Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.22 @ 23:10:50 Player: Petvaria Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (183) 915 Value Destroyed (6793) 6793 Prototype IDs (369) 7380 Alien Tech Used (8) 1600 Bonus (37352) 37352 TOTAL SCORE: 65340 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 2236 Follower Combat Kills 540 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -624 Cogmind --------- Core Integrity 947/1600 Matter 150/425 Energy 448/450 System Corruption 28% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Improved Quantum Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Sigix Sheargun > --- INVENTORY (7) ---- Experimental Targeting Computer Experimental Core Analyzer Advanced Phase Shifter AEGIS Remote Shield Integrity Redistributor Peak State ------------ > --- POWER ------------ Particle Reactor Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Energy Well Advanced Quantum Shading Machine Experimental Core Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Reinforced Quantum Reactor Experimental Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Core Regenerator Integrity Redistributor Advanced Remote Datajack [Rating: 259] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Improved Quantum Reactor Propulsion Cooled VTOL Module Treads Light Treads Leg Sigix Exoskeleton Wheel Compact Wheel Hover Unit Aerolev Unit Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Heavy Disruptor Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Hardcell Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . 1 . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . Utility 9 | . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 198 | 6 5 30 . 29 18 . . . 3 12 . 3 . 2 1 . 16 . 4 1 . 4 . 13 . 1 8 . 11 3 11 1 1 15 Power 23 | 1 1 3 . 3 1 . . . 1 1 . . . . . . 3 . 2 . . 1 . 2 . . . . . . 2 . 1 1 Engine 7 | 1 1 3 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . . . . 2 1 . . . . 1 . . . . . . 3 . 2 . . . . 2 . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 1 Propulsion 53 | 2 . 12 . 16 7 . . . 1 4 . . . . . . 4 . 1 . . . . 1 . . 4 . 1 . . . . . Treads 27 | 2 . 10 . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . . . . . 7 . . . 1 4 . . . . . . 4 . 1 . . . . 1 . . 4 . 1 . . . . . Utility 86 | 1 3 5 . 5 8 . . . 1 6 . 3 . 1 . . 5 . 1 1 . 3 . 9 . . 4 . 10 3 7 . . 10 Device 42 | . . . . 2 4 . . . 1 2 . 2 . 1 . . 3 . . 1 . 2 . 4 . . 2 . 4 3 4 . . 7 Storage 5 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Processor 10 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . 2 . 3 . . 1 Hackware 13 | . . . . . 2 . . . . 2 . 1 . . . . 1 . 1 . . . . 5 . . 1 . . . . . . . Protection 16 | . 2 5 . 3 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 10 . 5 2 . . . . 1 . . . 1 1 . 4 . . . . . . 1 . 1 . . . . 2 1 . 4 Energy Gun 5 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 14 | 2 . 8 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 26 | . . 2 . 1 1 . . . . . . . . . . . 1 . 1 . . 5 . 2 . . 4 . 1 1 5 . . 2 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 16 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 8 Parts Lost 50 | . 3 13 . 5 2 . . . 4 4 . 2 . . . . 1 . 2 . . . . 1 . . . . 6 . 1 . . 6 Power 7 | . 1 1 . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . 5 . . 1 . . . 2 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 27 | . 1 5 . 3 . . . . 1 3 . 2 . . . . . . 2 . . . . 1 . . . . 6 . . . . 3 Weapon 6 | . 1 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Highest Loss Streak 5 | . 2 5 . 2 1 . . . 3 2 . 2 . . . . 1 . 2 . . . . 1 . . . . 2 . 1 . . 3 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 9 | 1 4 13 15 14 6 9 10 9 8 9 9 9 9 9 9 10 9 10 9 10 10 10 10 9 10 10 10 10 9 10 7 6 6 6 Power . | . . . . . . . . . . . 1 1 1 1 1 1 . 1 1 2 2 2 2 2 2 2 2 2 2 2 1 . . . Propulsion 2 | 1 2 5 7 7 2 4 4 4 3 1 2 2 2 2 2 2 1 1 . 1 1 1 1 . 2 2 2 2 1 2 . . . . Utility 3 | . . 2 3 3 2 3 3 3 2 3 3 3 3 3 3 3 4 5 4 4 4 4 4 4 4 4 4 4 4 5 3 3 3 2 Weapon 1 | . . 4 4 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . 2 . 3 2 1 . . . . . . . . . . . . . . . 1 . 4 . . . . 2 . 2 . . 5 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . . . 2 . 1 . . 3 Weapon 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tool/Special 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 88 | . 97 91 88 91 81 91 92 92 92 82 86 91 86 86 93 93 94 100 98 94 100 100 100 97 100 100 99 100 95 84 71 72 61 69 Engine 3 | . 14 10 11 6 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . 2 6 7 7 7 1 4 6 6 6 6 6 6 10 11 11 11 11 11 11 10 10 10 10 10 8 9 2 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 7 12 Treads 9 | . 28 26 33 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 9 7 7 Flight 15 | . . . . . 29 30 30 30 30 32 33 33 33 33 33 33 34 35 35 35 35 35 35 31 31 31 31 31 32 33 9 . . . Device 9 | . . . . 8 11 14 15 15 15 8 6 10 6 6 13 13 11 11 9 5 11 11 11 8 10 10 10 10 6 8 15 18 15 20 Storage 6 | . 14 11 11 9 6 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 1 . . . Processor 5 | . . . . . 5 7 7 7 7 8 13 13 13 13 13 13 11 11 11 11 11 11 11 10 10 10 10 10 8 4 4 9 7 6 Hackware 5 | . . . . . 9 15 15 15 15 13 13 14 13 13 13 13 6 11 11 11 11 11 11 15 15 15 14 15 13 9 2 . . . Protection 5 | . 11 15 11 11 . . . . . . . . . . . . 1 . . . . . . 4 5 5 4 5 9 4 1 . . . Energy Gun 5 | . 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 27 23 20 Ballistic Gun 6 | . 22 19 22 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 5 7 7 7 7 6 6 6 6 6 6 6 6 11 11 11 11 11 11 9 10 9 10 10 8 9 2 . . . Peak Build Rating 259 | 6 7 20 16 25 40 40 39 40 44 63 64 70 62 68 72 68 92 89 92 91 91 96 91 114 114 115 126 124 145 135 226 236 244 259 Average Rating 93 | 4 6 14 16 20 31 39 39 39 41 52 63 66 62 62 68 68 80 89 89 88 91 90 91 106 114 114 120 124 134 126 188 236 236 247 On Entrance 82 | . 6 7 16 16 25 40 39 39 39 39 63 64 62 62 68 68 68 89 89 88 91 91 91 91 114 114 114 124 124 125 127 226 236 236 Avg Prop Armor Cover (%) 3 | . . 5 . . . . . . . 11 . . . . . . 3 . . . . . . . . . . . 1 1 1 . . . Naked Turns 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 83 | 12 30 43 36 40 21 20 20 20 24 22 19 20 19 20 23 20 31 28 29 30 30 30 30 34 34 34 34 34 42 36 49 56 56 83 Greatest Support 85 | 40 40 63 60 84 24 24 24 24 31 34 26 26 26 26 26 26 38 45 46 33 33 33 33 49 35 49 38 38 57 57 60 60 60 85 Greatest Overweight (x) 2 | . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 7 7 7 Average Capacity 10 | 6 9 15 15 15 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 7 7 Most Carried 15 | 4 6 15 15 15 15 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 6 7 7 Average Carried 9 | 2 4 13 15 14 6 9 10 9 8 9 9 9 9 9 9 10 9 10 9 10 10 9 10 9 10 10 9 10 9 10 7 6 6 6 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 7 7 7 Final Carried 15 | 4 4 15 15 15 10 10 10 10 7 9 10 9 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 6 7 5 Class Distribution -------------------- 23% | Hacker-Scout 20% | Alien-Sigix 19% | Scavenger-Mutant 12% | Mutant 10% | Hacker-Sprinter 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Sprinter | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Matter Collected 6368 | 211 193 1085 . 1199 180 50 . . 40 66 . 106 . 27 20 . 339 . 133 18 25 100 . 265 . 20 150 . 172 . 351 . 30 1588 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11532 | . 501 1888 . 2078 195 37 207 . 128 135 . 142 . . . . 832 . 451 51 . 440 . 457 . . . . 162 . 479 . 121 3228 Parts 504 | . 33 113 . 115 10 5 6 . 3 6 . 2 . . . . 29 . 16 4 . 8 . 11 . . . . 6 . 17 . 5 115 Haulers Intercepted 28 | . 1 5 . 5 2 . . . . . . 1 . . . . 6 . 4 . . . . 3 . . . . 1 . . . . . Recyclers Shooed 6 | . . 1 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 1 6 . 2 . . . 3 . . . . . . 4 6 6 . . . . . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . Parts Restored 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Broken 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Combat Hostiles Destroyed 112 | . 13 39 . 32 . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . 6 . 1 15 Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Guns 100 | . 13 35 . 31 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 15 Cannons 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 9 | . . 4 . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . Classes Destroyed 23 | . 6 6 . 3 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 1 Worker 6 | . . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Builder 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 28 | . 1 5 . 5 2 . . . . . . 1 . . . . 6 . 4 . . . . 3 . . . . 1 . . . . . Recycler 9 | . . 1 . 2 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 Minesweeper 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 7 | . 2 2 . 2 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 16 | . 2 3 . 2 . . . . . 1 . 1 . . . . 1 . 1 . . . . 1 . . . . 2 . . . . 2 Swarmer 27 | . 6 9 . 6 . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 41 | . 7 18 . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 18 | . . 10 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Programmer 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Samaritan 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Best Kill Streak 8 | . 4 6 . 4 2 . 1 . . 1 . 1 . . . . 6 . 2 1 . . . 2 . . . . 1 . 4 . 1 8 Combat Bots Only 5 | . 4 4 . 4 . . . . . . . . . . . . 5 . . 1 . . . . . . . . . . 4 . 1 4 Max Kills in Single Turn 3 | . 2 3 . 1 1 1 1 . . 1 . 1 . . . . 3 . 1 1 . . . 1 . . . . 1 . 1 . 3 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 3 | . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Hostile Shots Fired 1437 | . 81 202 . 189 91 1 . . 21 92 . 38 1 5 . 5 34 . 29 7 2 . . 10 . . . . 75 8 215 . 18 313 Missed 579 | . 17 58 . 44 61 1 . . 9 62 . 16 1 3 . 5 21 . 18 3 1 . . 8 . . . . 41 6 97 . 8 99 Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Hits 858 | . 64 144 . 145 30 . . . 12 30 . 22 . 2 . . 13 . 11 4 1 . . 2 . . . . 34 2 118 . 10 214 Melee 16 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . Projectile 842 | . 64 141 . 145 30 . . . 12 30 . 22 . 2 . . 13 . 11 4 1 . . 2 . . . . 34 2 105 . 10 214 AOE 11 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . 2 . . 4 Critical Strikes 38 | . . 5 . 7 . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . 9 . . 13 Actively Blocked 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 13 Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Damage Taken 12344 | . 767 1860 . 2141 359 . . . 217 309 . 262 . 32 . . 288 . 574 73 22 . . 41 . . . . 926 39 862 . 39 3533 Core 2881 | . 82 331 . 225 138 . . . 71 91 . 117 . 32 . . 151 . 247 18 . . . 23 . . . . 78 . 224 . 9 1044 Absorbed by Shields 2379 | . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 632 . 44 1691 Redirected to Shielding 194 | . . . . . . . . . . . . . . . . . 7 . . . . . . 11 . . . . 176 . . . . . Ignored by Resistances 4983 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1323 . 88 3572 Regen/Repaired (Parts) 870 | . . . . 161 28 . . . . 21 . 135 . . 230 . 53 . 30 . . . . 128 . . . . . 83 . . . 1 Core Remaining (%) 70 | 100 67 . 17 59 . . . . 70 . . . . . . 71 . . . . . . 58 . . . . 98 . . 76 100 . 59 Volleys Fired 707 | . 67 174 . 149 . . . . . . . . . . . . 4 . . . . . . . . . . . . . 36 22 12 243 Largest 3 | . 2 2 . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 3 3 Hottest 300 | . 60 76 . 46 . . . . . . . . . . . . 46 . . . . . . . . . . . . . 200 100 300 300 Shots Fired 1271 | . 133 334 . 293 . . . . . . . . . . . . 4 . . . . . . . . . . . . . 64 22 16 405 Gun 1142 | . 133 327 . 288 . . . . . . . . . . . . . . . . . . . . . . . . . . 64 22 16 292 Cannon 90 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Launcher 37 | . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 28 Special 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Kinetic 766 | . 97 293 . 293 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 Thermal 70 | . 36 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 37 | . . 7 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 28 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing 394 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 22 16 292 Robot Hit Streak 30 | . 9 17 . 30 . . . . . . . . . . . . 11 . . . . . . . . . . . . . 30 . 7 24 Robot Miss Streak 6 | . 4 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Secondary Targets 13 | . 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 4 Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 847 | . 81 230 . 234 8 2 5 1 3 7 . 9 . . . . 26 . 20 7 . 9 . 13 . . 1 . 4 . 34 . 5 148 Core Hits 351 | . 33 91 . 95 2 1 2 . 1 1 . 2 . . . . 13 . 7 2 . 5 . 4 . . . . 3 . 14 . 5 70 Critical Kills 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 28 | . 1 6 . 3 . . . . . . . 2 . . . . 1 . 3 1 . . . 1 . . . . . . 5 . . 5 Burn 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 8 | . 1 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 18 | . . . . . . . . . . . . 2 . . . . 1 . 3 1 . . . 1 . . . . . . 5 . . 5 Melee Attacks 601 | . . . . 2 46 2 5 1 3 28 . 27 . . 1 1 111 . 79 18 2 10 8 165 . 1 1 . 69 11 10 . . . Impact 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 587 | . . . . . 43 2 5 . 3 27 . 27 . . 1 1 108 . 79 18 2 10 8 163 . 1 . . 68 11 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . . . . 1 5 2 1 1 . 3 . 3 . . . . 10 . 8 2 . . . 7 . . 1 . 2 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . 1 . 4 2 . . . 1 . . . . . . . . . . Damage Inflicted 28864 | . 745 3430 5 3596 441 158 428 . 223 317 . 470 . . . . 1804 . 1217 350 . 687 . 725 . . . . 236 . 2534 . 585 10913 Guns 20872 | . 742 3019 . 3393 . . . . . . . . . . . . . . . . . . . . . . . . . . 2383 . 585 10750 Cannons 86 | . . . . 86 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 989 | . . 373 . . . . . . . . . . . . . . 573 . . . . . . . . . . . . . 43 . . . Melee 6590 | . . . . 107 441 158 428 . 223 317 . 470 . . . . 1231 . 1217 350 . 687 . 725 . . . . 236 . . . . . Ramming 327 | . 3 38 5 10 . . . . . . . . . . . . . . . . . . . . . . . . . . 108 . . 163 Kinetic 6616 | . 485 2652 . 3479 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 624 | . 257 367 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 989 | . . 373 . . . . . . . . . . . . . . 573 . . . . . . . . . . . . . 43 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 107 | . . . . 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20201 | . . . . . 441 158 428 . 223 317 . 470 . . . . 1231 . 1217 350 . 687 . 725 . . . . 236 . 2383 . 585 10750 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . . . . . . 1 9 13 13 13 13 . 2 2 6 6 6 6 6 . . . . . 13 13 1 . . 28 Average Corruption 8 | . . . . . . . . . . 1 5 9 13 13 13 . 1 2 5 6 6 6 6 . . . . . 4 13 1 . . 12 Corruption Purged 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . . . . . . . 1 1 14 1 4 . . 14 . 14 7 7 1 2 . . . . . 14 4 . . . 129 Message Errors 48 | . . . . . . . . . . . 1 2 . . . . 4 . 4 1 . 1 . . . . . . 2 2 . . . 31 Matter Fused 56 | . . . . . . . . . . 1 . 2 1 . . . 2 . 4 1 3 . 2 . . . . . 5 1 . . . 34 Heat Flow Errors 23 | . . . . . . . . . . . . 3 . 3 . . . . . 2 1 . . . . . . . 1 1 . . . 12 Energy Discharges 20 | . . . . . . . . . . . . 4 . . . . 2 . 1 . 3 . . . . . . . 1 . . . . 9 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . . . . . . . . . . . 1 . . . . 4 . 4 1 . . . . . . . . 1 . . . . 14 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 Misfires 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Alerts 8 | . . . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . . . . . 5 Misdirections 7 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . 2 Weapon Failures 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1088 | . . . . 67 70 37 193 . 74 116 . 11 . . . . 99 . 70 67 . 116 . 128 . . . . . . 20 . . 20 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Melee 1086 | . . . . 67 70 37 193 . 74 116 . 11 . . . . 97 . 70 67 . 116 . 128 . . . . . . 20 . . 20 Knockbacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 63 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Rammed 8 | . 1 5 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 1 5 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Kicked 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 357 | . 231 223 . 7 10 . . . . 15 . 284 . 252 . . 241 198 206 289 83 2 . 85 . 43 . . 285 220 144 . 40 357 Average Temperature 55 | . 61 36 . 3 5 . . . . 6 . 118 . 130 . . 45 48 45 67 47 2 . 55 . 23 . . 77 93 56 . 30 54 Received Heat Transfer 2466 | . 276 711 . 954 54 . . . . 48 . 12 . . . . 57 . 69 . . . . . . . . . 75 12 138 . . 60 Effects 4 | . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Interference 4 | . . 1 . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Impact Corruptions 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1615 | . 575 1040 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Maximum Alert Level 5 | . . 2 . 2 1 . . . . 2 . . . . . . 3 1 2 . . . . 2 . . . . 1 1 5 4 5 5 Low Security (%) 33 | 100 100 42 100 39 20 . . . . 51 100 100 . . . . . . 1 . . . . 49 . . . . 47 5 32 . . . Level 1 32 | . . 50 . 52 79 . . . . 15 . . . . . . 39 100 84 . . . . 47 . . . . 52 94 . . . . Level 2 5 | . . 6 . 8 . . . . . 33 . . . . . . 18 . 14 . . . . 2 . . . . . . . . 4 . Level 3 3 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . . . . . . 32 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . 36 Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67 . 63 . Peak Influence 2146 | . 179 426 156 421 299 . . . . 555 156 103 . . . . 1028 358 527 . . . . 407 . . . . 351 278 2146 1216 1724 1442 Initial 1206 | . . 44 156 52 184 . . . . . 141 102 . . . . 300 358 250 . . . . 150 . . . . . 197 144 1206 713 1100 Average 370 | . 68 211 149 205 224 . . . . 227 149 24 . . . . 614 358 304 . . . . 227 . . . . 169 247 1213 1195 1311 1311 Influence Increases 11880 | . 527 1204 . 998 606 45 10 . 5 752 15 158 . 45 . . 1936 . 667 30 165 15 . 1019 . 60 15 . 767 121 618 144 290 1668 Destroy 0b10 Robot/C 2860 | . 260 780 . 640 . . . . . . . . . . . . 480 . . 20 . . . . . . . . . . 120 . 100 460 Destroy 0b10 Robot/NC 430 | . 30 70 . 75 20 . 10 . 5 10 . 10 . . . . 45 . 30 . . 15 . 25 . . . . 15 . . . . 70 Destroy Leader 662 | . 66 196 . 174 4 . . . . 2 . 4 . . . . 76 . 10 10 . . . 8 . . . . 6 . 10 . 20 76 Allied During Kill 222 | . . . . . . . . . . . . . . . . . 22 . . . . . . . . . . . . . . . 107 93 Trap Triggered on 0b10 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Successful Hack 211 | . 21 17 . 11 38 . . . . 46 . 9 . . . . . . 16 . . . . 53 . . . . . . . . . . Select Force Hacks 180 | . 60 30 . 30 30 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 405 | . . 15 . 30 30 . . . . 15 . . . . . . . . 15 . . . . 15 . . . . 15 15 120 30 . 105 Destroy Structure 1530 | . . 36 . 8 34 . . . . 19 . 15 . . . . 218 . 86 . . . . 258 . . . . 106 16 68 114 63 489 Advance Influence 450 | . . . . . . . . . . . . . . . . . 300 . . . . . . 150 . . . . . . . . . . Partial Spotted 1170 | . . . . . 150 . . . . 105 15 45 . . . . 225 . 75 . . . . 255 . . . . 255 30 . . . 15 Lose Combat Pursuer 3750 | . 90 60 . 30 300 45 . . . 525 . 75 . 45 . . 570 . 435 . 165 . . 255 . 60 15 . 360 60 300 . . 360 Influence Decreases 12156 | . 422 909 264 729 823 196 47 . 5 348 273 230 59 34 26 . 912 666 498 296 151 290 . 616 150 89 234 5 416 214 174 1100 697 1283 Entered New Map 5071 | . . 61 244 84 221 71 8 . . . 263 44 29 4 26 . . 666 108 196 51 275 . . 150 49 224 5 . 154 114 940 477 607 Time Decay 4978 | . 392 608 20 595 362 125 39 . 5 208 10 69 30 30 . . 502 . 270 100 100 15 . 506 . 40 10 . 256 60 50 140 20 416 Search Patrol Dispatched 800 | . . . . . 200 . . . . 100 . . . . . . 200 . 100 . . . . 100 . . . . 100 . . . . . Lost Part 420 | . 30 90 . 50 20 . . . . 40 . 20 . . . . 10 . 20 . . . . 10 . . . . 60 . 10 . . 60 Lost Ally 640 | . . . . . 20 . . . . . . . . . . . 200 . . . . . . . . . . . . . . 20 200 200 Purge Threat 247 | . . 150 . . . . . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 4 7 . 7 6 . . . . 4 . 3 . . . 1 10 . 6 . . . . 8 . . . . 3 . 13 3 7 3 Investigation 26 | . 2 5 . 3 3 . . . . 2 . 2 . . . . 2 . 3 . . . . 3 . . . . . . . . 1 . Extermination 20 | . . . . . 2 . . . . 1 . 1 . . . . 4 . 2 . . . . 4 . . . . 3 . . 2 . 1 Reinforcement 18 | . 2 2 . 3 1 . . . . 1 . . . . . . 3 . 1 . . . . 1 . . . . . . 1 1 . 2 Assault 20 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . 12 . 6 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 8 | . . . . . 2 . . . . 1 . . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Distress Signals 54 | . 4 3 . 3 1 . . . . 1 . . . . . . 5 . 2 . . . . 4 . . . . 4 . 2 . . 25 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 564 | . 35 63 . 57 22 2 . . 4 39 6 15 5 3 . 13 48 6 32 1 10 . 1 28 . 3 1 . 47 8 41 . 3 71 Peak Tracking Total 26 | . 4 5 . 6 7 3 . . 4 12 6 7 5 3 . 12 14 6 14 1 7 . 1 7 . 4 1 . 11 4 17 . 3 26 Tactical Retreats 99 | . 4 3 . 2 12 1 . . . 10 . 2 2 1 . . 14 . 10 . 3 . . 7 . 2 1 . 10 2 4 . . 9 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Traps Triggered 19 | . . 2 . 1 1 . . . . 2 . . . . . . 2 . 6 . . . . 1 . . . . . . . 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 12 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 4 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Disabled 28 | . . 1 . 2 2 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 1 8 2 . 7 Max in Single Turn 1 | . . 1 . 1 1 . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 1 1 1 . 1 Garrison Access 15 | . . . . 1 3 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Machines Accessed 117 | . 9 9 . 13 17 1 . 3 . 12 . 7 . . 1 . 10 . 6 . 2 4 . 13 . 2 1 . 3 2 1 . . 1 Terminals 39 | . 6 6 . 8 9 . . . . 5 . 3 . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricators 17 | . . . . . 1 . . . . 3 . 2 . . . . 4 . 1 . . . . 6 . . . . . . . . . . Repair Stations 18 | . 1 1 . 2 2 . . . . 1 . 1 . . . . 2 . 3 . . . . 4 . . . . . 1 . . . . Recycling Units 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . 1 1 . . . . 1 . 1 . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . 1 3 . . . . 2 . . . . . . 2 . 2 . . . . 3 . . . . 3 1 . . . . Total Hacks 336 | . 17 26 . 40 34 1 . 18 . 34 . 29 . . 6 . 28 . 25 . 2 15 . 43 . 7 1 . 4 4 1 . . 1 Successful 207 | . 11 14 . 21 21 1 . 18 . 21 . 14 . . 6 . 13 . 8 . 2 15 . 26 . 7 1 . 3 3 1 . . 1 Failed 129 | . 6 12 . 19 13 . . . . 13 . 15 . . . . 15 . 17 . . . . 17 . . . . 1 1 . . . . Catastrophic 13 | . . . . 3 1 . . . . 4 . 2 . . . . 1 . . . . . . 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 336 | . 14 19 . 23 16 . . . . 19 . 9 . . 1 . 47 . 39 . . . . 69 . . 1 . 39 24 8 8 . . Terminals 107 | . 14 20 . 26 18 . . . . 17 . 10 . . . . . . . . . . . . . . . . . . 1 . . 1 Fabricators 66 | . . . . . 1 . . . . 10 . 12 . . . . 18 . 5 . . . . 20 . . . . . . . . . . Repair Stations 63 | . 1 2 . 6 4 . . . . 2 . 5 . . . . 5 . 17 . . . . 18 . . . . . 3 . . . . Recycling Units 12 | . 2 . . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 15 | . . 4 . 3 2 . . . . 2 . 2 . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 23 | . . . . 1 3 . . . . 3 . . . . . . 3 . 3 . . . . 5 . . . . 4 1 . . . . Terminal Hacks 63 | . 1 2 . 1 2 1 . 18 . 3 . 2 . . 6 . . . . . 2 15 . . . 7 1 . . . 1 . . 1 Record 12 | . . . . . . . . 2 . . . . . . . . . . . . . 4 . . . 6 . . . . . . . . Part Schematic 17 | . . . . . . . . 8 . . . . . . 6 . . . . . . 3 . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . 3 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Open Door 7 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 1 . . . 1 . . 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 5 | . 1 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . 1 . . . . 4 . 3 . . . . 7 . 1 . . . . 9 . . . . . . . . . . Network Status 4 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Load Schematic 14 | . . . . . . . . . . 2 . 2 . . . . 4 . 1 . . . . 5 . . . . . . . . . . Build 7 | . . . . . . . . . . 2 . . . . . . 2 . . . . . . 3 . . . . . . . . . . Repair Station Hacks 32 | . 1 . . 3 2 . . . . 2 . 2 . . . . 4 . 6 . . . . 10 . . . . . 2 . . . . Scan Component 18 | . . . . 2 1 . . . . 1 . 1 . . . . 2 . 5 . . . . 5 . . . . . 1 . . . . Repair 13 | . . . . 1 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 5 . . . . . 1 . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . 3 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycle Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Process 4 | . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . 2 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . 2 . 2 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 15 | . . . . 1 3 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . 3 1 . . . . Seal Access 15 | . . . . 1 3 . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . 3 1 . . . . Unauthorized Hacks 56 | . 9 10 . 11 7 . . . . 9 . 5 . . . . . . . . . . . 5 . . . . . . . . . . Terminals 40 | . 7 9 . 9 6 . . . . 6 . 3 . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 19 | . 2 4 . 2 3 . . . . 5 . 3 . . . . . . . . . . . . . . . . . . . . . . Operators 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 15 | . 5 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . 2 . 1 . . . . . . . . . . . 5 . . . . . . . . . . Prioritize 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Recompile 5 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Patch 2 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Extract 4 | . . 1 . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 5 5 . 10 11 . . . . 9 . 5 . . . . 6 . 5 . . . . 5 . . . . 1 . . . . . Full Trace Events 8 | . . 2 . 1 1 . . . . . . . . . . . 2 . 2 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 39 | . . . . . . . . 5 . . . . . . 3 . 7 . 4 . . . . 12 . . . . 4 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 179 | . . 2 . 1 3 . . 8 . 5 . . . . 22 . 22 . 35 . . 3 . 23 . . . . 19 14 12 10 . . Parts Built 7 | . . . . . . . . . . 3 . . . . . . 1 . . . . . . 3 . . . . . . . . . . Authchips 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 3 . . . . . . . . . . Time 751 | . . . . . . . . . . 182 . . . . . . 258 . . . . . . 311 . . . . . . . . . . Total Part Build Rating 43 | . . . . . . . . . . 17 . . . . . . 5 . . . . . . 21 . . . . . . . . . . Part Studies Acquired 7 | . . 1 . 2 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 13 | . . . . 1 1 . . . . 1 . 1 . . . . 2 . 1 . . . . 5 . . . . . 1 . . . . Time 564 | . . . . 51 38 . . . . 70 . 62 . . . . 53 . 50 . . . . 202 . . . . . 38 . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 541 | . . . . 300 241 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 241 | . . . . . 241 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . 1 . . 1 . 1 . . . . . . 4 . . . . . . 2 . . 1 . 1 . . . . . Non-combat 7 | . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . . . . Combat 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Robot Hacks Applied 11 | . . . . . 1 . . 1 . 1 . . . . . . 4 . . . . . . 2 . . 1 . 1 . . . . . parse_system 4 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . find_chute 7 | . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . 2 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total Allies 109 | . . . . . 2 . . . . . . . . . 10 . 13 . . . . . . . . . . . . . . 28 21 35 Largest Group 19 | . . . . . 1 . . . . . . . . . 10 10 6 . . . . . . . . . . . . . . 8 19 9 Highest-Rated Group 321 | . . . . . 26 . . . . . . . . . 321 321 152 . . . . . . . . . . . . . . 111 265 123 Highest-Rated Ally 127 | . . . . . 26 . . . . . . . . . 51 51 127 . . . . . . . . . . . . . . 15 15 15 Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hero 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 226 | . . . . . . . . . . . . . . . . 5 68 . . . . . . . . . . . . . . 1 78 74 Total Damage 4633 | . . . . . . . . . . . . . . . . 36 2289 . . . . . . . . . . . . . . 16 1107 1185 Kills 35 | . . . . . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 4 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Active Infowar (turns) 8577 | . . . . . 711 763 87 27 69 638 31 313 62 75 554 65 1342 13 591 203 203 69 113 1360 19 92 321 75 575 105 101 . . . Optics 6289 | . . . . . . . . . . 253 31 313 62 75 554 65 1342 13 591 203 203 69 113 1360 19 92 321 75 533 . 2 . . . Sensors 8498 | . . . . . 711 763 87 27 69 638 31 300 62 61 554 65 1342 13 591 203 203 69 113 1360 19 92 321 75 525 105 99 . . . Cloaking 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Jamming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . 1 . . . . . . 2 1 1 . . . 3 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 59 | . . . . . . . . . . . . . . . . . 10 . 10 . . . . 17 . . . . 11 7 2 2 . . Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Branch Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Guard Positions 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Component Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . . Component Schematics 5 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . 1 1 . . . Prototype Schematics 7 | . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . 2 . . 1 . . Unaware Schematics 8 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . 3 . . . . 1 1 . . . . Unaware Analyses 11 | . . . . . . . . . . . . . . . . . 3 . 1 . . . . 4 . . . . 1 1 . 1 . . Trap Installations 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Active Garrisons 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . Depthwide Sectors/0 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Turns Passed 18998 | 68 1481 2431 44 2173 829 763 87 27 69 721 31 313 62 75 554 65 1342 13 591 203 203 69 113 1360 19 92 321 75 612 133 359 294 125 3281 Spaces Moved 32909 | 49 797 1173 27 848 2115 695 274 88 181 1632 86 878 243 249 963 268 3542 72 1719 502 502 161 385 3942 98 376 872 401 2622 585 738 574 318 4934 Core 25 | 23 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2708 | 26 797 1010 27 848 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 6186 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 360 574 318 4934 Wheels 163 | . . 163 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 23827 | . . . . . 2113 695 274 88 181 1632 86 878 243 249 963 268 3542 72 1719 502 502 161 385 3942 98 376 872 401 2622 585 378 . . . Fastest Speed 5 | 50 160 85 160 152 26 27 27 27 24 11 23 23 23 23 23 23 11 5 5 18 18 18 18 5 19 5 17 17 6 6 6 30 30 30 Average Speed 34 | 108 160 152 160 158 26 27 27 27 27 24 23 23 23 23 23 23 20 17 19 18 18 18 18 18 19 18 18 17 15 17 22 30 30 30 Slowest Speed 240 | 160 160 240 160 160 50 27 27 27 110 29 23 23 23 23 23 23 23 20 92 18 18 18 18 19 19 19 94 17 18 18 30 30 30 90 Overloaded Moves 142 | . . . . . . . . . 8 1 . . . . . . 4 13 2 . . . . 7 . 4 . . 81 10 12 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 160 | . . . . . 25 . . . 2 19 . 8 . 1 . 3 18 . 26 . . . . 23 . . 3 1 21 7 3 . . . Potential Cave-ins 73 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 73 Cave-ins Triggered 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 55 | 3 87 75 11 75 48 41 44 75 37 32 87 21 51 57 90 51 69 81 54 77 70 59 56 77 33 68 85 69 74 58 57 17 9 58 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 39 | . 2 2 . 3 . . . 1 . . . . . . 3 . 5 . 14 2 . 3 . . . 2 . . 2 . . . . . Known Exits Taken 26 | . 1 . 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 27 | . . . . . . 2 1 . 1 . . . . 2 5 3 . . . 2 4 . 3 . . 3 . 1 . . . . . . Spaces Dug 635 | . . . . 1 34 . . . . 19 . 15 . . . . 76 . 43 4 2 . 8 129 . 1 . . 53 8 12 41 20 169 Terrain Destroyed 1369 | . . 35 . 1 34 . . . . 19 . 15 . . . . 109 . 43 4 2 . 8 129 . 1 . . 53 8 33 41 23 811 Melee 399 | . . . . 1 34 . . . . 19 . 15 . . . . 76 . 43 4 2 . 8 129 . 1 . . 53 8 6 . . . Projectile 295 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 41 23 221 AOE 675 | . . 35 . . . . . . . . . . . . . . 33 . . . . . . . . . . . . . 17 . . 590 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Acc Com Total 38780 | 64 890 1516 27 1385 2302 1267 278 90 192 1899 96 940 248 264 1294 266 4028 71 1882 596 611 190 419 4400 97 386 1028 405 2750 595 869 677 336 6422 Wait 4036 | . 11 88 . 313 106 566 . . 6 224 10 27 6 14 327 1 323 . 91 79 108 . 27 256 . . 133 6 35 3 47 81 4 1144 Move 32566 | 48 796 1172 26 847 2066 694 273 87 176 1595 85 861 242 246 962 261 3507 71 1674 501 501 160 384 3897 97 375 867 398 2580 571 731 571 317 4927 Hop 142 | . . . . . 23 . . . 2 18 . 8 . 1 . 3 17 . 18 . . . . 21 . . 1 1 20 6 3 . . . Pick Up 183 | 10 6 27 . 11 22 2 . . . 9 1 2 . . . . 15 . 2 . . 1 . 22 . . 2 . 16 . 11 . 1 23 Fast Attach 83 | . . 8 . 9 2 . . . 1 3 . 1 . 2 1 . 9 . 3 1 . 10 . 1 . . 7 . 5 4 7 . . 9 Attach 128 | 6 5 10 . 2 17 1 . 1 3 8 . 4 . . 1 . 16 . 3 . . . . 14 . . . . 9 . 7 1 1 19 Detach 29 | . . . . . 3 . . 1 . 2 . 2 . 1 1 . 8 . 1 . . . . 2 . . 2 . 2 . 1 . 1 2 Swap 88 | . 1 14 . 23 4 . . . . 2 . . . . . . 5 . 4 . . . . 10 . 2 8 . 6 . 3 . . 6 Drop 182 | . 3 18 . 27 13 2 . . 1 3 . . . . 1 . 18 . 4 . . 10 . 14 . . 7 . 15 2 12 . . 32 Fire 707 | . 67 174 . 149 . . . . . . . . . . . . 4 . . . . . . . . . . . . . 36 22 12 243 Melee 547 | . . . . 2 46 2 5 1 3 28 . 27 . . 1 1 106 . 67 15 2 9 8 148 . 1 1 . 58 9 7 . . . Ram 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 4 Crush 7 | . 1 3 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . 7 . . . . . . . . 15 . . . . 15 . . . . . . . 2 . 6 Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Trap 12 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . 4 . . . . . Miscellaneous 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / Sub) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Dat) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / [*Ext]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / *Arm / *Qua) -3/Quarantine (discovered 2 exits: *Sec / [*Frg]) -3/Section 7 -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 488 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Identified exit to Materials 811 | -10/Materials | Identified exit to Mines 811 | -10/Materials | Identified exit to Subcaves 908 | -10/Materials | Loaded intel: 14 trap records 980 | -10/Materials | Learned 4 Recycling zone layouts 1029 | -10/Materials | Learned Storage emergency access door positions 1550 | -10/Materials | Entered another Materials area 1550 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1551 | -9/Materials | Identified exit to Materials 1737 | -9/Materials | Lost 5 parts (2n1u2w) 1926 | -9/Materials | Discovered exit to Materials (range 6) 2007 | -9/Materials | Discovered new exit (range 12) 2994 | -9/Materials | Build established: Scavenger-Mutant 3496 | -9/Materials | Core integrity fell below 50% 3648 | -9/Materials | Discovered new exit (range 14) 3762 | -9/Materials | Learned Storage emergency access door positions 3813 | -9/Materials | Core integrity fell below 20% 3836 | -9/Materials | Learned location of 1 exit from Recycling 3839 | -9/Materials | Learned 2 Materials zone layouts 3981 | -9/Materials | Entered Mines 4025 | -9/Mines | Entered Materials 4025 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4560 | -8/Materials | Garrison activated, responded to threat 4789 | -8/Materials | Repaired Imp. Assault Rifle 4798 | -8/Materials | Discovered new exit (range 11) 6044 | -8/Materials | Learned location of Lower Caves (-6) 6053 | -8/Materials | Discovered new exit (range 8) 6086 | -8/Materials | Learned location of 1 exit from Storage 6117 | -8/Materials | Identified exit to Factory 6147 | -8/Materials | Learned location of 3 exits from Factory 6176 | -8/Materials | Learned location of Extension (-4) 6198 | -8/Materials | Entered Factory 6198 | -7/Factory | Evolved 2 slots: Utility x2 6199 | -7/Factory | Identified exit to Factory 6200 | -7/Factory | Identified exit to Lower Caves 6488 | -7/Factory | Build established: Sprinter 6512 | -7/Factory | Repaired Lgt. Nuclear Core 6598 | -7/Factory | Search patrols dispatched 6998 | -7/Factory | Search patrols dispatched 7027 | -7/Factory | Entered Lower Caves 7028 | -7/Lower Caves | Build established: Hacker-Sprinter 7732 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 7734 | -7/Lower Caves | Identified exit to Data Miner 7776 | -7/Lower Caves | Discovered new exit (range 8) 7781 | -7/Lower Caves | Identified exit to Lower Caves 7790 | -7/Lower Caves | Entered another Lower Caves area 7797 | -7/Lower Caves | Discovered exit to Factory (range 5) 7798 | -7/Lower Caves | Encountered a Warlord checkpoint 7825 | -7/Lower Caves | Learned Factory emergency access door positions 7873 | -7/Lower Caves | Discovered exit to Data Miner (range 15) 7877 | -7/Lower Caves | Entered Data Miner 7877 | -7/Data Miner | Discovered new exit (range 6) 7883 | -7/Data Miner | Met Data Miner 7893 | -7/Data Miner | Learned location of Section 7 (-3) 7893 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7898 | -7/Data Miner | Received God Mode back door access code from Data Miner 7904 | -7/Data Miner | Identified exit to Proximity Caves 7904 | -7/Data Miner | Entered Proximity Caves 7925 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7959 | -6/Proximity Caves | Discovered exit to Factory (range 12) 7972 | -6/Proximity Caves | Lost 3 parts (2n1u) 7973 | -6/Proximity Caves | Entered Factory 7973 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8060 | -6/Factory | Discovered new exit (range 4) 8061 | -6/Factory | Identified exit to Factory 8077 | -6/Factory | Spotted B-75 Beast 8159 | -6/Factory | Fabricated Mic. Fission Core (x2) 8265 | -6/Factory | Discovered exit to Factory (range 14) 8315 | -6/Factory | Repaired Cld. VTOL Module? 8449 | -6/Factory | Fabricated Cld. Cesium-ion Thruster? 8673 | -6/Factory | Search patrols dispatched 8694 | -6/Factory | Manually triggered Chute Trap 8694 | -6/Factory | Sucked down chute 8694 | -6/Factory | Entered Waste 8695 | -6/Waste | Spotted C-40 Crusher 8697 | -6/Waste | Spotted C-40 Crusher 8698 | -6/Waste | Spotted C-40 Crusher 8698 | -6/Waste | Spotted C-40 Crusher 8709 | -6/Waste | EMP discharged 8712 | -6/Waste | Spotted C-40 Crusher 8717 | -6/Waste | Spotted C-40 Crusher 8718 | -6/Waste | Discovered new exit (range 22) 8722 | -6/Waste | Identified exit to Factory 8725 | -6/Waste | Entered Factory 8746 | -6/Factory | Build established: Hacker-Scout 8770 | -6/Factory | Identified exit to Lower Caves 8913 | -6/Factory | System corruption reached 10% 8996 | -6/Factory | Discovered exit to Factory (range 5) 9013 | -6/Factory | Repaired Graphene Brace? 9036 | -6/Factory | Incoming investigation squad redirected 9038 | -6/Factory | Entered Lower Caves 9094 | -6/Lower Caves | Encountered a Warlord checkpoint 9098 | -6/Lower Caves | Discovered new exit (range 10) 9100 | -6/Lower Caves | Identified exit to Lower Caves 9100 | -6/Lower Caves | Entered another Lower Caves area 9105 | -6/Lower Caves | Discovered exit to Factory (range 18) 9163 | -6/Lower Caves | Discovered new exit (range 12) 9170 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 9175 | -6/Lower Caves | Identified exit to Zion 9175 | -6/Lower Caves | Entered Zion 9185 | -6/Zion | System corruption cleaned by Quarantine Array 9191 | -6/Zion | Received a hallucinogenic algorithm 9191 | -6/Zion | Ran a hallucination algorithm 9236 | -6/Zion | Discovered new exit (range 20) 9297 | -6/Zion | Gained Derelict followers 9302 | -6/Zion | Build established: Scout 9316 | -6/Zion | Gained Derelict followers 9326 | -6/Zion | Learned location of Warlord (-4) 9328 | -6/Zion | Found CR-A16's Pointy Stick 9334 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 9339 | -6/Zion | Visited the Megawrench Repair Shop 9339 | -6/Zion | Megawrench repaired 9 parts 9453 | -6/Zion | Met Imprinter 9456 | -6/Zion | Imprinted 9458 | -6/Zion | Declared Zion's savior 9515 | -6/Zion | Identified exit to Proximity Caves 9729 | -6/Zion | Entered Proximity Caves 9729 | -5/Proximity Caves | Accompanied by 10 allies 9741 | -5/Proximity Caves | Found DCF Scrap (14 items) 9771 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9776 | -5/Proximity Caves | Spotter reported a threat 9776 | -5/Proximity Caves | Spotter reported a threat 9791 | -5/Proximity Caves | Discovered exit to Factory (range 9) 9794 | -5/Proximity Caves | Entered Factory 9794 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9795 | -5/Factory | Identified exit to Upper Caves 9926 | -5/Factory | Zion hero teleported in (CL-ANK) 9929 | -5/Factory | Attached CPS modules to CL-ANK. 10051 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 10094 | -5/Factory | Search patrols dispatched 10196 | -5/Factory | Found CL-ANK's Mallet 10253 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10334 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10337 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 10394 | -5/Factory | Search patrols dispatched 10439 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10440 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 10442 | -5/Factory | Discovered exit to Upper Caves (range 8) 10463 | -5/Factory | Spotted B-75 Beast 10476 | -5/Factory | Repaired Mic. Fission Core+? 10490 | -5/Factory | Retrieved Zion intel report: Branch Access 10691 | -5/Factory | Retrieved Zion intel report: Component Schematics 10697 | -5/Factory | Retrieved Zion intel report: Active Garrisons 10768 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10807 | -5/Factory | Repaired Imp. Reaction Control System? 10928 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10994 | -5/Factory | First assault squad dispatched 11088 | -5/Factory | Discovered new exit (range 5) 11136 | -5/Factory | Manually triggered Chute Trap 11136 | -5/Factory | Sucked down chute 11136 | -5/Factory | Entered Waste 11138 | -5/Waste | Spotted C-40 Crusher 11139 | -5/Waste | Build established: Hacker-Scout 11145 | -5/Waste | Spotted C-40 Crusher 11146 | -5/Waste | Spotted C-40 Crusher 11146 | -5/Waste | Spotted C-40 Crusher 11146 | -5/Waste | Spotted C-40 Crusher 11146 | -5/Waste | Discovered new exit (range 22) 11147 | -5/Waste | Spotted C-40 Crusher 11149 | -5/Waste | Identified exit to Factory 11149 | -5/Waste | Entered Factory 11222 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 11253 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 11271 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 11273 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11441 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11449 | -5/Factory | Search patrols dispatched 11474 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11492 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 11533 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 11560 | -5/Factory | Discovered new exit (range 8) 11562 | -5/Factory | Identified exit to Factory 11623 | -5/Factory | Retrieved Zion intel report: Component Schematics 11669 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 11708 | -5/Factory | Retrieved Zion intel report: Trap Installations 11711 | -5/Factory | Discovered exit to Factory (range 10) 11738 | -5/Factory | Discovered exit to Upper Caves (range 8) 11740 | -5/Factory | Entered Upper Caves 11762 | -5/Upper Caves | Learned location of Armory (-3) 11863 | -5/Upper Caves | Learned Factory terminal intel 11943 | -5/Upper Caves | Discovered new exit (range 7) 11943 | -5/Upper Caves | Identified exit to Upper Caves 11943 | -5/Upper Caves | Entered another Upper Caves area 11956 | -5/Upper Caves | Found DCF Scrap (15 items) 11959 | -5/Upper Caves | Entered a destroyed Warlord outpost 12122 | -5/Upper Caves | Encountered a Warlord checkpoint 12136 | -5/Upper Caves | Discovered new exit (range 6) 12143 | -5/Upper Caves | Identified exit to Zhirov 12146 | -5/Upper Caves | Entered Zhirov 12146 | -5/Zhirov | Discovered new exit (range 3) 12150 | -5/Zhirov | Met Zhirov 12153 | -5/Zhirov | Learned location of Testing (-2) 12153 | -5/Zhirov | Learned location of Command (-1) 12155 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12158 | -5/Zhirov | Found Alien Artifact 12158 | -5/Zhirov | Identified Integrated Dissipator 12158 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12214 | -5/Zhirov | Identified exit to Proximity Caves 12215 | -5/Zhirov | Entered Proximity Caves 12310 | -4/Proximity Caves | Spotter reported a threat 12327 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12328 | -4/Proximity Caves | Entered Factory 12328 | -4/Factory | Evolved 2 slots: Utility x2 12329 | -4/Factory | Loaded intel: 28 terminal locations 12350 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 12365 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 12367 | -4/Factory | Retrieved Zion intel report: Active Garrisons 12379 | -4/Factory | Found Prototype Hackware 12380 | -4/Factory | Identified Exp. System Shield 12427 | -4/Factory | Repaired Broken Cld. Nuclear Pulse Thruster? 12472 | -4/Factory | Repaired Cld. Cesium-ion Thruster 12510 | -4/Factory | Retrieved Zion intel report: Emergency Access 12514 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 12534 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12539 | -4/Factory | Discovered new exit (range 12) 12735 | -4/Factory | Retrieved Zion intel report: Trap Installations 12770 | -4/Factory | Repaired Cld. Cesium-ion Thruster? 12802 | -4/Factory | Retrieved Zion intel report: Component Schematics 12828 | -4/Factory | Search patrols dispatched 12835 | -4/Factory | Discovered new exit (range 15) 12836 | -4/Factory | Retrieved Zion intel report: Active Terminals 12916 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12952 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 12964 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 12977 | -4/Factory | Discovered new exit (range 9) 12979 | -4/Factory | Identified exit to Upper Caves 13007 | -4/Factory | Discovered exit to Upper Caves (range 10) 13013 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13060 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 13063 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 13075 | -4/Factory | Retrieved Zion intel report: Guard Positions 13081 | -4/Factory | Repaired Mak. Sword? 13280 | -4/Factory | Discovered new exit (range 8) 13281 | -4/Factory | Identified exit to Research 13299 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 13308 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13348 | -4/Factory | Repaired Lgt. Neutrino Core? 13527 | -4/Factory | Fabricated Cld. Field Propulsion Drive? 13600 | -4/Factory | Retrieved Zion intel report: Main Access 13688 | -4/Factory | Entered Upper Caves 13705 | -4/Upper Caves | Discovered new exit (range 5) 13706 | -4/Upper Caves | Identified exit to Upper Caves 13707 | -4/Upper Caves | Entered another Upper Caves area 13718 | -4/Upper Caves | Entered an active Warlord outpost 13718 | -4/Upper Caves | Learned Factory security intel 13732 | -4/Upper Caves | Discovered exit to Research (range 10) 13758 | -4/Upper Caves | Encountered a Warlord checkpoint 13794 | -4/Upper Caves | Discovered new exit (range 21) 13799 | -4/Upper Caves | Identified exit to Warlord 13799 | -4/Upper Caves | Entered Warlord 13885 | -4/Warlord | Opened Warlord's prototype stash 13888 | -4/Warlord | Found Prototype Device 13888 | -4/Warlord | Identified Exp. Cloaking Device 13904 | -4/Warlord | Found Prototype Processor 13904 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13910 | -4/Warlord | Found System Mapper 13922 | -4/Warlord | Warlord's base attacked by MAIN.C 13931 | -4/Warlord | Opened side exit 14118 | -4/Warlord | Discovered new exit (range 12) 14120 | -4/Warlord | Identified exit to Proximity Caves 14120 | -4/Warlord | Entered Proximity Caves 14193 | -3/Proximity Caves | Discovered exit to Research (range 9) 14195 | -3/Proximity Caves | Entered Research 14195 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14196 | -3/Research | Identified exit to Armory 14218 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14257 | -3/Research | Discovered new exit (range 8) 14258 | -3/Research | Identified exit to Research 14266 | -3/Research | Retrieved Zion intel report: Trap Installations 14323 | -3/Research | Spotted B-86 Titan 14399 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14427 | -3/Research | Unchained authorized (DW-4LL) 14499 | -3/Research | Discovered exit to Research (range 10) 14510 | -3/Research | DW-4LL burst out of a wall 14544 | -3/Research | Spotted B-86 Titan 14568 | -3/Research | DW-4LL burst out of a wall 14577 | -3/Research | Retrieved Zion intel report: Unaware Analyses 14588 | -3/Research | Retrieved Zion intel report: Active Garrisons 14591 | -3/Research | Retrieved Zion intel report: Active Terminals 14599 | -3/Research | DW-4LL burst out of a wall 14605 | -3/Research | Spotted B-86 Titan 14615 | -3/Research | Retrieved Zion intel report: Emergency Access 14627 | -3/Research | Retrieved Zion intel report: Unaware Schematics 14639 | -3/Research | Retrieved Zion intel report: Prototype Schematics 14652 | -3/Research | DW-4LL burst out of a wall 14695 | -3/Research | Search patrols dispatched 14715 | -3/Research | Retrieved Zion intel report: Component Stockpiles 14727 | -3/Research | DW-4LL burst out of a wall 14758 | -3/Research | Retrieved Zion intel report: Depthwide Sectors/-2 14768 | -3/Research | DW-4LL burst out of a wall 14771 | -3/Research | System corruption reached 10% 14801 | -3/Research | Discovered exit to Research (range 15) 14805 | -3/Research | Discovered new exit (range 12) 14805 | -3/Research | Spotted B-90 Cyclops 14806 | -3/Research | Identified exit to Quarantine 14807 | -3/Research | Entered Quarantine 14818 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 14849 | -3/Quarantine | Repaired Imp. Propulsion Shielding? 14870 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 14871 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 14882 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 14886 | -3/Quarantine | Found Alien Artifact 14886 | -3/Quarantine | Identified Core Reset Matrix 14886 | -3/Quarantine | Used Core Reset Matrix 14890 | -3/Quarantine | Detected hypermatrix surge 14890 | -3/Quarantine | Sensed 9 artifacts in vicinity 14907 | -3/Quarantine | Retrieved Zion intel report: Component Schematics 14916 | -3/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 14918 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 14928 | -3/Quarantine | Spotted Fortress 14939 | -3/Quarantine | Discovered new exit (range 5) 14939 | -3/Quarantine | Discovered new exit (range 6) 14939 | -3/Quarantine | Identified exit to Section 7 14940 | -3/Quarantine | Entered Section 7 14941 | -3/Section 7 | Detected hypermatrix surge 14941 | -3/Section 7 | Sensed 18 artifacts in vicinity 14982 | -3/Section 7 | Retrieved Zion intel report: Trap Installations 14988 | -3/Section 7 | Retrieved Zion intel report: Component Schematics 15000 | -3/Section 7 | Spotted Alpha 7 15000 | -3/Section 7 | Spotted Alpha 7 15003 | -3/Section 7 | Spotted B-99 Colossus 15015 | -3/Section 7 | Found LRC Storage 15015 | -3/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 15016 | -3/Section 7 | Found LRC Matter Compressor 15017 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 15038 | -3/Section 7 | Build established: Hacker-Sprinter 15039 | -3/Section 7 | Integrated with Sigix Exoskeleton 15050 | -3/Section 7 | Spotted Executioner 15051 | -3/Section 7 | Spotted Executioner 15055 | -3/Section 7 | Spotted Striker 15055 | -3/Section 7 | Spotted Striker 15087 | -3/Section 7 | Found Sigix Sheargun 15124 | -3/Section 7 | Destroyed Executioner 15139 | -3/Section 7 | Destroyed Executioner 15146 | -3/Section 7 | Destroyed Alpha 7 15159 | -3/Section 7 | Destroyed Alpha 7 15172 | -3/Section 7 | Found Prototype Processor 15173 | -3/Section 7 | Identified Exp. Core Analyzer 15174 | -3/Section 7 | Found Exp. Core Analyzer 15232 | -3/Section 7 | Spotted Executioner 15233 | -3/Section 7 | Spotted Executioner 15264 | -3/Section 7 | Spotted S7 Guard 15266 | -3/Section 7 | Found Core Regenerator 15275 | -3/Section 7 | Found Integrity Redistributor 15282 | -3/Section 7 | Discovered exit to Research (range 18) 15286 | -3/Section 7 | Found Integrated Reactor 15286 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 15299 | -3/Section 7 | Entered Research 15299 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15304 | -2/Research | Emitted hypermatrix ping 15309 | -2/Research | Assembled emerged from beneath the floor 15335 | -2/Research | Retrieved Zion intel report: Unaware Analyses 15339 | -2/Research | Build established: Alien-Sigix 15404 | -2/Research | Assembled emerged from beneath the floor 15453 | -2/Research | Assembled emerged from beneath the floor 15473 | -2/Research | Retrieved Zion intel report: Prototype Schematics 15574 | -2/Research | Assembled emerged from beneath the floor 15578 | -2/Research | Discovered new exit (range 18) 15593 | -2/Research | Entered Access 15593 | -1/Access | Accompanied by 7 allies 15593 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 15598 | -1/Access | Emitted hypermatrix ping 15603 | -1/Access | Assembled emerged from beneath the floor 15642 | -1/Access | Assembled emerged from beneath the floor 15694 | -1/Access | Discovered new exit (range 17) 15706 | -1/Access | Assembled emerged from beneath the floor 15718 | -1/Access | Entered Command 15718 | -1/Command | Accompanied by 2 allies 15723 | -1/Command | Emitted hypermatrix ping 15728 | -1/Command | Assembled emerged from beneath the floor 15765 | -1/Command | Found Prototype Processor 15765 | -1/Command | Identified Exp. Terrain Scan Processor 15820 | -1/Command | Spotted M Guard 15820 | -1/Command | Spotted M Guard 15821 | -1/Command | Spotted Combat Programmer 15822 | -1/Command | Spotted Combat Programmer 15848 | -1/Command | Destroyed Combat Programmer 15866 | -1/Command | Destroyed Combat Programmer 15901 | -1/Command | Destroyed M Guard 15923 | -1/Command | Destroyed M Guard 15923 | -1/Command | All MAIN.C guards destroyed 15932 | -1/Command | Found Prototype Device 15936 | -1/Command | Identified AEGIS Remote Shield 15957 | -1/Command | 0b10 Conduit disabled 15968 | -1/Command | Met MAIN.C 16727 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 16727 | -1/Command | Destroyed MAIN.C Shell 16727 | -1/Command | Spotted M Shell/Def 16727 | -1/Command | Spotted M Shell/Atk 16727 | -1/Command | Spotted M Shell/Def 16727 | -1/Command | Spotted M Shell/Atk 16727 | -1/Command | Spotted M Shell/Atk 16727 | -1/Command | Spotted M Shell/Def 16729 | -1/Command | Spotted M Shell/Def 16729 | -1/Command | Spotted M Shell/Atk 16730 | -1/Command | MAIN.C activated Command garrisons 16735 | -1/Command | Assembled emerged from beneath the floor 16818 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 16824 | -1/Command | System corruption reached 10% 16842 | -1/Command | Destroyed MAIN.C 16848 | -1/Command | Discovered new exit (range 28) 16848 | -1/Command | Discovered new exit (range 94) 16848 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 16851 | -1/Command | Found Exp. Targeting Computer 16858 | -1/Command | P-80 Master assimilated allied S-43 Plague 16920 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 17571 | -1/Command | Found Med. Regenerative Plating 17577 | -1/Command | Found Adv. Particle Accelerator 18292 | -1/Command | Found Adv. Kinecellerator 18456 | -1/Command | Assembled emerged from beneath the floor 18470 | -1/Command | Assembled emerged from beneath the floor 18608 | -1/Command | Used Core Regenerator, restored core integrity (+400) 18632 | -1/Command | Assembled emerged from beneath the floor 18792 | -1/Command | Crushed by falling debris 18877 | -1/Command | Crushed by falling debris 18879 | -1/Command | Crushed by falling debris 18910 | -1/Command | Lost 3 parts (2u1w) 18935 | -1/Command | Crushed by falling debris 18938 | -1/Command | Crushed by falling debris 18939 | -1/Command | Crushed by falling debris 18970 | -1/Command | Lost 3 parts (1p1u1w) 18999 | *** | Heading to fleet! Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. Particle Reactor destroyed. System corrupted by crushing effect (+2). The unstable cave ceiling collapses. Crushed by falling debris. Sigix Sheargun destroyed. System corrupted by crushing effect (+2). System corrupted: IFF burst signal emitted. Dropped Rnf. Quantum Reactor. Acquired Hvy. Disruptor Cannon. Dropped Sigix Sheargun. Quantum Shear penetrates Door Terminal. System corrupted: Matter fused (-5). Dropped Hvy. Disruptor Cannon. Quantum Shear penetrates Sealed Heavy Doors. System corrupted: Heat flow error (+119). Acquired 8 matter. Acquired 24 matter. [Achievement: True Cogmind] Map ----- +----------------------------------------------------+ | ] !=########### # ################ | | *########### # ################ | | "" + # "" ################ | | """" # %!# """" ################ | | """" ###### ! # """" ################ | | "" ###### = # "" ################ | | ######=% # ################ | | ###### # ################ | | ###### # "" ################ | | #########"#"#### ## ^ # """" ################ | | #########"#"####### ^ # """" ################ | | ######### ###### ^ " "" # ####### | | ^ # # ####### | | ! ^ # # ####### | | #### ### #########" " # ####### | | " # ######## # # [ # "" #####[% | | + ######## # # # """" ### #!| | | # ######## + # # """" #####%% | | # + # ######"### "" #####! | | ]]# ##### # #### # #####!* | | ]]# ##### # #### # #####"= | | # ########+##### #### " "" ##### | | #### = ########*##### #### # """ ##### = | | #### =########!##### #### # "T ##### % | | ### # =*|=[*##### ### ## "" ##### " | | "" ####+##### ##### X ## ## "" ##### " | | "T ## ###=##### ## ## "" ### # | | ### ## ###=########### ## ### # = | | ####+#### ###!########### ## #####== | | #! ###[# ######### ##############%= | | + ###+########### =[ | | # ## ] #### = | * | | "" # ## #### ! ! ! = | | """" ######## "" #### "####!! | | """" ######## """" + ####### #####*! | | "" ######## """" # ####### #####%! | | ! ######## "" !# ####### ####### | | ######## #[ ####### ####### | | ################ # =# # ####### | | ##################+####### # ! # ####### | | "############ = + # # ####### | | # ########## #### # " ####### | | + ########## "" #### # # ####### | | + ########## """" #### # # ####### | | + ########## """" #### # * # ####### | | # ########## "" #### "###### "##### | | # ########## | #### ####### ""##### | | # ########## ! #### ####### ""##### | | #[ ####" ####+########" ####### ""##### | | %! =[* ##""# ""##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Energy Generation 95 Energy Capacity 700 Matter Stores 425 Matter Capacity 425 Sight Range 23 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Additional Mass Support 25 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 25 Evasion (%) 81 Core Analysis 8 Recoil Reduction 4 Particle Charging 50 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Particle Reactor | -3/Quarantine | Z-intel ECM Suite | -3/Quarantine | Z-intel Adv. Drone Bay | -3/Quarantine | Z-intel Adv. Hacking Suite | -3/Quarantine | Z-intel Com. Wheel | -3/Quarantine | Z-intel Hyp. Gauss Cannon | -3/Quarantine | Z-intel Imp. Fusion Compressor | -3/Quarantine | Z-intel Hvy. Armored Exoskeleton | -3/Quarantine | Z-intel Imp. Weapon Cycler | -3/Quarantine | Z-intel Impulse Thruster Array | -3/Quarantine | Z-intel Lance | -3/Quarantine | Z-intel Quantum Rifle | -3/Quarantine | Z-intel Imp. Arc Projector | -3/Quarantine | Z-intel HERF Cannon | -3/Quarantine | Z-intel Tesla Rifle | -3/Section 7 | Z-intel Field Propulsion Array | -3/Section 7 | Z-intel Phase Gun | -3/Section 7 | Z-intel Impulse Thruster | -3/Section 7 | Z-intel Enh. Optical Array | -3/Section 7 | Z-intel Antigrav Array | -3/Section 7 | Z-intel Imp. Linear Gravjet | -3/Section 7 | Z-intel Imp. Light Armor Plating | -3/Section 7 | Z-intel Imp. Propulsion Shielding | -3/Section 7 | Z-intel Armor Integrity Analyzer | -3/Section 7 | Z-intel Adv. Hardlight Generator | -3/Section 7 | Z-intel Stasis Canceller | -3/Section 7 | Z-intel Lrn. Phase Cannon | -2/Research | Z-intel Adv. Dynamic Insulation System | -2/Research | Z-intel Exp. Signal Interpreter | -2/Research | Z-intel Exp. Field Recycling Unit | -2/Research | Z-intel Vortex Chain Reactor | -2/Research | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Ragnarok Missile Launcher | -2/Research | Z-intel Gravity Neutralizer | -2/Research | Z-intel Exp. Gyrokinetic Inverter | -2/Research | Z-intel Exp. Cooling System | -2/Research | Z-intel Robot Schematics ------------------ A-02 Transporter | -3/Quarantine | Z-intel B-74 Champion | -3/Quarantine | Z-intel C-55 Analyst | -3/Quarantine | Z-intel G-67 Veteran | -3/Quarantine | Z-intel Fabricated ------------ Mic. Fission Core | x2 | -6/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -6/Factory | Authchip Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Cld. Field Propulsion Drive | x1 | -4/Factory | Authchip Repaired ---------- Imp. Assault Rifle | 12% | -8/Materials Lgt. Nuclear Core | 44% | -7/Factory Cld. VTOL Module | 65% | -6/Factory Graphene Brace | 18% | -6/Factory Mic. Fission Core | 58% | -5/Factory Imp. Reaction Control System | 30% | -5/Factory Cld. Cesium-ion Thruster | 33% | -5/Factory | Broken Cld. Nuclear Pulse Thruster | 64% | -4/Factory | Broken Cld. Cesium-ion Thruster | 20% | -4/Factory Cld. Cesium-ion Thruster | 57% | -4/Factory Mak. Sword | 25% | -4/Factory Lgt. Neutrino Core | 77% | -4/Factory Imp. Propulsion Shielding | 17% | -3/Quarantine Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix LRC Storage LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Integrated Reactor Core Regenerator Achievements -------------- A Problem For Future Me Alien Attack Analysis Probe Bending The Rules DATA ERROR: Steam Global Achievement% DIY Cooler Ew, Corruption Express Service Fishing Tech Fitting Room For Emergencies Only Ghost 'Em Hammer Time Heavy Suspicion Hornet's Nest I Have A Map? I Laugh At Your Crits Integration Complete Into The Breach Item+ Junior Dev Look Less Dangerous Next Time No Room For Error Not Today, Chutes Official Business Organ Harvest Overwhelming Professional Mechanic Resistances Are Futile Sacrificial Teamwork Spot Them First Sprinter Suspicious Suspicious By Nature That Tickles The Better Part Of Valor There's More Where That Came From This Is My Hole Thread The Needle Around The Corner Throw Away The Key True Cogmind Tune-up Challenges ------------ None Game ------ Seed CatalystVortexExpander Manual? 0 Play Time 05:54:45 Cumulative 303.2 hours Start 2025.10.22 @ 15:42:10 End 2025.10.22 @ 23:10:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 234 Adventurer 0 Explorer 0 Win Type 2 Total 25 Types 12/1/7/2/1/0/0/1/0/1 Lore% 94 Gallery% 87 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a8565018-e143-4b2f-958e-c2466a15c09d