Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.17 @ 15:12:36 Player: oshi0ne1 Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 3812 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 168/200 System Corruption 18% Temperature Hot (265) Movement Hovering (180) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core Light Angular Momentum Engine > --- PROPULSION (4) --- Gravmag System > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- Heavy Laser Gatling Laser Grenade Launcher > --- INVENTORY (5) ---- High-capacity Storage Unit Improved Medium Armor Plating Hardlight Generator CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Structural Scanner Terrain Scan Processor Terrain Scan Processor Hacking Suite > --- WEAPON ----------- Assault Cannon Flak Cannon Great Maul > --- INVENTORY -------- Cesium-ion Thruster Large Storage Unit Improved Medium Armor Plating Hardlight Generator Assault Rifle Flak Cannon Grenade Launcher Rocket Launcher CPS Tube [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility Terrain Scan Processor Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Weapon Flak Cannon Energy Gun Heavy Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 4 | . . . . . 4 Weapon 1 | . . . . . 1 Parts Attached 32 | 6 2 2 . 2 20 Power 6 | 1 . . . . 5 Engine 5 | 1 . . . . 4 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . 1 3 Treads 3 | 2 . . . 1 . Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 9 | 1 2 . . 1 5 Device 3 | . . . . . 3 Storage 3 | 1 1 . . 1 . Processor 2 | . 1 . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 11 | 2 . 2 . . 7 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 3 | . . 2 . . 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 9 | . . . . . 9 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 1 | . . . . . 1 Weapon 3 | . . . . . 3 Highest Loss Streak 3 | . . . . . 3 To Critical Strikes . | . . . . . . Average Backups 12 | 2 3 7 11 14 8 Power 1 | . 1 1 2 2 . Propulsion 1 | 1 2 1 1 1 1 Utility 4 | . . 2 4 5 2 Weapon 4 | . . 2 4 6 2 Tool/Special . | . . . . . . Unused Backups 6 | . . 2 . . 4 Power . | . . . . . . Propulsion 3 | . . 2 . . 1 Utility 1 | . . . . . 1 Weapon 1 | . . . . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 72 | . 86 100 100 71 59 Engine 13 | . 14 14 14 14 8 Treads 24 | . 28 28 28 28 7 Device 1 | . . . . . 7 Storage 12 | . 14 14 14 14 3 Processor 12 | . 1 14 14 14 7 Ballistic Gun 2 | . 28 18 . . . Ballistic Cannon 3 | . . 10 28 . 11 Peak Build Rating 34 | 6 8 14 14 14 34 Average Rating 11 | 3 6 10 14 9 23 On Entrance 8 | . 6 8 14 14 11 Avg Prop Armor Cover (%) 11 | . . . . . 11 Naked Turns 62 | . . . . . 62 Heaviest Build 68 | 11 26 35 35 45 68 Greatest Support 49 | 40 40 40 40 40 49 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 Average Capacity 17 | 6 12 15 15 19 14 Most Carried 17 | 5 5 13 11 17 16 Average Carried 12 | 2 3 7 11 14 8 Final Capacity 20 | 8 15 15 15 20 5 Final Carried 17 | 3 4 11 11 17 4 Class Distribution -------------------- 84% | Mutant 8% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Hacker-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 782 | 212 . 110 . 148 312 Remotely . | . . . . . . Salvage Created 651 | . 114 134 37 . 366 Parts 32 | . 9 9 2 . 12 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 14 | . 1 2 1 . 10 Melee 3 | . . . . . 3 Guns 5 | . 1 2 . . 2 Cannons 4 | . . . 1 . 3 Classes Destroyed 7 | . 3 2 1 . 1 Worker 1 | . . 1 . . . Builder 2 | . 1 1 . . . Recycler 2 | . 1 1 . . . Swarmer 2 | . . 2 . . . Grunt 7 | . 1 . . . 6 Programmer 4 | . . . . . 4 Subdweller 1 | . . . 1 . . Best Kill Streak 3 | . 2 3 1 . 3 Combat Bots Only 3 | . 1 2 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 320 | . 1 15 13 . 291 Missed 111 | . 1 3 3 . 104 Hits 209 | . . 12 10 . 187 Projectile 209 | . . 12 10 . 187 Critical Strikes 10 | . . . . . 10 Damage Taken 2636 | . . 71 282 . 2283 Core 904 | . . 19 32 . 853 Absorbed by Shields . | . . . . . . Ignored by Resistances 666 | . . 24 52 . 590 Regen/Repaired (Parts) 200 | . . . . . 200 Core Remaining (%) 89 | 100 . . . 79 . Volleys Fired 49 | . 5 9 7 . 28 Largest 3 | . 2 2 2 . 3 Hottest 179 | . 40 40 74 . 179 Shots Fired 111 | . 10 18 14 . 69 Gun 43 | . 10 18 . . 15 Cannon 65 | . . . 14 . 51 Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 93 | . 10 18 14 . 51 Thermal 8 | . . . . . 8 Explosive 3 | . . . . . 3 Electromagnetic 7 | . . . . . 7 Robot Hit Streak 13 | . 4 7 13 . 13 Robot Miss Streak 5 | . 2 1 4 . 5 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 104 | . 7 14 14 . 69 Core Hits 69 | . 6 9 12 . 42 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Blast 1 | . . . . . 1 Melee Attacks 9 | . . . . . 9 Impact 9 | . . . . . 9 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2070 | . 71 166 358 . 1475 Guns 488 | . 71 166 . . 251 Cannons 986 | . . . 358 . 628 Explosions 67 | . . . . . 67 Melee 353 | . . . . . 353 Ramming 176 | . . . . . 176 Kinetic 1223 | . 71 166 358 . 628 Thermal 121 | . . . . . 121 Explosive 67 | . . . . . 67 Electromagnetic 130 | . . . . . 130 Impact 353 | . . . . . 353 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 18 | . . . . . 18 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 16 | . . . . . 16 Message Errors 3 | . . . . . 3 Matter Fused 5 | . . . . . 5 Heat Flow Errors 1 | . . . . . 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 3 | . . . . . 3 Data Loss (major) 1 | . . . . . 1 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 28 | . . . . . 28 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 28 | . . . . . 28 Knockbacks 22 | . . . 2 . 20 Impact 3 | . . . . . 3 Kinetic 17 | . . . 2 . 15 Secondary 2 | . . . . . 2 Self-Inflicted Damage 73 | . . . . . 73 Shots . | . . . . . . Rammed 56 | . . . . . 56 Targets Rammed 57 | . . . . . 57 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 281 | . . . . . 281 Average Temperature 105 | . . . . . 105 Received Heat Transfer 870 | . . . 42 . 828 Effects 4 | . . . . . 4 Energy Bleed 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Fried 3 | . . . . . 3 Impact Corruptions 4 | . . . . . 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 237 | . . . . . 237 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | . 30 58 . . 65 Initial 3 | . . 3 . . . Average 9 | . 4 9 . . 11 Influence Increases 435 | . 40 65 . . 330 Destroy 0b10 Robot/C 260 | . 20 40 . . 200 Destroy 0b10 Robot/NC 25 | . 10 15 . . . Destroy Leader 60 | . 10 10 . . 40 Successful Hack 3 | . . . . . 3 Destroy Structure 12 | . . . . . 12 Lose Combat Pursuer 75 | . . . . . 75 Influence Decreases 396 | . 30 75 . . 291 Entered New Map 7 | . . 7 . . . Time Decay 339 | . 30 68 . . 241 Lost Part 50 | . . . . . 50 Squads Dispatched 6 | . 1 1 . . 4 Investigation 4 | . 1 1 . . 2 Extermination 1 | . . . . . 1 Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 2 3 5 . 16 Peak Tracking Total 4 | . 1 3 2 . 4 Tactical Retreats 4 | . . . . . 4 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 6 | . . 1 . 2 3 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 26 | . . 1 . 17 8 Successful 23 | . . 1 . 17 5 Failed 3 | . . . . . 3 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 19 | . . 1 . 17 1 Record 17 | . . . . 17 . Open Door 1 | . . 1 . . . Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . . . 2 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 76 | . . . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 1 . Highest-Rated Group 31 | . . 31 31 31 . Highest-Rated Ally 31 | . . 31 31 31 . Total Orders . | . . . . . . Ally Attacks 8 | . . . 8 . . Total Damage 102 | . . . 102 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 551 | . . . . . 551 Structural 551 | . . . . . 551 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 5364 | 74 198 412 186 3544 950 Spaces Moved 2366 | 42 112 204 102 1474 432 Core 179 | 5 . . . . 174 Treads 2081 | 37 112 204 102 1474 152 Legs . | . . . . . . Wheels 4 | . . . . . 4 Hover 102 | . . . . . 102 Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 206 | 146 160 160 160 239 146 Slowest Speed 420 | 160 160 160 160 245 420 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 3 23 50 16 60 5 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug . | . . . . . . Terrain Destroyed 15 | . . . . . 15 Melee . | . . . . . . Projectile . | . . . . . . AOE 15 | . . . . . 15 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 2718 | 53 122 275 108 1489 671 Wait 153 | . . 46 . 4 103 Move 2361 | 41 111 203 101 1473 432 Hop . | . . . . . . Pick Up 30 | 6 3 11 . 4 6 Fast Attach 15 | 3 . . . . 12 Attach 23 | 3 2 . . 2 16 Detach 7 | . . . . 4 3 Swap 3 | . . 2 . 1 . Drop 11 | . 1 4 . 1 5 Fire 49 | . 5 9 7 . 28 Melee 9 | . . . . . 9 Ram 55 | . . . . . 55 Kick . | . . . . . . Crush 2 | . . . . . 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -9/Scraptown -6/Factory (discovered 1 exit: [*Ext]) History --------- Turn | Location | Event 51 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 12) 247 | -10/Materials | Discovered new exit (range 8) 273 | -10/Materials | Entered Mines 276 | -10/Mines | Discovered new exit (range 10) 281 | -10/Mines | Met a Derelict bent on vengeance 316 | -10/Mines | Build established: Mutant 501 | -10/Mines | Met a Derelict shopkeep closing up shop 567 | -10/Mines | Identified exit to Subcaves 619 | -10/Mines | Received a Mining Laser from a helpful Derelict 685 | -10/Mines | Entered Subcaves 685 | -10/Subcaves | Accompanied by 1 ally 686 | -10/Subcaves | Approached by a straggling Scientist 868 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 871 | -10/Subcaves | Entered Scraptown 871 | -9/Scraptown | Accompanied by 1 ally 1593 | -9/Scraptown | Visited Assassins FH 1660 | -9/Scraptown | Visited Spacefarers 2202 | -9/Scraptown | Visited Shadow of the Wyrm 2567 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2646 | -9/Scraptown | Visited Cave Peace 2725 | -9/Scraptown | Visited Comm Corps 2955 | -9/Scraptown | Discovered new exit (range 5) 3229 | -9/Scraptown | Visited SPCMW 3335 | -9/Scraptown | Visited TADAMA 4415 | -9/Scraptown | Entered Factory 4415 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 4531 | -6/Factory | Repaired Flak Cannon 4595 | -6/Factory | Repaired Arm. Treads 4825 | -6/Factory | Build established: Hacker-Skirmisher 4833 | -6/Factory | Discovered new exit (range 16) 5002 | -6/Factory | Lost 3 parts (2p1n) 5010 | -6/Factory | Released all parts (10) 5040 | -6/Factory | Lost 3 parts (1p1u1w) 5126 | -6/Factory | Core integrity fell below 50% 5133 | -6/Factory | System corruption reached 10% 5144 | -6/Factory | Core integrity fell below 20% 5364 | -6/Factory | Garrison activated, responded to threat 5365 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Acquired Lgt. Angular Momentum Engine. Acquired 10 matter. System corrupted: Component data lost. GSGXKSYKS7EHZXNEU %A9CIDZ 2B=,KH:TZ System corrupted: Component data lost. System corrupted: Matter fused (-8). Acquired Hcp. Storage Unit. Acquired Grenade Launcher. Dropped Hcp. Storage Unit. Acquired Hcp. Storage Unit. Dropped Lrg. Storage Unit. System corrupted: Heat flow error (+232). System corrupted: Matter fused (-9). System corrupted: Matter fused (-6). System corrupted: Grenade Launcher failed to launch. P-60 Hacker destroyed. Overheating: Energy bleed (-48). Y-54 Guardian calls for garrison reinforcements. ALERT: Activating Garrison Access F004. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????#########???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????## ##???????????????? | | ?????????????????????????## < ##???????????????? | | ?????????????????????????## ##???????????????? | | ??????????????????????##### ####?????????????? | | ??????????????????????##### ####?????????????? | | ??????????????????????""""" """"?????????????? | | ??????????????????????#### ###?????????????? | | ??????????????????????"""""" 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""" """ ? # """ """ #### ##???????? | | ??????????????"" """?? # """ """ #### ##???????? | | ?????????????????????? # #### #####????? | | ?????????????????????? ################+#####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 160 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 38% | -6/Factory Arm. Treads | 64% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Civilization 2243 Live, Flee, And Rebuild Nice Directions, Buddy Challenges ------------ None Game ------ Seed UltimateSpliceTube Manual? 0 Play Time 00:31:35 Cumulative 16.1 hours Start 2025.11.17 @ 14:27:24 End 2025.11.17 @ 15:12:36 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 30 Rogue 1 Adventurer 29 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b2d94d91-49b6-4e4b-901d-25e9126bf45b