Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 21:54:57 Player: Oneirical Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3921) 3921 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (785) 785 TOTAL SCORE: 10376 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 552 Cogmind --------- Core Integrity 0/1150 Matter 276/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Compact Matter Pod (150) Advanced Reaction Control System Heavy Shock Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino-Fission Core > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Improved Signal Interpreter Advanced Drone Bay > --- WEAPON ----------- Advanced EMP Blaster Heavy Shock Bomb Launcher Laser Construct/G > --- INVENTORY -------- High-capacity Storage Unit Improved Terrain Scanner Advanced EMP Blaster Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher [Rating: 96] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Linear Gravjet Utility Improved Signal Interpreter Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Constructs Energy Gun Small Laser Energy Cannon Compact Ion Cannon Ballistic Gun Constructs Ballistic Cannon Improved Light Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Slots Evolved 12 | . . . 4 . . 4 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . 1 . . 1 Utility 5 | . . . 2 . . 1 1 . 1 Weapon 2 | . . . . . . 2 . . . Parts Attached 72 | 6 8 . 6 31 2 1 3 8 7 Power 8 | . 2 . . 2 . . . 2 2 Engine 8 | . 2 . . 2 . . . 2 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 2 . 2 11 . . . . 2 Treads 4 | 2 . . 2 . . . . . . Leg 12 | . 2 . . 10 . . . . . Wheel . | . . . . . . . . . . Hover 3 | . . . . 1 . . . . 2 Flight . | . . . . . . . . . . Utility 18 | 2 2 . 4 3 2 . 1 2 2 Device 11 | 1 . . 3 3 1 . 1 2 . Storage 3 | 1 1 . . . 1 . . . . Processor 3 | . 1 . 1 . . . . . 1 Hackware 1 | . . . . . . . . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 . . 15 . 1 2 4 1 Energy Gun 4 | 1 1 . . 2 . . . . . Energy Cannon 2 | . . . . 2 . . . . . Ballistic Gun 11 | 1 . . . 8 . . . 2 . Ballistic Cannon 2 | . 1 . . 1 . . . . . Launcher 5 | . . . . 1 . 1 2 1 . Special Weapon 2 | . . . . 1 . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . 8 1 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 8 | . . . . . . . . . 8 Parts Lost 50 | . 5 1 . 12 . . 3 10 19 Power 10 | . 1 . . 2 . . . 4 3 Propulsion 17 | . 1 1 . 8 . . . . 7 Utility 9 | . 1 . . 2 . . 1 . 5 Weapon 14 | . 2 . . . . . 2 6 4 Highest Loss Streak 14 | . 2 1 . 4 . . 1 5 14 To Critical Strikes 3 | . . . . . . . . 1 2 Average Backups 10 | . 2 10 8 18 13 5 5 5 5 Power . | . . . . . 2 1 . . . Propulsion . | . . . . 1 . . . . . Utility 1 | . 1 4 2 1 1 1 2 1 2 Weapon 7 | . 1 6 6 14 10 1 3 2 1 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . . . . 5 8 2 1 . 4 Power 3 | . . . . 1 . 2 . . . Propulsion 2 | . . . . 1 . . 1 . . Utility 2 | . . . . . . . . . 2 Weapon 13 | . . . . 3 8 . . . 2 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 66 | . 88 92 75 87 67 40 44 50 42 Engine 6 | . 11 14 9 7 8 6 . 1 . Core 1 | . . . . . . . 4 4 3 Treads 2 | . 15 . 3 1 1 . 1 . . Leg 14 | . 12 21 9 30 15 1 1 4 4 Device 9 | . 6 . 11 8 10 6 8 13 10 Storage 8 | . 14 14 9 9 9 6 5 5 3 Processor 8 | . 3 14 14 11 9 6 5 5 5 Energy Gun 2 | . 9 14 9 1 1 6 . 1 . Energy Cannon 1 | . . . . 1 3 . 3 1 . Ballistic Gun 6 | . 12 . . 14 3 . . 4 4 Ballistic Cannon 1 | . . 14 9 . 1 . 1 . . Launcher 1 | . . . . . . . 4 4 3 Peak Build Rating 96 | 6 9 9 17 33 43 47 96 81 80 Average Rating 40 | 4 6 8 13 26 36 39 80 70 60 On Entrance 30 | . 6 9 8 17 31 38 47 81 72 Avg Prop Armor Cover (%) 25 | . . . 6 12 6 . . . 37 Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 10 50 50 52 63 61 34 60 65 56 Greatest Support 149 | 40 40 20 40 59 73 73 149 149 106 Greatest Overweight (x) 7 | . 2 4 5 2 2 . 1 7 . Average Overweight (x) . | . 1 2 3 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 15 Average Capacity 17 | 7 18 20 20 20 18 15 15 15 12 Most Carried 20 | 1 10 10 11 20 20 7 8 8 7 Average Carried 10 | . 2 10 8 18 13 5 5 5 5 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 5 Final Carried 19 | 1 10 10 11 19 6 6 6 6 5 Scrap Engine Consumption 116 | . . . . . 37 11 38 22 8 Constructs Created 7 | . . . . . 3 . 1 2 1 Constructs Modified 42 | . . . . . 13 4 16 9 . Class Distribution -------------------- 36% | Mutant 24% | Construct 24% | Commander-Mutant 11% | Commander-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Construct | -6/Factory Construct | -5/Factory Construct | -5/Extension Mutant | -4/Factory Resources | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Matter Collected 2656 | 96 317 . 54 1149 205 15 102 435 283 Remotely . | . . . . . . . . . . Salvage Created 4865 | 31 430 . 109 1584 287 110 1374 792 148 Parts 271 | 6 28 . 12 76 6 8 85 47 3 Haulers Intercepted 1 | . . . . 1 . . . . . Recyclers Shooed 3 | . . . . . 1 . 1 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Combat Hostiles Destroyed 83 | . 13 . 4 33 . 2 21 8 2 Melee 2 | . . . . . . . . . 2 Guns 51 | . 13 . 3 32 . . . 3 . Cannons 11 | . . . 1 1 . . 7 2 . AOE 14 | . . . . . . 2 12 . . Classes Destroyed 14 | 1 3 . 1 2 1 1 3 2 . Worker 4 | . 2 . . 1 . . 1 . . Builder 10 | . . . . . . . 6 4 . Tunneler 6 | 2 . . . . . . 1 3 . Hauler 1 | . . . . 1 . . . . . Recycler 5 | . . . . . 4 . 1 . . Watcher 1 | . . . . . . . . 1 . Swarmer 15 | . 6 . 3 5 . . 1 . . Cutter 3 | . . . . . . . 3 . . Grunt 36 | . 7 . . 16 . . 11 2 . Brawler 1 | . . . . 1 . . . . . Sentry 15 | . . . 1 11 . 1 . 2 . Hunter 6 | . . . . . . . 3 1 2 Programmer 5 | . . . . . . 1 3 1 . Behemoth 2 | . . . . . . . . 2 . Best Kill Streak 12 | 1 5 . 4 9 2 2 12 4 2 Combat Bots Only 9 | . 3 . 4 9 . 2 5 1 2 Max Kills in Single Turn 4 | 1 2 . 1 2 1 2 4 4 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . . . . . . 2 4 . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Hostile Shots Fired 1024 | . 89 . 16 200 . 79 108 191 341 Missed 310 | . 26 . 4 45 . 24 33 61 117 Hits 714 | . 63 . 12 155 . 55 75 130 224 Melee 3 | . . . . . . . 3 . . Projectile 711 | . 63 . 12 155 . 55 72 130 224 Critical Strikes 33 | . 1 . 1 8 . 2 4 8 9 Damage Taken 12010 | . 681 36 118 2222 . 637 1541 2598 4177 Core 2197 | . 89 . 7 428 . 103 166 214 1190 Absorbed by Shields 202 | . . . . . . . . 202 . Regen/Repaired (Parts) 2448 | . . . . 88 . . 1261 1099 . Core Remaining (%) 66 | 100 . 64 . . 20 87 . 62 . Volleys Fired 358 | 4 48 . 6 132 15 30 45 72 6 Largest 3 | 2 2 . 2 2 1 2 3 3 2 Hottest 196 | 70 70 . 73 113 90 66 142 196 88 Shots Fired 587 | 8 80 . 12 254 16 31 59 116 11 Gun 436 | 8 80 . 6 230 1 30 . 75 6 Cannon 109 | . . . 6 23 15 . 45 20 . Launcher 41 | . . . . . . 1 14 21 5 Special 1 | . . . . 1 . . . . . Kinetic 361 | 4 45 . 6 235 8 . 7 56 . Thermal 116 | 4 35 . 6 19 8 . 9 29 6 Explosive . | . . . . . . . . . . Electromagnetic 110 | . . . . . . 31 43 31 5 Robot Hit Streak 52 | 3 10 . 7 52 9 7 9 11 10 Robot Miss Streak 8 | 2 4 . . 3 2 8 3 5 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 7 | . 3 . . 4 . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . Shots Hit Robots 406 | 4 51 . 5 185 11 17 34 76 23 Core Hits 196 | 2 23 . 4 68 4 8 41 39 7 Critical Kills 1 | . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . Critical Strikes 7 | . 2 . . 3 . . . . 2 Burn 2 | . 2 . . . . . . . . Destroy 3 | . . . . 3 . . . . . Sever 2 | . . . . . . . . . 2 Melee Attacks 19 | . . . . . . . . . 19 Impact . | . . . . . . . . . . Slashing 19 | . . . . . . . . . 19 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11354 | 63 667 . 68 3008 206 163 3196 3147 836 Guns 4840 | 63 667 . 45 2759 16 70 . 1095 125 Cannons 2717 | . . . 23 245 190 . 1409 850 . Explosions 3307 | . . . . . . 93 1787 1193 234 Melee 477 | . . . . . . . . . 477 Ramming 13 | . . . . 4 . . . 9 . Kinetic 4353 | 26 362 . 23 2847 90 . 187 818 . Thermal 2872 | 37 305 . 45 157 116 41 1067 979 125 Explosive . | . . . . . . . . . . Electromagnetic 3639 | . . . . . . 122 1942 1341 234 Impact . | . . . . . . . . . . Slashing 477 | . . . . . . . . . 477 Piercing . | . . . . . . . . . . Highest Corruption 14 | . . . . 2 2 1 3 4 14 Average Corruption 2 | . . . . 2 2 1 2 3 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 89 | . . . . 6 40 . 6 21 16 Message Errors 20 | . . . . 3 12 . 1 4 . Matter Fused 18 | . . . . 1 8 . 1 5 3 Heat Flow Errors 13 | . . . . 1 5 . 1 . 6 Energy Discharges 13 | . . . . . 8 . . 3 2 Parts Rejected 1 | . . . . . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . 4 . 1 3 . Data Loss (major) 4 | . . . . . 1 . . 3 . Misfires 1 | . . . . . 1 . . . . Alerts 4 | . . . . . . . 2 2 . Misdirections 5 | . . . . . . . . . 5 Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 336 | . . . . . 5 . 206 98 27 Projectiles 183 | . . . . . 5 . 123 55 . Explosions 134 | . . . . . . . 83 43 8 Melee 19 | . . . . . . . . . 19 Knockbacks 4 | . . . . 1 1 . 2 . . Impact . | . . . . . . . . . . Kinetic 4 | . . . . 1 1 . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 417 | . . . . . . 19 255 112 31 Shots 16 | . . . . . . 1 7 5 3 Rammed . | . . . . . . . . . . Targets Rammed 4 | . . . . 1 . . . 3 . Kicked 4 | . . . . 1 . . . 3 . Crushed . | . . . . . . . . . . Highest Temperature 427 | . 220 . 2 153 259 1 175 427 224 Average Temperature 78 | . 63 . 2 25 91 1 47 141 75 Received Heat Transfer 2050 | . 279 . 27 1089 . 78 231 247 99 Effects 4 | . . . . . . . . 4 . Shutdowns 1 | . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 2 3 . Combat Hostiles 5 | . . . . . . . 2 3 . Parts Fried 27 | . . . . . . . 16 11 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 3367 | 111 1049 . 100 286 222 50 698 629 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 9 | . . . . . . 1 4 4 . Alert | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Maximum Alert Level 3 | . . . . 2 . . 3 2 . Low Security (%) 81 | 100 100 . 100 62 100 100 54 50 100 Level 1 10 | . . . . 26 . . 15 24 . Level 2 6 | . . . . 10 . . 13 24 . Level 3 1 | . . . . . . . 16 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 764 | 5 79 . 96 427 161 100 764 530 126 Initial 356 | . . . . 27 150 100 29 356 55 Average 104 | . 25 . 24 179 12 28 267 254 22 Influence Increases 3927 | 10 356 . 131 999 90 269 1121 681 270 Destroy 0b10 Robot/C 1920 | . 260 . 80 660 . 100 420 360 40 Destroy 0b10 Robot/NC 145 | 10 10 . . 10 20 5 45 45 . Destroy Leader 416 | . 60 . 20 162 . 32 80 42 20 Allied During Kill 112 | . . . . . 8 13 . 91 . Successful Hack 137 | . 26 . 14 43 . 19 14 21 . Select Force Hacks 60 | . . . . . 60 . . . . Disable Machine 210 | . . . 15 30 . . 135 30 . Anti-Garrison Action 200 | . . . . . . . 200 . . Destroy Structure 222 | . . . 2 4 2 . 182 32 . Advance Influence 100 | . . . . . . 100 . . . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 390 | . . . . 90 . . 30 60 210 Influence Decreases 3815 | 10 352 4 65 679 476 209 453 1296 271 Entered New Map 739 | . . 3 . 39 236 . 31 372 58 Time Decay 2242 | 10 312 1 65 510 240 179 372 434 119 Lost Part 384 | . 40 . . 120 . . 30 100 94 Lost Ally 300 | . . . . 10 . 30 20 240 . Purge Threat 150 | . . . . . . . . 150 . Squads Dispatched 23 | . 2 . 1 6 . 1 7 2 4 Investigation 4 | . 1 . . 1 . . 1 1 . Extermination 4 | . . . . . . 1 1 . 2 Reinforcement 11 | . 1 . . 2 . . 5 1 2 Assault . | . . . . . . . . . . Garrison 4 | . . . 1 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 4 | . . . . . . . 3 . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Distress Signals 16 | . 2 . . 2 . 4 2 3 3 Communications Jammed 16 | . . . . . . . . 10 6 Distress Signals 16 | . . . . . . . . 10 6 Times Spotted 174 | . 18 . 4 46 . 10 29 29 38 Peak Tracking Total 13 | . 4 . 3 8 . 4 6 5 13 Tactical Retreats 13 | . . . . 4 . . 1 4 4 Traps | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Traps Triggered 4 | . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Machines Disabled 14 | . . . 1 2 . . 9 2 . Max in Single Turn 3 | . . . 1 1 . . 3 1 . Garrison Access 2 | . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Machines Accessed 42 | . 5 . 1 12 7 3 6 5 3 Terminals 31 | . 5 . 1 10 3 1 4 5 2 Fabricators 2 | . . . . . . 2 . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . 1 Total Hacks 90 | . 15 . 2 29 13 5 10 10 6 Successful 44 | . 7 . 1 13 7 5 4 7 . Failed 46 | . 8 . 1 16 6 . 6 3 6 Catastrophic 7 | . 1 . . 3 . . 1 1 1 Database Lockouts . | . . . . . . . . . . Manual 8 | . 1 . 1 1 4 . 1 . . Terminals 68 | . 15 . 2 19 7 3 7 10 5 Fabricators 2 | . . . . . . 2 . . . Repair Stations 7 | . . . . 7 . . . . . Recycling Units 4 | . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 7 | . . . . 3 . . 3 . 1 Terminal Hacks 34 | . 7 . 1 10 4 3 2 7 . Record 2 | . . . . . . 1 . 1 . Prototype ID Bank 1 | . . . . 1 . . . . . Open Door 10 | . . . . 6 . . 1 3 . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 3 | . 1 . . 1 . 1 . . . Alert Level 1 | . . . . . . . . 1 . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . . Maintenance Status 2 | . 1 . . . . . . 1 . Zone Layout 10 | . 4 . 1 2 2 1 . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Network Status 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 3 | . . . . 3 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 3 | . . . . . 2 . 1 . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . Tunnel 2 | . . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Jam 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 31 | . 4 . 1 7 5 3 4 4 3 Full Trace Events 2 | . 1 . . 1 . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 53 | . . . . . . 53 . . . Total Part Build Rating 6 | . . . . . . 6 . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 26 | . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 9 | . . . . 1 . . . 8 . Allies Hacked 3 | . . . . . . 2 . 1 . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Total Allies 22 | . . . . 10 . . . 12 . Largest Group 10 | . . . . 10 6 6 . 5 . Highest-Rated Group 280 | . . . . 173 109 109 . 280 . Highest-Rated Ally 159 | . . . . 29 29 29 . 159 . Total Orders 8 | . . . . 3 . . 5 . . EXPLORE 6 | . . . . 2 . . 4 . . RETURN 2 | . . . . 1 . . 1 . . Ally Attacks 114 | . . . . 3 2 31 . 78 . Total Damage 2466 | . . . . 50 32 380 . 2004 . Kills 15 | . . . . . . 4 . 11 . Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . 1 . Intel | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Active Infowar (turns) 2063 | 5 504 . 140 201 . . . 788 425 Sensors 341 | . . . 140 201 . . . . . Terrain 492 | . . . . . . . . 170 322 Seismic 509 | 5 504 . . . . . . . . Jamming 1024 | . . . . . . . . 618 406 Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches 10 | . . . . 3 . . 7 . . Drone Recoveries 7 | . . . . 2 . . 5 . . Exploration | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Turns Passed 9730 | 74 1040 182 220 1990 2984 491 1016 1066 667 Spaces Moved 4281 | 35 376 59 48 802 923 311 669 519 539 Core 312 | 3 . . . . . . . 1 308 Treads 839 | 32 232 . 18 31 286 31 129 80 . Legs 2369 | . 144 59 30 771 412 40 244 438 231 Wheels 382 | . . . . . 142 240 . . . Hover 70 | . . . . . 12 . 58 . . Flight 309 | . . . . . 71 . 238 . . Fastest Speed 50 | 50 160 260 240 125 85 101 101 101 50 Average Speed 150 | 150 234 314 385 172 156 101 123 137 86 Slowest Speed 470 | 160 320 400 470 265 260 107 165 400 136 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 61 4 6 91 89 14 27 43 17 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 2 | . . . . 1 1 . . . . Terrain Destroyed 139 | . . . 2 2 2 . 121 12 . Melee . | . . . . . . . . . . Projectile 24 | . . . 2 2 2 . 14 4 . AOE 114 | . . . . . . . 107 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -5 -5 -4 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Fac Ext Fac Total 6959 | 45 451 58 70 1160 2462 456 803 756 698 Wait 2049 | . 11 . 8 149 1493 111 79 78 120 Move 4272 | 34 375 58 47 801 922 310 668 518 539 Hop . | . . . . . . . . . . Pick Up 52 | 1 8 . 3 22 1 2 5 7 3 Fast Attach 30 | 6 6 . 2 8 1 . . 2 5 Attach 22 | . . . 2 6 . 1 3 8 2 Detach 10 | . . . . 1 5 . 1 2 1 Swap 33 | . 3 . 2 25 3 . . . . Drop 43 | . . . . 14 21 2 2 1 3 Fire 358 | 4 48 . 6 132 15 30 45 72 6 Melee 19 | . . . . . . . . . 19 Ram . | . . . . . . . . . . Kick 4 | . . . . 1 . . . 3 . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 59 | . . . . 1 1 . . 57 . Trap . | . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / Min / [*Sub]) -10/Subcaves -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory -5/Extension -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 644 | -10/Materials | Discovered new exit (range 17) 870 | -10/Materials | Identified exit to Mines 1079 | -10/Materials | Discovered new exit (range 12) 1115 | -10/Materials | Entered Subcaves 1115 | -10/Subcaves | Learned Materials terminal intel 1116 | -10/Subcaves | Approached by a straggling Scientist 1265 | -10/Subcaves | Discovered new exit (range 9) 1297 | -10/Subcaves | Entered Materials 1297 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1298 | -8/Materials | Loaded intel: 12 terminal locations 1431 | -8/Materials | Discovered new exit (range 15) 1448 | -8/Materials | Garrison activated, responded to threat 1515 | -8/Materials | Identified exit to Storage 1517 | -8/Materials | Entered Storage 1927 | -8/Storage | Garrison activated, responded to threat 1933 | -8/Storage | Repaired Aluminum Leg 2191 | -8/Storage | Lost 4 parts (1p1n2u) 2203 | -8/Storage | Destroyed 9 combat bots 2214 | -8/Storage | Discovered new exit (range 16) 2242 | -8/Storage | Identified exit to Factory 2692 | -8/Storage | Core integrity fell below 50% 3231 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3496 | -8/Storage | Used back door to open Recycling access 3496 | -8/Storage | Discovered new exit (range 5) 3501 | -8/Storage | Identified exit to Recycling 3507 | -8/Storage | Entered Recycling 3507 | -8/Recycling | Accompanied by 6 allies 3508 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 3525 | -8/Recycling | Build established: Commander-Mutant 3859 | -8/Recycling | Discovered new exit (range 16) 3912 | -8/Recycling | Entered Scraplab 3919 | -8/Recycling | Found Prototype Device 3919 | -8/Recycling | Identified Scrap Engine 5885 | -8/Recycling | Build established: Commander-Construct 6459 | -8/Recycling | Identified exit to Factory 6491 | -8/Recycling | Entered Factory 6491 | -6/Factory | Accompanied by 6 allies 6491 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6759 | -6/Factory | Lost 3 allies 6765 | -6/Factory | Discovered new exit (range 15) 6877 | -6/Factory | Fabricated Adv. Drone Bay (x1) 6897 | -6/Factory | Discovered new exit (range 13) 6909 | -6/Factory | P-60 Hacker assimilated allied Trooper 3e 6921 | -6/Factory | P-60 Hacker assimilated allied Soldier 3a 6980 | -6/Factory | Identified exit to Factory 6982 | -6/Factory | Entered another Factory area 6982 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7054 | -5/Factory | Build established: Construct 7990 | -5/Factory | Discovered new exit (range 10) 7997 | -5/Factory | Identified exit to Extension 7998 | -5/Factory | Entered Extension 8049 | -5/Extension | Rescued A7 8078 | -5/Extension | Rescued a captive Derelict 8079 | -5/Extension | Rescued a captive Derelict 8226 | -5/Extension | Lost 4 allies 8307 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8351 | -5/Extension | Lost 4 allies 8370 | -5/Extension | Lost 5 parts (2p3w) 8497 | -5/Extension | Rescued a captive Derelict 8503 | -5/Extension | Spotted B-75 Beast 8558 | -5/Extension | Destroyed B-75 Beast 8560 | -5/Extension | Spotted B-75 Beast 8582 | -5/Extension | Lost 4 allies 8873 | -5/Extension | Disrupted transfer network 8974 | -5/Extension | Destroyed B-75 Beast 9022 | -5/Extension | Discovered new exit (range 3) 9024 | -5/Extension | Identified exit to Factory 9064 | -5/Extension | Entered Factory 9064 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9507 | -4/Factory | System corruption reached 10% 9580 | -4/Factory | Spotted B-86 Titan 9581 | -4/Factory | Core integrity fell below 50% 9611 | -4/Factory | Lost 14 parts (3p2n5u4w) 9721 | -4/Factory | Core integrity fell below 20% 9731 | -4/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 09720_ Slug penetrates Wall. 09720_ Penetrated by Slug. 09720_ Slug penetrates Wall. 09720_ Penetrated by Slug. 09722_ Slug penetrates Wall. 09722_ Penetrated by Slug. 09723_ Slug penetrates Wall. 09723_ Penetrated by Slug. 09723_ Critical hit (Destroy). 09723_ FC-Carbon Exoskeleton destroyed. 09723_ FC-Carbon Exoskeleton core remains intact and functional. 09723_ Slug penetrates Wall. 09724_ Penetrated by Slug. 09724_ Slug penetrates Wall. 09724_ Penetrated by Slug. 09725_ Slug penetrates Wall. 09725_ Penetrated by Slug. 09725_ FC-Carbon Exoskeleton destroyed. 09726_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ??????????????" ?????????????????????????????????? | | ????????????""" ?????????????????????????????????? | | ????????????""" ?????????????????????????????????? | | ########???"""" ??????#??????????????????????????? | | ! #?# ?? #??????????????????????????? | | #?# """ """" #??????????????????????????? | | "" #?# """ """" #??????????????????????????? | | "" #?# """ """" #??????????????????????????? | | "" """ #?? 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""" #?# #??????????????????????????????? | | ## """ #?# +??????????????????????????????? | | ## """ #?# #??????????????????????????????? | | ## #?# #??????????????????????????????? | | ## ???????# #??????????????????????????????? | | ##?????????# #??????????????????????????????? | | #??????????# #???????#########??????????????? | | #??????????# #??????? #??????????????? | | #??????????# #??????#""" #??????????????? | | #??????????# #??????#""" !!! #######????????? | | ????????????# #??????#"S !! # #???????? | | ??????????????# #??????#""" !! #! "" #???????? | | ???#######????# #??????? "" # "" #???????? | | ???# ?### ######???? ?#[ """ #???????? | | ???#""" ?# #T #######+#### """ #???????? | | ???#""" ! # # """ #???????? | | ???#""" # "" ! # #???????? | | ???# ! + T + "" #???????? | | ???#""" # # "" #???????? | | ???#""" # # """ #???????? | | ???#""" ?# ##########+## # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 33 Energy Capacity 474 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 6 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Drone Bay | x1 | -6/Factory | Preloaded Repaired ---------- Aluminum Leg | 2% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Scrappetite Challenges ------------ None Game ------ Seed TeleporterGravitonBroadsword Manual? 0 Play Time 01:25:09 Cumulative 60.6 hours Start 2026.01.07 @ 19:54:18 End 2026.01.07 @ 21:54:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 46 Rogue 44 Adventurer 2 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4a6ea0f2-5866-4fc0-82d0-60ed6c7b6935