Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.30 @ 17:15:17 // Winter2019/RPGLIKE Player: Trantor Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (4814) 4814 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 10238 Bonus ------- High Alert Combat Kills 38 Met Data Miner 300 Friendly Fire -39 Cogmind --------- Core Integrity 0/1050 Matter 350/350 Energy 530/530 System Corruption 4% Temperature Cool (10) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (8) ------ Improved Heat Sink Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Hardlight Generator > --- WEAPON (4) ------- Gatling Laser Heavy Ion Cannon Improved Assault Rifle Precision Assault Rifle > --- INVENTORY (2) ---- Improved Aluminum Leg Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Hardened Heavy Armor Plating Improved Light Armor Plating Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Improved Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Missile Launcher [Rating: 73] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 15 | 3 . 2 2 . . 3 2 1 1 . . 1 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | 1 . . 1 . . 1 . . 1 . . . Utility 7 | 1 . 1 1 . . 1 1 1 . . . 1 Weapon 3 | 1 . 1 . . . . 1 . . . . . Parts Attached 103 | 5 6 12 7 4 . 5 31 21 3 6 . 3 Power 9 | 1 . 1 1 . . . 2 4 . . . . Engine 9 | 1 . 1 1 . . . 2 4 . . . . Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 18 | 2 1 . 2 . . 2 1 3 3 2 . 2 Treads . | . . . . . . . . . . . . . Leg 18 | 2 1 . 2 . . 2 1 3 3 2 . 2 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 27 | . 3 1 2 4 . . 7 9 . . . 1 Device 10 | . 2 . . 3 . . 3 2 . . . . Storage . | . . . . . . . . . . . . . Processor 3 | . 1 . 1 . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 14 | . . 1 1 1 . . 3 7 . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 49 | 2 2 10 2 . . 3 21 5 . 4 . . Energy Gun 19 | 1 1 3 1 . . 1 10 1 . 1 . . Energy Cannon 2 | . . . . . . . . 1 . 1 . . Ballistic Gun 18 | 1 1 3 1 . . 1 9 2 . . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . Launcher 9 | . . 4 . . . 1 2 . . 2 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 . . 1 1 . . . 1 Parts Lost 3 | . . . . . . . 3 . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 3 | . . . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 94 | . 96 92 99 100 100 100 84 96 93 94 94 86 Engine 10 | . 14 12 10 9 9 9 10 11 11 11 11 10 Leg 24 | . 28 25 22 27 27 27 20 23 23 27 27 26 Device 18 | . 23 25 21 18 18 18 15 18 16 16 16 12 Processor 4 | . 1 . 1 9 9 9 6 5 5 5 5 5 Protection 8 | . . 5 10 9 9 9 8 11 11 11 11 10 Energy Gun 9 | . 13 10 10 9 9 7 13 10 5 4 5 5 Energy Cannon 1 | . . . . . . . . 1 5 3 5 5 Ballistic Gun 12 | . 13 10 20 18 18 18 8 10 11 11 11 10 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 75 | 8 10 21 22 26 26 27 44 68 68 68 68 75 Greatest Support 109 | 25 25 25 41 41 41 48 58 63 66 83 83 109 Greatest Overweight (x) 1 | 1 . . . . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 2 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Carried 1 | . 1 1 1 1 2 2 1 1 1 1 2 2 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | 1 2 1 2 2 2 2 2 1 1 2 2 2 Class Distribution -------------------- 74% | Scavenger-Tank 14% | Mutant 7% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 3341 | 250 108 103 460 131 . 154 889 585 194 276 . 191 Remotely . | . . . . . . . . . . . . . Salvage Created 4932 | . 323 71 1043 276 . 124 1525 762 110 206 . 492 Parts 299 | . 26 20 72 17 . 8 74 56 6 10 . 10 Haulers Intercepted 6 | . 1 . 1 . . . 4 . . . . . Recyclers Shooed 4 | . . . . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 6 6 . 11 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 118 | . 10 11 19 8 . 5 28 14 5 10 . 8 Guns 85 | . 10 4 19 8 . 5 16 11 5 2 . 5 Cannons 5 | . . . . . . . . 2 . 1 . 2 AOE 27 | . . 7 . . . . 12 1 . 7 . . Classes Destroyed 13 | . 3 1 4 2 . 1 1 1 . . . . Worker 10 | . . . 3 . . . 5 2 . . . . Builder 5 | . . . 2 . . . 3 . . . . . Hauler 6 | . 1 . 1 . . . 4 . . . . . Recycler 5 | . . . . . . . 4 1 . . . . Watcher 9 | . 3 . 4 . . . 1 1 . . . . Swarmer 30 | . . 11 . 3 . 4 . . 3 9 . . Grunt 57 | . 10 . 13 3 . . 21 4 2 . . 4 Brawler 5 | . . . 1 . . . 1 . . . . 3 Duelist 3 | . . . . 1 . . . 2 . . . . Sentry 15 | . . . 5 . . . 5 4 . . . 1 Demolisher 1 | . . . . 1 . . . . . . . . Hunter 3 | . . . . . . 1 1 1 . . . . Programmer 4 | . . . . . . . . 3 . 1 . . Best Kill Streak 14 | . 7 3 7 3 . 3 14 6 3 6 . 3 Combat Bots Only 6 | . 4 3 5 3 . 3 6 5 3 6 . 3 Max Kills in Single Turn 3 | . 1 2 2 2 . 1 3 2 1 2 . 2 Gunslinging 1 | . . . . 1 . . 1 1 . . . . Exploded 2 | . . 2 . . . . 2 1 . 2 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5871 | . 560 312 508 321 . 135 1593 905 214 187 . 1136 Core 4063 | . 455 248 353 223 . 98 1146 580 124 109 . 727 Absorbed by Shields 702 | . . . . . . . 162 195 63 51 . 231 Redirected to Core 3458 | . 338 193 272 204 . 89 1007 508 113 109 . 625 Core Remaining (%) 89 | 100 . 100 . . . 95 61 . . . . . Volleys Fired 305 | . 53 17 49 14 . 14 74 42 9 12 . 21 Largest 4 | . 2 2 3 3 . 3 4 4 4 4 . 4 Hottest 212 | . 70 80 102 102 . 107 212 196 196 152 . 196 Shots Fired 838 | . 106 29 144 42 . 28 201 139 36 31 . 82 Gun 738 | . 106 21 144 42 . 21 174 123 27 19 . 61 Cannon 51 | . . . . . . . . 16 9 5 . 21 Launcher 49 | . . 8 . . . 7 27 . . 7 . . Special . | . . . . . . . . . . . . . Kinetic 443 | . 53 11 95 28 . 14 86 81 18 17 . 40 Thermal 284 | . 53 10 49 14 . 7 59 25 18 7 . 42 Explosive 49 | . . 8 . . . 7 27 . . 7 . . Electromagnetic 62 | . . . . . . . 29 33 . . . . Robot Hit Streak 42 | . 15 7 13 10 . 11 26 14 16 13 . 42 Robot Miss Streak 5 | . 5 4 4 1 . 1 3 3 2 3 . 1 Penetration Max 1 | . . . . . . . 1 . . . . . Secondary Targets 12 | . 2 . 2 2 . . 2 4 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . Shots Hit Robots 591 | . 71 11 95 34 . 12 139 107 31 17 . 74 Core Hits 296 | . 30 15 46 14 . 7 84 48 12 15 . 25 Critical Hits 5 | . 1 . . . . . 1 2 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . 1 . . . . . 1 1 1 . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12133 | . 782 611 1466 470 . 161 4021 1890 421 780 . 1531 Guns 7974 | . 779 85 1462 470 . 161 1996 1468 359 84 . 1110 Cannons 833 | . . . . . . . . 264 56 92 . 421 Explosions 3313 | . . 526 . . . . 2025 158 . 604 . . Melee . | . . . . . . . . . . . . . Ramming 13 | . 3 . 4 . . . . . 6 . . . Kinetic 4176 | . 277 47 927 324 . 60 976 797 145 64 . 559 Thermal 4148 | . 502 38 535 146 . 101 893 579 270 112 . 972 Explosive 3016 | . . 526 . . . . 1886 . . 604 . . Electromagnetic 780 | . . . . . . . 266 514 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . 3 3 3 . 3 3 4 4 4 Average Corruption 2 | . . . . 3 3 3 . 1 3 3 4 4 Corruption Purged . | . . . . . . . . . . . . . Effects 100 | . . . . 5 12 13 . 15 26 15 2 12 Message Errors 23 | . . . . . 3 1 . 4 8 3 . 4 Matter Fused 28 | . . . . 1 2 6 . 1 11 4 2 1 Heat Flow Errors 15 | . . . . . 5 . . 1 5 3 . 1 Energy Discharges 4 | . . . . . 1 . . . . 3 . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . 2 1 5 . 4 2 1 . 1 Targeting Errors 11 | . . . . 2 . 1 . 5 . 1 . 2 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 187 | . . 26 . . . . 52 31 2 63 . 13 Projectiles 44 | . . . . . . . . 31 . . . 13 Explosions 141 | . . 26 . . . . 52 . . 63 . . Melee 2 | . . . . . . . . . 2 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 155 | . 1 43 2 . . 20 59 24 3 3 . . Shots 10 | . . 1 . . . 2 5 1 . 1 . . Rammed 3 | . 1 . 1 . . . . . 1 . . . Targets Rammed 3 | . 1 . 1 . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 456 | . 342 4 7 . 163 . 296 407 403 245 . 456 Average Temperature 125 | . 120 1 1 . 83 . 68 134 164 45 . 213 Received Heat Transfer 1905 | . 309 9 210 42 . . 743 236 27 . . 329 Effects 11 | . . . . . . . . 2 1 . . 8 Shutdowns 8 | . . . . . . . . 1 1 . . 6 Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 2 | . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 4 . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 11 | . . . 2 . . 1 1 1 1 . . 5 Heat Transferred 8692 | . 1480 111 1369 370 . 259 1741 822 574 161 . 1805 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 2 . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 481 | . 241 206 481 252 . 105 425 327 . . . . Initial 156 | . . 1 . 112 . . 40 156 . . . . Average 139 | . 97 50 239 162 . 43 140 220 . . . . Maximum Alert Level 2 | . 1 1 2 1 . . 2 1 . . . . Low Security (%) 69 | 100 89 97 29 54 . 100 72 45 . . . . Level 1 28 | . 10 2 66 45 . . 23 54 . . . . Level 2 1 | . . . 3 . . . 4 . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 5 4 . . . 1 Investigation 1 | . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . 3 . . . . Reinforcement 6 | . 1 . . . . . 4 1 . . . . Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 10 | . 1 . 4 1 . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 186 | . 17 13 26 11 . 6 57 23 5 10 . 18 Peak Tracking Total 6 | . 4 3 5 3 . 4 6 6 3 4 . 6 Tactical Retreats 11 | . . . 1 2 . 1 6 . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 3 | . . . 1 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 5 | . . . . . . . 4 1 . . . . Max in Single Turn 1 | . . . . . . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 31 | . 5 1 4 . 4 . 6 8 . . 3 . Terminals 15 | . 4 . 4 . . . 4 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . 1 . . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 1 . . . . Scanalyzers 3 | . . . . . . . 1 2 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 138 | . 19 1 10 . 49 . 18 19 . . 22 . Successful 112 | . 13 1 6 . 49 . 10 11 . . 22 . Failed 26 | . 6 . 4 . . . 8 8 . . . . Catastrophic 4 | . . . . . . . 2 2 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 21 | . 8 . 2 . . . 7 4 . . . . Terminals 46 | . 15 . 10 . . . 13 8 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 6 | . 4 . . . . . . 2 . . . . Recycling Units 3 | . . . . . . . 1 2 . . . . Scanalyzers 9 | . . . . . . . 4 5 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 97 | . 9 1 6 . 49 . 7 3 . . 22 . Record 71 | . 4 . 3 . 49 . 2 2 . . 11 . Part Schematic 8 | . . . . . . . . . . . 8 . Prototype ID Bank 9 | . 3 . 2 . . . 1 . . . 3 . Open Door 1 | . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . . . Unreport Threat 4 | . . . 1 . . . 2 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 5 | . 4 . . . . . . 1 . . . . Scan Component 3 | . 2 . . . . . . 1 . . . . Repair 2 | . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 1 1 . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 2 4 . . . . Insert Component 3 | . . . . . . . 1 2 . . . . Analyze 3 | . . . . . . . 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 21 | . 4 . 4 . . . 5 8 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . 1 1 . . 8 . Parts Built 1 | . . . . . . . . 1 . . . . Matter 285 | . . . . . . . . 285 . . . . Time 152 | . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . 5 . . . . Parts Repaired 2 | . 2 . . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 2 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . . 94 Total Orders . | . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . . . 4 Total Damage 46 | . . . . . . . . . . . . 46 Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 10965 | 53 941 1121 781 612 693 681 1651 1438 1455 896 171 472 Spaces Moved 7315 | 43 545 813 490 425 578 518 1081 803 935 643 143 298 Core 11 | 11 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . Legs 7304 | 32 545 813 490 425 578 518 1081 803 935 643 143 298 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 150 120 120 120 Average Speed 126 | 104 120 120 120 120 120 120 120 132 150 131 120 120 Slowest Speed 150 | 120 120 120 120 120 120 120 120 150 150 150 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 64 | 3 71 91 48 81 93 85 65 22 76 79 76 47 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 1 . . 1 . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 1 . 1 . 2 . . 5 5 . 1 Spaces Dug 57 | . . . . . . 57 . . . . . . Terrain Destroyed 332 | . . 49 . . . 58 127 11 8 74 . 5 Melee . | . . . . . . . . . . . . . Projectile 23 | . . . . . . 1 . 7 8 2 . 5 AOE 309 | . . 49 . . . 57 127 4 . 72 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 8401 | 48 738 929 573 497 577 554 1281 1079 962 666 142 355 Wait 458 | . 103 69 3 35 . 12 32 169 7 3 . 25 Move 7303 | 42 544 812 489 424 577 517 1080 802 934 642 142 298 Hop . | . . . . . . . . . . . . . Pick Up 7 | 1 3 . . . . . 3 . . . . . Fast Attach 56 | 5 5 1 5 2 . 1 21 11 1 1 . 3 Attach 5 | . . 1 . . . . 1 2 1 . . . Detach 6 | . 1 . 1 1 . . . 2 . 1 . . Swap 42 | . 1 10 2 2 . 4 9 8 1 5 . . Drop 63 | . 3 3 4 4 . 3 22 20 1 1 . 2 Fire 305 | . 53 17 49 14 . 14 74 42 9 12 . 21 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 3 | . 1 . 1 . . . . . 1 . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 6 | . . . . 3 . . . . . 1 . 2 Trap . | . . . . . . . . . . . . . Miscellaneous 147 | . 24 16 19 12 . 3 39 23 7 . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 12 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 12 | -11/Scrapyard | Upgraded with Utility slot (x1) 12 | -11/Scrapyard | Upgraded with Weapon slot (x1) 34 | -11/Scrapyard | Discovered new exit (range 17) 54 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 726 | -10/Materials | Repaired Med. Laser 753 | -10/Materials | Repaired Lgt. Assault Rifle 835 | -10/Materials | Discovered new exit (range 13) 899 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Entered Mines 996 | -10/Mines | Met a Derelict bent on vengeance 997 | -10/Mines | Reached level 2 998 | -10/Mines | Upgraded with Utility slot (x1) 1111 | -10/Mines | Discovered new exit (range 8) 1156 | -10/Mines | Discovered new exit (range 5) 1473 | -10/Mines | Reached level 3 1572 | -10/Mines | Learned location of Zion (-6) 1577 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1900 | -10/Mines | Found the Drone Emporium 1910 | -10/Mines | Build established: Scavenger-Mutant 2115 | -10/Mines | Upgraded with Weapon slot (x1) 2116 | -10/Mines | Entered Materials 2118 | -9/Materials | Reached level 4 2365 | -9/Materials | Reached level 5 2505 | -9/Materials | Build established: Scavenger-Tank 2524 | -9/Materials | Discovered new exit (range 17) 2762 | -9/Materials | Upgraded with Propulsion slot (x1) 2762 | -9/Materials | Upgraded with Utility slot (x1) 2897 | -9/Materials | Entered Mines 2899 | -9/Mines | Reached level 6 2944 | -9/Mines | Assembled infested the area 3005 | -9/Mines | Discovered new exit (range 7) 3046 | -9/Mines | Learned 2 Materials zone layouts 3151 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3154 | -9/Mines | Found Prototype Device 3154 | -9/Mines | Identified Exp. Sensor Array 3390 | -9/Mines | Reached level 7 3503 | -9/Mines | Discovered new exit (range 5) 3509 | -9/Mines | Entered Exiles 3527 | -9/Exiles | Discovered new exit (range 16) 3565 | -9/Exiles | Met 8R-AWN 3585 | -9/Exiles | Met EX-HEX 3656 | -9/Exiles | Met EX-DEC 3680 | -9/Exiles | Visited The Gauntlet 3866 | -9/Exiles | Discovered new exit (range 10) 3950 | -9/Exiles | Met EX-BIN 4202 | -9/Exiles | Entered Mines 4596 | -8/Mines | Discovered new exit (range 11) 4883 | -8/Mines | Upgraded with Power slot (x1) 4883 | -8/Mines | Upgraded with Propulsion slot (x1) 4883 | -8/Mines | Upgraded with Utility slot (x1) 4883 | -8/Mines | Entered Materials 4885 | -8/Materials | Reached level 8 4942 | -8/Materials | Reached level 9 5252 | -8/Materials | Garrison activated, responded to threat 5256 | -8/Materials | Core integrity fell below 50% 5391 | -8/Materials | Discovered new exit (range 3) 5427 | -8/Materials | Reached level 10 5513 | -8/Materials | Upgraded with Utility slot (x1) 5513 | -8/Materials | Upgraded with Weapon slot (x1) 6237 | -8/Materials | Reached level 11 6368 | -8/Materials | Discovered new exit (range 11) 6534 | -8/Materials | Entered Factory 6536 | -7/Factory | Reached level 12 6542 | -7/Factory | Upgraded with Utility slot (x1) 6939 | -7/Factory | Reached level 13 7122 | -7/Factory | Fabricated Exp. Sensor Array (x1) 7183 | -7/Factory | Discovered new exit (range 13) 7841 | -7/Factory | Reached level 14 7972 | -7/Factory | Entered Lower Caves 8424 | -7/Lower Caves | Encountered a Warlord checkpoint 8833 | -7/Lower Caves | Discovered new exit (range 12) 8885 | -7/Lower Caves | Learned location of 1 exit from Factory 9013 | -7/Lower Caves | Upgraded with Propulsion slot (x1) 9427 | -7/Lower Caves | Entered another Lower Caves area 9550 | -7/Lower Caves | Discovered new exit (range 17) 9663 | -7/Lower Caves | Encountered a Warlord checkpoint 9881 | -7/Lower Caves | Reached level 15 9911 | -7/Lower Caves | Discovered new exit (range 10) 10323 | -7/Lower Caves | Entered Data Miner 10323 | -7/Data Miner | Discovered new exit (range 6) 10346 | -7/Data Miner | Met Data Miner 10401 | -7/Data Miner | Learned location of Section 7 (-2) 10401 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10428 | -7/Data Miner | Received God Mode back door access code from Data Miner 10494 | -7/Data Miner | Entered Proximity Caves 10496 | -6/Proximity Caves | Reached level 16 10496 | -6/Proximity Caves | Upgraded with Utility slot (x1) 10686 | -6/Proximity Caves | Escorted by Enhanced Grunt 10701 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 10718 | -6/Proximity Caves | Core integrity fell below 50% 10842 | -6/Proximity Caves | Core integrity fell below 20% 10966 | -6/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10849_ Carbon-fiber Leg fries itself beyond repair. 10849_ G-67 Veteran destroyed. 10854_ Acquired 100 matter. 10855_ Acquired 47 matter. 10864_ Plasma Rifle fries itself beyond repair. 10897_ ,5FNP2#1S&Q2SGJ<8=IWGE26>I5Y 10902_ Searching scrap... 10902_ Found Med. Treads. 10902_ Found Flamer. 10902_ Found Plasma Rifle. 10902_ Found Lgt. Deuterium Engine. 10902_ Found 25 Matter. 10903_ Acquired 7 matter. 10919_ Acquired Lyr. Medium Armor Plating. 10922_ Dropped Carbon-fiber Leg. 10923_ Acquired Prototype Leg. 10923_ Identified Enh. Flexi-carbon Leg. 10926_ Acquired Enh. Flexi-carbon Leg. 10927_ Acquired 30 matter. 10935_ Attempting to rewire Y-54 Guardian. Map ----- +----------------------------------------------------+ | #???? #?????????????# #??????????????????????? | | ##?????????????????# ???????????????????????? | | ##???????????????? ???? ?????????????????? | | ######??????????? #??? ????????????????? | | #### #### ##?# ????????????????? | | ## ????????????????? | | ### #?????????????????? | | ??## ######### ? #??????????????????? | | ???# #????????????? #### ??????????????? | | ???# #?????????????# ??????????????? | | ???# #??????###????# ???????????????? | | ???# ######## ###### #??????????????????? | | ???# #???????????????????? | | ???# ######## #???????????????????? | | ???## #""""""#"##### g #???????????????????? | | ????# #" #% ### g #???????????????????? | | ????# #" ## " ###g ##???????????????????? | | ###?# #" " #?# ##????????????????????? | | #?# #" # #### #?????????????????????? | | #?# #" = # g #?????????????????????? | | #?# ##= %### #?????????????????????? | | #?# ## #?????????????????????? | | ####" %* #### #?????????????????????? | | ## ### ###??## ##?????????????????????? | | ! #?# ##?????# #??????????????????????? | | #?# #??????# @#??????????????????????? | | ########?# ?????# ?????????????????????? | | ##?????????# #????## ???????????????????? | | ###???????????#?#?????## ?????????????????? | | ???????????????????????##########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 530 Matter Stores 350 Matter Capacity 350 Sight Range 19 Robot Scan Range 42 Terrain Scan Density 210 Armor Coverage 975 Resistance: KI 15 Resistance: TH 10 Resistance: EX 20 Thermal Conversion 30 Evasion (%) 40 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Levels Raised 15 | . . 2 2 2 . . 4 3 . 1 . 1 XP Earned 26854 | 3000 1400 1800 4262 1550 200 1175 5546 3674 729 1052 316 2150 XP Spent 25220 | 3000 . 3000 2995 . . 3000 4475 2960 2890 . . 2900 Upgrades 59 | 9 . 14 6 . . 3 8 9 7 . . 3 Power Slot 1 | . . . . . . 1 . . . . . . Propulsion Slot 4 | 1 . . 1 . . 1 . . 1 . . . Utility Slot 7 | 1 . 1 1 . . 1 1 1 . . . 1 Weapon Slot 3 | 1 . 1 . . . . 1 . . . . . Core Integrity 9 | . . 3 1 . . . . 4 1 . . . Heat Dissipation 4 | . . 2 . . . . . 1 1 . . . Energy Storage 1 | . . . . . . . . . 1 . . . Matter Storage 1 | . . . . . . . . . 1 . . . Mass Support 1 | 1 . . . . . . . . . . . . Inventory Capacity 2 | 2 . . . . . . . . . . . . Sight Range 1 | 1 . . . . . . . . . . . . Sensor Range 6 | . . 2 . . . . 2 1 1 . . . Terrain Scan Density 2 | . . 1 1 . . . . . . . . . Ranged Accuracy 4 | 1 . 1 1 . . . . . 1 . . . Hack Attack % 2 | . . . . . . . . . . . . 2 KI Resistance % 3 | 1 . . 1 . . . 1 . . . . . TH Resistance % 2 | . . 1 . . . . 1 . . . . . EX Resistance % 4 | . . 2 . . . . 2 . . . . . KI Damage % 1 | . . . . . . . . 1 . . . . TH Damage % 1 | . . . . . . . . 1 . . . . Protomatter Created 1385 | . 260 13 273 45 . 21 348 273 54 8 . 90 Integrity Restored 3206 | . 473 339 396 267 . 63 873 537 162 . . 96 Core 3007 | . 455 248 306 267 . 63 873 537 162 . . 96 Parts 199 | . 18 91 90 . . . . . . . . . Protomatter Decayed 606 | . 57 12 136 119 . . 25 94 . . . 163 Game ------ Seed GodPowerCutter Manual? 0 Play Time 01:58:04 Cumulative 56.5 hours Start 2021.04.30 @ 13:54:33 End 2021.04.30 @ 17:15:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 29 Rogue 14 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 34 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 01574b60-cea5-4224-8c7e-029e244b1e11