/Mines | Discovered new exit (range 9) 691 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 777 | -10/Mines | Discovered new exit (range 11) 822 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 823 | -10/Mines | Discovered new exit (range 5) 875 | -10/Mines | Entered Materials 875 | -9/Materials | Accompanied by 2 allies 875 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 880 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1153 | -9/Materials | Core integrity fell below 50% 1187 | -9/Materials | Core integrity fell below 20% 1221 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Lgt. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Structural Scanner. Lgt. Assault Rifle destroyed. Critical hit (Burn: +37). U-05 Engineer builds a Wall. Critical hit (Burn: +37). K-01 Serf collects debris. U-05 Engineer lays Concrete. Weight Redist. System destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer builds a Door. Acquired Shotgun. Shotgun destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????######### ## # ##########?????? | | ??????????????????# ! #?????? | | ??????????????????# """ !% /! #?????? | | ??????????????????# """""# /! #?????? | | ################### """"" s /! #?????? | | # """"" # #?????? | | ############ # " "s## #?????? | | #??????????# # s ### ####+# ####?????? | | #??????????# ####+### #######* #???????? | | #??????????# ### @ g # #???????? | | #??????????# k ##????????? | | +????????# u #????????? | | ##??????????# T "" !###### # #????????? | | ????????????# """ % # ### # #????????? | | ????????????# """ ### ##### ## # ##????????? | | ????????????# %# ##########?????????? | | ????????????# # #??????????????????? | | ????????????# """ #* #??????????????????? | | ????????????# """ # #??????????????????? | | ?????????#### """ # #??????????????????? | | ???????? # #??????????????????? | | ???????? / #??????????????????? | | ???????? #### #######??????????????????? | | ?????????########## # # #??????????????????? | | ????????????# % #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# #??????????????????? | | ????????????# # #??????????????????? | | ????????????# ### ### #??????????????????? | | ????????????#######?## #?# #??????????????????? | | ?????????????????????# #?# #??????????????????? | | ?????????????????????# #?######??????????????????? | | ?????????????????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertGravityBeacon Manual? 0 Play Time 00:17:26 Cumulative 14.0 hours Start 2026.02.17 @ 10:49:31 End 2026.02.17 @ 11:04:44 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 15 Rogue 0 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04611517-19fc-4b5f-8e68-cb523d1fe340