Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.09 @ 22:18:49 Player: bluemonk Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (34) 170 Value Destroyed (1112) 1112 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 4702 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (100) Ox1 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heavy Ion Engine Aluminum Leg Shield Generator Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Trap Scanner Melee Analysis Suite Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Ion Cannon Great Maul Makeshift Axe > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Shield Generator Field Laser Field Laser [Rating: 35] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Melee Analysis Suite Protection Medium Armor Plating Weapon Makeshift Axe Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Great Maul Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 3 | . . . . . 1 2 . Weapon 1 | . . . . . 1 . . Parts Attached 33 | 6 2 1 7 . 10 3 4 Power 5 | 1 . . 1 . 2 . 1 Engine 4 | 1 . . 1 . 1 . 1 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 5 . 1 . . Treads . | . . . . . . . . Leg 8 | 2 . . 5 . 1 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 8 | 1 1 . . . 3 3 . Device 3 | . . . . . 1 2 . Storage 2 | 1 1 . . . . . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 1 . Artifact . | . . . . . . . . Weapon 12 | 2 1 1 1 . 4 . 3 Energy Gun 5 | 1 1 . 1 . . . 2 Energy Cannon 2 | . . . . . 1 . 1 Ballistic Gun 2 | 1 . . . . 1 . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 15 | . . . . . 1 . 14 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . . 1 . 4 Utility 4 | . . . . . . . 4 Weapon 5 | . . . . . . . 5 Highest Loss Streak 14 | . . . . . 1 . 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 86 100 99 100 99 100 61 Engine 9 | . 14 14 11 11 7 7 4 Leg 35 | . 28 28 43 44 36 30 15 Device 4 | . . . . . 8 15 8 Storage 15 | . 17 28 22 22 9 7 7 Processor 3 | . . . . . 7 7 6 Energy Gun 7 | . 12 14 11 11 1 . 3 Energy Cannon 1 | . . . . . 4 . 3 Ballistic Gun 2 | . 14 8 . . 1 . . Ballistic Cannon 2 | . . . . . 7 7 . Impact Weapon 1 | . . . . . 2 7 3 Slashing Weapon 7 | . . 5 11 11 9 7 2 Peak Build Rating 35 | 6 7 10 17 18 28 34 35 Average Rating 18 | 4 6 8 13 17 25 32 21 On Entrance 14 | . 6 7 10 17 18 27 34 Naked Turns . | . . . . . . . . Heaviest Build 41 | 14 15 16 19 19 30 39 41 Greatest Support 49 | 20 20 20 49 49 49 49 49 Greatest Overweight (x) 5 | . . . . . . . 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 6 6 Average Carried 7 | 2 7 8 6 7 7 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 Final Carried 8 | 6 8 8 8 8 7 6 3 Class Distribution -------------------- 82% | Mutant 17% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Gladiator | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Matter Collected 531 | 220 88 32 80 . 100 . 11 Remotely . | . . . . . . . . Salvage Created 1444 | . 152 45 144 358 655 . 90 Parts 69 | . 6 4 7 25 25 . 2 Haulers Intercepted 3 | . . . 1 . 2 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Combat Hostiles Destroyed 29 | . 5 3 2 7 10 . 2 Melee 17 | . . . 2 7 8 . . Guns 9 | . 5 2 . . . . 2 AOE 1 | . . 1 . . . . . Classes Destroyed 8 | . 2 . 1 1 3 . 1 Tunneler 1 | . . . . . 1 . . Hauler 3 | . . . 1 . 2 . . Watcher 1 | . . . . . 1 . . Swarmer 6 | . 3 3 . . . . . Grunt 10 | . 2 . 2 2 3 . 1 Brawler 1 | . . . . . 1 . . Sentry 11 | . . . . 5 6 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 5 | . 5 3 2 2 3 . 2 Combat Bots Only 5 | . 5 3 2 2 3 . 2 Max Kills in Single Turn 2 | . 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Hostile Shots Fired 218 | . 27 2 11 20 29 . 129 Missed 72 | . 11 1 3 7 12 . 38 Damage Taken 2562 | . 135 46 89 176 251 . 1865 Core 855 | . 16 38 . 12 74 . 715 Absorbed by Shields 192 | . . . . . 92 . 100 Regen/Repaired (Parts) 16 | . 16 . . . . . . Core Remaining (%) 90 | 100 . 78 . 97 86 . . Volleys Fired 32 | . 18 2 . 1 . . 11 Largest 3 | . 2 2 . 1 . . 3 Hottest 191 | . 60 60 . 65 . . 191 Shots Fired 64 | . 36 4 . 1 . . 23 Gun 63 | . 36 4 . 1 . . 22 Cannon 1 | . . . . . . . 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 20 | . 18 2 . . . . . Thermal 24 | . . . . 1 . . 23 Explosive . | . . . . . . . . Electromagnetic 20 | . 18 2 . . . . . Robot Hit Streak 5 | . 5 4 . . . . 3 Robot Miss Streak 4 | . 4 1 . . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 98 | . 21 2 11 16 25 . 23 Core Hits 34 | . 7 3 2 7 9 . 6 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 5 . . Critical Strikes 11 | . . . 1 4 6 . . Smash 6 | . . . . . 6 . . Sever 5 | . . . 1 4 . . . Melee Attacks 83 | . . . 19 24 31 . 9 Impact 24 | . . . . . 15 . 9 Slashing 59 | . . . 19 24 16 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . 2 . 3 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . 2 . . Damage Inflicted 2966 | . 254 128 464 592 1053 . 475 Guns 542 | . 254 35 . . . . 253 Cannons 27 | . . . . . . . 27 Explosions 93 | . . 93 . . . . . Melee 2304 | . . . 464 592 1053 . 195 Ramming . | . . . . . . . . Kinetic 154 | . 141 13 . . . . . Thermal 373 | . . 93 . . . . 280 Explosive . | . . . . . . . . Electromagnetic 135 | . 113 22 . . . . . Impact 805 | . . . . . 610 . 195 Slashing 1499 | . . . 464 592 443 . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 . . . 2 2 Average Corruption 1 | . 1 1 . . . 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . 2 . . . . 1 Message Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Misfires 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 337 | . . 4 17 17 297 . 2 Projectiles . | . . . . . . . . Explosions 4 | . . 4 . . . . . Melee 333 | . . . 17 17 297 . 2 Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . 38 . . . . . Shots 1 | . . 1 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 63 | . 18 12 . 20 . . 63 Average Temperature 20 | . 12 12 . 15 . . 25 Received Heat Transfer 517 | . 18 . 48 51 67 . 333 Siege Activations . | . . . . . . . . Robots Corrupted 4 | . . . . . 4 . . Combat Hostiles 2 | . . . . . 2 . . Parts Fried 6 | . . . . . 6 . . Impact Corruptions 12 | . . . . . 11 . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 742 | . . 150 . . . . 592 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Peak Influence 304 | . 150 132 98 277 304 142 114 Initial 137 | . . 58 51 40 51 137 99 Average 116 | . 84 131 70 138 147 137 71 Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 81 | 100 100 100 100 71 61 100 100 Level 1 18 | . . . . 28 38 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 3 | . 1 . . 1 . . 1 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . 1 . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Distress Signals 4 | . . . . 3 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 6 1 2 10 17 . 8 Peak Tracking Total 5 | . 3 1 2 3 3 . 5 Tactical Retreats 4 | . . . . 1 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Traps Triggered 3 | . 1 . . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Machines Disabled 3 | . . . . 2 1 . . Max in Single Turn 1 | . . . . 1 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Machines Accessed 11 | . 1 . 1 4 4 1 . Terminals 7 | . . . 1 3 2 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 2 . 4 8 12 2 . Successful 13 | . 2 . 1 2 7 1 . Failed 15 | . . . 3 6 5 1 . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 19 | . . . 4 7 6 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . 2 . . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers 5 | . . . . . 5 . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . . . 1 1 4 1 . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . . 1 . Alert Level 3 | . . . 1 . 2 . . Maintenance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer 3 | . . . . . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . . . 1 3 4 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Turns Passed 2091 | 67 245 109 240 471 680 95 184 Spaces Moved 1216 | 49 87 85 152 281 419 77 66 Core 33 | 8 . . . . . . 25 Treads . | . . . . . . . . Legs 1183 | 41 87 85 152 281 419 77 41 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 100 Average Speed 120 | 108 120 120 120 120 120 120 136 Slowest Speed 300 | 120 120 120 120 120 120 120 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 3 21 26 13 46 35 2 55 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . 4 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . 4 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac DSF Total 1678 | 60 191 88 191 393 556 79 120 Wait 259 | . 79 . 8 74 75 . 23 Move 1209 | 48 86 84 151 280 418 76 66 Hop . | . . . . . . . . Pick Up 30 | 6 4 . 2 7 11 . . Fast Attach 15 | 6 2 1 . . 5 . 1 Attach 10 | . . . 2 . 3 2 3 Detach . | . . . . . . . . Swap 8 | . . . 5 . 2 1 . Drop 29 | . 2 1 4 7 14 . 1 Fire 32 | . 18 2 . 1 . . 11 Melee 80 | . . . 19 24 28 . 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 1 | . . . . . . . 1 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Repaired EM Pulse Gun 307 | -10/Materials | Discovered new exit (range 6) 313 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Mutant 378 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 401 | -10/Mines | Discovered new exit (range 15) 422 | -10/Mines | Entered Materials 422 | -9/Materials | Evolved 2 slots: Propulsion x2 428 | -9/Materials | Discovered new exit (range 13) 662 | -9/Materials | Entered Storage 1115 | -9/Storage | Discovered new exit (range 16) 1133 | -9/Storage | Entered Materials 1133 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1753 | -8/Materials | Discovered new exit (range 12) 1813 | -8/Materials | Entered Factory 1813 | -7/Factory | Evolved 2 slots: Utility x2 1896 | -7/Factory | Identified exit to DSF 1908 | -7/Factory | Entered DSF 1943 | -7/DSF | Build established: Gladiator 1951 | -7/DSF | Additional patrols routed to DSF 2054 | -7/DSF | Core integrity fell below 50% 2075 | -7/DSF | Core integrity fell below 20% 2092 | -7/DSF | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- S-27 Virus unfolds itself. Field Laser destroyed. Imp. Aluminum Leg destroyed. Field Laser destroyed. The unstable cave ceiling collapses. Trap Scanner destroyed. Hvy. Ion Engine destroyed. Attempting to rewire X-67 Chaingunner. X-67 Chaingunner is dormant, system inaccessible. Melee Analysis Suite destroyed. X-67 Chaingunner springs to life. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 84. Field strength at 73. Field strength at 63. Field strength at 45. Field strength at 39. 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