Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 23:05:15 Player: luckinvolved Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1907) 1907 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5402 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 289/300 Energy 99/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cold Fusion Reactor Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Cooled Airjet Cooled Airjet > --- UTILITY ---------- Improved Cooling System Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced ECM Suite Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Enhanced Autogun Advanced Assault Cannon > --- INVENTORY -------- Heavy Deuterium Engine Cold Fusion Reactor Heavy Particle Cannon [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Improved Power Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Build | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Slots Evolved 8 | . . . 4 2 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility 5 | . . . 2 1 2 Weapon 1 | . . . . 1 . Parts Attached 103 | 6 11 7 42 25 12 Power 12 | 1 . 1 4 3 3 Engine 7 | 1 . 1 2 1 2 Core 4 | . . . 2 2 . Reactor 1 | . . . . . 1 Propulsion 34 | 2 4 1 16 10 1 Treads 14 | 2 2 1 9 . . Leg 11 | . 2 . 7 2 . Wheel . | . . . . . . Hover 9 | . . . . 8 1 Flight . | . . . . . . Utility 24 | 1 4 1 8 6 4 Device 12 | . 1 1 2 5 3 Storage 5 | 1 3 . . 1 . Processor 3 | . . . 3 . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 33 | 2 3 4 14 6 4 Energy Gun 12 | 1 3 1 5 1 1 Energy Cannon 8 | . . 1 6 . 1 Ballistic Gun 9 | 1 . 2 3 3 . Ballistic Cannon 4 | . . . . 2 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 3 4 1 Corrupted Parts 4 | . . . 4 . . System Corruption 10 | . . . 10 . . Parts Lost 49 | . 2 5 21 4 17 Power 6 | . . 1 3 . 2 Propulsion 19 | . 1 2 10 2 4 Utility 10 | . . . 3 1 6 Weapon 14 | . 1 2 5 1 5 Highest Loss Streak 16 | . 1 3 6 2 16 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 97 99 80 91 73 Engine 7 | . 14 13 2 . 5 Core 2 | . . . 5 6 . Treads 15 | . 26 27 13 . . Leg 6 | . . . 9 16 . Hover 2 | . . . . 9 18 Device 11 | . 13 14 5 16 19 Storage 9 | . 14 14 9 4 . Processor 6 | . . . 10 15 11 Protection 2 | . . . 7 1 2 Energy Gun 12 | . 25 16 4 4 6 Energy Cannon 3 | . . . 9 3 . Ballistic Gun 5 | . 2 11 4 5 4 Naked Turns . | . . . . . . Heaviest Build 90 | 13 90 35 49 43 36 Greatest Support 80 | 40 40 40 80 40 37 Greatest Overweight (x) 5 | . 2 1 4 1 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 5 Average Capacity 12 | 7 12 15 15 10 5 Most Carried 15 | 4 10 10 15 15 5 Average Carried 9 | 1 8 8 12 9 3 Final Capacity 15 | 8 15 15 15 5 5 Final Carried 14 | 4 10 7 14 5 1 Class Distribution -------------------- 40% | Scavenger-Mutant 38% | Mutant 11% | Scavenger-Skirmisher 7% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Fac Matter Collected 1732 | 187 229 57 599 581 79 Remotely . | . . . . . . Salvage Created 2578 | . 419 194 1404 537 24 Parts 156 | . 38 10 79 25 4 Haulers Intercepted 4 | . 1 . 2 1 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . 10 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Combat Hostiles Destroyed 46 | . 11 5 24 6 . Guns 25 | . 9 5 11 . . Cannons 16 | . . . 10 6 . AOE 4 | . 2 . 2 . . Classes Destroyed 11 | . 6 1 2 2 . Worker 3 | . 1 . 2 . . Builder 5 | . 1 . 3 1 . Hauler 4 | . 1 . 2 1 . Recycler 3 | . . . 1 2 . Operator 1 | . . . . 1 . Watcher 5 | . 1 . 1 2 1 Swarmer 10 | . 6 . 4 . . Grunt 26 | . 5 2 14 5 . Sentry 6 | . . . 6 . . Programmer 1 | . . . . 1 . Subdweller 3 | . . 3 . . . Best Kill Streak 5 | . 3 2 5 3 1 Combat Bots Only 4 | . 3 2 4 3 . Max Kills in Single Turn 2 | . 2 1 2 1 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Hostile Shots Fired 546 | . 56 42 253 34 161 Missed 136 | . 10 9 64 4 49 Damage Taken 6918 | . 558 500 3148 661 2051 Core 1546 | . 105 110 387 79 865 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . . . 84 . . Ignored by Resistances 50 | . . . 50 . . Core Remaining (%) 57 | 100 . 14 29 88 . Volleys Fired 168 | . 34 21 72 36 5 Largest 3 | . 2 2 2 3 3 Hottest 150 | . 90 110 150 142 148 Shots Fired 347 | . 68 40 135 94 10 Gun 245 | . 68 36 75 60 6 Cannon 102 | . . 4 60 34 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 147 | . 17 17 35 74 4 Thermal 111 | . 33 23 40 11 4 Explosive . | . . . . . . Electromagnetic 89 | . 18 . 60 9 2 Robot Hit Streak 15 | . 12 14 15 10 4 Robot Miss Streak 5 | . 5 4 3 5 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 249 | . 44 30 110 60 5 Core Hits 122 | . 23 10 69 19 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . 2 2 . 4 . Burn 4 | . 2 2 . . . Destroy 1 | . . . . 1 . Blast 2 | . . . . 2 . Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4782 | . 559 376 2415 1304 128 Guns 2599 | . 513 324 1000 687 75 Cannons 1886 | . . 52 1164 617 53 Explosions 297 | . 46 . 251 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1688 | . 102 107 441 993 45 Thermal 1825 | . 295 269 1051 169 41 Explosive . | . . . . . . Electromagnetic 1269 | . 162 . 923 142 42 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 10 4 4 Average Corruption 4 | . . . 6 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 30 | . . . 14 16 . Message Errors 14 | . . . 8 6 . Matter Fused 6 | . . . 1 5 . Heat Flow Errors 1 | . . . . 1 . Energy Discharges 2 | . . . 1 1 . Parts Rejected 1 | . . . 1 . . Data Loss (minor) 3 | . . . 1 2 . Data Loss (major) 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 75 | . . 5 21 49 . Projectiles 54 | . . 5 . 49 . Explosions 21 | . . . 21 . . Melee . | . . . . . . Knockbacks 2 | . . . . 1 1 Impact . | . . . . . . Kinetic 2 | . . . . 1 1 Secondary . | . . . . . . Self-Inflicted Damage 112 | . 39 . 73 . . Shots 3 | . 1 . 2 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 769 | . 339 20 367 769 64 Average Temperature 111 | . 96 9 95 184 30 Received Heat Transfer 2277 | . 240 99 1476 198 264 Effects 26 | . 3 . 7 16 . Shutdowns 3 | . . . 1 2 . Energy Bleed 3 | . . . . 3 . Interference 12 | . 2 . 5 5 . Matter Decay 1 | . 1 . . . . Short Circuit 2 | . . . 1 1 . Damage (minor) 3 | . . . . 3 . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 3 2 1 . . Heat Transferred 3645 | . 988 729 1484 370 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 6 | . 1 . 5 . . Alert | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Peak Influence 209 | . 189 . 209 161 80 Initial 53 | . . . 18 46 53 Average 66 | . 69 . 69 67 47 Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 . 99 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 13 | . 2 . 3 6 2 Investigation 3 | . . . 1 2 . Extermination 1 | . . . . 1 . Reinforcement 9 | . 2 . 2 3 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 2 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 14 8 34 20 16 Peak Tracking Total 13 | . 3 3 6 5 13 Tactical Retreats 4 | . . 1 . 2 1 Traps | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Traps Triggered 7 | . . . . 4 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . 1 3 . Machines | -11 -10 -10 -8 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Machines Accessed 11 | . 3 . 2 4 2 Terminals 9 | . 3 . 2 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 22 | . 6 . 4 9 3 Successful 3 | . . . 1 2 . Failed 19 | . 6 . 3 7 3 Catastrophic 7 | . 2 . 2 2 1 Database Lockouts . | . . . . . . Manual 17 | . 4 . 4 6 3 Terminals 19 | . 6 . 4 6 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . 2 . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . 1 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 3 . 2 3 2 Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . . 2 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Fac Turns Passed 4975 | 91 1453 742 1407 1074 208 Spaces Moved 2365 | 51 314 388 533 773 306 Core 22 | 2 . . . . 20 Treads 1054 | 49 309 388 308 . . Legs 528 | . 5 . 225 298 . Wheels . | . . . . . . Hover 761 | . . . . 475 286 Flight . | . . . . . . Fastest Speed 38 | 50 160 160 120 38 40 Average Speed 131 | 155 170 160 199 86 49 Slowest Speed 400 | 160 320 240 400 190 300 Overloaded Moves 41 | . . . . . 41 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 5 43 22 40 18 10 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . 2 1 22 4 . Melee . | . . . . . . Projectile 12 | . . 1 7 4 . AOE 17 | . 2 . 15 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Fac Total 3906 | 60 1165 470 734 1123 354 Wait 1190 | . 793 52 58 259 28 Move 2360 | 50 313 387 532 772 306 Hop . | . . . . . . Pick Up 39 | 4 8 2 16 8 1 Fast Attach 57 | 6 4 . 29 15 3 Attach 27 | . 2 5 6 7 7 Detach 10 | . 1 . 3 4 2 Swap 19 | . 5 2 7 3 2 Drop 36 | . 5 1 11 19 . Fire 168 | . 34 21 72 36 5 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 14) 92 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 5) 1522 | -10/Materials | Discovered new exit (range 5) 1545 | -10/Materials | Entered Subcaves 1568 | -10/Subcaves | Identified exit to Materials 1688 | -10/Subcaves | Core integrity fell below 50% 1722 | -10/Subcaves | Lost 3 parts (1p1n1w) 1771 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1991 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2008 | -10/Subcaves | Build established: Scavenger-Mutant 2264 | -10/Subcaves | Discovered exit to Materials (range 4) 2277 | -10/Subcaves | Core integrity fell below 20% 2287 | -10/Subcaves | Entered Materials 2287 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2935 | -8/Materials | Lost 6 parts (1p3n1u1w) 3044 | -8/Materials | Core integrity fell below 50% 3046 | -8/Materials | Lost 4 parts (2n2w) 3298 | -8/Materials | Discovered new exit (range 13) 3338 | -8/Materials | Lost 4 parts (1p2n1w) 3522 | -8/Materials | Identified exit to Factory 3599 | -8/Materials | System corruption reached 10% 3694 | -8/Materials | Entered Factory 3694 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4264 | -7/Factory | Build established: Scavenger-Skirmisher 4584 | -7/Factory | Build established: Scavenger-Scout 4595 | -7/Factory | Cargo convoy interrupted 4747 | -7/Factory | Discovered new exit (range 15) 4768 | -7/Factory | Identified exit to Factory 4768 | -7/Factory | Entered another Factory area 4768 | -6/Factory | Evolved 2 slots: Utility x2 4956 | -6/Factory | Core integrity fell below 50% 4970 | -6/Factory | Core integrity fell below 20% 4976 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04931_ Critical hit (Blast). 04934_ Slug penetrates Wall. 04935_ Penetrated by Slug. 04935_ Weight Redist. System destroyed. 04935_ K-01 Serf collects debris. 04936_ Penetrated by Slug. 04937_ Imp. Cooling System destroyed. 04938_ Slug penetrates Wall. 04938_ K-01 Serf collects debris. 04939_ Penetrated by Slug. 04947_ Hvy. Deuterium Engine destroyed. 04955_ Adv. ECM Suite destroyed. 04957_ Adv. Assault Cannon destroyed. 04960_ Cld. Airjet destroyed. 04960_ Slug penetrates Wall. 04961_ Hvy. Particle Cannon destroyed. 04964_ Slug penetrates Wall. 04964_ Critical hit (Burn: +37). 04966_ Hvy. Deuterium Engine destroyed. 04967_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ? ???? | | ?????????????????????????????????????????? ?????? | | ???????????????????????????????????????????####### | | ????????????????????????????????????????? # | | ??????????????????????????????????????????? ""G"" | | ???????????????????????????????????????????? " " | | ???????????????????????????????????? ????????" " | | ??????????????????????????????????????? ?????? | | ????????????????????????????????????????????####+# | | ????????????????????????????????? ??? ??????# | | ????????????????????????????????????????? ???# | | ???????????????????????????????????????? ????# | | ?????????????????????????#########????? ? ???# # | | ?????????????????????????# #???????????# # | | ??????????????????#+###### #????#??#???# # | | ????????????????? #???????????# # | | ?????????????????? #???#??#?#### # | | ?????????????????? g ########### | | ?????????????????????????# RxR | | ?????????????????????????# hH########### | | ????????????################ g###??????#??# | | ??????????? sss #???######## | | ??????????? g#??? ## | | ?????????? #??! ?# | | ?????????? #?? ?####+## | | ?????????? @ #? ? ??? | | ????????????????#####+##### #? """"??? | | ??????????????????????????# # """"??# """ | | ??????????????????????????# # """" ?# """ | | ??????????????????????????# + """" ?# """ | | ??????????????????????????# # """" ?# "Y | | ??????????????????????????# # """"??# "" | | ??????????????????????????# +? ??? | | ??????????????????????????#"#+###?########????#### | | ????????????????????????? ?????????????????? | | ???????????????????????? "S ???????????????? | | ???????????????????????# """ ?????????????? | | ???????????????????????# "" #????????????? | | ???????????????????????# """ #???????????? | | ???????????????????????# """ ##???????????? | | ???????????????????????# """ #????????????? | | ???????????????????????# #????????????? | | ???????????????????????? !! ""? ! #????????????? | | ???????????????????????? ! "??? #????????????? | | ???????????????????????? "???? #????????????? | | ????????????????????????? ?????? #????????????? | | ????????????????????????####????????#????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Power Shielding 66 Evasion (%) 57 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisGravmagLeg Manual? 0 Play Time 00:37:06 Cumulative 37.9 hours Start 2024.04.18 @ 22:29:48 End 2024.04.18 @ 23:05:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 66 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 46 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 44% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e17d11ff-dc1b-46dc-bfec-38e4472a72fc