Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.04 @ 07:53:44 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (94) 470 Value Destroyed (4335) 4335 Prototype IDs (40) 800 Alien Tech Used (2) 400 Bonus (3450) 3450 TOTAL SCORE: 18755 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 302 Follower Combat Kills 1084 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -36 Cogmind --------- Core Integrity 1448/1600 Matter 300/300 Energy 133/135 System Corruption 3% Temperature Cool (4) Movement Flying (34) Location -1/Access Parts ------- > --- POWER (3) -------- Compact Particle Reactor > --- PROPULSION (8) --- Hovering Gyprokinetic-Biometal Exoskeleton Improved Diametric Drive Impulse Thruster Array > --- UTILITY (10) ----- Improved Melee Analysis Suite Improved Power Shielding Graphene Brace > --- WEAPON (4) ------- Ionic Axe Dual-blade Saw > --- INVENTORY (5) ---- Quantum Reactor Cloak of Protection Ionic Axe Peak State ------------ > --- POWER ------------ Quantum-Antimatter Reactor > --- PROPULSION ------- Hovering Gyprokinetic-Biometal Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Improved Energy Well Improved Energy Well Advanced Energy Well Tactical Coordination Suite Weapon Mount Improved Shield Generator > --- WEAPON ----------- High-powered Thermal Phase Construct/G High-powered Energy Quantum Construct/G Thunder Hammer > --- INVENTORY -------- Large Storage Unit Compact Battery Improved Targeting Computer Weapon Mount Particle Accelerator Cloak of Protection Graphene Brace Improved Shield Generator Improved Shield Generator Improved Shield Generator Transdimensional Reconstructor Integrated Dissipator Blade Saw Blade Saw [Rating: 132] Favorites ----------- Power Constructs Engine Light Ion Engine Reactor Constructs Propulsion Constructs Treads Light Treads Wheel Compact Wheel Hover Unit Constructs Flight Unit Improved Diametric Drive Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Improved Matter Neutralizer Ballistic Gun Shotgun Special Weapon RU-N14's Throwing Claymores Impact Weapon Thunder Hammer Slashing Weapon Blade Saw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 2 2 . . . . 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 1 . . . . . . . . 1 . . . . . . . . 2 Utility 8 | . . . . . 1 1 . . . . . . 1 1 1 . . . . 2 . 1 . . Weapon 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . Parts Attached 78 | 6 4 . . 1 10 2 3 3 . 2 . . 2 3 10 . . 1 4 3 . 8 10 6 Power 3 | 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Engine 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Propulsion 8 | 2 . . . . 4 . . . . . . . . . . . . . . . . . 1 1 Treads 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 35 | 1 2 . . 1 2 1 . 2 . 2 . . 1 3 6 . . 1 . 3 . 5 3 2 Device 20 | . . . . . 1 1 . 2 . 1 . . 1 2 5 . . . . 2 . 4 1 . Storage 8 | 1 1 . . . . . . . . 1 . . . 1 1 . . 1 . 1 . 1 . . Processor 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 32 | 2 2 . . . 4 1 3 1 . . . . 1 . 4 . . . 4 . . 3 5 2 Energy Gun 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Ballistic Gun 6 | 1 2 . . . 3 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . Slashing Weapon 16 | . . . . . . 1 3 1 . . . . . . . . . . 2 . . 2 5 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 1 . . . . . . . 1 . 3 . . 1 . . . 3 3 1 Parts Lost 41 | . . . . 1 5 . . 1 1 . . 1 . 1 2 1 . . 4 . . 20 1 3 Power 3 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Propulsion 3 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Utility 22 | . . . . 1 2 . . 1 1 . . . . 1 2 1 . . 1 . . 9 1 2 Weapon 13 | . . . . . 1 . . . . . . 1 . . . . . . 3 . . 8 . . Highest Loss Streak 5 | . . . . 1 4 . . 1 1 . . 1 . 1 1 1 . . 3 . . 5 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 57 | . 93 100 100 99 73 35 58 54 52 51 53 50 49 52 55 53 57 60 57 58 57 46 31 27 Engine 4 | . 14 14 14 14 8 . 5 3 6 7 7 2 3 2 . . . . . . . . . . Core 2 | . . . . . . . 7 7 . . . 4 2 2 3 . 1 5 3 1 4 3 . . Treads 3 | . 14 14 14 14 12 . . 2 . 4 7 4 . . . . . . . . . . . . Leg 1 | . . . . . . . . . 5 2 . 2 2 4 2 3 5 5 5 4 4 2 . . Wheel 2 | . 14 14 14 14 11 2 . . . . . . 3 . . . . . . . . . . . Device 13 | . . . . . 4 15 15 14 14 13 15 15 16 17 22 15 15 15 14 19 19 17 8 7 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 11 7 10 10 12 15 19 19 13 3 . Protection 1 | . 7 14 14 13 9 . . . . . . . . . . . . . . . . . 4 4 Energy Gun 4 | . 4 . . . . 2 3 4 . 10 12 7 8 2 1 5 5 5 6 4 4 3 . . Energy Cannon 1 | . . . . . . . . . 14 3 . . 2 6 2 . . . . . . . . . Ballistic Gun 5 | . 23 28 28 28 17 3 . 1 . . 1 4 1 . . 5 10 10 4 . . . . . Slashing Weapon 1 | . . . . . . . 9 6 . . . . . . . . . . . 1 . . 4 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 112 | 11 32 32 32 32 33 32 33 36 36 56 56 62 74 88 112 106 106 94 91 94 92 102 98 23 Greatest Support 249 | 20 16 16 16 16 56 20 20 138 138 75 68 68 98 135 162 169 169 209 221 221 221 249 248 23 Greatest Overweight (x) 3 | . 1 1 1 1 3 2 1 1 . . . 1 1 . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 17 | 6 11 15 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 11 5 Most Carried 20 | 3 11 12 13 15 15 15 12 15 15 15 20 20 20 19 17 17 17 20 20 15 14 14 10 5 Average Carried 14 | 1 8 11 12 13 14 8 11 12 15 14 18 20 19 18 14 17 17 18 19 13 14 8 5 3 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 3 11 12 13 15 15 11 12 15 15 15 20 20 20 18 17 17 17 20 16 14 14 6 5 3 Scrap Engine Consumption 283 | . . . . . . 17 31 51 18 13 9 45 14 21 19 6 2 5 7 6 8 11 . . Constructs Created 14 | . . . . . . 3 . 2 . . . 1 . . 1 1 1 . 1 . . 4 . . Constructs Modified 89 | . . . . . . 2 3 7 8 10 6 9 13 7 7 5 1 2 4 1 . 4 . . Class Distribution -------------------- 66% | Construct 26% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Waste Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Zhirov Construct | -3/Proximity Caves Construct | -3/Research Construct | -3/DSF Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Matter Collected 1295 | 169 245 . . 61 52 . 101 34 41 20 15 13 24 25 68 63 3 . 56 . . 131 85 89 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3485 | . 291 . . 135 97 . 214 29 429 68 . 388 132 139 362 657 . . 130 . . 210 85 119 Parts 135 | . 14 . . 6 10 . . . 14 3 . 22 7 11 11 17 . . 1 . . 9 2 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . 1 8 . 11 . . . 8 3 . 6 . . . . . Prevented 16 | . . . . . . . . . 6 . . 10 . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Combat Hostiles Destroyed 87 | . 11 . . 4 3 . 1 1 7 1 . 9 2 2 15 22 . . 2 . . 3 1 3 Melee 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 35 | . 11 . . 4 3 . 1 1 . . . 9 2 . . 2 . . 1 . . 1 . . Cannons 18 | . . . . . . . . . 6 . . . . 2 6 2 . . . . . 2 . . AOE 26 | . . . . . . . . . . . . . . . 8 18 . . . . . . . . Classes Destroyed 15 | . 2 . . . 2 . 1 . 1 . . 1 1 1 3 1 . . . . . 1 . 1 Worker 3 | . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . Builder 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Swarmer 25 | . 6 . . 1 2 . . 1 . . . 4 . . 5 6 . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Grunt 29 | . 5 . . 3 . . . . 6 . . 1 2 . 3 8 . . . . . . 1 . Brawler 3 | . . . . . . . . . . . . . . . 1 2 . . . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . . Sentry 9 | . . . . . 1 . . . 1 1 . 1 . . 3 1 . . 1 . . . . . Hunter 4 | . . . . . . . . . . . . . . . 2 2 . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . 2 1 1 . . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Compactor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . 5 . . 3 3 . 1 1 4 1 . 4 3 3 8 7 . . 1 . . 2 1 3 Combat Bots Only 7 | . 5 . . 3 2 . 1 1 4 1 . 4 2 2 7 7 . . 1 . . 2 1 3 Max Kills in Single Turn 4 | . 1 . . 1 1 . 1 1 1 1 . 1 1 1 3 4 . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . . . 2 4 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Damage Taken 15417 | . 320 . . 196 1031 . 182 409 532 250 . 701 54 279 1448 441 42 . 1781 46 80 5640 1098 887 Core 1954 | . 84 . . . 171 . 57 71 96 34 . 51 18 17 149 . . . 163 . . 676 215 152 Absorbed by Shields 1489 | . . . . . . . . . . . . . . 11 319 . . . . 16 27 1116 . . Redirected to Shielding 45 | . . . . . . . . . . . . . . . . . . . . . . . 23 22 Regen/Repaired (Parts) 4117 | . . . . . . . 108 249 157 343 17 362 137 223 599 372 . 198 395 . . 957 . . Core Remaining (%) 76 | 100 . . . 66 68 . . . . . . 55 97 98 . . . . 72 . 100 . 32 . Volleys Fired 182 | . 23 . . 7 4 . 3 5 18 6 . 25 7 5 27 15 1 . 16 . . 20 . . Largest 4 | . 2 . . 2 2 . 2 2 2 2 . 2 2 2 4 2 2 . 3 . . 2 . . Hottest 307 | . 70 . . 46 46 . 80 119 119 119 . 147 128 250 307 120 120 . 157 . . 163 . . Shots Fired 305 | . 46 . . 14 8 . 6 10 36 12 . 34 12 10 36 17 2 . 32 . . 30 . . Gun 185 | . 46 . . 14 8 . 6 10 . 6 . 34 9 1 2 4 2 . 21 . . 22 . . Cannon 80 | . . . . . . . . . 36 6 . . 3 9 11 . . . 7 . . 8 . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . Special 40 | . . . . . . . . . . . . . . . 23 13 . . 4 . . . . . Kinetic 89 | . 36 . . 14 8 . . . . . . 15 . 5 . . . . 11 . . . . . Thermal 116 | . 10 . . . . . 6 10 . 6 . 7 12 5 7 4 2 . 17 . . 30 . . Explosive 40 | . . . . . . . . . . . . . . . 23 13 . . 4 . . . . . Electromagnetic 60 | . . . . . . . . . 36 6 . 12 . . 6 . . . . . . . . . Robot Hit Streak 32 | . 7 . . 12 5 . 11 6 9 21 . 7 6 9 11 21 1 . 8 . . 32 . . Robot Miss Streak 8 | . 8 . . 4 7 . . 2 1 . . 4 2 1 1 1 1 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 3 . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . Shots Hit Robots 250 | . 24 . . 11 5 1 6 10 28 12 . 30 7 7 26 15 1 . 28 . . 32 4 3 Core Hits 168 | . 17 . . 7 5 . 2 2 12 2 . 17 10 4 27 38 . . 8 . . 12 2 3 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 1 . . . 1 1 . 3 . . . . . . 6 2 1 . 1 . . . 1 . Burn 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . Destroy 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Sever 13 | . . . . . . 1 . 2 . . . . . . 6 2 . . 1 . . . 1 . Melee Attacks 22 | . . . . . . 1 . 3 . . . . . . . . . . 2 . . 3 6 7 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Slashing 21 | . . . . . . 1 . 3 . . . . . . . . . . 2 . . 2 6 7 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Damage Inflicted 13043 | . 410 . . 181 125 28 75 176 692 247 . 821 182 380 3254 3774 28 . 995 . . 1332 189 154 Guns 3331 | . 410 . . 181 117 . 75 120 . 145 . 821 182 . 25 97 28 . 424 . . 706 . . Cannons 1998 | . . . . . . . . . 692 102 . . . 341 367 . . . 145 . . 351 . . Explosions 5719 | . . . . . . . . . . . . . . 39 2132 3244 . . 304 . . . . . Melee 478 | . . . . . . 28 . 56 . . . . . . . . . . 33 . . 18 189 154 Ramming 334 | . . . . . 8 . . . . . . . . . 69 . . . . . . 257 . . Kinetic 1482 | . 348 . . 181 117 . . . . . . 381 . 253 . . . . 202 . . . . . Thermal 2507 | . 62 . . . . . 75 120 . 145 . 114 182 88 172 97 28 . 367 . . 1057 . . Explosive 5680 | . . . . . . . . . . . . . . . 2132 3244 . . 304 . . . . . Electromagnetic 1379 | . . . . . . . . . 692 102 . 326 . 39 220 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1661 | . . . . . . 28 . 56 . . . . . . 661 433 . . 122 . . 18 189 154 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 1 1 . . 3 . . . . . . . 13 16 3 Average Corruption 2 | . . . . . . . . 1 1 1 1 . . 2 . . . . . . . 5 15 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . 6 6 3 1 . . 5 . . . . . . . 10 9 3 Message Errors 9 | . . . . . . . . 2 1 . . . . 1 . . . . . . . 3 2 . Matter Fused 11 | . . . . . . . . . 3 1 1 . . 1 . . . . . . . 1 2 2 Heat Flow Errors 6 | . . . . . . . . 1 1 . . . . . . . . . . . . 2 1 1 Energy Discharges 5 | . . . . . . . . 1 . 2 . . . . . . . . . . . 1 1 . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 342 | . . . . . . . . . . . . . . 40 148 74 . . 45 . . 35 . . Projectiles 122 | . . . . . . . . . . . . . . 40 32 . . . 15 . . 35 . . Explosions 220 | . . . . . . . . . . . . . . . 116 74 . . 30 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . 3 . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 95 | . . . . . 4 . . . . . . . . . 33 . . . . . . 58 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 24 | . . . . . 1 . . . . . . . . . 4 . . . . . . 19 . . Targets Rammed 31 | . . . . . 1 . . . . . . . . . 4 . . . . . . 26 . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 397 | . 140 . . 58 17 . 36 229 145 324 . 64 22 370 397 30 30 . 90 . . 261 117 189 Average Temperature 66 | . 50 . . 30 8 . 19 46 19 168 . 25 7 185 160 22 22 . 29 . . 72 72 112 Received Heat Transfer 2167 | . 57 . . 84 522 . . 81 198 93 . 135 27 . 154 93 . . 237 . . 378 108 . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . Parts Fried 8 | . . . . . . . . . 4 1 . 2 . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 8 | . . . . . . . . 1 . 1 . 1 . 1 1 . . . 2 . . 1 . . Heat Transferred 3852 | . 185 . . . . . 222 222 . 222 . 111 629 100 237 148 111 . 555 . . 1110 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Peak Influence 1835 | . 268 104 . 198 213 85 38 558 . . . . 45 114 631 . . . . . 18 260 1835 1180 Initial 1100 | . . 104 . . . 85 . 2 . . . . . 1 2 . . . . . 3 9 27 1100 Average 191 | . 128 104 . 103 103 73 9 262 . . . . 9 18 269 . . . . . 3 57 1659 1115 Maximum Alert Level 5 | . 1 . . . 1 . . 2 . . . . . . 2 . . . . . . 1 5 4 Low Security (%) 77 | 100 74 100 . 100 96 100 100 39 . . . . 100 100 45 . . . . 100 100 88 . . Level 1 8 | . 25 . . . 3 . . 27 . . . . . . 16 . . . . . . 11 . . Level 2 8 | . . . . . . . . 32 . . . . . . 37 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . 4 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . 95 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 44 | . 1 . . . 4 . . 11 . . . 1 1 3 1 . . . . 1 . 7 12 2 Investigation 5 | . 1 . . . 1 . . 1 . . . . . . . . . . . 1 . 1 . . Extermination 4 | . . . . . . . . 1 . . . . 1 1 . . . . . . . 1 . . Reinforcement 15 | . . . . . 3 . . 2 . . . . . 2 1 . . . . . . 5 . 2 Assault 14 | . . . . . . . . 1 . . . 1 . . . . . . . . . . 12 . Garrison 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Distress Signals 7 | . . . . . 3 . . 1 . . . . . . . . . . 1 . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 12 . . 7 27 . 6 26 8 5 . 21 5 2 23 19 1 . 13 . 2 43 35 10 Peak Tracking Total 26 | . 3 . . 3 15 . 3 6 4 3 . 10 3 2 14 6 1 . 9 . 1 22 26 6 Tactical Retreats 25 | . . . . . 3 . . . . 1 . 7 . . 1 . . . 1 . 1 8 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Traps Triggered 13 | . 1 . . . 1 1 . 2 . . . . . 1 . . . . . 1 1 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Machines Disabled 13 | . . . . 2 . . . . . . . . . 3 7 1 . . . . . . . . Max in Single Turn 5 | . . . . . . . . . . . . . . 3 5 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Machines Accessed 14 | . 1 . 1 1 . . . . . 3 . . . 1 . . . 5 1 1 . . . . Terminals 5 | . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 43 | . 1 . 1 1 . . . . . 6 . . . 4 . . . 26 1 3 . . . . Successful 38 | . 1 . 1 1 . . . . . 6 . . . 1 . . . 26 1 1 . . . . Failed 5 | . . . . . . . . . . . . . . 3 . . . . . 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Terminals 10 | . 1 . . 1 . . . . . . . . . 4 . . . . 1 3 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . 1 1 . . . . . 6 . . . 1 . . . 26 1 1 . . . . Record 30 | . . . . . . . . . . 4 . . . . . . . 26 . . . . . . Open Door 3 | . . . . . . . . . . 2 . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 3 . . . 2 . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Total Allies 47 | . . . . 3 . . 20 12 . . 7 3 . . . 2 . . . . . . . . Largest Group 19 | . . . . 3 2 . 19 16 2 . 7 7 2 . . 2 2 2 2 . . . . . Highest-Rated Group 465 | . . . . 40 32 . 465 419 55 . 188 188 62 . . 94 94 94 94 . . . . . Highest-Rated Ally 47 | . . . . 16 16 . 35 35 31 . 31 32 31 . . 47 47 47 47 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 388 | . . . . 13 8 . 141 153 8 . . 42 12 . . 1 2 . 8 . . . . . Total Damage 9937 | . . . . 171 44 . 5459 2866 60 . . 785 208 . . 23 67 . 254 . . . . . Kills 54 | . . . . 3 1 . 14 27 . . . 6 . . . 1 1 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . 2 . . . . 1 2 1 1 . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Turns Passed 9789 | 55 357 119 293 458 296 459 344 800 537 568 653 1020 582 641 578 304 49 129 573 101 32 505 223 113 Spaces Moved 7716 | 47 243 94 236 327 218 213 327 569 470 561 616 543 332 359 410 318 39 151 394 113 38 459 376 263 Core 8 | 8 . . . . . . . . . . . . . . . . . . . . . . . . Treads 1665 | 1 . . . . . . . 147 . 397 616 398 . . . . . . . . . 106 . . Legs 2577 | . . . . . . . . . 339 164 . 145 125 350 174 228 39 151 394 113 38 317 . . Wheels 1434 | 38 243 94 236 327 218 52 . 10 . . . . 207 9 . . . . . . . . . . Hover 1308 | . . . . . . 161 326 230 131 . . . . . 236 90 . . . . . 36 98 . Flight 724 | . . . . . . . 1 182 . . . . . . . . . . . . . . 278 263 Fastest Speed 30 | 50 100 115 115 115 90 77 62 62 95 95 95 95 142 170 74 74 74 74 74 86 86 86 30 30 Average Speed 98 | 92 108 115 115 115 112 94 76 96 95 95 95 114 164 170 108 74 74 74 78 86 86 87 47 32 Slowest Speed 240 | 160 115 115 115 115 130 130 77 148 95 95 95 240 222 170 170 74 74 74 86 86 86 148 99 34 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 39 | 4 33 36 61 83 31 7 95 20 63 69 78 65 7 10 16 61 7 62 59 4 40 16 52 8 Regions Visited 24 Branch Regions 12 Pre-discovered Areas 7 | . . . . 1 . . . . . . 1 . . . . 2 . 3 . . . . . . Known Exits Taken 4 | . 1 . . . 1 . . . . . . . 1 . . . . . . 1 . . . . Unknown Exits Taken 17 | 1 . 1 1 1 . . . 1 1 1 1 1 . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 13 | . . . . 2 . . . . 2 2 2 2 . . . 2 . . 1 . . . . . Spaces Dug 5 | . . . . . . . . . . . . . 2 . 2 . . . . . . 1 . . Terrain Destroyed 293 | . . . . . . . . . . . . 3 3 2 124 147 . . 13 . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Projectile 18 | . . . . . . . . . . . . 3 3 2 7 1 . . 2 . . . . . AOE 274 | . . . . . . . . . . . . . . . 117 146 . . 11 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Fac Upp Upp Zhi Pro Res DSF Res Tes Acc Total 9584 | 55 291 105 257 395 260 474 415 804 525 583 683 911 358 379 508 369 57 167 625 117 37 524 410 275 Wait 1454 | . 11 11 21 58 17 238 75 220 38 15 63 316 17 13 50 33 18 13 210 1 . 6 8 2 Move 7682 | 46 242 93 235 326 218 213 326 568 469 560 615 542 331 358 409 317 38 150 393 112 37 458 371 255 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 Pick Up 48 | 3 8 1 1 3 4 8 2 2 . . 5 . . . 4 . . 2 . . . 1 3 1 Fast Attach 29 | 6 2 . . . 3 1 . 2 . . . . 1 . 2 . . 1 . . . 1 6 4 Attach 41 | . . . . 1 4 1 2 1 . 1 . . 1 2 7 . . . 3 3 . 9 4 2 Detach 15 | . . . . . 1 . 2 2 . . . . 1 . 2 . . 1 . 1 . . 5 . Swap 10 | . 2 . . . 3 . 1 . . 1 . . . 1 1 . . . 1 . . . . . Drop 35 | . 3 . . . 6 12 4 2 . . . . . . 2 . . . . . . . 6 . Fire 182 | . 23 . . 7 4 . 3 5 18 6 . 25 7 5 27 15 1 . 16 . . 20 . . Melee 20 | . . . . . . 1 . 2 . . . . . . . . . . 2 . . 3 5 7 Ram 16 | . . . . . . . . . . . . . . . 4 . . . . . . 12 . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Crush 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . 28 . . . 4 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: [*Fac] / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / DSF) -3/DSF -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 10) 369 | -10/Materials | Identified exit to Mines 413 | -10/Materials | Entered Mines 431 | -10/Mines | Met a Derelict bent on vengeance 439 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 528 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 528 | -10/Mines | Discovered new exit (range 5) 532 | -10/Mines | Entered Exiles 547 | -10/Exiles | Discovered new exit (range 15) 561 | -10/Exiles | Met 8R-AWN 581 | -10/Exiles | Met EX-HEX 611 | -10/Exiles | Met EX-BIN 661 | -10/Exiles | Aligned with FarCom system 662 | -10/Exiles | Given EX-Vault access code 689 | -10/Exiles | Opened EX-Vault 697 | -10/Exiles | Found Cloak of Protection 721 | -10/Exiles | Warned to stay clear of 0b10 Research branches 737 | -10/Exiles | Exiles lab attacked by MAIN.C 793 | -10/Exiles | Discovered new exit (range 10) 825 | -10/Exiles | Left Exiles lab with Cloak of Protection 825 | -10/Exiles | Entered Mines 852 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1059 | -9/Mines | Learned Materials terminal intel 1251 | -9/Mines | Learned location of Storage (-8) 1252 | -9/Mines | Discovered new exit (range 13) 1283 | -9/Mines | Entered Materials 1283 | -8/Materials | Accompanied by 2 allies 1283 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1284 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Loaded intel: 12 terminal locations 1568 | -8/Materials | Discovered exit to Factory (range 8) 1579 | -8/Materials | Entered Factory 1579 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1579 | -7/Factory | Found Scrap Engine 1607 | -7/Factory | Lost 4 parts (1p2u1w) 2038 | -7/Factory | Sucked down chute 2038 | -7/Factory | Entered Waste 2039 | -7/Waste | Met a frightened Derelict 2065 | -7/Waste | Spotted C-40 Crusher 2076 | -7/Waste | Warlord forces began an assault 2167 | -7/Waste | Spotted C-40 Crusher 2169 | -7/Waste | Spotted C-40 Crusher 2174 | -7/Waste | Allies destroyed C-40 Crusher 2176 | -7/Waste | Allies destroyed C-40 Crusher 2180 | -7/Waste | Spotted C-40 Crusher 2182 | -7/Waste | Spotted C-40 Crusher 2182 | -7/Waste | Allies destroyed C-40 Crusher 2192 | -7/Waste | Destroyed C-40 Crusher 2193 | -7/Waste | Allies destroyed C-40 Crusher 2249 | -7/Waste | Spotted C-40 Crusher 2258 | -7/Waste | Allies destroyed C-40 Crusher 2286 | -7/Waste | Discovered new exit (range 16) 2382 | -7/Waste | Entered Factory 2382 | -7/Factory | Accompanied by 8 allies 2709 | -7/Factory | Garrison activated, responded to threat 2930 | -7/Factory | Build established: Construct 2955 | -7/Factory | Garrison activated, responded to threat 3128 | -7/Factory | Discovered new exit (range 5) 3182 | -7/Factory | First assault squad dispatched 3182 | -7/Factory | Entered Lower Caves 3182 | -7/Lower Caves | Accompanied by 2 allies 3265 | -7/Lower Caves | Encountered a Warlord checkpoint 3463 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3485 | -7/Lower Caves | Spotted B-75 Beast 3607 | -7/Lower Caves | Learned Factory emergency access door positions 3698 | -7/Lower Caves | Discovered new exit (range 12) 3719 | -7/Lower Caves | Entered another Lower Caves area 3788 | -7/Lower Caves | Discovered new exit (range 10) 3793 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3926 | -7/Lower Caves | Encountered a Warlord checkpoint 3999 | -7/Lower Caves | Learned Factory terminal intel 4014 | -7/Lower Caves | Learned Extension emergency access door positions 4014 | -7/Lower Caves | Learned Research security intel 4014 | -7/Lower Caves | Learned Factory terminal intel 4014 | -7/Lower Caves | Learned Armory terminal intel 4056 | -7/Lower Caves | Learned location of 1 exit from Factory 4280 | -7/Lower Caves | Discovered new exit (range 9) 4287 | -7/Lower Caves | Entered Zion 4325 | -7/Zion | System corruption cleaned by Quarantine Array 4363 | -7/Zion | Learned location of Quarantine (-3) 4376 | -7/Zion | Gained Derelict followers 4469 | -7/Zion | Learned Factory stockpile data 4509 | -7/Zion | Found Prototype Special Weapon 4511 | -7/Zion | Found Prototype Special Weapon 4513 | -7/Zion | Found Prototype Special Weapon 4515 | -7/Zion | Found Prototype Special Weapon 4769 | -7/Zion | Gained Derelict followers 4871 | -7/Zion | Discovered new exit (range 10) 4940 | -7/Zion | Entered Proximity Caves 4940 | -6/Proximity Caves | Accompanied by 7 allies 5125 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5481 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5790 | -6/Proximity Caves | Learned Factory interactive machine intel 5830 | -6/Proximity Caves | Discovered new exit (range 15) 5840 | -6/Proximity Caves | Attacked by a faux Warlord 5960 | -6/Proximity Caves | Entered Factory 5960 | -6/Factory | Accompanied by 2 allies 5960 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5961 | -6/Factory | Identified exit to Factory 5964 | -6/Factory | Loaded intel: 54 interactive machine locations 5965 | -6/Factory | Loaded intel: 28 terminal locations 6542 | -6/Factory | Entered another Factory area 6542 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6543 | -5/Factory | Loaded intel: 26 terminal locations 6949 | -5/Factory | Identified exit to Upper Caves 7169 | -5/Factory | Discovered new exit (range 7) 7183 | -5/Factory | Entered another Factory area 7183 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7443 | -4/Factory | Identified RU-N14's Throwing Claymores (x4) 7475 | -4/Factory | Destroyed 7 combat bots 7673 | -4/Factory | Spotted B-86 Titan 7706 | -4/Factory | Discovered new exit (range 13) 7761 | -4/Factory | Entered Upper Caves 7763 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7790 | -4/Upper Caves | Destroyed 7 combat bots 7823 | -4/Upper Caves | Destroyed 7 combat bots 7889 | -4/Upper Caves | Learned location of Armory (-4) 8032 | -4/Upper Caves | Discovered new exit (range 10) 8065 | -4/Upper Caves | Entered another Upper Caves area 8065 | -4/Upper Caves | Accompanied by 2 allies 8089 | -4/Upper Caves | Discovered new exit (range 6) 8114 | -4/Upper Caves | Entered Zhirov 8114 | -4/Zhirov | Accompanied by 2 allies 8114 | -4/Zhirov | Discovered new exit (range 3) 8128 | -4/Zhirov | Met Zhirov 8146 | -4/Zhirov | Found Alien Artifact 8158 | -4/Zhirov | Found Alien Artifact 8205 | -4/Zhirov | Learned location of Testing (-2) 8205 | -4/Zhirov | Learned location of Command (-1) 8209 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8243 | -4/Zhirov | Entered Proximity Caves 8243 | -3/Proximity Caves | Accompanied by 2 allies 8539 | -3/Proximity Caves | Spotted B-86 Titan 8540 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 8630 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8811 | -3/Proximity Caves | Discovered new exit (range 8) 8816 | -3/Proximity Caves | Entered Research 8816 | -3/Research | Evolved 2 slots: Utility x2 8835 | -3/Research | Lost 3 parts (1u2w) 8878 | -3/Research | Discovered new exit (range 6) 8917 | -3/Research | Identified exit to DSF 8917 | -3/Research | Entered DSF 8933 | -3/DSF | Discovered new exit (range 11) 8949 | -3/DSF | Entered Research 8949 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9021 | -2/Research | Identified Transdimensional Reconstructor 9021 | -2/Research | Warped through subspace 9101 | -2/Research | Lost 4 parts (1u3w) 9169 | -2/Research | Identified Integrated Dissipator 9169 | -2/Research | Installed Integrated Dissipator, increased core heat dissipation (+20) 9187 | -2/Research | Lost 3 parts (1u2w) 9367 | -2/Research | Spotted B-90 Cyclops 9403 | -2/Research | Lost 5 parts (1p1n2u1w) 9412 | -2/Research | System corruption reached 10% 9432 | -2/Research | Core integrity fell below 50% 9437 | -2/Research | Discovered new exit (range 15) 9454 | -2/Research | Entered Testing 9455 | -2/Testing | Maximum security lockdown engaged 9461 | -2/Testing | Build established: Mutant 9467 | -2/Testing | Lost 4 parts (1p3u) 9673 | -2/Testing | Discovered new exit (range 10) 9677 | -2/Testing | Entered Access 9677 | -1/Access | Evolved 2 slots: Propulsion x2 9790 | -1/Access | Self-destructed Last Messages --------------- 09778_ K-01 Serf collects debris. 09778_ U-05 Engineer builds a Wall. 09778_ Acquired 41 matter. 09778_ Slug penetrates Wall. 09779_ Acquired 28 matter. 09779_ Acquired Imp. Melee Analysis Suite. 09781_ Acquired 10 matter. 09781_ R-10 Processor collects Adv. Reaction Control System. 09781_ Slug penetrates Wall. 09782_ Acquired Imp. Melee Analysis Suite. 09782_ U-05 Engineer builds a Wall. 09783_ Acquired 10 matter. 09783_ K-01 Serf collects debris. 09784_ R-10 Processor collects Mic. Fission Core. 09786_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09789_ Imp. Melee Analysis Suite destroyed. 09789_ System corrupted by crushing effect (+2). 09789_ Knocked back. 09790_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Map ----- +----------------------------------------------------+ | = # #????# ????????##???????????? | | ""# #????# = ????? ????????????? | | ""# #????# #???? ????????????? | | T"# #????# #??? " ???????????? | | = ""# #????# #??? """ ??????????? | | ""# #????# #??? """??????????? | | # #????# ! #??? " #???????? | | # #????# #### ??????????? | | ####+### #????# # ?????????????? | | ?# # ####### # ####???????????????? | | ?# ########????????? | | ?# # #????????? | | ?# h #????????? | | ?# ########## ?????????? | | ?### ###?????? #h #????????????????? | | ???# #???????# # #????????????????? | | ???# #???????# """S""" # % ##????????????????? | | ???# ????????# """ """ #*%=#?????????????????? | | ??? ????????+ # #?????????????????? | | ???#/????????#????? ? # #??????? ?????????? | | ???# ????????############### #?????? #????????? | | ???# ????????# ! ## #????? #????????? | | ???? ????????# ## #???? #????????? | | ???? ????????# o # ##?? #????????? | | ?????????????# # #? #????????? | | ?????????????# " @# "T # #????????? | | ?????????????# """" "" #????????? | | ??????????????????""""" +????????? | | ???????????????????""""" #####????????????? | | ???????????????????"""" ##????????????????? | | ??????????????????? " ????????????????? | | ?????????????????? # ##???????????????? | | ????????????????? # #????????????????? | | ????????????????############ #????????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????#cc #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 46 Energy Capacity 2475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Melee Accuracy 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DerelictMiningBoosters Manual? 0 Play Time 01:18:44 Cumulative 196.5 hours Start 2022.10.03 @ 12:46:08 End 2022.10.04 @ 07:53:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 209 Adventurer 4 Explorer 40 Win Type - Total 6 Types 5/1/0/0/0/0/0/0/0 Lore% 51 Gallery% 74 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fbd107c-3707-4521-a446-481bca79b194