Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.04 @ 17:52:54 Player: Oliviana Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1960) 1960 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4865 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 146/160 System Corruption 1% Temperature Cool (-91) Movement Walking (120) Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Cryofiber Web Improved Heat Sink Improved Heat Sink Medium Storage Unit System Shield > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Improved Ion Engine Particle Gun Light Assault Rifle High-powered Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Light Armor Plating Reactive Plating System Shield > --- WEAPON ----------- Shock Rifle High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Heavy EM Pulse Gun Shock Rifle Grenade Launcher [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Machine Analyzer Hackware System Shield Protection Light Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . . 1 . . . Utility 3 | . . . 2 1 . . . Weapon . | . . . . . . . . Parts Attached 58 | 1 . 6 11 23 2 14 1 Power 11 | . . 1 3 4 . 3 . Engine 4 | . . 1 2 1 . . . Core 7 | . . . 1 3 . 3 . Reactor . | . . . . . . . . Propulsion 17 | . . 3 2 7 1 4 . Treads . | . . . . . . . . Leg 17 | . . 3 2 7 1 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | 1 . . 3 5 1 2 1 Device 6 | 1 . . 2 . . 2 1 Storage 1 | . . . . 1 . . . Processor 1 | . . . . 1 . . . Hackware 1 | . . . . 1 . . . Protection 4 | . . . 1 2 1 . . Artifact . | . . . . . . . . Weapon 17 | . . 2 3 7 . 5 . Energy Gun 6 | . . 1 . 1 . 4 . Energy Cannon 7 | . . . 3 4 . . . Ballistic Gun 2 | . . 1 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 29 | . . 3 1 11 . 13 1 Power 5 | . . 1 . 1 . 3 . Propulsion 7 | . . . . 4 . 3 . Utility 6 | . . . 1 3 . 2 . Weapon 11 | . . 2 . 3 . 5 1 Highest Loss Streak 12 | . . 3 1 5 . 12 1 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 100 98 99 80 98 87 94 Engine 6 | . 14 13 9 1 . . . Core 4 | . . . 1 7 9 8 9 Leg 24 | . 28 28 21 22 27 23 27 Device 15 | . 14 14 27 5 . 10 22 Storage 10 | . 14 14 11 9 9 9 9 Processor 1 | . . . . 4 9 2 . Hackware 2 | . . . . 3 9 9 9 Protection 5 | . . . 5 8 16 6 . Energy Gun 5 | . . 7 . 4 9 13 17 Energy Cannon 9 | . . . 21 7 . . . Ballistic Gun 6 | . 28 19 . 4 9 3 . Peak Build Rating 29 | 7 7 9 17 28 28 29 24 Average Rating 16 | 6 7 7 15 19 27 22 22 On Entrance 15 | 6 7 7 9 16 28 28 21 Naked Turns . | . . . . . . . . Heaviest Build 34 | 15 15 15 25 34 34 34 24 Greatest Support 40 | 20 20 20 20 40 40 40 30 Greatest Overweight (x) 6 | . . . 2 6 . 6 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 8 | 8 8 8 8 8 10 10 10 Most Carried 10 | 7 8 8 8 10 10 10 4 Average Carried 7 | 6 7 7 7 7 10 5 3 Final Capacity 10 | 8 8 8 8 10 10 10 10 Final Carried 10 | 7 8 8 8 10 10 3 4 Class Distribution -------------------- 79% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Matter Collected 957 | 282 . 113 90 289 47 123 13 Remotely . | . . . . . . . . Salvage Created 2159 | 183 . 166 727 649 132 302 . Parts 120 | 12 . 13 43 27 7 18 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Combat Hostiles Destroyed 45 | . . 7 14 11 3 10 . Guns 21 | . . 7 . 4 3 7 . Cannons 19 | . . . 14 5 . . . AOE 5 | . . . . 2 . 3 . Classes Destroyed 12 | 2 . 2 4 3 . 1 . Worker 1 | . . . . 1 . . . Tunneler 5 | 4 . . 1 . . . . Recycler 3 | 1 . . . 2 . . . Mechanic 2 | . . . 2 . . . . Operator 1 | . . . 1 . . . . Swarmer 7 | . . 5 . . . 2 . Cutter 3 | . . . . . . 3 . Grunt 23 | . . 2 8 6 2 5 . Brawler 1 | . . . 1 . . . . Duelist 1 | . . . . 1 . . . Sentry 8 | . . . 5 3 . . . Hunter 2 | . . . . 1 1 . . Best Kill Streak 6 | 5 . 4 5 5 3 6 . Combat Bots Only 6 | . . 4 5 3 3 6 . Max Kills in Single Turn 2 | 1 . 2 1 2 1 2 . Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . . . 2 . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Hostile Shots Fired 350 | . . 72 33 137 11 94 3 Missed 88 | . . 17 13 32 3 22 1 Damage Taken 3799 | . . 523 260 1603 106 1277 30 Core 688 | . . 73 53 352 . 197 13 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 60 | . . . . 42 18 . . Regen/Repaired (Parts) 125 | . . . 52 . 73 . . Core Remaining (%) 85 | 100 . 70 86 . . . . Volleys Fired 157 | 12 . 24 34 54 9 23 1 Largest 2 | 2 . 2 2 2 2 2 2 Hottest 136 | 40 . 85 136 120 81 115 115 Shots Fired 271 | 24 . 35 68 90 18 34 2 Gun 142 | 24 . 35 . 30 18 33 2 Cannon 126 | . . . 68 58 . . . Launcher 3 | . . . . 2 . 1 . Special . | . . . . . . . . Kinetic 91 | 24 . 34 . 20 9 4 . Thermal 156 | . . 1 68 68 9 9 1 Explosive 3 | . . . . 2 . 1 . Electromagnetic 21 | . . . . . . 20 1 Robot Hit Streak 11 | 11 . 4 11 11 3 7 1 Robot Miss Streak 4 | 1 . 2 2 3 2 4 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 1 . . . 1 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 182 | 18 . 21 42 69 13 18 1 Core Hits 91 | 6 . 10 19 32 8 16 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 2 . Burn 2 | . . . . . 1 1 . Corrupt 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3656 | 229 . 272 881 1621 214 425 14 Guns 1485 | 229 . 256 . 437 214 335 14 Cannons 1844 | . . . 881 963 . . . Explosions 310 | . . . . 220 . 90 . Melee . | . . . . . . . . Ramming 17 | . . 16 . 1 . . . Kinetic 982 | 229 . 256 . 335 98 64 . Thermal 2135 | . . . 881 1065 116 59 14 Explosive 310 | . . . . 220 . 90 . Electromagnetic 212 | . . . . . . 212 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 . 1 1 1 Average Corruption 1 | . . . 3 . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . 7 . 1 2 1 Message Errors 3 | . . . 3 . . . . Heat Flow Errors 2 | . . . 2 . . . . Energy Discharges 1 | . . . . . 1 . . Data Loss (major) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . 1 . Alerts 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 41 | . . . . 13 . 28 . Projectiles 13 | . . . . 13 . . . Explosions 28 | . . . . . . 28 . Melee . | . . . . . . . . Knockbacks 1 | . . 1 . . . . . Impact 1 | . . 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 239 | . . . . 48 . 191 . Shots 4 | . . . . 2 . 2 . Rammed . | . . . . . . . . Targets Rammed 3 | . . 2 . 1 . . . Kicked 3 | . . 2 . 1 . . . Crushed . | . . . . . . . . Highest Temperature 450 | . . 44 228 260 259 450 . Average Temperature 111 | . . 11 64 103 118 270 . Received Heat Transfer 1458 | . . 120 114 576 27 603 18 Effects 3 | . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . 3 2 . . . Heat Transferred 4025 | . . . 1591 1813 370 222 29 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Peak Influence 369 | 25 16 191 274 246 172 369 170 Initial 165 | . 16 6 . 65 72 111 165 Average 119 | 11 16 92 120 121 127 199 168 Maximum Alert Level 1 | . . . 1 1 . 1 . Low Security (%) 88 | 100 100 100 80 87 100 79 100 Level 1 11 | . . . 19 12 . 20 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . . . 1 . 2 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . 1 . 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Distress Signals 5 | . . . 3 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 66 | . . 11 19 18 4 12 2 Peak Tracking Total 6 | . . 5 5 5 3 6 2 Tactical Retreats 4 | . . 3 . . . 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Traps Triggered 3 | . . . . . 1 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Machines Disabled 3 | . . . . 1 . 2 . Max in Single Turn 1 | . . . . 1 . 1 . Phase Generator 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Machines Accessed 8 | . . . 2 . 3 2 1 Terminals 3 | . . . . . . 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . Recycling Units 2 | . . . 1 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 17 | . . . 5 . 7 2 3 Successful 11 | . . . 3 . 5 1 2 Failed 6 | . . . 2 . 2 1 1 Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 5 | . . . . . . 2 3 Fabricators . | . . . . . . . . Repair Stations 5 | . . . 2 . 3 . . Recycling Units 6 | . . . 3 . 3 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . . . . . . 1 2 Alert Level 1 | . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 Garrison Registry 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 5 | . . . 2 . 3 . . Scan Component 3 | . . . 1 . 2 . . Repair 2 | . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . 1 . 1 . . Retrieve Components 2 | . . . 1 . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . 1 . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . Time 52 | . . . 26 . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . 1 . 1 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Gar Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Turns Passed 2909 | 131 73 493 969 648 158 340 97 Spaces Moved 1438 | 74 56 351 326 290 61 203 77 Core 7 | . . . . 3 . 4 . Treads . | . . . . . . . . Legs 1431 | 74 56 351 326 287 61 199 77 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 139 | 120 120 120 182 141 120 125 120 Slowest Speed 350 | 120 120 120 260 350 120 350 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 28 | 5 18 65 32 30 22 34 24 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 7 | . . . . 7 . . . Terrain Destroyed 90 | . . . . 13 . 77 . Melee . | . . . . . . . . Projectile 5 | . . . . 5 . . . AOE 85 | . . . . 8 . 77 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Gar Rec Total 2080 | 91 64 391 631 443 128 252 80 Wait 354 | 4 . 3 246 44 56 1 . Move 1431 | 73 55 350 325 289 60 202 77 Hop . | . . . . . . . . Pick Up 36 | 1 5 2 9 16 . 2 1 Fast Attach 18 | 1 . 1 . 9 1 5 1 Attach 21 | . . 2 4 7 . 8 . Detach 1 | . . . . 1 . . . Swap 19 | . . 3 7 7 1 1 . Drop 29 | . 4 3 6 15 1 . . Fire 157 | 12 . 24 34 54 9 23 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . . 2 . 1 . . . Crush . | . . . . . . . . Escape Stasis 10 | . . . . . . 10 . Rewire 1 | . . 1 . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 132 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 5) 205 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 371 | -10/Mines | Learned Materials trap positions 424 | -10/Mines | Discovered new exit (range 14) 427 | -10/Mines | Lost 3 parts (1p2w) 449 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 459 | -10/Mines | Learned Materials garrison access intel 686 | -10/Mines | Discovered new exit (range 8) 698 | -10/Mines | Entered Materials 698 | -9/Materials | Evolved 2 slots: Utility x2 699 | -9/Materials | Loaded intel: 18 trap records 733 | -9/Materials | Build established: Scavenger-Mutant 1553 | -9/Materials | Discovered new exit (range 3) 1572 | -9/Materials | Repaired Aluminum Leg 1667 | -9/Materials | Entered another Materials area 1667 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1668 | -8/Materials | Loaded intel: 1 garrison access location 1757 | -8/Materials | Discovered new exit (range 15) 1854 | -8/Materials | Lost 5 parts (1p1n2u1w) 1917 | -8/Materials | Core integrity fell below 50% 1953 | -8/Materials | Lost 5 parts (2n1u2w) 2160 | -8/Materials | Discovered new exit (range 16) 2315 | -8/Materials | Entered Storage 2375 | -8/Storage | Garrison activated, responded to threat 2466 | -8/Storage | Repaired Lgt. Armor Plating 2472 | -8/Storage | Identified exit to Garrison 2473 | -8/Storage | Entered Garrison 2510 | -8/Garrison | Discovered new exit (range 56) 2510 | -8/Garrison | Discovered new exit (range 74) 2510 | -8/Garrison | Discovered new exit (range 57) 2565 | -8/Garrison | Triggered checkpoint 2565 | -8/Garrison | Triggered checkpoint 2644 | -8/Garrison | Lost 12 parts (2p3n2u5w) 2737 | -8/Garrison | Core integrity fell below 20% 2753 | -8/Garrison | Phase Generator disabled 2813 | -8/Garrison | Entered Recycling 2814 | -8/Recycling | Met a Zionite searching for Scraptown 2910 | -8/Recycling | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02815_ 6A-22S(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02815_ Acquired 3 matter. 02816_ 6A-22S(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02833_ Connecting with Terminal... 02833_ Current location identified: Recycling >>Alert(Check) Current Alert Level: Low Security >>Traps(Locate) No traps found in local area. 02844_ System corrupted: Substantial component data lost. 02863_ Acquired Cryofiber Web. 02864_ Acquired 10 matter. 02906_ I-25 Savior springs to life. 02907_ G-47 Trooper springs to life. 02907_ Acquired Hpw. Shotgun. 02908_ Door malfunctions. 02908_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????##########???????????????? | | ???????????????????????# !#???????????????? | | ?????????????#?????????# rg #???????????????? | | ????????????#"""???#####u r = #???????????????? | | ???????######"T"#### # / =% #???????????????? | | ?????? /! * u#???????????????? | | ?????????# # i s #???????????????? | | ?????????# ##b i k #???????????????? | | ?????????# """ """ ## @u #???????????????? | | ?????????#??""" """ ## g s#???????????????? | | ?????????# """ """ ###########???????????????? | | ?????????+ #?????????????????????????? | | ?????????# #?########????????????????? | | ?????????# """ """ # #????????????????? | | ?????????#??""" """ # / #????????????????? | | ?????????# """ """ + #????????????????? | | ?????????# # #????????????????? | | ?????????# # / #????????????????? | | ?????????# """ """ #? !! #????????????????? | | ???#+###?# """ """ #? !*#????????????????? | | ??? """ """ #??/ ! #????????????????? | | ?? #?? #????????????????? | | ?? #???######????????????????? | | ?? """ """ #?????????????????????????? | | ? """ """ ###########???????????????? | | ? """ """ ## #???????????????? | | ## ! #???????????????? | | ## #???????????????? | | # ! %! #???????????????? | | + #???????????????? | | # % #???????????????? | | ? ############### ###### % #???????????????? | | ???# ######T# ##???# % #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: KI 20 Evasion (%) 55 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalSigixGravjet Manual? 0 Play Time 00:41:03 Cumulative 9.1 hours Start 2025.02.04 @ 01:35:50 End 2025.02.04 @ 17:52:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 420927cd-a4b1-4f48-ac37-d9402b454b59