Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.07 @ 14:20:42 Player: kawyua Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (124) 620 Value Destroyed (5119) 5119 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2584) 2584 TOTAL SCORE: 13883 Bonus ------- High Alert Combat Kills 1254 Follower Combat Kills 30 Entered DSFs 1000 Met Imprinter 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 150/150 System Corruption 14% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- Variable Charge Gun > --- INVENTORY (5) ---- Compact Wheel High-capacity Storage Unit Matter Filter Advanced Transmission Jammer Plasma Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Heavy Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Active Sensor Suite Weapon Mount Improved Kinecellerator Improved Transmission Jammer Phase Shifter > --- WEAPON ----------- Coil Gun KE Penetrator Heavy Gauss Cannon Mini Grenade Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Light Quantum Reactor High-capacity Storage Unit Large Matter Pod Triangulator Advanced Terrain Scanner Improved Targeting Computer Matter Filter Advanced Transmission Jammer Layered Medium Armor Plating Layered Medium Armor Plating Hacking Drone Bay [Rating: 112] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon KE Penetrator Energy Gun Improved Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Slots Evolved 12 | . . 2 . . . 6 . 2 . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . . . Utility 7 | . . 1 . . . 4 . . . . . 2 Weapon 3 | . . 1 . . . 2 . . . . . . Parts Attached 171 | 7 18 40 2 6 6 6 14 1 8 3 3 57 Power 16 | 1 2 4 . . . . 2 . 1 . . 6 Engine 8 | 1 1 4 . . . . 1 . 1 . . . Core 3 | . 1 . . . . . 1 . . . . 1 Reactor 5 | . . . . . . . . . . . . 5 Propulsion 39 | 3 3 14 . 2 2 . 2 1 1 . . 11 Treads 14 | 2 1 6 . . 1 . 2 . . . . 2 Leg 5 | 1 . 2 . . . . . . . . . 2 Wheel 19 | . 2 6 . 2 1 . . 1 1 . . 6 Hover 1 | . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . Utility 49 | 1 4 5 . 1 3 4 3 . 1 1 2 24 Device 30 | . 3 2 . 1 2 1 1 . 1 1 1 17 Storage 4 | 1 . 1 . . . 1 . . . . . 1 Processor 4 | . 1 . . . . . 1 . . . 1 1 Hackware 2 | . . . . . . 1 . . . . . 1 Protection 9 | . . 2 . . 1 1 1 . . . . 4 Artifact . | . . . . . . . . . . . . . Weapon 67 | 2 9 17 2 3 1 2 7 . 5 2 1 16 Energy Gun 17 | 2 3 7 . 1 1 . . . . . . 3 Energy Cannon 2 | . . . . . . . . . 2 . . . Ballistic Gun 30 | . 2 7 2 2 . 1 6 . 2 1 1 6 Ballistic Cannon 4 | . . . . . . . . . 1 . . 3 Launcher 3 | . 1 1 . . . . . . . . . 1 Special Weapon 7 | . 2 . . . . 1 1 . . 1 . 2 Impact Weapon 3 | . 1 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 2 . 1 . . . . . . . 2 Parts Lost 55 | . . 4 . . . . 3 . 4 . 2 42 Power 5 | . . 1 . . . . . . 1 . . 3 Propulsion 13 | . . 1 . . . . . . . . . 12 Utility 17 | . . 1 . . . . 2 . 1 . 1 12 Weapon 20 | . . 1 . . . . 1 . 2 . 1 15 Highest Loss Streak 14 | . . 2 . . . . 2 . 3 . 2 14 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 100 98 100 92 97 88 75 79 80 63 Engine 7 | . 8 10 11 11 11 6 2 5 4 5 5 . Treads 7 | . 20 8 11 7 . . 5 5 5 5 5 4 Wheel 11 | . 7 10 11 14 21 13 6 11 10 11 11 5 Device 11 | . 11 4 11 11 11 9 15 17 11 15 15 19 Storage 9 | . 14 11 11 11 11 9 12 5 5 5 5 4 Processor 7 | . 2 11 11 11 10 . 2 5 5 5 5 1 Protection 3 | . . 5 . . . 13 7 5 5 5 5 4 Energy Gun 6 | . 13 9 . 10 11 6 4 . . . . . Ballistic Gun 17 | . 7 22 27 21 22 20 21 23 13 11 14 8 Ballistic Cannon 1 | . . . . . . . . . 3 5 5 2 Naked Turns 26 | . . . . . . . . . . . . 26 Heaviest Build 143 | 14 16 57 54 58 78 96 102 98 101 103 101 143 Greatest Support 90 | 40 40 20 10 22 22 22 23 40 40 40 40 90 Greatest Overweight (x) 8 | 2 . 5 5 5 3 4 8 2 3 2 2 6 Average Overweight (x) 3 | . . 4 5 3 2 4 6 2 2 2 2 2 Largest Inventory Capacity 25 | 8 8 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 7 8 19 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 8 20 20 20 20 20 20 18 19 20 20 20 Average Carried 17 | 5 7 18 19 19 19 18 19 18 16 19 19 14 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 8 20 20 20 20 20 20 18 18 19 20 5 Class Distribution -------------------- 37% | Gunner 19% | Mutant 16% | Scavenger-Skirmisher 7% | Scavenger-Gunner 5% | Scavenger-Mutant 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Tank | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/DSF Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Matter Collected 4365 | 254 205 956 30 64 152 . 476 109 494 . 214 1411 Remotely . | . . . . . . . . . . . . . Salvage Created 6343 | 47 308 1222 . . 80 . 876 122 496 . 439 2753 Parts 297 | 7 20 87 . . 1 . 45 7 3 . 7 120 Haulers Intercepted 6 | . 1 4 . . . . . . . . . 1 Recyclers Shooed 3 | 1 . 1 . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . 1 1 . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Combat Hostiles Destroyed 99 | . 9 29 . . 3 . 12 2 2 . 3 39 Melee 6 | . . . . . . . . . . . . 6 Guns 65 | . 8 24 . . 3 . 11 2 . . 1 16 Cannons 14 | . . . . . . . 1 . 2 . 2 9 AOE 14 | . 1 5 . . . . . . . . . 8 Classes Destroyed 18 | 1 3 6 . . 2 . 2 . 1 . . 3 Worker 6 | . . 2 . . . . . . . . . 4 Builder 2 | . . 1 . . . . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . . . . Hauler 6 | . 1 4 . . . . . . . . . 1 Recycler 5 | . . 1 . . . . . . . . . 4 Operator 2 | . . 2 . . . . . . . . . . Drone 2 | . . . . . 2 . . . . . . . Watcher 2 | . . 1 . . . . . . . . . 1 Swarmer 18 | . 3 11 . . . . . . . . . 4 Grunt 50 | . 6 14 . . . . 7 . . . . 23 Duelist 1 | . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . 2 Sentry 4 | . . 4 . . . . . . . . . . Specialist 6 | . . . . . . . 4 . . . 2 . Hunter 4 | . . . . . 1 . . 2 . . 1 . Programmer 9 | . . . . . . . . . . . . 9 Heavy 1 | . . . . . . . 1 . . . . . Compactor 2 | . . . . . . . . . 2 . . . Best Kill Streak 8 | 1 3 7 . . 2 . 7 2 1 . 2 8 Combat Bots Only 7 | . 3 6 . . 2 . 7 2 1 . 2 5 Max Kills in Single Turn 4 | 1 1 2 . . 1 . 1 1 1 . 1 4 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . . . . . . . 3 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Damage Taken 10165 | . 235 1011 . . 314 . 933 179 383 . 564 6546 Core 1572 | . 28 127 . . 111 . 40 . 74 . 24 1168 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 88 . . . 40 . 95 . . . 90 . Volleys Fired 380 | 7 29 73 . 1 11 . 25 5 99 . 10 120 Largest 5 | 2 2 3 . 3 3 . 5 4 5 . 4 4 Hottest 169 | 100 115 96 . 112 112 . 155 129 149 . 156 169 Shots Fired 853 | 13 49 217 . 3 33 . 101 20 144 . 30 243 Gun 658 | 13 39 210 . 3 33 . 98 20 57 . 18 167 Cannon 163 | . . . . . . . . . 85 . 10 68 Launcher 13 | . 1 7 . . . . . . . . . 5 Special 19 | . 9 . . . . . 3 . 2 . 2 3 Kinetic 594 | . 9 152 . 2 22 . 77 20 68 . 28 216 Thermal 246 | 13 39 58 . 1 11 . 24 . 76 . 2 22 Explosive 13 | . 1 7 . . . . . . . . . 5 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | 2 13 17 . . 4 . 20 15 25 . 11 16 Robot Miss Streak 8 | 3 1 5 . . 8 . 3 1 3 . 1 5 Penetration Max 1 | . . . . . . . 1 . . . . 1 Secondary Targets 5 | . 1 1 . . . . 1 . . . . 2 Max Gunslinging Chain 1 | . 1 1 . . . . 1 . . . . 1 Shots Hit Robots 606 | 6 32 125 . . 11 . 74 15 122 . 19 202 Core Hits 265 | 2 16 69 . . 6 . 35 6 15 . 7 109 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 8 | . . . . . . . 1 1 2 . . 4 Critical Strikes 27 | . 1 6 . . . . 2 1 2 . 2 13 Burn 8 | . 1 6 . . . . 1 . . . . . Destroy 10 | . . . . . . . 1 1 2 . . 6 Blast 8 | . . . . . . . . . . . 2 6 Impale 1 | . . . . . . . . . . . . 1 Melee Attacks 40 | . 2 2 . . . . . . . . . 36 Impact 4 | . 2 2 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . 36 Sneak Attacks 8 | . 1 . . . . . . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 16997 | 76 571 2360 . . 155 . 1711 239 3190 . 576 8119 Guns 9384 | 76 387 1614 . . 155 . 1689 239 1205 . 256 3763 Cannons 4348 | . . . . . . . . . 1963 . 308 2077 Explosions 2080 | . 129 746 . . . . . . . . . 1205 Melee 1111 | . 55 . . . . . . . . . . 1056 Ramming 18 | . . . . . . . . . . . . 18 Kinetic 10376 | . 65 929 . . 89 . 1418 239 1518 . 564 5554 Thermal 4191 | 76 322 821 . . 66 . 293 . 1672 . 12 929 Explosive 1301 | . 129 610 . . . . . . . . . 562 Electromagnetic . | . . . . . . . . . . . . . Impact 55 | . 55 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 1056 | . . . . . . . . . . . . 1056 Highest Corruption 14 | . . . . . . . 1 . . . . 14 Average Corruption 4 | . . . . . . . 1 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 35 | . . . . . . . . . . . . 35 Message Errors 6 | . . . . . . . . . . . . 6 Matter Fused 10 | . . . . . . . . . . . . 10 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . 2 Data Loss (minor) 5 | . . . . . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . . . . . 1 Misfires 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 488 | . 35 12 . . . . . . . . 2 439 Projectiles 208 | . . . . . . . . . . . 2 206 Explosions 143 | . . 12 . . . . . . . . . 131 Melee 137 | . 35 . . . . . . . . . . 102 Knockbacks 33 | . . . . . . . . . . . 3 30 Impact 1 | . . . . . . . . . . . . 1 Kinetic 28 | . . . . . . . . . . . 3 25 Secondary 4 | . . . . . . . . . . . . 4 Self-Inflicted Damage 141 | . . 30 . . . . . . . . . 111 Shots 3 | . . 1 . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 497 | 117 261 497 . 36 191 . 132 . 298 . 45 273 Average Temperature 70 | 41 60 80 . 20 77 . 47 . 66 . 28 80 Received Heat Transfer 2636 | . 81 417 . . . . 252 . . . 270 1616 Effects 6 | . 1 5 . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . Impact Corruptions 2 | . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 10 | . 1 4 . . 1 . . . . . . 4 Heat Transferred 7618 | 222 925 2098 . . 148 . 740 . 2516 . 37 932 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Peak Influence 1012 | 10 222 453 57 . . 930 912 545 192 . 143 1012 Initial 925 | . 6 . 47 . . 925 651 478 190 . . 74 Average 312 | 2 100 291 46 . . 927 798 505 77 . 77 513 Maximum Alert Level 3 | . 1 2 . . . 3 3 2 . . . 3 Low Security (%) 52 | 100 94 22 100 . . . . . 100 100 100 39 Level 1 19 | . 5 58 . . . . . . . . . 4 Level 2 10 | . . 19 . . . . 27 100 . . . 10 Level 3 17 | . . . . . . 100 72 . . . . 45 Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 23 | . 1 3 . . . 1 2 . . . 1 15 Investigation 6 | . 1 1 . . . 1 . . . . . 3 Extermination 3 | . . . . . . . . . . . . 3 Reinforcement 9 | . . 2 . . . . 2 . . . 1 4 Assault 3 | . . . . . . . . . . . . 3 Garrison 2 | . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . . . . . 3 Active Scanning Responses 3 | . . . . . . . . . . . . 3 Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Distress Signals 5 | . 2 3 . . . . . . . . . . Communications Jammed 43 | . . . . . . . . . . . . 43 Distress Signals 42 | . . . . . . . . . . . . 42 Times Spotted 171 | . 15 50 . . 7 . 13 2 10 . 4 70 Peak Tracking Total 10 | . 3 7 . . 2 . 4 2 3 . 2 10 Tactical Retreats 17 | . . 4 . . . . 1 . 6 . 1 5 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Traps Triggered 6 | . 1 1 . . . . 2 1 . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Machines Disabled 14 | . 1 4 . . . . . . . . 3 6 Max in Single Turn 3 | . 1 2 . . . . . . . . 1 3 Garrison Access 1 | . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Machines Accessed 21 | . 7 8 1 . . 2 . . . 1 . 2 Terminals 17 | . 7 6 1 . . 1 . . . 1 . 1 Fabricators 1 | . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Total Hacks 66 | . 23 34 2 . . 4 . . . 1 . 2 Successful 42 | . 16 19 2 . . 3 . . . 1 . 1 Failed 23 | . 6 15 . . . 1 . . . . . 1 Catastrophic 1 | . . . . . . . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 25 | . 16 8 1 . . . . . . . . . Terminals 49 | . 23 21 2 . . 1 . . . 1 . 1 Fabricators 3 | . . . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 13 | . . 13 . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 Terminal Hacks 22 | . 9 8 2 . . 1 . . . 1 . 1 Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . 1 . 1 Terminal Index 3 | . 1 1 1 . . . . . . . . . Alert Level 4 | . 2 2 . . . . . . . . . . Unreport Threat 2 | . . 2 . . . . . . . . . . Locate Traps 3 | . 1 2 . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . Zone Layout 3 | . 2 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Build 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . 9 . . . . . . . . . . Insert Component 5 | . . 5 . . . . . . . . . . Analyze 4 | . . 4 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 7 2 . . . . . . . . . . Terminals 9 | . 7 2 . . . . . . . . . . Botnet 7 | . 6 1 . . . . . . . . . . Operators 2 | . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 3 8 . . . 1 . . . . . 1 Full Trace Events 2 | . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 20 | . . 4 . 16 . . . . . . . . Parts Built 3 | . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . Time 62 | . . . . . . 62 . . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . 4 . . . . . . . . . . Part Schematics Acquired 4 | . . 4 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Total Allies 4 | . . . 2 . . . . . 1 . . 1 Largest Group 2 | . . . 2 2 . . . . 1 . . 1 Highest-Rated Group 40 | . . . 40 40 . . . . 31 . . 10 Highest-Rated Ally 31 | . . . 31 31 . . . . 31 . . 10 Total Orders 1 | . . . . . . . . . . . . 1 RETURN 1 | . . . . . . . . . . . . 1 Ally Attacks 12 | . . . . . . . . . 12 . . . Total Damage 211 | . . . . . . . . . 211 . . . Kills 1 | . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 6 | . . . 2 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Turns Passed 9846 | 141 803 2141 492 1836 772 167 318 80 840 129 173 1954 Spaces Moved 5752 | 75 547 1174 311 1296 620 95 96 50 330 99 102 957 Core 74 | 18 . . . . . . . . . . . 56 Treads 244 | 56 151 4 . . . . 1 . . . . 32 Legs 2 | 1 . 1 . . . . . . . . . . Wheels 5407 | . 396 1169 311 1296 620 95 95 50 330 99 102 844 Hover 25 | . . . . . . . . . . . . 25 Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 100 115 155 115 115 145 145 125 110 125 125 50 Average Speed 136 | 135 116 150 155 139 116 145 186 125 126 125 125 136 Slowest Speed 480 | 160 160 330 155 155 130 145 480 125 145 125 125 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 89 70 67 86 76 3 79 2 78 2 53 26 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 6 | . . . 2 3 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . . 2 3 4 . . . . . . . Spaces Dug 27 | . 10 1 . . . . . . 2 . . 14 Terrain Destroyed 211 | . 10 40 . . . . 2 1 13 . 5 140 Melee 4 | . 1 1 . . . . . . . . . 2 Projectile 93 | . 9 . . . . . 1 1 13 . 5 64 AOE 113 | . . 39 . . . . . . . . . 74 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Jun Mat Mat Min Zio Pro Fac DSF Fac Was Fac DSF Fac Total 6954 | 100 641 1394 321 1326 650 126 178 56 624 104 119 1315 Wait 387 | 2 25 43 6 10 2 16 9 . 177 . . 97 Move 5741 | 74 546 1173 310 1295 619 94 95 50 329 98 101 957 Hop . | . . . . . . . . . . . . . Pick Up 126 | 9 10 34 1 6 6 7 9 . 8 3 3 30 Fast Attach 25 | 5 1 4 1 1 . . 3 . . . 2 8 Attach 67 | 2 1 7 . . 1 6 3 1 8 2 1 35 Detach 1 | . . . . . . . . . 1 . . . Swap 79 | . 16 29 1 5 5 . 8 . . 1 . 14 Drop 98 | 1 11 29 2 8 6 3 18 . 2 . 2 16 Fire 380 | 7 29 73 . 1 11 . 25 5 99 . 10 120 Melee 40 | . 2 2 . . . . . . . . . 36 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 8 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 16) 142 | -11/Junkyard | Entered Materials 174 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 14) 416 | -10/Materials | Discovered new exit (range 13) 885 | -10/Materials | Discovered new exit (range 16) 945 | -10/Materials | Entered another Materials area 945 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1181 | -9/Materials | Discovered new exit (range 15) 1251 | -9/Materials | Build established: Gunner 1943 | -9/Materials | Discovered new exit (range 13) 2012 | -9/Materials | Build established: Scavenger-Gunner 2018 | -9/Materials | Discovered new exit (range 15) 2756 | -9/Materials | Build established: Gunner 2765 | -9/Materials | Discovered new exit (range 18) 3086 | -9/Materials | Entered Mines 3220 | -9/Mines | Learned location of Storage (-7) 3328 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3370 | -9/Mines | Build established: Mutant 3452 | -9/Mines | Learned Materials terminal intel 3492 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3578 | -9/Mines | Entered Zion 3578 | -7/Zion | Accompanied by 2 allies 3628 | -7/Zion | Led the pair of lost Derelicts to a safe place 3768 | -7/Zion | Given the Hacking Drone Bay 3768 | -7/Zion | Found Prototype Device 3848 | -7/Zion | Discovered new exit (range 16) 4028 | -7/Zion | Learned Factory garrison access intel 4056 | -7/Zion | Learned location of Quarantine (-2) 4062 | -7/Zion | Learned Factory garrison access intel 4077 | -7/Zion | Learned location of Warlord (-5) 4197 | -7/Zion | Build established: Gunner 4234 | -7/Zion | Given A8's code to call for help 4578 | -7/Zion | Found CR-A16's Pointy Stick 4639 | -7/Zion | Visited the Megawrench Repair Shop 5275 | -7/Zion | Identified Hacking Drone Bay 5414 | -7/Zion | Entered Proximity Caves 5630 | -6/Proximity Caves | Spotter reported a threat 5632 | -6/Proximity Caves | Spotter reported a threat 5683 | -6/Proximity Caves | Spotter reported a threat 5685 | -6/Proximity Caves | Spotter reported a threat 5875 | -6/Proximity Caves | Spotter reported a threat 5877 | -6/Proximity Caves | Spotter reported a threat 5936 | -6/Proximity Caves | Core integrity fell below 50% 6039 | -6/Proximity Caves | Identified exit to Factory 6071 | -6/Proximity Caves | Learned location of Extension (-6) 6186 | -6/Proximity Caves | Entered Factory 6186 | -6/Factory | Evolved 6 slots: Utility x4, Weapon x2 6187 | -6/Factory | Loaded intel: 4 garrison access locations 6261 | -6/Factory | Identified exit to DSF 6317 | -6/Factory | Fabricated Plasma Cutter? 6353 | -6/Factory | Entered DSF 6421 | -6/DSF | Additional patrols routed to DSF 6427 | -6/DSF | Build established: Derelict-Tank 6563 | -6/DSF | Destroyed 7 combat bots 6565 | -6/DSF | Sterilization system engaged 6582 | -6/DSF | Found Prototype Device 6585 | -6/DSF | Ambient heat levels rising (+10) 6600 | -6/DSF | Ambient heat levels rising (+10) 6615 | -6/DSF | Ambient heat levels rising (+10) 6616 | -6/DSF | Discovered new exit (range 15) 6630 | -6/DSF | Ambient heat levels rising (+10) 6645 | -6/DSF | Ambient heat levels rising (+10) 6660 | -6/DSF | Ambient heat levels rising (+10) 6671 | -6/DSF | Entered Factory 6671 | -5/Factory | Evolved 2 slots: Propulsion x2 6672 | -5/Factory | Loaded intel: 4 garrison access locations 6751 | -5/Factory | Sucked down chute 6751 | -5/Factory | Entered Waste 6752 | -5/Waste | Met a frightened Derelict 6764 | -5/Waste | Spotted C-40 Crusher 6833 | -5/Waste | Spotted C-40 Crusher 6838 | -5/Waste | Allies destroyed C-40 Crusher 6860 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6860 | -5/Waste | Spotted C-40 Crusher 6877 | -5/Waste | Crushed by Compactor (1 part destroyed) 6886 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6891 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6894 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6908 | -5/Waste | Lost 3 parts (1p1u1w) 6980 | -5/Waste | Spotted C-40 Crusher 7090 | -5/Waste | Destroyed C-40 Crusher 7207 | -5/Waste | Spotted C-40 Crusher 7246 | -5/Waste | Build established: Scavenger-Mutant 7321 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7394 | -5/Waste | Crushed by Compactor (1 part destroyed) 7429 | -5/Waste | Destroyed C-40 Crusher 7515 | -5/Waste | Spotted C-40 Crusher 7541 | -5/Waste | Discovered new exit (range 20) 7591 | -5/Waste | Entered Factory 7662 | -5/Factory | Identified exit to DSF 7699 | -5/Factory | Build established: Scavenger-Skirmisher 7720 | -5/Factory | Entered DSF 7739 | -5/DSF | Additional patrols routed to DSF 7748 | -5/DSF | Discovered new exit (range 19) 7893 | -5/DSF | Entered Factory 7893 | -4/Factory | Evolved 2 slots: Utility x2 7894 | -4/Factory | Identified Active Sensor Suite 8969 | -4/Factory | Lost 4 parts (1n3w) 9143 | -4/Factory | First assault squad dispatched 9225 | -4/Factory | Lost 3 parts (3w) 9392 | -4/Factory | Lost 12 parts (1p2n5u4w) 9721 | -4/Factory | Garrison activated, responded to threat 9743 | -4/Factory | Core integrity fell below 50% 9774 | -4/Factory | Core integrity fell below 20% 9802 | -4/Factory | Lost 14 parts (2p5n5u2w) 9812 | -4/Factory | System corruption reached 10% 9847 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 09808_ System corrupted: Heat flow error (+149). 09810_ K-01 Serf cleans the Construction Platform. 09811_ Slammed into K-01 Serf. 09811_ K-01 Serf knocked back. 09811_ Destabilizing: System corrupted (+1). 09812_ Slammed into K-01 Serf. 09812_ Imp. Reaction Control System broken. 09812_ Destabilizing: Short circuit. 09816_ Acquired Variable Charge Gun. 09819_ Acquired Mic. Fission Core. 09822_ P-70 Sage resets U-05 Engineer, system corruption cleaned. 09823_ Dropped Broken Imp. Reaction Control System. 09824_ M-13 Machinist fits Backup Power I on U-05 Engineer. 09825_ System corrupted: Matter fused (-6). 09832_ Imp. Antigrav System destroyed. 09841_ Imp. Heat Sink melted. 09841_ Mic. Fission Core melted. 09841_ Antigrav System melted. 09841_ P-70 Sage destroyed. 09845_ Acquired 35 matter. Map ----- +----------------------------------------------------+ | ???????????????????????????? ?? ????????????? | | ??????????????????????????#"" "?? "????????????? | | ??????????????????????????#"Y ""? ""???????????? | | ??????????????????????????#"" """ """?"""??????? | | ??????????????????????????# ???????? | | ??????????????????????????# """ """ """? ????? | | ??????????????????????????# """ """ """ #???? | | ??????????????????????????# """ """ """ #???? | | ??????????????????????????# #???? | | ???????????????????????#### #???? | | ???????????????????????? #???? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #####+#######??????? | | ??????????????????????######+### #??????? | | ??????????????????????# # #??????? | | ??????????????????????# """"# #??????? # | | ??????????????????????# """"# #???####/# | | ??????????????????????# """"# #???# | | ??????????????????????# R """"# #???# | | ??????????????????????# """"# ! ##### | | ??????????????????????# """"# !! + + | | ??????????????????????# """"# ! ##### | | ??????????????????????# =|[ ##########???# | | ????????????????#########/######????????????# | | ????????? p !@[ #??????????????# | | ????????? #??????????????# | | ????????? #??????????????# | | ?????????? #??????????????# | | ?????????? #??????????????# | | ???????????+#######+#### #??????????????# | | ???????????????????????# #????############+### | | ???????????????????????# m? | | ???????????????????????# | | ??????????????????????? | | ???????????????????????# | | ???????????????????????# | | ???????????????????????###+################## | | ?????????????????????????? ????????????????# | | ?????????????????????????? ????????????????# | | ??????????????????????????"?????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 600 Resistance: KI 30 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 20 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Plasma Cutter | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Mak. Hacking Suite | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Flak Gun | -7/Zion | Archive Spk. Medium Treads | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Arc Projector | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Plasma Cutter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiocellWardroneBeamcaster Manual? 0 Play Time 02:11:50 Cumulative 99.9 hours Start 2023.05.07 @ 12:10:07 End 2023.05.07 @ 14:20:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 48 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b29ff24c-b333-4fd2-bd44-4bbab45f6328