Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.26 @ 04:03:06 Player: Wolfechu Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1579) 1579 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4129 Bonus ------- None Cogmind --------- Core Integrity 356/700 Matter 294/300 Energy 570/570 System Corruption 6% Temperature Cool (0) Movement Flying (2360) Ox29 Location -7/Factory Parts ------- > --- POWER (3) -------- Nuclear Core Nuclear Core Improved Deuterium Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Targeting Computer Hacking Suite > --- WEAPON (4) ------- Small Laser Field Laser Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Improved Heat Sink Advanced Heat Sink Recoil Stabilizer Transmission Jammer Improved Propulsion Shielding EM Pulse Gun EM Pulse Gun Pulse Rifle Heavy Laser Advanced Assault Cannon Heavy Missile Launcher Datajack Flail Peak State ------------ > --- POWER ------------ Nuclear Core Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Targeting Computer > --- WEAPON ----------- Small Laser Field Laser Improved EM Pulse Cannon High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Flight Unit Flight Unit Advanced Heat Sink Recoil Stabilizer Transmission Jammer Improved Propulsion Shielding Hacking Suite EM Pulse Gun EM Pulse Gun Pulse Rifle Heavy Laser Advanced Assault Cannon Heavy Missile Launcher Datajack Flail [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 2 | . . 1 1 . Propulsion 1 | . . 1 . . Utility 2 | . 1 . . 1 Weapon 2 | . . . 1 1 Parts Attached 36 | 6 . 8 11 11 Power 8 | 1 . 2 3 2 Engine 5 | 1 . 1 2 1 Core 3 | . . 1 1 1 Reactor . | . . . . . Propulsion 9 | 2 . 1 2 4 Treads 7 | 2 . 1 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 9 | 1 . 2 3 3 Device 2 | . . . 1 1 Storage 4 | 1 . 1 1 1 Processor 2 | . . 1 1 . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . 3 3 2 Energy Gun 6 | 2 . 3 . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . . . 2 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 2 | . . 1 . 1 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 1 | . . 1 . 1 To Critical Strikes . | . . . . . Average Backups 11 | 3 8 9 9 14 Power 1 | . 1 1 . 1 Propulsion 2 | . 3 3 3 2 Utility 2 | 1 2 1 2 3 Weapon 4 | . 1 2 2 5 Tool/Special . | . . . . . Unused Backups 20 | . . 4 2 14 Power 3 | . . 1 . 2 Propulsion 3 | . . 2 1 . Utility 7 | . . 1 1 5 Weapon 6 | . . . . 6 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 75 95 99 94 Engine 11 | . 12 10 19 10 Core 7 | . . 7 4 10 Treads 21 | . 25 29 25 17 Flight 1 | . . . . 2 Device 6 | . . . 4 9 Storage 10 | . 12 18 15 7 Processor 6 | . . 9 3 7 Hackware 1 | . . . . 2 Energy Gun 14 | . 25 20 10 12 Energy Cannon 1 | . . . . 3 Ballistic Gun 7 | . . . 11 10 Peak Build Rating 45 | 6 7 16 27 45 Average Rating 26 | 4 6 14 24 35 On Entrance 10 | . 6 7 13 27 Avg Prop Armor Cover (%) 3 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 119 | 16 16 26 63 119 Greatest Support 77 | 40 40 63 65 77 Greatest Overweight (x) 29 | . . . 1 29 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 10 10 10 20 25 Average Capacity 17 | 7 10 10 10 23 Most Carried 19 | 6 10 10 10 19 Average Carried 11 | 3 8 9 9 14 Final Capacity 25 | 10 10 10 20 25 Final Carried 15 | 6 10 9 8 15 Class Distribution -------------------- 69% | Hacker-Gunner 30% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1054 | 235 25 240 204 350 Remotely . | . . . . . Salvage Created 1776 | . 101 695 342 638 Parts 101 | . 5 54 17 25 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 2 18 5 13 Guns 32 | . 2 15 3 12 Cannons 1 | . . . . 1 AOE 5 | . . 3 2 . Classes Destroyed 10 | . 1 4 1 4 Builder 1 | . . . . 1 Hauler 1 | . . 1 . . Recycler 1 | . . . 1 . Operator 1 | . . . . 1 Watcher 4 | . . 2 1 1 Swarmer 8 | . . 8 . . Grunt 20 | . 2 6 2 10 Sentry 7 | . . 4 3 . Hunter 1 | . . . . 1 Programmer 2 | . . . . 2 Best Kill Streak 7 | . 2 7 4 6 Combat Bots Only 6 | . 2 6 3 5 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 178 | . 9 56 32 81 Missed 47 | . 3 15 9 20 Hits 131 | . 6 41 23 61 Projectile 131 | . 6 41 23 61 Critical Strikes 3 | . . 1 1 1 Damage Taken 1631 | . 43 371 218 999 Core 405 | . 6 44 11 344 Absorbed by Shields . | . . . . . Ignored by Resistances 864 | . 27 238 132 467 Core Remaining (%) 96 | 100 97 89 98 . Volleys Fired 89 | . 7 32 16 34 Largest 4 | . 2 2 3 4 Hottest 197 | . 80 80 100 197 Shots Fired 252 | . 14 64 46 128 Gun 236 | . 14 64 44 114 Cannon 14 | . . . . 14 Launcher 2 | . . . 2 . Special . | . . . . . Kinetic 73 | . . . 19 54 Thermal 114 | . 7 32 15 60 Explosive 2 | . . . 2 . Electromagnetic 63 | . 7 32 10 14 Robot Hit Streak 39 | . 10 29 27 39 Robot Miss Streak 2 | . 1 1 2 2 Penetration Max . | . . . . . Secondary Targets 9 | . . 5 . 4 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 213 | . 11 57 33 112 Core Hits 90 | . 5 27 15 43 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 4 | . . . 1 3 Burn 2 | . . . . 2 Destroy 1 | . . . 1 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3659 | . 141 985 713 1820 Guns 2607 | . 141 619 347 1500 Cannons 251 | . . . . 251 Explosions 801 | . . 366 366 69 Melee . | . . . . . Ramming . | . . . . . Kinetic 882 | . . . 140 742 Thermal 1496 | . 46 456 167 827 Explosive 477 | . . 171 306 . Electromagnetic 804 | . 95 358 100 251 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . 3 . 6 Average Corruption 4 | . . 3 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 32 | . . 4 . 28 Message Errors 7 | . . 2 . 5 Matter Fused 8 | . . 1 . 7 Heat Flow Errors 3 | . . . . 3 Energy Discharges 6 | . . 1 . 5 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 2 | . . . . 2 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 28 | . . 3 25 . Projectiles . | . . . . . Explosions 28 | . . 3 25 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . 92 . . Shots 3 | . . 3 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 560 | . 165 243 532 560 Average Temperature 146 | . 85 67 262 178 Received Heat Transfer 669 | . 39 117 126 387 Effects 22 | . . . 11 11 Shutdowns 11 | . . . 6 5 Energy Bleed 3 | . . . 1 2 Interference 2 | . . . 2 . Matter Decay 2 | . . . 1 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . 1 . Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . . 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . . . 3 Heat Transferred 3086 | . 100 850 300 1836 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . 4 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 97 | 100 100 89 100 100 Level 1 2 | . . 10 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 254 | . 50 254 84 100 Initial 58 | . . . 58 . Average 20 | . 5 66 22 7 Influence Increases 1117 | . 52 539 171 355 Destroy 0b10 Robot/C 760 | . 40 360 100 260 Destroy 0b10 Robot/NC 40 | . . 15 10 15 Destroy Leader 200 | . 10 76 42 72 Successful Hack 8 | . 2 3 . 3 Disable Machine 16 | . . 12 . 4 Destroy Structure 63 | . . 43 19 1 Lose Combat Pursuer 30 | . . 30 . . Influence Decreases 1117 | . 52 345 365 355 Entered New Map 136 | . . . 136 . Time Decay 941 | . 32 335 229 345 Lost Part 20 | . . 10 . 10 Purge Threat 20 | . 20 . . . Squads Dispatched 5 | . . 1 . 4 Investigation 3 | . . 1 . 2 Extermination 2 | . . . . 2 Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 2 24 7 19 Peak Tracking Total 6 | . 2 6 2 3 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 6 | . . . 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 4 | . . 3 . 1 Max in Single Turn 2 | . . 2 . 1 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 17 | . 4 7 1 5 Terminals 13 | . 4 5 1 3 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 48 | . 16 20 4 8 Successful 41 | . 11 18 4 8 Failed 7 | . 5 2 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . . . . 3 Terminals 37 | . 16 12 4 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 7 | . . 7 . . Garrison Access 2 | . . . . 2 Terminal Hacks 30 | . 11 10 4 5 Record 15 | . 4 7 3 1 Open DSF 1 | . . . . 1 Emergency Access Points 2 | . 1 . . 1 Alert Level 3 | . 1 . 1 1 Unreport Threat 1 | . 1 . . . Locate Traps 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . . . . 1 Investigation Status 1 | . 1 . . . Reinforcement Status 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . 1 . . Scan Component 1 | . . 1 . . Recycling Unit Hacks 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 7 | . . 7 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Retrieve Study 3 | . . 3 . . Garrison Access Hacks 2 | . . . . 2 Unlock Access 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 11 | . 3 4 . 4 Full Trace Events 2 | . . 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . 3 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3522 | 91 283 703 427 2018 Spaces Moved 1403 | 54 162 351 205 631 Core 12 | 12 . . . . Treads 1376 | 42 162 351 205 616 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight 15 | . . . . 15 Fastest Speed 50 | 50 160 160 155 238 Average Speed 218 | 135 160 160 162 291 Slowest Speed 2360 | 160 160 160 238 2360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 36 34 20 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 64 | . . 39 24 1 Melee . | . . . . . Projectile . | . . . . . AOE 64 | . . 39 24 1 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1685 | 72 172 433 274 734 Wait 77 | 1 . 22 23 31 Move 1399 | 53 161 350 204 631 Hop . | . . . . . Pick Up 57 | 12 4 12 11 18 Fast Attach . | . . . . . Attach 33 | 6 . 8 8 11 Detach . | . . . . . Swap 3 | . . . 3 . Drop 27 | . . 9 9 9 Fire 89 | . 7 32 16 34 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Evolved 1 slot: Utility x1 279 | -10/Materials | Identified exit to Materials 279 | -10/Materials | Discovered exit to Materials (range 15) 302 | -10/Materials | Build established: Hacker-Mutant 375 | -10/Materials | Entered another Materials area 375 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1051 | -9/Materials | Identified exit to Materials 1051 | -9/Materials | Discovered exit to Materials (range 15) 1060 | -9/Materials | Identified exit to Storage 1060 | -9/Materials | Discovered exit to Storage (range 15) 1078 | -9/Materials | Entered another Materials area 1078 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1385 | -8/Materials | Build established: Hacker-Gunner 1455 | -8/Materials | Identified exit to Factory 1455 | -8/Materials | Discovered exit to Factory (range 5) 1505 | -8/Materials | Entered Factory 1505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2719 | -7/Factory | Identified exit to Garrison 3523 | -7/Factory | Self-destructed Last Messages --------------- 03146_ P-60 Hacker destroyed. 03148_ Overheating: Energy bleed (-55). 03159_ System corrupted: Energy discharge (-205). 03166_ Dropped Broken Arm. Treads. 03167_ Dropped Arm. Treads. 03168_ Dropped Med. Treads. 03193_ Acquired 40 matter. 03242_ System corrupted: Component data lost. 03254_ R-06 Scavenger collects Arm. Treads. 03322_ K-01 Serf collects debris. 03337_ 6ZJ :LA:AWG PPZ6PZ,Z=4 FF=6J2LC&%KM 03363_ BJ=7NFSCL72JUOKINYA, 03425_ System corrupted: Heat flow error (+217). 03463_ IV%3RR0%|%,TA1QRJHUYR>QB 03476_ Triggered Proton Bomb Trap. 03476_ A bubble of electromagnetic force engulfs the area. 03482_ U-05 Engineer lays Concrete. 03497_ System corrupted: Matter fused (-6). Map ----- +----------------------------------------------------+ | ??????????? ?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ############ #?????????????????????????????????? | | # """ ### ###???????????????????????????????? | | # "T" # #???????????????????????????????? | | # " " # % #########????????? ????????????? | | # # ##### ????????????? | | # + "" ????????????????? | | # """""" # ###?????????????????????? | | # """""" # ##### #???????????????????????? | | # """""" # #??## ##??????????????????????? | | # """""" #### ####??# #??????????????????????? | | ##########??# #?????# #??????????????????????? | | ????????????# #?????# #??????????????????????? | | ????????????# #?????#= #??????????????????????? | | ????????????# #?????# #????????? ???????????? | | ????????????# #?????###%###???????? #??????????? | | ????????????# #???????#u#?????????? #??????????? | | ???????######+#???????# ######+#### #??????????? | | ???????# #???????# ^ ^ #??????????? | | ???????# ######??# % ##?????????? | | ???????# """ + #??# %%%" ????????? | | ???????# """ #### #??# %%%" #??????????? | | ???????# """ #?## ##?# @%%"" #??????????? | | ???????# #?# ### #???????????????? | | ???????########?# % %"" #?########??????? | | ????????????????# ### %" #?# #??????? | | ????????????????## ##?# %%%" #### #??????? | | ?????????????????# #??# % + """ #??????? | | ?????????????????# #??# #### "Y #??????? | | ????????????????? ??# ###### #??# """ %#??#???? | | ????????????????? ??# #????# #??# #? #???? | | ???????????????? T ??# #????# ####+##+#### #???? | | ???????????????? ?# #????# #???? | | ???????????????? ?# ?????#+####### #???? | | ???????????????######?# ?????????????# #???? | | ??????????????????????# ???????????### #???? | | ??????????????????????# ???????????+ #???? | | ??????????????????????? ???????????### #???? | | ??????????????????????? ???####??######+#### #???? | | ??????????????????????? ???# """""" #?? ??? | | ???????????????????????????# """""" #??? ? | | ???????????????????????????# """""" #??? | | ???????????????????????????# """""" #???? | | ???????????????????????????# #?????### | | ???????????????????????????# #???????? | | ??????????????????????##############+############# | | ??????????????????????# / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 34 Energy Capacity 570 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% GoHome() Item+ Throw Away The Key Well Done Challenges ------------ None Game ------ Seed MetafiberNeutronChargecaster Manual? 0 Play Time 00:29:28 Cumulative 4.0 hours Start 2025.10.26 @ 03:32:27 End 2025.10.26 @ 04:03:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 18 Rogue 6 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95bf7275-5ec1-4142-afb3-b573f2dc5b6b