Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 15:36:57 Player: YA-B01 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (30) 6000 Robots Destroyed (174) 870 Value Destroyed (4681) 4681 Prototype IDs (81) 1620 Alien Tech Used (3) 600 Bonus (5354) 5354 TOTAL SCORE: 22625 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 211 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Pursued by Intercept 1000 Friendly Fire -136 Cogmind --------- Core Integrity 0/1300 Matter 187/300 Energy 96/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Machine Analyzer Advanced Signal Interpreter Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Authchip [R/Combat] > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Electron Diverter Advanced Trap Extractor (8/8 Segregator) Advanced Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Diametric Drive Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Makeshift ECM Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Deep Network Scanner Advanced System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Nanosword > --- INVENTORY -------- Light Particle Reactor Field Propulsion Array Authchip [R/Combat] Advanced System Restoration Module Advanced Trap Extractor Transdimensional Reconstructor Fusion Bomb Launcher Advanced Datajack Falx [Rating: 155] Favorites ----------- Power Light Fission Core Engine Improved Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Array Utility Machine Analyzer Device Advanced Sensor Array Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced System Shield Protection Medium Armor Plating Weapon Falx Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . 2 . . . . . . 2 . . . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Utility 10 | . . . . . . . 2 2 . . . 2 . . . . . . . . . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 177 | 6 5 8 25 1 . 1 23 3 . 7 . 9 1 12 4 . 2 . 6 . 16 1 3 2 1 9 4 1 25 2 Power 20 | 1 . 2 2 . . . 3 . . 1 . 3 . 2 . . . . . . 1 . 1 . . . 1 1 2 . Engine 8 | 1 . 2 2 . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . Core 8 | . . . . . . . 1 . . 1 . 3 . 1 . . . . . . 1 . 1 . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . Propulsion 57 | 2 2 1 11 . . . 7 . . 3 . 2 . 3 . . . . 1 . 7 . . 1 . 4 1 . 11 1 Treads 6 | 2 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . 9 . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 35 | . . . . . . . 2 . . 3 . 2 . 3 . . . . 1 . 7 . . . . 4 1 . 11 1 Utility 61 | 1 2 1 5 . . . 8 2 . 1 . 1 . 6 1 . 2 . 4 . 6 1 1 1 1 5 2 . 9 1 Device 20 | . . . . . . . 3 . . . . . . 3 . . . . 2 . 4 1 1 1 . 2 . . 3 . Storage 6 | 1 1 . 1 . . . . . . . . . . . 1 . 1 . . . . . . . 1 . . . . . Processor 8 | . . . . . . . 2 2 . 1 . . . 2 . . . . . . 1 . . . . . . . . . Hackware 19 | . . . . . . . 1 . . . . 1 . 1 . . 1 . 2 . 1 . . . . 3 2 . 6 1 Protection 8 | . 1 1 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 4 7 1 . 1 5 1 . 2 . 3 1 1 3 . . . 1 . 2 . 1 . . . . . 3 . Energy Gun 12 | 1 1 2 3 1 . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . 1 . . . . 3 1 . 1 . 2 . . 1 . . . 1 . 1 . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . Unidentified Prototypes 14 | . . . 1 . . . 1 . . 1 . . 1 1 . . . . . . 2 . . 3 . . . . 4 . Parts Lost 77 | . 1 7 3 1 . 2 18 . . . 2 5 . 3 . . . . . . 7 . 2 . 1 1 . 1 19 4 Power 8 | . . 1 . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . 1 1 . Propulsion 30 | . 1 2 3 . . . 8 . . . 2 1 . . . . . . . . 3 . . . 1 1 . . 6 2 Utility 22 | . . 1 . . . 1 3 . . . . 1 . 2 . . . . . . 3 . 1 . . . . . 9 1 Weapon 17 | . . 3 . 1 . 1 5 . . . . 1 . 1 . . . . . . 1 . . . . . . . 3 1 Highest Loss Streak 12 | . 1 3 2 1 . 2 9 . . . 2 4 . 1 . . . . . . 2 . 1 . 1 1 . 1 12 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 3 8 9 12 14 15 15 12 4 5 5 5 4 5 4 5 6 7 9 9 10 8 9 9 9 9 8 8 8 7 4 Power . | . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Propulsion 1 | 1 1 1 2 4 4 4 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 4 | 1 4 5 5 5 6 6 4 1 3 3 3 2 3 3 3 3 4 6 6 8 6 7 7 6 6 4 4 5 2 1 Weapon 2 | . 2 1 3 4 4 4 4 2 1 1 2 1 2 1 . 1 1 2 1 2 1 1 1 1 2 1 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 5 1 6 1 . . 3 . . 1 . . . 2 . . . . 1 . 3 2 . 1 . 1 . . 2 1 Power 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 6 | . 1 1 3 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 15 | . 1 . 2 . . . 3 . . . . . . 2 . . . . 1 . 2 . . 1 . 1 . . 2 . Weapon 5 | . 2 . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 92 97 100 100 91 86 76 84 94 94 85 73 87 85 86 86 84 76 77 81 94 90 90 94 87 89 87 80 43 Engine 4 | . 14 7 11 11 11 11 6 7 7 2 . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 2 . . 4 7 4 . 4 6 6 6 6 5 5 4 5 4 5 5 4 . . . . Treads 2 | . 21 19 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . . 39 44 44 44 27 . . . . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . . . 3 15 15 24 25 19 20 16 13 13 13 13 15 16 22 33 33 32 33 23 24 24 19 8 Device 5 | . . . . . . . 10 9 7 7 7 11 6 9 6 6 6 6 8 11 10 11 7 8 11 10 9 9 10 4 Storage 6 | . 14 14 11 11 11 11 7 . . . . . . . . 6 6 6 5 5 5 5 5 5 5 5 5 4 3 . Processor 12 | . . . . . . . 1 22 30 30 30 26 26 28 32 26 26 26 16 16 15 16 16 16 16 15 15 14 11 8 Hackware 7 | . . . . . . . 8 7 7 7 7 13 13 13 13 13 13 13 11 11 10 11 11 11 11 19 20 19 22 21 Protection 3 | . 3 14 10 11 11 2 2 . . . . . . . . . . . . . . . . . . . . . . . Energy Gun 4 | . 14 12 10 11 11 10 4 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 14 3 9 11 11 10 4 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . 7 . . . . 4 5 7 7 7 8 6 10 11 13 7 4 5 5 9 11 8 5 5 5 5 4 5 . Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . 5 6 5 5 1 . 1 4 5 4 4 4 1 . Peak Build Rating 155 | 6 8 10 20 22 22 22 34 37 36 53 53 62 55 77 77 73 76 76 86 86 100 97 97 104 100 120 123 123 155 70 Average Rating 54 | 4 7 7 15 21 22 21 27 33 36 49 50 54 47 67 74 73 74 75 81 86 93 96 92 97 99 113 120 120 131 59 On Entrance 59 | . 6 8 10 19 22 22 21 31 36 36 53 41 47 47 77 73 73 76 76 86 86 96 96 97 100 94 118 121 123 58 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 13 22 22 39 40 40 40 46 10 9 13 13 18 4 18 20 20 22 22 26 26 29 29 36 36 33 36 36 35 44 3 Greatest Support 60 | 40 40 40 60 52 52 52 58 10 10 22 22 23 10 26 26 26 26 26 33 33 46 45 45 45 45 48 50 50 53 28 Greatest Overweight (x) 6 | . 2 2 1 . . . 1 2 . . . 2 1 1 . . . . . . . . . . . 6 . . 6 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 5 5 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 8 10 12 15 15 15 13 5 5 5 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 8 5 Most Carried 15 | 6 10 10 15 15 15 15 15 5 5 5 5 5 5 5 6 6 9 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 9 | 3 8 9 12 14 15 14 12 4 5 4 5 4 5 4 5 6 7 9 9 10 9 9 9 9 10 9 9 9 8 4 Final Capacity 15 | 8 10 10 15 15 15 15 5 5 5 5 5 5 5 5 8 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 15 | 6 10 9 15 15 15 15 5 5 5 5 5 5 5 5 6 6 9 9 10 10 10 10 10 10 10 9 9 10 5 4 Class Distribution -------------------- 36% | Hacker-Scout 32% | Mutant 9% | Scavenger-Mutant 8% | Hacker-Ninja 5% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scout | -7/Factory Scout | -7/Waste Scout | -7/Factory Scout | -7/DSF Hacker-Scout | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Wizard-Ninja | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Matter Collected 3969 | 271 277 159 849 49 . 115 301 107 82 80 . 123 . 219 80 . 30 10 114 . 351 87 97 40 79 105 40 . 304 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6113 | 111 705 275 1688 143 . 452 538 . . 60 24 134 . 357 99 . . . 649 . 260 45 98 40 9 105 . . 321 . Parts 329 | 7 42 20 107 8 . 23 23 . . 1 2 8 . 16 8 . . . 33 . 15 2 4 2 1 2 . . 5 . Haulers Intercepted 13 | . 2 . 5 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 . Recyclers Shooed 13 | 1 4 . 4 . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . . . . 3 . . . . . . . 2 2 2 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Combat Hostiles Destroyed 102 | . 11 15 35 5 . 7 11 . . . 1 . . . 1 . . . 8 . 4 . 1 . 1 . . . 2 . Melee 12 | . . 3 . . . . 2 . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . 2 . Guns 56 | . 11 6 24 4 . 5 6 . . . . . . . . . . . . . . . . . . . . . . . Cannons 8 | . . 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 26 | . . 1 8 1 . 2 3 . . . . . . . . . . . 8 . 3 . . . . . . . . . Classes Destroyed 22 | 2 5 2 4 . . 1 2 . . . 1 . . . 2 . . . 1 . . 1 . . 1 . . . . . Worker 8 | . . 1 . . . 1 3 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . Builder 4 | . 1 . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Tunneler 5 | 2 . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . Hauler 13 | . 2 . 5 . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . 1 . Recycler 14 | 1 3 . 3 1 . 2 . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . Minesweeper 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . . Mechanic 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . . . 2 . . . 1 . . . . 1 . 1 . . . . . . 1 . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Watcher 18 | . 3 . 4 . . . 1 . . . . . . 4 . . . . 4 . 1 . . . . . . . 1 . Swarmer 40 | . 6 6 12 5 . 2 . . . . . . . . . . . . 4 . 4 . 1 . . . . . . . Cutter 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Grunt 33 | . 5 4 13 . . 5 6 . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 11 | . . . 9 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 2 4 4 7 3 . 6 9 . . 1 1 1 . 3 1 . . . 13 . 5 1 2 . 1 1 1 . 2 . Combat Bots Only 8 | . 3 3 6 3 . 3 4 . . . 1 . . . 1 . . . 8 . 4 . 1 . 1 . . . 1 . Max Kills in Single Turn 11 | 1 1 1 2 2 . 2 2 . . 1 1 1 . 1 1 . . . 11 . 3 1 1 . 1 1 1 . 1 . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . 1 2 1 . 1 1 . . . . . . . . . . . 7 . 3 . . . . . . . . . Melee 1 | . . 1 . . . . 1 . . . 1 . . . 1 . . . . . 1 . 1 . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Hostile Shots Fired 993 | . 71 82 137 8 . 32 161 22 . . 33 25 . 61 6 . . 1 6 . 44 . 9 . 9 40 26 31 134 55 Missed 408 | . 25 22 38 2 . 10 57 16 . . 16 12 . 41 1 . . 1 4 . 26 . 4 . 7 23 15 22 39 27 Hits 585 | . 46 60 99 6 . 22 104 6 . . 17 13 . 20 5 . . . 2 . 18 . 5 . 2 17 11 9 95 28 Melee 11 | . . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . Projectile 574 | . 46 60 99 6 . 22 104 6 . . 7 13 . 20 5 . . . 2 . 17 . 5 . 2 17 11 9 95 28 AOE 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . Critical Strikes 26 | . . . 1 . . 1 8 . . . 5 . . . . . . . . . 1 . . . . . . . 9 1 Damage Taken 11130 | . 556 634 1235 74 . 360 2261 65 . . 402 295 . 277 73 . . . 129 . 800 . 79 . 53 290 180 294 2416 657 Core 3228 | . 101 107 174 . . 40 547 52 . . 235 52 . 79 44 . . . 99 . 194 . . . . 85 35 73 982 329 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 9 | . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 719 | . . . 168 . . . . 25 . . . . . 94 . . 209 . 92 . . . . . . 131 . . . . Core Remaining (%) 55 | 100 . 16 . . . 46 . . . . 59 . . . . . . 79 . . . . . . 70 . . 77 . . Volleys Fired 318 | 6 63 36 138 6 . 22 45 . . . . . . . . . . . . . 1 . . . . . . . . 1 Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . 1 Hottest 125 | 60 70 95 95 79 . 75 125 . . . . . . . . . . . . . 46 . . . . . . . . 52 Shots Fired 571 | 12 123 60 261 12 . 31 70 . . . . . . . . . . . . . 1 . . . . . . . . 1 Gun 497 | 12 123 42 225 12 . 27 56 . . . . . . . . . . . . . . . . . . . . . . . Cannon 47 | . . 18 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . 7 . . 4 14 . . . . . . . . . . . . . 1 . . . . . . . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 263 | 6 63 19 131 6 . 15 23 . . . . . . . . . . . . . . . . . . . . . . . Thermal 170 | 6 60 33 36 2 . . 33 . . . . . . . . . . . . . . . . . . . . . . . Explosive 27 | . . . 7 . . 4 14 . . . . . . . . . . . . . 1 . . . . . . . . 1 Electromagnetic 111 | . . 8 87 4 . 12 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 7 17 11 10 5 . 8 8 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 5 | 2 4 3 5 2 . 4 3 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 494 | 10 80 43 151 7 . 18 70 . . 1 1 4 . 19 2 . 1 1 14 . 4 4 24 4 1 3 16 . 16 . Core Hits 249 | 4 32 23 74 6 . 25 37 . . 1 1 1 . 5 1 . . . 20 . 5 2 2 1 . 1 . . 8 . Critical Kills 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 6 2 5 1 . . 2 . . . . . . 1 . . . . . . . . 2 . . . . . 1 . Burn 9 | . 6 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 6 | . . . . . . . 2 . . . . . . 1 . . . . . . . . 2 . . . . . 1 . Melee Attacks 627 | . . 15 . . . . 28 10 . 25 4 6 . 128 7 5 2 6 66 . 125 18 27 5 6 56 31 7 50 . Impact 36 | . . . . . . . 15 9 . 12 . . . . . . . . . . . . . . . . . . . . Slashing 540 | . . 15 . . . . 13 1 . 13 4 5 . 118 7 5 1 5 63 . 124 18 12 2 6 56 15 7 50 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 73 | . . 1 . . . . 2 . . 1 . 3 . 13 1 . 1 . 5 . 1 2 17 3 1 1 16 . 5 . Combat Hostiles 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 12 | . . . . . . . 4 . . . . . . 2 . . . . . . 1 1 1 . . . . . 3 . Damage Inflicted 14719 | 119 1022 838 3192 167 . 826 1893 . . 84 36 224 . 710 157 . . . 2261 . 601 307 551 150 104 202 115 . 1160 . Guns 4463 | 112 1016 342 1985 106 . 287 615 . . . . . . . . . . . . . . . . . . . . . . . Cannons 532 | . . 203 329 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4605 | . . 119 847 43 . 477 827 . . . . . . 109 . . . . 1734 . 334 . . . . . 115 . . . Melee 4995 | . . 174 . . . . 451 . . 84 36 224 . 601 157 . . . 527 . 267 307 551 150 104 202 . . 1160 . Ramming 124 | 7 6 . 31 18 . 62 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2327 | 56 491 203 1177 49 . 122 229 . . . . . . . . . . . . . . . . . . . . . . . Thermal 3825 | 56 525 424 657 60 . 67 386 . . . . . . . . . . . 1650 . . . . . . . . . . . Explosive 2326 | . . . 531 . . 410 827 . . . . . . 109 . . . . . . 334 . . . . . 115 . . . Electromagnetic 1122 | . . 37 796 40 . 165 . . . . . . . . . . . . 84 . . . . . . . . . . . Impact 263 | . . . . . . . 263 . . . . . . . . . . . . . . . . . . . . . . . Slashing 4732 | . . 174 . . . . 188 . . 84 36 224 . 601 157 . . . 527 . 267 307 551 150 104 202 . . 1160 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . 1 1 . . . . . . . . . . . . . . . . . 10 12 12 5 5 5 . . 1 12 13 Average Corruption 6 | . 1 1 . . . . . . . . . . . . . . . . . 10 10 9 5 5 5 . . 1 7 11 Corruption Purged 15 | . . . . . . . . . . . . . . . . . . . . . 7 7 . . . . . . 1 . Corruption Blocked 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . . . Effects 104 | . 6 5 . . . . . . . . . . . . . . . . . 1 44 25 9 4 2 . . . 5 3 Message Errors 23 | . . 1 . . . . . . . . . . . . . . . . . 1 10 4 1 . 2 . . . 2 2 Matter Fused 28 | . 3 . . . . . . . . . . . . . . . . . . . 13 5 3 3 . . . . 1 . Heat Flow Errors 16 | . . 1 . . . . . . . . . . . . . . . . . . 6 6 1 1 . . . . . 1 Energy Discharges 13 | . 1 2 . . . . . . . . . . . . . . . . . . 5 2 2 . . . . . 1 . Parts Rejected 3 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . 1 . . . . . . . . . . . . . . . . . . . . 5 1 . . . . . . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . 3 2 1 . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1341 | . . . 94 7 . 3 32 . . . . 71 . 178 46 . . . 317 . 109 79 135 . 74 . 73 . 123 . Projectiles 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 618 | . . . 81 7 . 3 7 . . . . . . 84 . . . . 300 . 63 . . . . . 73 . . . Melee 710 | . . . . . . . 25 . . . . 71 . 94 46 . . . 17 . 46 79 135 . 74 . . . 123 . Knockbacks 9 | 1 . 5 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . 31 . 90 104 . . . . . . 96 . . . . . . . . . . . . . . . 93 Shots 10 | . . . . 1 . 3 4 . . . . . . 1 . . . . . . . . . . . . . . . 1 Rammed 6 | 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | 3 4 . 10 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 25 | . . . 10 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 108 379 378 62 . 63 303 . . . . . . . . . . . . . 251 370 277 253 . . . . . 85 Average Temperature 64 | . 33 83 52 25 . 29 134 . . . . . . . . . . . . . 93 58 64 121 . . . . . 49 Received Heat Transfer 1783 | . 192 112 441 . . 105 648 33 . . . 9 . 42 . . . . . . 21 . 18 . 9 30 9 . 48 66 Effects 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . 4 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Heat Transferred 6391 | 125 1928 1136 1064 161 . 100 777 . . . . . . . . . . . 1100 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Maximum Alert Level 3 | . . . 2 1 . 1 1 1 . . . . . 2 . . . . 3 1 3 . . . . 1 . . . 1 Low Security (%) 63 | 100 100 100 47 70 . 79 90 98 100 100 100 100 100 53 . . . . . . 6 . . . . 80 100 . 100 78 Level 1 21 | . . . 29 29 . 20 9 1 . . . . . 29 . . . . 24 100 62 . . . . 19 . . . 21 Level 2 8 | . . . 23 . . . . . . . . . . 16 . . . . 19 . 17 . . . . . . . . . Level 3 6 | . . . . . . . . . . . . . . . . . . . 55 . 13 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 945 | 5 93 110 680 288 . 262 389 207 65 70 31 30 . 422 . . . . 945 325 763 . . . . 315 184 . 84 218 Initial 450 | . . 18 36 264 . . 9 176 65 17 . 16 . . . . . . 450 325 206 . . . . 159 60 . . 39 Average 202 | 2 34 25 252 136 . 130 71 155 45 23 7 4 . 210 . . . . 656 313 377 . . . . 189 102 . 27 92 Influence Increases 9522 | 15 485 249 1290 173 . 362 750 201 . 173 51 52 . 1076 30 . . 30 1564 . 1209 10 33 5 50 660 341 . 454 259 Destroy 0b10 Robot/C 2200 | . 220 200 680 100 . 200 220 . . . 20 . . 180 20 . . . 160 . 100 . 20 . 20 . 20 . 40 . Destroy 0b10 Robot/NC 400 | 15 45 5 80 5 . 30 35 . . 5 . 10 . 45 . . . . 55 . 15 10 10 5 5 5 5 . 15 . Destroy Leader 572 | . 70 40 188 20 . 30 62 . . . . . . 62 10 . . . 42 . 12 . . . 10 2 . . 24 . Allied During Kill 96 | . . . . 27 . 34 . . . . . . . 19 . . . . . . . . 3 . . . 13 . . . Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . Successful Hack 647 | . 29 . 77 . . . . 14 . 73 . 10 . 56 . . . . 144 . 125 . . . . 75 24 . 8 12 Select Force Hacks 290 | . 30 . 60 . . . . . . . . 30 . 30 . . . . 30 . 30 . . . . 30 . . 30 20 Disable Machine 660 | . . . 90 15 . 30 15 . . 15 . . . 45 . . . . 225 . 75 . . . . 30 90 . 30 . Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Destroy Structure 997 | . 1 4 55 6 . 38 58 7 . 20 1 2 . 99 . . . . 278 . 192 . . . . 98 54 . 52 32 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . 450 . . . . . . 150 . . . . Partial Spotted 555 | . 15 . 30 . . . . 60 . 30 . . . 120 . . . . 75 . 60 . . . . 60 30 . 75 . Lose Combat Pursuer 2325 | . 75 . 30 . . . 360 120 . 30 30 . . 420 . . . 30 75 . 450 . . . 15 210 105 . 180 195 Influence Decreases 9324 | 15 438 202 706 798 53 336 387 403 162 198 20 83 . 663 333 110 . 30 634 635 741 609 197 5 35 552 353 111 383 132 Entered New Map 2324 | . . 29 58 414 53 . 17 213 122 8 . 15 . . 153 21 . . . 605 89 283 32 . . 6 63 111 . 32 Time Decay 5606 | 15 428 133 618 374 . 316 226 190 40 190 . 48 . 533 180 89 . 30 474 10 502 326 145 5 5 326 140 . 203 60 Lost Part 634 | . 10 40 30 10 . 20 144 . . . 20 20 . 30 . . . . . . 70 . 20 . 10 10 . . 160 40 Lost Ally 460 | . . . . . . . . . . . . . . 100 . . . . 10 20 80 . . . 20 60 150 . 20 . Purge Threat 300 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . 150 . . . . Squads Dispatched 78 | . 4 . 6 1 . . 5 3 . 2 1 4 . 13 . . . . 5 . 14 . . . 1 5 3 . 8 3 Investigation 27 | . 3 . 4 1 . . . 1 . . . 2 . 5 . . . . 1 . 5 . . . . 1 1 . 2 1 Extermination 21 | . . . . . . . . 1 . 2 . 1 . 4 . . . . 2 . 5 . . . . 2 2 . 2 . Reinforcement 19 | . 1 . . . . . 5 1 . . 1 1 . 4 . . . . . . 2 . . . . 2 . . 2 . Assault 7 | . . . 2 . . . . . . . . . . . . . . . 2 . 2 . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Distress Signals 15 | . . . 3 . . . 2 . . . . . . 5 . . . 1 . . . . . . . 1 2 . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 416 | . 20 16 52 6 . 10 40 13 . 1 5 10 6 40 1 . . 8 21 4 46 . 2 . 13 29 19 3 25 26 Peak Tracking Total 16 | . 3 3 5 3 . 4 13 7 . 2 6 9 6 7 1 . . 3 12 4 14 . 1 . 15 11 9 3 9 16 Tactical Retreats 74 | . 4 1 2 . . . 7 3 . 1 2 . . 16 . . . 1 4 . 14 . . . 1 6 5 . 5 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Traps Triggered 18 | . 3 . . . . . . 2 . . . 2 . 1 . . . . 2 . 7 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 166 | . . . . . . . . . . . . . . . . . . . 149 . 12 . . . . . . . 5 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Reprogrammed 25 | . . . . . . . . . . . . . . . . . . . 22 . 1 . . . . . . . 2 . Reused 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Traps Extracted 11 | . . . . . . . . . . . . . . . . . . . 8 . 1 . . . . . . . 2 . Installed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Most Traps Carried 8 | . . . . . . . . . . . . . . . . . . . 5 5 6 6 6 6 6 6 6 6 8 8 Objects Rigged 23 | . 3 . . . . . . . . . . . . 1 . . . . 13 . 2 . . . . . 4 . . . Exploded 7 | . . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Disabled 47 | . . . 6 1 . 2 1 . . 1 . . . 3 . . . . 15 . 6 . . 1 . 2 6 1 2 . Max in Single Turn 5 | . . . 1 1 . 1 1 . . 1 . . . 1 . . . . 5 . 3 . . 1 . 1 2 1 1 . Garrison Access 14 | . . . . . . . 1 . . . . . . 2 . . . . 3 . 3 . . . . 3 . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Machines Accessed 194 | . 8 . 14 1 4 . 2 6 . 7 . 4 . 30 1 1 . . 28 . 30 . 1 6 . 27 9 . 11 4 Terminals 86 | . 6 . 10 . . . . 3 . 6 . . . 14 . . . . 10 . 14 . . . . 9 5 . 7 2 Fabricators 24 | . . . . . . . . . . . . . . 5 . . . . 4 . 5 . . . . 5 2 . 2 1 Repair Stations 14 | . 1 . 2 . . . 1 2 . . . 1 . 1 . . . . 3 . 1 . . . . 2 . . . . Recycling Units 29 | . 1 . 2 . . . . . . . . 2 . 5 . . . . 5 . 6 . . . . 6 2 . . . Scanalyzers 11 | . . . . . . . . . . 1 . 1 . 2 . . . . 3 . 1 . . . . 2 . . 1 . Garrison Access 16 | . . . . . . . 1 1 . . . . . 3 . . . . 3 . 3 . . . . 3 . . 1 1 Total Hacks 652 | . 29 . 31 1 4 . 4 13 . 15 . 6 . 115 1 1 . . 86 . 99 . 1 19 . 102 53 . 66 6 Successful 437 | . 17 . 19 1 4 . 2 4 . 8 . 4 . 84 1 1 . . 50 . 54 . 1 19 . 74 34 . 56 4 Failed 214 | . 11 . 12 . . . 2 9 . 7 . 2 . 31 . . . . 36 . 45 . . . . 28 19 . 10 2 Catastrophic 30 | . 2 . 2 . . . 1 3 . . . . . 4 . . . . 4 . 9 . . . . 3 1 . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 353 | . 24 . 20 . 1 . . 3 . 11 . 1 . 60 . . 1 . 52 . 61 . . . . 52 27 2 36 2 Terminals 379 | . 25 . 25 . . . . 5 . 13 . . . 67 . . . . 40 . 54 . . . . 53 43 . 50 4 Fabricators 61 | . . . . . . . . . . . . . . 15 . . . . 9 . 13 . . . . 11 6 . 6 1 Repair Stations 34 | . 3 . 4 . . . 2 5 . . . 3 . 2 . . . . 8 . 2 . . . . 5 . . . . Recycling Units 66 | . 1 . 2 . . . . . . . . 2 . 6 . . . . 15 . 19 . . . . 17 4 . . . Scanalyzers 52 | . . . . . . . . . . 2 . 1 . 15 . . . . 10 . 5 . . . . 10 . . 9 . Garrison Access 33 | . . . . . . . 2 3 . . . . . 10 . . . . 4 . 6 . . . . 6 . . 1 1 Terminal Hacks 121 | . 3 . 6 1 4 . . . . 1 . . . 16 1 1 . . 5 . 8 . 1 19 . 17 16 . 20 2 Record 13 | . . . . . 4 . . . . . . . . . . . . . . . . . . 7 . . 2 . . . Part Schematic 18 | . 1 . 1 . . . . . . . . . . 4 . . . . . . 1 . . 4 . 1 4 . 2 . Robot Analysis 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . Prototype ID Bank 27 | . 2 . 4 . . . . . . . . . . 3 . . . . 2 . 3 . . 4 . 3 1 . 4 1 Open Door 4 | . . . . 1 . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Machine Index 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . Terminal Index 4 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Alert Level 7 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 2 . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Locate Traps 9 | . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . . . . 1 . 1 1 Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 9 | . . . . . . . . . . . . . . 5 . . . . . . 1 . . . . 2 1 . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Load Schematic 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . Build 5 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 21 | . 1 . 4 . . . 1 2 . . . 1 . 2 . . . . 4 . 2 . . . . 4 . . . . Scan Component 12 | . 1 . 2 . . . 1 1 . . . 1 . 1 . . . . 2 . 1 . . . . 2 . . . . Repair 9 | . . . 2 . . . . 1 . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . Recycling Unit Hacks 25 | . . . . . . . . . . . . 2 . 5 . . . . 5 . 5 . . . . 7 1 . . . Retrieve Components 25 | . . . . . . . . . . . . 2 . 5 . . . . 5 . 5 . . . . 7 1 . . . Scanalyzer 38 | . . . . . . . . . . . . . . 14 . . . . 4 . 4 . . . . 8 . . 8 . Insert Component 20 | . . . . . . . . . . . . . . 7 . . . . 3 . 2 . . . . 4 . . 4 . Analyze 18 | . . . . . . . . . . . . . . 7 . . . . 1 . 2 . . . . 4 . . 4 . Garrison Access Hacks 13 | . . . . . . . 1 . . . . . . 2 . . . . 3 . 2 . . . . 3 . . 1 1 Seal Access 13 | . . . . . . . 1 . . . . . . 2 . . . . 3 . 2 . . . . 3 . . 1 1 Unauthorized Hacks 210 | . 13 . 9 . . . . 2 . 7 . 1 . 40 . . . . 29 . 32 . . . . 33 16 . 27 1 Terminals 146 | . 12 . 7 . . . . 2 . 7 . . . 32 . . . . 15 . 21 . . . . 16 12 . 22 . Track 27 | . 1 . . . . . . . . . . . . 8 . . . . 2 . 6 . . . . 3 2 . 5 . Assimilate 15 | . . . . . . . . . . . . . . 4 . . . . 3 . 2 . . . . 1 2 . 3 . Botnet 35 | . 3 . 2 . . . . 1 . 2 . . . 7 . . . . 3 . 5 . . . . 5 3 . 4 . Detonate 8 | . 1 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 2 . 2 . Operators 9 | . 2 . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 2 1 . 1 . Skim 52 | . 5 . 5 . . . . 1 . 5 . . . 11 . . . . 5 . 6 . . . . 5 2 . 7 . Fabricators 36 | . . . . . . . . . . . . . . 7 . . . . 6 . 6 . . . . 8 4 . 4 1 Report 9 | . . . . . . . . . . . . . . 2 . . . . 1 . 2 . . . . 2 1 . 1 . Liberate 20 | . . . . . . . . . . . . . . 4 . . . . 4 . 3 . . . . 5 2 . 2 . Haulers 6 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 1 . 1 . Download 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 21 | . 1 . 2 . . . . . . . . . . . . . . . 6 . 4 . . . . 8 . . . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . Reject 10 | . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . 5 . . . . Recyclers 6 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . . 2 . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . Extract 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 124 | . 6 . 10 . . . 1 6 . 7 . 2 . 18 . . . . 21 . 24 . . . . 11 7 . 9 2 Full Trace Events 13 | . 1 . 1 . . . . 1 . . . 1 . 4 . . . . . . 3 . . . . . 1 . 1 . Feedback Events 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Robots Built 5 | . . . . . . . . . . . . . . 2 . . . . . . 2 . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 491 | . . . . . . . . . . . . . . 152 . . . . . . 152 . . . . 187 . . . . Total Robot Build Rating 27 | . . . . . . . . . . . . . . 10 . . . . . . 10 . . . . 7 . . . . Part Schematics Acquired 65 | . 1 . 1 . . . . . . . . 6 . 12 . . 14 . 3 . 8 . . 4 . 5 4 . 7 . Parts Built 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 223 | . . . . . . . . . . . . . . 223 . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Parts Repaired 8 | . . . 2 . . . . 1 . . . . . 1 . . . . 2 . . . . . . 2 . . . . Time 403 | . . . 64 . . . . 68 . . . . . 56 . . . . 81 . 50 . . . . 84 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 50 | . . . . . . . . . . . . 5 . 18 . . . . 5 . 10 . . . . 9 3 . . . Parts Scanalyzed 16 | . . . . . . . . . . . . . . 6 . . . . 1 . 2 . . . . 3 . . 4 . Part Schematics Acquired 16 | . . . . . . . . . . . . . . 6 . . . . 1 . 2 . . . . 3 . . 4 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . 1 . . . . 1 1 3 . . . . 3 . . . . . . Non-combat 5 | . . . . . . . . . . . . 1 . . . . . 1 3 . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . 1 . . . . 1 1 3 . . . . 3 . . . . . . parse_system 5 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 3 . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 7 . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total Allies 36 | . . . . 4 . . . . . . . . . 7 . . . . 1 1 6 . 3 . . 4 8 . 2 . Largest Group 7 | . . . . 4 3 3 1 . . . . . . 3 . . . . 1 1 3 . 3 2 2 2 7 . 2 . Highest-Rated Group 264 | . . . . 71 40 40 16 . . . . . . 108 . . . . 10 31 87 . 87 58 58 112 264 . 52 . Highest-Rated Ally 93 | . . . . 31 16 16 16 . . . . . . 41 . . . . 10 31 29 . 29 29 29 93 48 . 26 . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 1 . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Ally Attacks 127 | . . . . . . 22 3 . . . . . . 50 . . . . . 3 17 . 11 . 7 5 9 . . . Total Damage 2269 | . . . . . . 215 31 . . . . . . 946 . . . . . 42 227 . 171 . 134 200 303 . . . Kills 18 | . . . . . . 4 . . . . . . . 10 . . . . . . 1 . 1 . 1 . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Active Infowar (turns) 10305 | . . . . . . . 426 383 94 550 48 238 43 1727 364 320 364 139 1207 35 1343 728 309 101 136 725 298 67 531 129 Optics 7176 | . . . . . . . . . . . . . . 655 364 320 364 139 1207 35 1343 728 309 101 136 725 298 67 385 . Sensors 8741 | . . . . . . . 47 . . 548 48 228 . 1546 364 320 364 139 1207 35 1224 725 309 57 136 691 297 53 403 . Terrain 1951 | . . . . . . . 303 383 94 2 . 199 43 927 . . . . . . . . . . . . . . . . Traps 2816 | . . . . . . . . . . . . . . . . . . . 628 35 383 . 52 96 136 686 293 67 440 . Seismic 378 | . . . . . . . 378 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 9515 | . . . . . . . . 217 94 528 48 238 43 1727 364 320 364 139 1207 35 1167 728 309 101 136 725 298 67 531 129 Cloaking 598 | . . . . . . . . . . . . . . . . . . . . . 586 12 . . . . . . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Robot Analysis Total 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 . . 1 . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . . . . 2 2 1 1 . . . 2 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Turns Passed 16935 | 101 1332 658 2072 876 641 724 652 383 94 550 48 238 43 1727 364 320 364 139 1207 35 1343 728 309 101 136 725 298 67 531 129 Spaces Moved 25022 | 42 659 379 1204 696 532 540 434 846 255 821 70 539 102 3458 876 838 945 300 2301 99 2748 972 546 272 351 1711 743 155 1220 368 Core 74 | 5 . . . . . . . 14 . . . 2 1 . . . . . . . . . . . . 2 . . 3 47 Treads 598 | 37 404 112 45 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3143 | . . . 1159 696 532 540 216 . . . . . . . . . . . . . . . . . . . . . . . Wheels 522 | . 255 267 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20685 | . . . . . . . 218 832 255 821 70 537 101 3458 876 838 945 300 2301 99 2748 972 546 272 351 1709 743 155 1217 321 Fastest Speed 24 | 50 95 95 120 120 120 120 37 37 37 31 31 34 37 32 37 37 37 37 35 35 25 25 25 25 25 27 27 27 24 29 Average Speed 48 | 146 137 116 122 120 120 120 77 38 37 34 32 35 37 35 37 37 37 37 35 35 31 27 29 26 25 28 27 27 26 32 Slowest Speed 350 | 160 160 160 240 120 120 120 180 150 37 37 37 150 100 114 37 37 37 37 37 35 37 32 32 29 28 350 27 27 350 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 97 | . . . . . . . 7 6 4 . 1 1 . 18 . 1 . . 21 2 8 . 1 . . 8 4 . 6 9 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Exploration Rate (%) 67 | 4 98 88 96 98 92 95 44 23 95 23 59 13 78 69 91 89 87 43 69 83 79 90 62 63 61 48 58 96 40 51 Regions Visited 30 Branch Regions 15 Pre-discovered Areas 21 | . 1 1 5 3 . . . . . . . . . 1 1 1 1 . 1 . 1 . . 3 . 2 . . . . Known Exits Taken 19 | . . 1 1 . . 1 1 . . 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 1 . 1 . 2 . . . . . . . . 1 1 3 1 . . . 2 1 . 2 . . . . . Spaces Dug 389 | . . 1 . . . . 15 8 . 20 1 2 . 89 4 3 . 5 44 . 92 12 2 . 3 48 14 . 26 . Terrain Destroyed 734 | . . 4 52 6 . 42 86 8 . 20 1 2 . 97 4 3 . 5 145 . 103 12 2 . 3 48 28 . 26 37 Melee 376 | . . 1 . . . . 2 8 . 20 1 2 . 89 4 3 . 5 44 . 92 12 2 . 3 48 14 . 26 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 358 | . . 3 52 6 . 42 84 . . . . . . 8 . . . . 101 . 11 . . . . . 14 . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Total 28223 | 65 961 502 1540 726 534 585 625 875 250 1051 85 572 106 3726 901 839 956 320 2578 96 3010 1407 675 298 389 1854 820 168 1344 365 Wait 1647 | 2 212 59 107 12 3 10 80 . . 185 9 6 3 125 6 . 2 13 60 . 96 410 91 2 31 68 37 . 18 . Move 24810 | 42 658 378 1203 695 531 539 419 834 248 821 67 537 101 3421 875 835 944 299 2260 95 2731 971 543 271 350 1694 736 154 1207 351 Hop 90 | . . . . . . . 7 6 2 . 1 1 . 18 . 1 . . 20 1 8 . 1 . . 8 2 . 6 8 Pick Up 110 | 7 9 3 19 3 . . 11 4 . 5 . 3 . 6 2 . 4 . 7 . 10 3 1 2 . 2 1 2 6 . Fast Attach 127 | 5 3 3 12 . . 1 5 2 . 4 4 7 1 12 4 . . . 3 . 13 2 6 7 . 6 4 2 19 2 Attach 64 | 1 1 4 2 1 . 1 18 2 . . . 3 . 3 . . . 1 2 . 7 . 1 1 . 2 1 2 9 2 Detach 24 | . 1 . 1 . . 1 2 . . 2 . . . 2 1 . . 1 2 . 1 . . 1 . 1 2 1 4 1 Swap 84 | . 3 3 20 2 . 1 7 . . 4 . 3 . 7 2 . 3 . 5 . 7 . 1 1 1 5 3 . 6 . Drop 144 | . 7 1 28 2 . . 8 2 . 8 . 6 1 14 4 . 1 . 3 . 12 4 5 8 1 7 3 . 19 . Fire 318 | 6 63 36 138 6 . 22 45 . . . . . . . . . . . . . 1 . . . . . . . . 1 Melee 580 | . . 15 . . . . 23 9 . 22 4 6 . 118 7 3 2 6 66 . 106 17 26 5 6 56 31 7 45 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . 10 5 . 10 . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . 16 . . . . . . . . . . . . 6 . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 167 | . . . . . . . . . . . . . . . . . . . 150 . 12 . . . . . . . 5 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Waste -7/Factory (discovered 6 exits: Fac x4 / *Low / DSF) -7/DSF -6/Factory -6/Waste -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing (discovered 1 exit: Res) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 102 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 16) 602 | -10/Materials | Derelicts attacked the area 753 | -10/Materials | Discovered new exit (range 3) 838 | -10/Materials | Discovered new exit (range 5) 872 | -10/Materials | Discovered new exit (range 13) 916 | -10/Materials | Discovered new exit (range 9) 986 | -10/Materials | Discovered new exit (range 13) 1136 | -10/Materials | Central database locked down 1242 | -10/Materials | Learned Storage trap positions 1281 | -10/Materials | Learned 2 Mines zone layouts 1335 | -10/Materials | Learned Storage terminal intel 1407 | -10/Materials | Learned location of 2 exits from Materials 1434 | -10/Materials | Entered Mines 1435 | -10/Mines | Identified exit to Materials 1435 | -10/Mines | Identified exit to Subcaves 1439 | -10/Mines | Assembled infested the area 1535 | -10/Mines | Learned Materials trap positions 1575 | -10/Mines | Core integrity fell below 50% 1620 | -10/Mines | Lost 3 parts (1p1n1w) 2008 | -10/Mines | Learned location of Recycling (-8) 2039 | -10/Mines | Core integrity fell below 20% 2064 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2067 | -10/Mines | Found Prototype Device 2092 | -10/Mines | Entered Materials 2092 | -9/Materials | Evolved 2 slots: Propulsion x2 2093 | -9/Materials | Identified exit to Mines 2094 | -9/Materials | Loaded intel: 26 trap records 2309 | -9/Materials | Build established: Scavenger-Mutant 2629 | -9/Materials | Discovered new exit (range 5) 3173 | -9/Materials | Learned location of Mines (-9) 3281 | -9/Materials | Discovered new exit (range 16) 3334 | -9/Materials | Learned Storage security intel 3369 | -9/Materials | Learned 4 Recycling zone layouts 3438 | -9/Materials | Identified exit to Materials 3485 | -9/Materials | Repaired Med. Armor Plating 3595 | -9/Materials | Discovered exit to Materials (range 4) 3658 | -9/Materials | Build established: Mutant 3692 | -9/Materials | First assault squad dispatched 3828 | -9/Materials | Repaired Med. Armor Plating? 4164 | -9/Materials | Entered Mines 4167 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4235 | -9/Mines | Escorted by a lone wolf Derelict 4257 | -9/Mines | Learned location of Storage (-8) 4294 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4294 | -9/Mines | Discovered new exit (range 5) 4371 | -9/Mines | Discovered exit to Materials (range 9) 4465 | -9/Mines | Learned location of Zion (-6) 4591 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4620 | -9/Mines | Met a Derelict shopkeep closing up shop 4742 | -9/Mines | Learned Materials trap positions 4743 | -9/Mines | Discovered exit to Materials (range 6) 5040 | -9/Mines | Entered Exiles 5040 | -9/Exiles | Found Exiles lab abandoned 5040 | -9/Exiles | Accompanied by 4 allies 5115 | -9/Exiles | Discovered new exit (range 14) 5666 | -9/Exiles | Discovered new exit (range 10) 5681 | -9/Exiles | Entered Mines 5681 | -8/Mines | Accompanied by 3 allies 5729 | -8/Mines | Discovered exit to Materials (range 10) 5857 | -8/Mines | Core integrity fell below 50% 6405 | -8/Mines | Entered Materials 6405 | -8/Materials | Accompanied by 1 ally 6405 | -8/Materials | Evolved 2 slots: Utility x2 6406 | -8/Materials | Identified exit to Storage 6407 | -8/Materials | Loaded intel: 10 trap records 6877 | -8/Materials | Lost 4 parts (2n1u1w) 6883 | -8/Materials | Core integrity fell below 50% 6938 | -8/Materials | Core integrity fell below 20% 6947 | -8/Materials | Identified Exp. Sensor Array 6968 | -8/Materials | Lost 9 parts (1p3n2u3w) 6992 | -8/Materials | Discovered new exit (range 4) 7044 | -8/Materials | Discovered new exit (range 10) 7056 | -8/Materials | Identified exit to Factory 7057 | -8/Materials | Entered Factory 7057 | -7/Factory | Evolved 2 slots: Utility x2 7161 | -7/Factory | Discovered new exit (range 4) 7162 | -7/Factory | Identified exit to Lower Caves 7181 | -7/Factory | Discovered new exit (range 4) 7182 | -7/Factory | Identified exit to Factory 7240 | -7/Factory | Repaired Broken Exp. Sensor Array? 7440 | -7/Factory | Manually triggered Chute Trap 7440 | -7/Factory | Sucked down chute 7440 | -7/Factory | Entered Waste 7440 | -7/Waste | The area was eerily silent 7524 | -7/Waste | Discovered new exit (range 14) 7534 | -7/Waste | Identified exit to Factory 7534 | -7/Waste | Entered Factory 7633 | -7/Factory | Build established: Scout 7808 | -7/Factory | Discovered exit to Lower Caves (range 5) 7957 | -7/Factory | Learned 2 Upper Caves zone layouts 7990 | -7/Factory | Learned location of 1 exit from Proximity Caves 8012 | -7/Factory | Learned location of 1 exit from Cetus 8024 | -7/Factory | Learned 2 Extension zone layouts 8026 | -7/Factory | Learned location of 1 exit from Lower Caves 8036 | -7/Factory | Learned location of 1 exit from Lower Caves 8055 | -7/Factory | Learned Extension emergency access door positions 8082 | -7/Factory | Identified exit to DSF 8084 | -7/Factory | Entered DSF 8099 | -7/DSF | Additional patrols routed to DSF 8114 | -7/DSF | Discovered exit to Factory (range 13) 8132 | -7/DSF | Entered Factory 8132 | -6/Factory | Evolved 2 slots: Utility x2 8364 | -6/Factory | Spotted B-75 Beast 8370 | -6/Factory | Manually triggered Chute Trap 8370 | -6/Factory | Sucked down chute 8370 | -6/Factory | Entered Waste 8383 | -6/Waste | Spotted C-40 Crusher 8383 | -6/Waste | Spotted C-40 Crusher 8391 | -6/Waste | Spotted C-40 Crusher 8396 | -6/Waste | Spotted C-40 Crusher 8397 | -6/Waste | Spotted C-40 Crusher 8397 | -6/Waste | Spotted C-40 Crusher 8400 | -6/Waste | Lost 4 parts (1p1n1u1w) 8404 | -6/Waste | Discovered new exit (range 16) 8410 | -6/Waste | Identified exit to Factory 8413 | -6/Waste | Entered Factory 8426 | -6/Factory | Build established: Hacker-Scout 8489 | -6/Factory | Discovered new exit (range 15) 8513 | -6/Factory | Identified exit to Lower Caves 8571 | -6/Factory | Discovered new exit (range 8) 8787 | -6/Factory | Identified exit to Extension 8813 | -6/Factory | Repaired Nuclear Pulse Array? 8855 | -6/Factory | Fabricated H-66 Slayer (x2) 8952 | -6/Factory | Fabricated Adv. Datajack (x2) 9043 | -6/Factory | Learned location of 2 exits from Archives 9085 | -6/Factory | Learned Hub_04(d) emergency access door positions 9116 | -6/Factory | Learned location of 1 exit from Extension 9137 | -6/Factory | Learned 4 Hub_04(d) zone layouts 9146 | -6/Factory | Learned 4 Upper Caves zone layouts 9147 | -6/Factory | Learned location of 1 exit from Hub_04(d) 9148 | -6/Factory | Learned 2 Upper Caves zone layouts 9149 | -6/Factory | Learned location of 1 exit from Extension 9160 | -6/Factory | Learned Extension terminal intel 9170 | -6/Factory | Fabricated Nuclear Pulse Array (x1) 9183 | -6/Factory | Learned 2 Proximity Caves zone layouts 9408 | -6/Factory | Spotted B-75 Beast 9518 | -6/Factory | Discovered new exit (range 21) 9662 | -6/Factory | Allied Derelicts emerged from ambush trap array 9676 | -6/Factory | Discovered new exit (range 8) 9884 | -6/Factory | Identified exit to Factory 9960 | -6/Factory | Learned location of 2 exits from Factory 10125 | -6/Factory | Learned location of Upper Caves (-4) 10140 | -6/Factory | Entered Lower Caves 10141 | -6/Lower Caves | Identified exit to Lower Caves 10358 | -6/Lower Caves | Found Alien Artifact 10370 | -6/Lower Caves | Learned location of 1 exit from Factory 10372 | -6/Lower Caves | Learned location of Extension (-6) 10374 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10504 | -6/Lower Caves | Identified exit to Zion 10504 | -6/Lower Caves | Entered another Lower Caves area 10674 | -6/Lower Caves | Encountered a Warlord checkpoint 10824 | -6/Lower Caves | Entered Zion 10852 | -6/Zion | Discovered new exit (range 18) 10856 | -6/Zion | Received a hallucinogenic algorithm 10856 | -6/Zion | Ran a hallucination algorithm 10881 | -6/Zion | Given A8's code to call for help 10959 | -6/Zion | Visited the Megawrench Repair Shop 10960 | -6/Zion | Megawrench repaired 7 parts 11046 | -6/Zion | Learned Factory emergency access door positions 11046 | -6/Zion | Learned Factory emergency access door positions 11107 | -6/Zion | Met Imprinter 11187 | -6/Zion | Identified exit to Proximity Caves 11188 | -6/Zion | Entered Proximity Caves 11204 | -5/Proximity Caves | Spotter reported a threat 11204 | -5/Proximity Caves | Spotter reported a threat 11254 | -5/Proximity Caves | Spotted B-75 Beast 11257 | -5/Proximity Caves | Spotter reported a threat 11327 | -5/Proximity Caves | Entered Factory 11327 | -5/Factory | Evolved 2 slots: Propulsion x2 11328 | -5/Factory | Identified exit to Factory 11329 | -5/Factory | Identified exit to Upper Caves 11527 | -5/Factory | Repaired Adv. Trap Extractor 11563 | -5/Factory | Discovered exit to Factory (range 19) 11853 | -5/Factory | Repaired Falx 11890 | -5/Factory | Destroyed 8 combat bots 11927 | -5/Factory | First assault squad dispatched 12030 | -5/Factory | Identified Core Expander 12030 | -5/Factory | Installed Core Expander, added new Propulsion slot 12362 | -5/Factory | Learned Extension terminal intel 12410 | -5/Factory | Learned location of 1 exit from Quarantine 12450 | -5/Factory | Learned location of 2 exits from Proximity Caves 12498 | -5/Factory | Learned location of Warlord (-4) 12525 | -5/Factory | Learned location of 2 exits from Factory 12534 | -5/Factory | Manually triggered Chute Trap 12534 | -5/Factory | Sucked down chute 12534 | -5/Factory | Entered Waste 12535 | -5/Waste | Met a frightened Derelict 12536 | -5/Waste | Spotted C-40 Crusher 12538 | -5/Waste | Spotted C-40 Crusher 12538 | -5/Waste | Spotted C-40 Crusher 12538 | -5/Waste | Spotted C-40 Crusher 12544 | -5/Waste | Spotted C-40 Crusher 12549 | -5/Waste | EMP discharged 12549 | -5/Waste | System corruption reached 10% 12560 | -5/Waste | Spotted C-40 Crusher 12565 | -5/Waste | Discovered new exit (range 12) 12568 | -5/Waste | Identified exit to Factory 12569 | -5/Waste | Entered Factory 12820 | -5/Factory | Discovered exit to Factory (range 21) 12939 | -5/Factory | Spotted B-75 Beast 13033 | -5/Factory | Discovered exit to Factory (range 9) 13177 | -5/Factory | Build established: Hacker-Ninja 13280 | -5/Factory | Learned Extension security intel 13356 | -5/Factory | Learned Research recycling unit intel 13419 | -5/Factory | Fabricated R-10 Processor (x2) 13480 | -5/Factory | Learned Research garrison access intel 13515 | -5/Factory | Build established: Hacker-Scout 13520 | -5/Factory | Discovered exit to Factory (range 18) 13526 | -5/Factory | Learned 4 Testing zone layouts 13560 | -5/Factory | Learned Quarantine garrison access intel 13582 | -5/Factory | Learned 4 Quarantine zone layouts 13651 | -5/Factory | Learned Extension emergency access door positions 13699 | -5/Factory | Learned location of 2 exits from Upper Caves 13912 | -5/Factory | Entered Upper Caves 13913 | -5/Upper Caves | Identified exit to Upper Caves 13995 | -5/Upper Caves | Encountered a Warlord checkpoint 14033 | -5/Upper Caves | Build established: Hacker-Ninja 14482 | -5/Upper Caves | Learned Factory garrison access intel 14640 | -5/Upper Caves | Entered another Upper Caves area 14641 | -5/Upper Caves | Identified exit to Zhirov 14694 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 14949 | -5/Upper Caves | Entered Zhirov 14949 | -5/Zhirov | Accompanied by 2 allies 14949 | -5/Zhirov | Discovered new exit (range 3) 14955 | -5/Zhirov | Met Zhirov 14970 | -5/Zhirov | Learned location of Testing (-3) 14970 | -5/Zhirov | Learned location of Command (-1) 14973 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14979 | -5/Zhirov | Found Alien Artifact 14979 | -5/Zhirov | Identified Integrated Dissipator 14979 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15038 | -5/Zhirov | Found Alien Artifact 15048 | -5/Zhirov | Identified exit to Proximity Caves 15050 | -5/Zhirov | Entered Proximity Caves 15050 | -4/Proximity Caves | Accompanied by 2 allies 15056 | -4/Proximity Caves | Spotter reported a threat 15061 | -4/Proximity Caves | Spotted B-86 Titan 15088 | -4/Proximity Caves | Learned Research stockpile data 15164 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 15182 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15186 | -4/Proximity Caves | Entered Factory 15186 | -4/Factory | Evolved 2 slots: Utility x2 15187 | -4/Factory | Loaded intel: 4 garrison access locations 15237 | -4/Factory | Identified exit to Upper Caves 15237 | -4/Factory | Identified exit to Armory 15251 | -4/Factory | Identified Transdimensional Reconstructor 15340 | -4/Factory | Build established: Hacker-Scout 15348 | -4/Factory | Repaired Nuclear Pulse Array 15415 | -4/Factory | Discovered new exit (range 6) 15417 | -4/Factory | Identified exit to Research 15486 | -4/Factory | Learned 8 Testing zone layouts 15524 | -4/Factory | Discovered exit to Research (range 8) 15529 | -4/Factory | Learned Research terminal intel 15563 | -4/Factory | Loaded intel: 304 non-interactive machine locations 15610 | -4/Factory | Learned 12 Research zone layouts 15617 | -4/Factory | Fabricated A-27 Freighter (x1) 15631 | -4/Factory | Learned Testing terminal intel 15693 | -4/Factory | Repaired Neutrino Core? 15865 | -4/Factory | Spotted B-86 Titan 15911 | -4/Factory | Entered Armory 16051 | -4/Armory | Lost 7 allies 16180 | -4/Armory | Warped through subspace to slip node 16180 | -4/Armory | Discovered new exit (range 1) 16180 | -4/Armory | Identified exit to Lab 16209 | -4/Armory | Entered Lab 16209 | -4/Lab | Discovered exit to Research (range 9) 16213 | -4/Lab | Unable to decrypt terminal 16213 | -4/Lab | Opened the door to a hidden lab 16213 | -4/Lab | Unable to decrypt terminal 16213 | -4/Lab | Detected by scanners 16214 | -4/Lab | Gained access to the hidden lab's interior 16220 | -4/Lab | Enhanced Grunt threateningly warped into view 16221 | -4/Lab | Found Deep Network Scanner 16227 | -4/Lab | Unable to decrypt terminal 16229 | -4/Lab | Enhanced Grunt threateningly warped into view 16236 | -4/Lab | Confronted by A5 16252 | -4/Lab | Found Core Expander 16252 | -4/Lab | Installed Core Expander, added new Utility slot 16259 | -4/Lab | Found Integrated Dissipator 16259 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 16268 | -4/Lab | Found Transdimensional Reconstructor 16274 | -4/Lab | Disabled Active System Cloaker 16276 | -4/Lab | Entered Research 16276 | -3/Research | Evolved 2 slots: Utility x2 16277 | -3/Research | Identified exit to Testing 16279 | -3/Research | Loaded intel: 21 terminal locations 16280 | -3/Research | Loaded intel: 5 recycling unit locations 16281 | -3/Research | Loaded intel: 3 garrison access locations 16383 | -3/Research | Adv. System Shield fried by hacking feedback 16450 | -3/Research | Identified exit to Research 16482 | -3/Research | Found Unknown Launcher 16482 | -3/Research | Identified Fusion Bomb Launcher 16495 | -3/Research | Learned Testing terminal intel 16546 | -3/Research | Build established: Wizard-Ninja 16559 | -3/Research | Learned Testing interactive machine intel 16576 | -3/Research | Learned 8 Research zone layouts 16585 | -3/Research | Learned Quarantine scanalyzer intel 16591 | -3/Research | Learned Testing emergency access door positions 16609 | -3/Research | Learned 8 Research zone layouts 16619 | -3/Research | Intercept squad dispatched 16638 | -3/Research | Spotted Tracker 16646 | -3/Research | Destroyed Tracker 16660 | -3/Research | Spotted Combat Programmer 16682 | -3/Research | Destroyed Combat Programmer 16726 | -3/Research | Lost 12 parts (1p2n7u2w) 16735 | -3/Research | System corruption reached 10% 16745 | -3/Research | Core integrity fell below 50% 16747 | -3/Research | Spotted B-86 Titan 16807 | -3/Research | Entered Testing 16810 | -3/Testing | Loaded intel: 17 interactive machine locations 16811 | -3/Testing | Loaded intel: 9 terminal locations 16838 | -3/Testing | Lost 5 parts (3n1u1w) 16853 | -3/Testing | Core integrity fell below 20% 16903 | -3/Testing | Intercept squad dispatched 16906 | -3/Testing | Spotted Tracker 16910 | -3/Testing | Warped through subspace 16936 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 16902_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Tiamat Bomb Trap Map updated. 16903_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. Tracker: "THREAT CONFIRMED. DEPLOY COMBAT PROGRAMMER." 16907_ Nuclear Pulse Array destroyed. 16907_ Electron Diverter temporarily disabled. 16908_ Fusion Bomb Launcher destroyed. 16910_ Warped through subspace. 16910_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16913_ Meson Extractor disabled. 16913_ Repair Station disabled. 16913_ Backup Plating VII tumbles out of repair station. 16919_ Acquired Adv. Hacking Suite. 16926_ ICJ/DBA/,J6E1WGLX&LFHTCOY5R