Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.28 @ 15:04:11 Player: spruce Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (92) 460 Value Destroyed (2907) 2907 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (-608) -608 TOTAL SCORE: 7379 Bonus ------- Follower Combat Kills 72 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -1280 Cogmind --------- Core Integrity 0/700 Matter 256/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (1150) Ox22 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Target Analyzer > --- WEAPON (2) ------- Heavy Battle Rifle > --- INVENTORY (20) --- Structural Scanner Long-range Terrain Scanner Energy Filter System Mapper Deep Network Scanner Ghost Barrier Quantum Router Field Lobotomy Kit Plasma Cutter Heavy Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Target Analyzer Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gatling Laser Improved Assault Rifle > --- INVENTORY -------- Nuclear Core Light Nuclear Core Improved Heat Sink High-capacity Storage Unit Structural Scanner Advanced Sensor Array Improved Signal Interpreter Core Analyzer Hacking Suite Lightning Gun Lightning Gun High-powered Electrolaser High-powered Electrolaser Light EM Pulse Cannon Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Field Lobotomy Kit Plasma Cutter Heavy Flail [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 93 | 6 11 1 10 2 . 8 13 15 11 2 3 11 Power 9 | 1 . 1 1 . . . 1 2 1 . . 2 Engine 6 | 1 . 1 1 . . . . 1 . . . 2 Core 3 | . . . . . . . 1 1 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 16 | 2 2 . 1 1 . 3 2 2 2 . . 1 Treads 4 | . 2 . 1 1 . . . . . . . . Leg 10 | . . . . . . 3 2 2 2 . . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | 1 4 . 2 . . 1 3 6 5 2 1 . Device 8 | . . . 1 . . 1 1 1 2 1 1 . Storage 7 | 1 4 . . . . . . 1 1 . . . Processor 5 | . . . 1 . . . 1 2 . 1 . . Hackware . | . . . . . . . . . . . . . Protection 5 | . . . . . . . 1 2 2 . . . Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 5 . 6 1 . 4 7 5 3 . 2 8 Energy Gun 20 | 1 3 . 4 1 . 1 . 4 2 . . 4 Energy Cannon 1 | . . . . . . . . . 1 . . . Ballistic Gun 14 | 1 1 . 1 . . 3 4 1 . . . 3 Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . 1 . 1 . . . 1 . . . . 1 Special Weapon 2 | . . . . . . . . . . . 2 . Impact Weapon 2 | . . . . . . . 2 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . . Parts Lost 41 | . 5 2 4 . . 7 3 . 5 . . 15 Power 5 | . . 1 1 . . . . . . . . 3 Propulsion 12 | . 2 . 2 . . 1 2 . 2 . . 3 Utility 5 | . . . . . . 2 . . 2 . . 1 Weapon 19 | . 3 1 1 . . 4 1 . 1 . . 8 Highest Loss Streak 12 | . 3 1 2 . . 3 2 . 4 . . 12 Average Slot Usage (%) 91 | . 90 98 93 100 100 96 89 98 96 100 100 69 Engine 5 | . 14 13 10 11 11 11 1 1 . . . 4 Core 3 | . . . . . . . 7 5 6 7 7 1 Treads 7 | . 17 28 21 22 22 8 . . . . . . Leg 8 | . . . . . . 13 17 15 13 15 15 3 Device 6 | . . . 11 11 11 9 2 7 6 9 7 7 Storage 18 | . 27 28 22 22 22 22 18 15 15 15 15 15 Processor 16 | . . . 8 11 11 11 16 22 23 23 30 24 Protection 5 | . . . . . . . 7 14 13 12 7 1 Energy Gun 10 | . 18 27 17 22 22 13 . 3 7 7 2 5 Energy Cannon 1 | . . . . . . . . . 5 7 7 1 Ballistic Gun 4 | . 3 . 1 . . 6 16 10 . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 92 | 12 75 75 79 78 78 78 79 92 90 88 89 86 Greatest Support 46 | 26 40 40 43 46 46 46 30 34 34 30 30 30 Greatest Overweight (x) 26 | . 4 1 3 1 1 4 5 4 25 2 2 26 Average Overweight (x) 2 | . 1 1 1 1 1 1 2 2 2 2 2 10 Largest Inventory Capacity 28 | 6 20 20 20 20 20 20 20 20 28 20 20 20 Average Capacity 19 | 5 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 13 19 20 19 20 20 20 20 20 20 19 19 Average Carried 16 | . 9 13 18 19 19 19 18 19 19 19 18 12 Final Capacity 20 | 6 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 11 19 20 19 20 20 20 20 20 19 19 10 Class Distribution -------------------- 80% | Hauler-Mutant 17% | Hauler-Skirmisher Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Matter Collected 1701 | 180 241 20 80 47 . 139 273 256 130 59 30 246 Remotely . | . . . . . . . . . . . . . Salvage Created 3505 | . 526 303 510 39 . 446 367 413 399 . 30 472 Parts 200 | . 34 11 30 6 . 21 27 31 16 . 4 20 Haulers Intercepted 3 | . . . 2 . . . . 1 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 5 3 . 16 Prevented 3 | . . . . . . . . . 1 . . 2 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 75 | . 13 6 8 . . 8 14 6 6 . . 14 Guns 57 | . 9 6 8 . . 6 7 6 4 . . 11 Cannons 1 | . . . . . . . . . . . . 1 AOE 13 | . 3 . . . . 1 7 . . . . 2 Classes Destroyed 14 | . 3 . 2 1 . 2 2 2 2 . . . Worker 4 | . . . . 2 . . . 2 . . . . Builder 3 | . 2 . 1 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 3 | . . . 2 . . . . 1 . . . . Recycler 1 | . . . . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . . . . . . . 1 2 . . . . Swarmer 22 | . 3 . . . . . 8 4 . . . 7 Grunt 38 | . 10 6 8 . . 6 2 . 1 . . 5 Duelist 1 | . . . . . . . . . . . . 1 Sentry 5 | . . . . . . . 4 . . . . 1 Hunter 2 | . . . . . . 2 . . . . . . Programmer 2 | . . . . . . . . 2 . . . . Thug 3 | . . . . . . . . . 3 . . . Savage 1 | . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . 1 . . . Best Kill Streak 6 | . 5 4 4 2 . 4 4 5 3 . . 6 Combat Bots Only 6 | . 3 4 2 . . 4 4 5 3 . . 6 Max Kills in Single Turn 4 | . 3 1 1 1 . 1 4 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 . . . . 1 4 . . . . 1 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 . Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Damage Taken 5793 | . 691 213 287 121 . 873 446 247 1024 . . 1891 Core 1166 | . 164 37 34 30 . 82 102 44 120 . . 553 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . 19 . . . 63 81 . . . . . Volleys Fired 280 | . 51 15 40 2 . 29 28 25 27 . 19 44 Largest 2 | . 2 2 2 2 . 2 2 2 2 . 1 2 Hottest 111 | . 90 90 90 90 . 90 46 110 111 . 20 105 Shots Fired 423 | . 80 28 51 4 . 46 49 49 36 . 19 61 Gun 376 | . 78 28 49 4 . 46 46 49 32 . . 44 Cannon 18 | . . . . . . . . . 4 . . 14 Launcher 10 | . 2 . 2 . . . 3 . . . . 3 Special 19 | . . . . . . . . . . . 19 . Kinetic 162 | . 22 . . . . 27 46 29 5 . . 33 Thermal 63 | . 11 . . . . . . 18 5 . 18 11 Explosive 10 | . 2 . 2 . . . 3 . . . . 3 Electromagnetic 187 | . 45 28 49 4 . 19 . 2 26 . . 14 Robot Hit Streak 26 | . 9 13 26 3 . 21 14 9 15 . 4 16 Robot Miss Streak 6 | . 5 2 2 2 . 1 3 3 2 . 6 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 330 | . 58 27 44 2 . 43 34 36 29 . 10 47 Core Hits 185 | . 30 15 27 2 . 24 20 23 13 . 3 28 Critical Hits 9 | . 1 . . . . 1 2 1 1 . 2 1 Critical Kills 2 | . . . . . . . 1 . . . . 1 Critical Parts Destroyed 7 | . 1 . . . . 1 1 1 1 . 2 . Melee Attacks 7 | . . . . . . . 7 . . . . . Impact 7 | . . . . . . . 7 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6519 | . 1016 402 590 24 . 878 1073 481 635 . 110 1310 Guns 4855 | . 829 402 590 24 . 730 497 481 524 . . 778 Cannons 231 | . . . . . . . . . 70 . . 161 Explosions 1323 | . 187 . . . . 148 576 . 41 . . 371 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2007 | . 241 . . . . 347 497 318 66 . . 538 Thermal 839 | . 77 . . . . 148 . 155 109 . 110 240 Explosive 1134 | . 187 . . . . . 576 . . . . 371 Electromagnetic 2539 | . 511 402 590 24 . 383 . 8 460 . . 161 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 3 3 3 3 Average Corruption 2 | . . . . . . . . 2 3 3 3 3 Corruption Purged . | . . . . . . . . . . . . . Effects 61 | . . . . . . . . 5 12 8 6 30 Message Errors 12 | . . . . . . . . 1 2 1 1 7 Matter Fused 23 | . . . . . . . . 2 3 5 3 10 Heat Flow Errors 13 | . . . . . . . . 1 5 . . 7 Energy Discharges 4 | . . . . . . . . . 1 . . 3 Data Loss (minor) 8 | . . . . . . . . . 1 2 2 3 Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 67 | . . . . . . . 56 . 2 . . 9 Projectiles 9 | . . . . . . . . . . . . 9 Explosions 58 | . . . . . . . 56 . 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 261 | . 32 . 23 . . 44 73 . . . . 89 Shots 8 | . 1 . 1 . . 1 2 . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 251 | . 198 251 . . . 27 3 238 216 . . 244 Average Temperature 72 | . 53 122 . . . 9 3 71 75 . . 92 Received Heat Transfer 1815 | . 333 129 123 69 . 288 90 . 315 . . 468 Effects 2 | . . 2 . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . 1 . . . . 1 . . 2 . . . Combat Hostiles 4 | . 1 . . . . 1 . . 2 . . . Parts Fried 7 | . 1 1 1 . . 3 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 . . . . Heat Transferred 1553 | . 175 . . . . 100 . 325 200 . 370 383 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Peak Influence 371 | . 211 123 175 34 . 93 371 208 . . . . Initial 168 | . . 33 11 24 . . 27 168 . . . . Average 84 | . 109 40 66 30 . 37 224 62 . . . . Maximum Alert Level 1 | . 1 . . . . . 1 1 . . . . Low Security (%) 88 | 100 91 100 100 100 . 100 37 95 . . . . Level 1 11 | . 8 . . . . . 62 4 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 3 . 2 . . . 1 3 . . . . Investigation 5 | . 3 . 1 . . . 1 . . . . . Extermination 2 | . . . . . . . . 2 . . . . Reinforcement 2 | . . . 1 . . . . 1 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Distress Signals 1 | . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 105 | . 19 6 16 2 . 8 17 9 8 . . 20 Peak Tracking Total 6 | . 4 3 4 2 . 3 5 4 3 . . 6 Tactical Retreats 8 | . 2 . 1 . . . . . . . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Disabled 6 | . 1 . 1 . . . 4 . . . . . Max in Single Turn 2 | . 1 . 1 . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Machines Accessed 28 | . 7 . 5 . 1 . 5 6 . . 4 . Terminals 18 | . 5 . 3 . . . 4 6 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 67 | . 12 . 9 . 1 . 10 10 . . 25 . Successful 48 | . 9 . 4 . 1 . 7 2 . . 25 . Failed 19 | . 3 . 5 . . . 3 8 . . . . Catastrophic 2 | . . . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 27 | . 4 . 7 . 1 . 9 6 . . . . Terminals 33 | . 9 . 6 . . . 8 10 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 8 | . 3 . 3 . . . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 41 | . 7 . 3 . 1 . 3 2 . . 25 . Record 11 | . . . . . . . . . . . 11 . Part Schematic 7 | . . . . . . . . . . . 7 . Robot Schematic 4 | . . . . . . . . . . . 4 . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Level Access Points 1 | . . . . . . . 1 . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . Zone Layout 5 | . 2 . 1 . . . 1 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 2 . 1 . . . 3 . . . . . Terminals 2 | . . . . . . . 2 . . . . . Track 1 | . . . . . . . 1 . . . . . Operators 1 | . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . Tunnel 4 | . 2 . 1 . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 2 . . . . Used 1 | . . . . . . . 1 . . . . . Hacking Detections 11 | . 1 . 3 . . . 2 5 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . . 7 . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . . 2 . 1 . Largest Group 3 | . . . . . . . . . 2 2 3 2 Highest-Rated Group 121 | . . . . . . . . . 62 62 121 62 Highest-Rated Ally 59 | . . . . . . . . . 31 31 59 31 Total Orders . | . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . . 9 . . 6 Total Damage 259 | . . . . . . . . . 147 . . 112 Kills 2 | . . . . . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 2 1 . 1 Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Turns Passed 9157 | 60 683 437 689 351 662 697 734 1459 913 451 270 1751 Spaces Moved 3867 | 60 342 212 311 191 368 307 324 684 424 249 110 285 Core 110 | 11 . . . . . . . . 2 . . 97 Treads 1386 | . 200 212 311 191 368 104 . . . . . . Legs 2180 | . . . . . . 203 324 684 422 249 110 188 Wheels 191 | 49 142 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 90 180 180 180 180 180 180 180 180 180 180 180 Average Speed 206 | 82 149 180 180 180 180 180 183 186 187 180 180 570 Slowest Speed 1350 | 90 180 180 220 180 180 240 270 250 1300 180 180 1350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 5 55 52 34 36 87 66 34 19 75 47 79 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . 2 1 1 . . . 1 . . . 1 . Known Exits Taken 6 | . 1 . 1 . . . 1 1 . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . Scrap Searched 10 | . . 4 . . . 1 . . 1 2 . 2 Spaces Dug 19 | . . . 13 . . . 6 . . . . . Terrain Destroyed 126 | . 28 . 23 . . 9 53 . 3 . . 10 Melee 6 | . . . . . . . 6 . . . . . Projectile . | . . . . . . . . . . . . . AOE 120 | . 28 . 23 . . 9 47 . 3 . . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Total 4565 | 67 431 239 394 194 368 403 399 816 503 255 145 351 Wait 213 | . 14 4 10 . . 54 20 68 26 1 6 10 Move 3855 | 59 341 211 310 190 367 306 323 683 423 248 109 285 Hop . | . . . . . . . . . . . . . Pick Up 69 | 2 13 8 13 . 1 4 7 10 5 1 4 1 Fast Attach 21 | 6 1 1 3 . . 3 . 3 4 . . . Attach 42 | . 6 . 5 1 . 4 7 3 4 2 . 10 Detach 5 | . . . 2 . . . . 1 1 1 . . Swap 30 | . 4 . 2 1 . 1 6 9 3 . 3 1 Drop 36 | . 1 . 9 . . 2 1 14 3 2 4 . Fire 280 | . 51 15 40 2 . 29 28 25 27 . 19 44 Melee 7 | . . . . . . . 7 . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 245 | -10/Materials | Discovered new exit (range 11) 335 | -10/Materials | Lost 3 parts (1n2w) 390 | -10/Materials | Discovered new exit (range 16) 494 | -10/Materials | Core integrity fell below 50% 536 | -10/Materials | Identified exit to Mines 565 | -10/Materials | Build established: Hauler-Mutant 744 | -10/Materials | Entered Mines 894 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 983 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | Discovered new exit (range 9) 1143 | -10/Mines | Core integrity fell below 20% 1181 | -10/Mines | Entered Materials 1181 | -9/Materials | Evolved 2 slots: Utility x2 1307 | -9/Materials | Identified exit to Mines 1307 | -9/Materials | Identified exit to Storage 1870 | -9/Materials | Entered Mines 1880 | -9/Mines | Discovered new exit (range 8) 1909 | -9/Mines | Learned Materials machine intel 1927 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1929 | -9/Mines | Discovered new exit (range 5) 2221 | -9/Mines | Entered Exiles 2266 | -9/Exiles | Met 8R-AWN 2297 | -9/Exiles | Met EX-HEX 2385 | -9/Exiles | Met EX-DEC 2413 | -9/Exiles | Visited The Gauntlet 2614 | -9/Exiles | Met EX-BIN 2635 | -9/Exiles | Aligned with FarCom system 2637 | -9/Exiles | Given EX-Vault access code 2688 | -9/Exiles | Opened EX-Vault 2702 | -9/Exiles | Found Field Lobotomy Kit 2739 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2861 | -9/Exiles | Discovered new exit (range 14) 2883 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2883 | -9/Exiles | Entered Mines 3417 | -8/Mines | Lost 3 parts (1u2w) 3568 | -8/Mines | Discovered new exit (range 8) 3580 | -8/Mines | Entered Materials 3580 | -8/Materials | Evolved 2 slots: Utility x2 3581 | -8/Materials | Loaded intel: 68 machine locations 3614 | -8/Materials | Identified exit to Factory 4314 | -8/Materials | Entered Factory 4314 | -7/Factory | Evolved 2 slots: Utility x2 4752 | -7/Factory | Build established: Hauler-Skirmisher 5360 | -7/Factory | Identified exit to Lower Caves 5773 | -7/Factory | Entered Lower Caves 5939 | -7/Lower Caves | Lost 4 parts (2n1u1w) 6115 | -7/Lower Caves | Learned Factory terminal intel 6170 | -7/Lower Caves | Build established: Hauler-Mutant 6170 | -7/Lower Caves | Learned location of 1 exit from Factory 6419 | -7/Lower Caves | Encountered a Warlord checkpoint 6668 | -7/Lower Caves | Discovered new exit (range 9) 6686 | -7/Lower Caves | Entered another Lower Caves area 6686 | -7/Lower Caves | Accompanied by 2 allies 6911 | -7/Lower Caves | Learned Factory trap positions 6961 | -7/Lower Caves | Encountered a Warlord checkpoint 7008 | -7/Lower Caves | Discovered new exit (range 23) 7136 | -7/Lower Caves | Identified exit to Data Miner 7137 | -7/Lower Caves | Entered Data Miner 7137 | -7/Data Miner | Accompanied by 2 allies 7137 | -7/Data Miner | Discovered new exit (range 6) 7164 | -7/Data Miner | Met Data Miner 7206 | -7/Data Miner | Learned location of Section 7 (-2) 7206 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7238 | -7/Data Miner | Received God Mode back door access code from Data Miner 7256 | -7/Data Miner | Assimilated Data Miner with FLK Orb 7330 | -7/Data Miner | Destroyed Data Miner 7335 | -7/Data Miner | Found Prototype Hackware 7339 | -7/Data Miner | Found Prototype Hackware 7342 | -7/Data Miner | Found Prototype Hackware 7349 | -7/Data Miner | Found Prototype Hackware 7405 | -7/Data Miner | Identified exit to Proximity Caves 7407 | -7/Data Miner | Entered Proximity Caves 7407 | -6/Proximity Caves | Accompanied by 2 allies 7650 | -6/Proximity Caves | Spotted B-75 Beast 7746 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7820 | -6/Proximity Caves | Core integrity fell below 50% 7836 | -6/Proximity Caves | Core integrity fell below 20% 7872 | -6/Proximity Caves | Lost 12 parts (2p3n1u6w) 9158 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08809_ Q JUU5HO=IEPHNHFGS=DEVJTH 08817_ C-30 ARC bursts open, deploying its payload. 08817_ S-27 Virus unfolds itself. 08819_ Hpw. Electrolaser destroyed. 08828_ S-27 Virus destroyed. 08831_ System corrupted: Heat flow error (+246). 08832_ Imp. Deuterium Engine destroyed. 08834_ S-27 Virus destroyed. 08839_ VTOL Module fries itself beyond repair. 08840_ Lgt. Nuclear Core fries itself beyond repair. 08842_ VTOL Module fries itself beyond repair. 08848_ Lgt. Nuclear Core fries itself beyond repair. 08891_ System corrupted: Matter fused (-9). 09127_ =OCUFE DW&3G|R3XPFRO 09154_ C-30 ARC bursts open, deploying its payload. 09154_ H-66 Slayer unfolds itself. 09154_ Penetrated by Slug. 09154_ Lightning Gun destroyed. 09158_ Slug penetrates Wall. 09158_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????# #??### # # ###?????????? | | ????????????# #### # # # #?????????? | | ????????????# " ##### ###?????????? | | ???????????## "%" ## [ #???????????? | | ????????#### ###" ## ##???????????? | | ###?????# % ####?########%! ##????????????? | | #######% ##???????????## ##?????????????? | | "%#####?????????????# #??????????????? | | #######"#???#####?????????## ##??????????????? | | ##?????# #??## ####???????#####???????????????? | | ##?????## #### ##??###?????????????????????? | | #?????## ## #??# ###???????????????????? | | #?????# #### ##??????????????????? | | #????# % ##?????????????????? | | #????# % #?????????????????? | | ?????### %% ##### #?????????????????? | | ???????## #???### #?????????????????? | | ????????# ##????## ##?????????????????? | | ????????## ## #??????##??????????????????? | | ???????? #### #??????????????????????????? | | ??????? ???## #??????????????????????????? | | ??????"" ????# ###????????????????????????? | | ?? ????# ##???????????????????????? | | " ### ##??????????????????????? | | # """ ##?## ##?????????????????????? | | ##??"""" #???## @ #?????????????????????? | | ??????" ## ????# #?????????????????????? | | ???????????## ?????## ????????????????????? | | ????????????# ???????# h% ???????????????????? | | ????????????# ???????## ####??????????????????? | | ????????????# ????????? #?????????????????????? | | ????????????# ??????????? #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Armor Coverage 375 Evasion (%) 42 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StasisThunderSource Manual? 0 Play Time 00:44:34 Cumulative 195.8 hours Start 2020.09.28 @ 14:22:45 End 2020.09.28 @ 15:04:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 10 Types 2/3/0/1/1/3/0/0/0 Lore% 92 Gallery% 91 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef999f73-316b-4e9d-8d06-4ba0190a1955