Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.10 @ 20:48:18 Player: CosmicStarfish Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (32) 160 Value Destroyed (1046) 1046 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (543) 543 TOTAL SCORE: 6729 Bonus ------- Follower Combat Kills 108 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 278 Friendly Fire -1043 Cogmind --------- Core Integrity 370/1000 Matter 300/300 Energy 160/160 System Corruption 5% Temperature Cool (0) Movement Walking (130) Location -5/Warlord Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (8) --- Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Myomer Leg Armored Wheel > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Vortex Rail > --- INVENTORY (15) --- Nuclear Core Fusion Compressor Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Hardened Heavy Armor Plating Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Myomer Leg Armored Wheel Armored Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Makeshift Salvage Targeting Computer Advanced Targeting Computer Layered Heavy Armor Plating > --- WEAPON ----------- Vortex Rail Vortex Rail > --- INVENTORY -------- Nuclear Core Fusion Compressor Neutrino Core Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Hardened Heavy Armor Plating [Rating: 78] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Airjet Flight Unit VTOL Module Utility Visual Processing Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Core Shielding Weapon Assault Rifle Energy Gun Vortex Rail Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Slots Evolved 10 | . . . 4 2 2 2 . . . . . Power . | . . . . . . . . . . . . Propulsion 6 | . . . . 2 2 2 . . . . . Utility 4 | . . . 4 . . . . . . . . Weapon . | . . . . . . . . . . . . Parts Attached 69 | 7 3 . 16 12 2 . 4 2 1 11 11 Power 6 | 1 . . 1 1 . . 1 . . 1 1 Engine 3 | 1 . . . 1 . . . . . 1 . Core 3 | . . . 1 . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 1 . 6 3 2 . 3 . 1 4 6 Treads . | . . . . . . . . . . . . Leg 14 | 2 1 . 3 . . . . . . 2 6 Wheel 3 | . . . 1 . . . . . . 2 . Hover 8 | . . . 2 3 2 . . . 1 . . Flight 3 | . . . . . . . 3 . . . . Utility 18 | 2 1 . 6 4 . . . 2 . 2 1 Device 6 | 1 . . 2 2 . . . 1 . . . Storage 3 | 1 1 . . . . . . . . . 1 Processor 6 | . . . 3 2 . . . . . 1 . Hackware 1 | . . . . . . . . 1 . . . Protection 2 | . . . 1 . . . . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 1 . 3 4 . . . . . 4 3 Energy Gun 3 | . . . . . . . . . . . 3 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 2 . . . 3 . . . . . . . Ballistic Cannon 5 | . . . 1 . . . . . . 4 . Launcher 3 | . . . 2 1 . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 1 1 . . . . . 2 Parts Lost 34 | . . . 7 4 7 . 3 . 7 1 5 Power 3 | . . . 1 . 1 . 1 . . . . Propulsion 16 | . . . 2 1 2 . 2 . 6 . 3 Utility 7 | . . . 1 1 2 . . . 1 1 1 Weapon 8 | . . . 3 2 2 . . . . . 1 Highest Loss Streak 7 | . . . 4 3 7 . 2 . 6 1 5 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 7 9 7 8 8 9 8 6 6 4 4 Power 1 | . . . . 1 2 2 2 2 2 2 2 Propulsion 1 | . 1 2 1 2 2 3 2 . . . . Utility 2 | . 2 4 1 2 2 2 2 2 2 2 1 Weapon 1 | . 2 3 3 2 2 2 2 2 1 . . Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . 2 . 2 1 . . 2 . 1 . 7 Power 4 | . . . . 1 . . . . . . 3 Propulsion 5 | . . . . . . . 2 . . . 3 Utility 3 | . 2 . . . . . . . . . 1 Weapon 3 | . . . 2 . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 87 93 72 35 43 57 39 43 66 Engine 5 | . 14 14 2 3 4 . . . . 3 4 Core 1 | . . . 2 3 . . 2 . . . . Leg 13 | . 28 28 16 . . . . . . 6 13 Wheel 3 | . . . . . . . . . . 7 11 Hover 5 | . . . . 29 24 11 13 17 10 . . Device 8 | . 14 14 12 13 8 5 5 8 5 . . Storage 6 | . 14 14 8 7 6 5 5 5 3 . . Processor 12 | . . . 21 12 13 11 11 11 11 12 17 Protection 4 | . . . 8 7 2 . . . . 3 5 Energy Gun 1 | . . . . . . . . . . . 4 Ballistic Gun 8 | . 27 28 5 10 10 . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 6 6 Launcher 1 | . . . 5 3 . . . . . . . Peak Build Rating 78 | 9 9 9 26 48 50 20 35 39 33 52 78 Average Rating 28 | 5 9 9 17 43 35 20 25 33 21 33 55 On Entrance 21 | . 9 9 9 23 43 20 20 30 33 8 52 Naked Turns . | . . . . . . . . . . . . Heaviest Build 65 | 15 20 20 31 31 28 10 15 11 11 50 65 Greatest Support 115 | 20 20 20 33 42 52 17 26 26 19 40 115 Greatest Overweight (x) 4 | 4 . . 1 . . . 4 . 3 3 2 Average Overweight (x) . | . . . . . . . 1 . . . 1 Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 5 15 Average Capacity 8 | 7 8 10 9 10 10 10 10 10 8 5 5 Most Carried 10 | 3 9 9 10 10 10 10 10 8 8 5 9 Average Carried 7 | 1 7 9 8 9 9 10 9 7 7 5 5 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 5 5 15 Final Carried 10 | 3 9 9 9 10 10 10 7 8 5 5 9 Class Distribution -------------------- 63% | Mutant 26% | Derelict-Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Garrison Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Matter Collected 1429 | 366 160 . 340 31 . . 306 . . 51 175 Remotely . | . . . . . . . . . . . . Salvage Created 1228 | 137 264 . 422 82 . . . . . . 323 Parts 48 | 6 20 . 11 1 . . . . . . 10 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . 1 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Combat Hostiles Destroyed 23 | . 8 . 9 3 . . . . . . 3 Guns 15 | . 8 . 4 2 . . . . . . 1 Cannons 2 | . . . 2 . . . . . . . . AOE 6 | . . . 3 1 . . . . . . 2 Classes Destroyed 9 | 2 3 . 2 1 . . . . . . 1 Builder 1 | . . . 1 . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . Recycler 3 | 1 . . 2 . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 3 | . 3 . . . . . . . . . . Grunt 16 | . 5 . 8 2 . . . . . . 1 Brawler 1 | . . . . 1 . . . . . . . Sentry 1 | . . . 1 . . . . . . . . Specialist 1 | . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . 1 Best Kill Streak 3 | 3 3 . 3 3 . . . . . . 2 Combat Bots Only 3 | . 3 . 2 3 . . . . . . 2 Max Kills in Single Turn 2 | 1 1 . 2 1 . . . . . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 1 1 . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Hostile Shots Fired 438 | . 29 . 58 65 59 2 9 2 89 13 112 Missed 164 | . 13 . 18 31 22 2 4 2 43 3 26 Hits 274 | . 16 . 40 34 37 . 5 . 46 10 86 Melee 2 | . . . . . 2 . . . . . . Projectile 272 | . 16 . 40 34 35 . 5 . 46 10 86 AOE 3 | . . . 2 . . . . . . . 1 Critical Strikes 6 | . . . 2 1 . . . . . 1 2 Actively Blocked 1 | . . . 1 . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 4962 | . 179 . 836 557 604 33 175 . 817 199 1562 Core 1068 | . 27 . 205 80 126 33 18 . 459 61 59 Absorbed by Shields 38 | . . . . . 38 . . . . . . Redirected to Shielding 51 | . . . 28 17 6 . . . . . . Regen/Repaired (Parts) 33 | . . . . . . . . . . . 33 Core Remaining (%) 84 | 100 . 89 62 88 85 . . . . . . Volleys Fired 109 | 16 25 . 45 15 . . . . . . 8 Largest 2 | 2 2 . 2 2 . . . . . . 2 Hottest 120 | 40 100 . 120 58 . . . . . . 90 Shots Fired 186 | 32 48 . 66 24 . . . . . . 16 Gun 171 | 32 46 . 55 22 . . . . . . 16 Cannon 4 | . . . 4 . . . . . . . . Launcher 6 | . . . 4 2 . . . . . . . Special 5 | . 2 . 3 . . . . . . . . Kinetic 159 | 32 46 . 59 22 . . . . . . . Thermal 5 | . 2 . 3 . . . . . . . . Explosive 6 | . . . 4 2 . . . . . . . Electromagnetic . | . . . . . . . . . . . . Entropic 16 | . . . . . . . . . . . 16 Robot Hit Streak 10 | 10 8 . 10 9 . . . . . . 2 Robot Miss Streak 3 | 3 2 . 3 3 . . . . . . 3 Penetration Max 2 | . . . . . . . . . . . 2 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 130 | 19 31 . 52 20 . . . . . . 8 Core Hits 75 | 4 14 . 31 11 . . . . . . 15 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . . . . . . 5 Critical Strikes 6 | . . . . 1 . . . . . . 5 Destroy 1 | . . . . 1 . . . . . . . Detonate 5 | . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4452 | 240 393 . 1054 735 . . . . . . 2030 Guns 2262 | 240 393 . 522 314 . . . . . . 793 Cannons 109 | . . . 109 . . . . . . . . Explosions 2009 | . . . 351 421 . . . . . . 1237 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1578 | 240 393 . 631 314 . . . . . . . Thermal 1301 | . . . 72 339 . . . . . . 890 Explosive 433 | . . . 351 82 . . . . . . . Electromagnetic 347 | . . . . . . . . . . . 347 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Entropic 793 | . . . . . . . . . . . 793 Highest Corruption 5 | . . . . 1 2 . . . 2 2 5 Average Corruption 1 | . . . . 1 2 . . . 2 2 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 4 | . . . . 1 . . . . 1 2 . Message Errors 3 | . . . . 1 . . . . 1 1 . Matter Fused 1 | . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 112 | . . . . 95 . . . . . . 17 Projectiles . | . . . . . . . . . . . . Explosions 112 | . . . . 95 . . . . . . 17 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 154 | . . . . 154 . . . . . . . Shots 2 | . . . . 2 . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 194 | . 40 . 14 5 . . . . . . 194 Average Temperature 49 | . 14 . 4 5 . . . . . . 73 Received Heat Transfer 1116 | . 75 . 375 105 57 . . . 126 93 285 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . 1 Heat Transferred 1100 | . . . 150 200 . . . . . . 750 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 111 | 5 64 . 93 111 50 24 92 16 . . . Initial 42 | . . . . 42 25 24 5 16 . . . Average 18 | 1 14 . 9 41 14 18 74 5 . . . Influence Increases 1258 | 15 219 . 327 231 90 4 92 . 135 90 55 Destroy 0b10 Robot/C 520 | . 160 . 180 60 . . 80 . . . 40 Destroy 0b10 Robot/NC 35 | 15 5 . 15 . . . . . . . . Destroy Leader 82 | . 32 . 40 10 . . . . . . . Allied During Kill 8 | . . . . . . . 8 . . . . Successful Hack 16 | . 6 . 6 . . 4 . . . . . Disable Machine 45 | . 15 . . 30 . . . . . . . Destroy Structure 57 | . 1 . 26 26 . . 4 . . . . Partial Spotted 30 | . . . . 30 . . . . . . . Lose Combat Pursuer 465 | . . . 60 75 90 . . . 135 90 15 Influence Decreases 1258 | 15 197 21 235 272 92 46 68 32 65 160 55 Entered New Map 149 | . . 11 1 51 27 26 3 16 . 14 . Time Decay 891 | 15 197 10 184 186 20 20 . 16 65 136 42 Lost Part 178 | . . . 50 35 45 . 25 . . 10 13 Lost Ally 40 | . . . . . . . 40 . . . . Squads Dispatched 7 | . 2 . 3 1 . . . 1 . . . Investigation 2 | . . . 1 . . . . 1 . . . Extermination 1 | . . . . 1 . . . . . . . Reinforcement 4 | . 2 . 2 . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Distress Signals 4 | . . . 2 1 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 140 | . 13 2 14 12 13 2 5 1 11 7 60 Peak Tracking Total 19 | . 3 2 4 4 7 2 5 1 7 5 19 Tactical Retreats 17 | . . . 4 3 2 . . . 5 2 1 Traps | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Traps Triggered 7 | . . . 1 1 3 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Machines Disabled 3 | . 1 . . 2 . . . . . . . Max in Single Turn 2 | . 1 . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Machines Accessed 21 | . 6 . 2 1 . 1 . 1 . 1 9 Terminals 8 | . 5 . 1 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 35 | . 11 . 4 2 . 1 . 2 . 1 14 Successful 26 | . 6 . 3 1 . 1 . . . 1 14 Failed 9 | . 5 . 1 1 . . . 2 . . . Catastrophic 3 | . 1 . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . 11 . 3 . . . . 2 . . . Terminals 15 | . 9 . 2 2 . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Terminal Hacks 17 | . . . 1 1 . . . . . 1 14 Record 7 | . . . . . . . . . . . 7 Prototype ID Bank 5 | . . . . . . . . . . . 5 Open Door 3 | . . . . . . . . . . 1 2 Open DSF 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 6 . 2 . . . . . . . . Terminals 4 | . 4 . . . . . . . . . . Skim 4 | . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . Reject 2 | . 1 . 1 . . . . . . . . Mask 2 | . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 3 . 1 . . . . 1 . . . Full Trace Events 1 | . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Total Allies 5 | . . . . . . . 5 . . . . Largest Group 4 | . . . . . . . 4 . . . . Highest-Rated Group 190 | . . . . . . . 190 . . . . Highest-Rated Ally 95 | . . . . . . . 95 . . . . Total Orders 1 | . . . . . . . 1 . . . . ROAM 1 | . . . . . . . 1 . . . . Ally Attacks 11 | . . . . . . . 11 . . . . Total Damage 443 | . . . . . . . 443 . . . . Kills 4 | . . . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Active Infowar (turns) 2935 | 37 1058 21 1005 382 95 40 166 35 . . 96 Optics 1467 | . . . 653 382 95 40 166 35 . . 96 Sensors 1016 | . . . 998 . . . . 18 . . . Terrain 1452 | 37 1058 21 336 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Turns Passed 4792 | 169 1058 21 1054 452 95 40 166 71 306 291 1069 Spaces Moved 4388 | 97 644 18 447 831 200 86 127 148 615 301 874 Core 389 | 38 . . . . . . 25 . 178 148 . Treads . | . . . . . . . . . . . . Legs 1191 | 59 644 18 374 . . . . . . 34 62 Wheels 944 | . . . 13 . . . . . . 119 812 Hover 1864 | . . . 60 831 200 86 102 148 437 . . Flight . | . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 46 38 33 46 42 42 46 50 105 Average Speed 85 | 111 120 120 138 38 42 46 102 43 49 91 115 Slowest Speed 270 | 250 120 120 195 42 46 46 250 46 200 270 130 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 7 86 4 33 28 10 2 8 4 77 46 80 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . 1 . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 86 | . . . 30 40 . . . . . . 16 Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . . . . . . . 15 AOE 71 | . . . 30 40 . . . . . . 1 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Gar Fac Upp Upp War Total 5222 | 122 878 17 809 931 210 85 165 154 616 315 920 Wait 565 | . 194 . 274 69 . . 8 3 . . 17 Move 4377 | 96 643 17 446 830 199 85 126 147 614 300 874 Hop . | . . . . . . . . . . . . Pick Up 35 | 3 8 . 9 4 . . 5 1 . 1 4 Fast Attach 46 | 7 . . 14 7 . . 1 2 . 9 6 Attach 19 | . . . 6 3 2 . 6 . 1 . 1 Detach 2 | . . . . . 2 . . . . . . Swap 14 | . 4 . 2 2 . . . . . 2 4 Drop 31 | . 4 . 13 1 . . 3 1 1 3 5 Fire 109 | 16 25 . 45 15 . . . . . . 8 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . . . Rewire 17 | . . . . . . . 16 . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Factory -5/Factory -5/Garrison -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 14) 680 | -10/Materials | Discovered new exit (range 14) 907 | -10/Materials | Discovered new exit (range 14) 944 | -10/Materials | Discovered new exit (range 6) 1148 | -10/Materials | Discovered new exit (range 9) 1228 | -10/Materials | Entered Subcaves 1233 | -10/Subcaves | Discovered new exit (range 15) 1249 | -10/Subcaves | Entered Materials 1249 | -8/Materials | Evolved 4 slots: Utility x4 1542 | -8/Materials | Lost 4 parts (1p2n1w) 1573 | -8/Materials | Build established: Skirmisher 1616 | -8/Materials | Lost 3 parts (1u2w) 1887 | -8/Materials | Build established: Mutant 2291 | -8/Materials | Discovered new exit (range 16) 2303 | -8/Materials | Entered Factory 2303 | -7/Factory | Evolved 2 slots: Propulsion x2 2601 | -7/Factory | Lost 3 parts (1n1u1w) 2736 | -7/Factory | Discovered new exit (range 18) 2749 | -7/Factory | Discovered new exit (range 10) 2755 | -7/Factory | Entered another Factory area 2755 | -6/Factory | Evolved 2 slots: Propulsion x2 2848 | -6/Factory | Discovered new exit (range 5) 2850 | -6/Factory | Entered another Factory area 2850 | -5/Factory | Evolved 2 slots: Propulsion x2 2874 | -5/Factory | Lost 7 parts (1p2n2u2w) 2889 | -5/Factory | Identified exit to Garrison 2890 | -5/Factory | Entered Garrison 2898 | -5/Garrison | Triggered checkpoint 2900 | -5/Garrison | Found embedded Infiltrators 3018 | -5/Garrison | Discovered new exit (range 5) 3056 | -5/Garrison | Entered Factory 3085 | -5/Factory | Lost 3 allies 3121 | -5/Factory | Discovered new exit (range 14) 3127 | -5/Factory | Entered Upper Caves 3145 | -5/Upper Caves | Encountered a Warlord checkpoint 3295 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3319 | -5/Upper Caves | Learned location of Armory (-3) 3367 | -5/Upper Caves | Lost 6 parts (6n) 3384 | -5/Upper Caves | Spotted B-75 Beast 3427 | -5/Upper Caves | Discovered new exit (range 13) 3428 | -5/Upper Caves | Core integrity fell below 50% 3433 | -5/Upper Caves | Entered another Upper Caves area 3466 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3505 | -5/Upper Caves | Found DCF Scrap (14 items) 3666 | -5/Upper Caves | Learned Factory emergency access door positions 3717 | -5/Upper Caves | Discovered new exit (range 6) 3724 | -5/Upper Caves | Entered Warlord 3765 | -5/Warlord | System corruption cleaned by Quarantine Array 3804 | -5/Warlord | Build established: Derelict-Mutant 4116 | -5/Warlord | Opened side exit 4272 | -5/Warlord | Warlord's base attacked by MAIN.C 4330 | -5/Warlord | Found Prototype Energy Gun 4330 | -5/Warlord | Identified Vortex Rail 4336 | -5/Warlord | Found Prototype Energy Gun 4336 | -5/Warlord | Identified Vortex Rifle 4343 | -5/Warlord | Found Vortex Rail 4567 | -5/Warlord | Met Warlord 4622 | -5/Warlord | Warlord forces counterattacked 4698 | -5/Warlord | Spotted Striker 4719 | -5/Warlord | Spotted Striker 4764 | -5/Warlord | Attacked by Warlord forces 4764 | -5/Warlord | Spotted K6-PAF(g) 4767 | -5/Warlord | Spotted Executioner 4771 | -5/Warlord | Spotted Executioner 4788 | -5/Warlord | Spotted 4C-EY6(B) 4789 | -5/Warlord | Spotted 5N-YBP(B) 4791 | -5/Warlord | Lost 19 allies 4793 | -5/Warlord | Self-destructed Last Messages --------------- 04787_ SO-II0(M) destroyed. 04788_ Slug penetrates S-27 Virus. 04788_ S-27 Virus destroyed. 04788_ Slug penetrates K6-PAF(g). 04788_ K6-PAF(g) destroyed. 04789_ Slug penetrates ED-RF4(M). 04789_ ED-RF4(M) suffers critical hit (Destroy). 04789_ Slug penetrates Blast Doors. 04789_ Slug penetrates ED-RF4(M). 04789_ ED-RF4(M) suffers critical hit (Destroy). 04789_ ED-RF4(M) destroyed. 04791_ X6-LWG(g) suffers critical hit (Burn). 04791_ X6-LWG(g) destroyed. 04791_ Vortex Rail destroyed. 04792_ Arm. Wheel destroyed. 04792_ Knocked back. 04792_ Lyr. Heavy Armor Plating destroyed. 04792_ Knocked back. 04792_ Penetrated by Slug. 04792_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ## ## #?????????????????# #???????????? | | ## ## """ #?????????????????# #???????????? | | ##+## ## """ #?????????????????# #???????????? | | ## """ #?????????????????# #???????????? | | # #????????????????## ##??????????? | | ## #???????????????## #??????????? | | ^^^ ## #???????????????# #??????????? | | ^ ^ ^ #####+####???????????????# ##??????????? | | ### #????????????????# #??????????? | | #????????????????# #??????????? | | #????????????????## #?????????? | | #?????????????????### #?????????? | | # ### #????????????????????# #????????? | | ## #####?## ##?????????????????????# #???#????? | | ?# #??????# #??????????????????????? #??## ???? | | ##+######## ##?????????????????????? ?? ???? | | # #??????????????????????# ### ???? | | """ """" # ##???????????????????????# ???? | | """ """" # #?????#"??????????????????## #??? | | """ """" # #?????#""??????????????????# ??? | | """ """" + #?????#""#??????????????????# ##? | | # #?????#""#???????????????????#^ #? | | ########### #######""#####????????????????# ## | | ???????# # "" #########=##??????# " | | ???????# ; "" % """"" !![!!##### ##%! | | ######## ; %*""%*@!! [ !!%!=!/!#*#==[%==% | | ; !!%*[=% [=*%]=%%!!*%!=*g%*!=[%% | | ; %/===%%[!%%[=%[%==[%%g%=*[%%**[ | | Y ; =%!%* %[%%[[%!%=%!=g[%E!![=[!=! | | Y ; = %%%!=!%!%==[!%*!/=!/[!=%#== | | ###### B ; [""=% !=["" =[!*"##!=%%!!##? | | ##???# B # "" !["""""""""=""#?#/#!=!=### | | #???# %Y # ""/! "############?###|!##" | | ##???#### #######""#####??????????????#! #? | | #???????# #?????#""#?????????????????? "## | | #???????# #?????#""#????????????????? #"# | | #???????# #????#""#????????????????? ## # | | #???????# ##????#""????????????????? ???## | | #???????# #????????????????????????? ????## | | #???????# #????????????????????????? #?????# | | ###??????? #????????????????????????? ??????## | | ?????????? #?????????????????????????? ??????## | | ????????? #????????????????????????????????## | | ?????????###+#?????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 600 Resistance: EX 25 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 5 Salvage Targeting 4 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AuthchipZhirovArchive Manual? 0 Play Time 00:44:13 Cumulative 39.7 hours Start 2025.05.06 @ 22:19:51 End 2025.05.10 @ 20:48:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 49 Adventurer 41 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 38 Achievement% 44 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a64ac72-7a5d-43e5-b67b-708e2de35060