Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.04.21 @ 20:38:22 Player: The LA Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (904) 904 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (55) 55 TOTAL SCORE: 2784 Bonus ------- High Alert Combat Kills 55 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 500/500 System Corruption 2% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Battery System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Improved Targeting Computer ECM Suite Light Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- High-capacity Battery Improved Terrain Scanner Datajack [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Light Armor Plating Device Improved Terrain Scanner Storage High-capacity Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 32 | 7 2 10 13 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 5 | 2 . 2 1 Leg . | . . . . Wheel 1 | . . . 1 Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 3 5 Device 4 | 1 . . 3 Storage 3 | 1 . 1 1 Processor 1 | . . 1 . Hackware 2 | . . 1 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 12 | 2 1 5 4 Energy Gun 4 | 1 1 1 1 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . 1 1 Unidentified Prototypes . | . . . . Parts Lost 17 | . . . 17 Power 2 | . . . 2 Propulsion 4 | . . . 4 Utility 6 | . . . 6 Weapon 5 | . . . 5 Highest Loss Streak 9 | . . . 9 Average Slot Usage (%) 90 | . 99 95 81 Engine 14 | . 14 11 15 Treads 19 | . 28 22 13 Device 8 | . 14 3 6 Storage 2 | . 2 4 2 Processor 4 | . . 6 6 Hackware 6 | . . 8 10 Protection 8 | . 11 11 4 Energy Gun 8 | . 13 7 4 Ballistic Gun 5 | . 14 3 . Launcher 8 | . . 11 13 Special Melee Weapon 1 | . . 6 1 Naked Turns . | . . . . Heaviest Build 25 | 14 14 17 25 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 4 | 3 4 4 4 Average Carried 3 | 1 3 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 3 4 4 . Class Distribution -------------------- 46% | Mutant 27% | Hacker-Mutant 17% | Hacker-Gunner 8% | Hacker-Bomber Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 939 | 389 13 89 448 Remotely . | . . . . Salvage Created 837 | 233 13 104 487 Parts 59 | 23 1 11 24 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . . 4 13 Guns 1 | . . . 1 AOE 16 | . . 4 12 Classes Destroyed 11 | 3 1 2 5 Worker 3 | 2 . . 1 Builder 1 | . . . 1 Tunneler 5 | 5 . . . Hauler 1 | . . . 1 Recycler 4 | 1 . 1 2 Operator 2 | . . 1 1 Watcher 4 | . 1 . 3 Swarmer 4 | . . 4 . Grunt 11 | . . . 11 Duelist 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 11 | 4 1 5 11 Combat Bots Only 7 | . . 4 7 Max Kills in Single Turn 3 | 1 1 3 3 Gunslinging . | . . . . Exploded 2 | . . 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1823 | . 90 86 1647 Core 587 | . 13 21 553 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 94 94 . Volleys Fired 48 | 13 10 6 19 Largest 3 | 2 2 2 3 Hottest 116 | 60 60 60 116 Shots Fired 96 | 26 20 11 39 Gun 64 | 26 20 7 11 Cannon . | . . . . Launcher 32 | . . 4 28 Special . | . . . . Kinetic 26 | 13 10 3 . Thermal 12 | . . 1 11 Explosive 32 | . . 4 28 Electromagnetic 26 | 13 10 3 . Robot Hit Streak 8 | 8 6 4 6 Robot Miss Streak 2 | 1 2 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 54 | 16 7 6 25 Core Hits 70 | 9 1 6 54 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks 9 | . . 1 8 Impact . | . . . . Slashing 6 | . . . 6 Piercing . | . . . . Sneak Attacks 2 | . . 1 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2766 | 191 58 398 2119 Guns 279 | 145 58 18 58 Cannons . | . . . . Explosions 2338 | 46 . 380 1912 Melee 135 | . . . 135 Ramming 14 | . . . 14 Kinetic 39 | 25 14 . . Thermal 104 | 46 . . 58 Explosive 2292 | . . 380 1912 Electromagnetic 182 | 120 44 18 . Impact . | . . . . Slashing 135 | . . . 135 Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 32 | . . . 32 Projectiles . | . . . . Explosions 32 | . . . 32 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 151 | . . 20 131 Shots 7 | . . 2 5 Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 393 | . 27 16 393 Average Temperature 119 | . 9 12 158 Received Heat Transfer 972 | . . . 972 Effects 3 | . . . 3 Shutdowns 1 | . . . 1 Energy Bleed 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 198 | 50 . . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | 1 . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 525 | 40 61 142 525 Average Influence 133 | 21 36 77 254 Maximum Alert Level 2 | . . . 2 Low Security (%) 76 | 100 100 100 44 Level 1 18 | . . . 43 Level 2 4 | . . . 11 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . . 2 5 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . . 1 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 57 | . 8 10 39 Peak Tracking Total 6 | . 3 4 6 Tactical Retreats 7 | . . . 7 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 6 | . 1 . 5 Max in Single Turn 2 | . 1 . 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 9 | . 4 2 3 Terminals 8 | . 3 2 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 9 8 5 Successful 14 | . 7 5 2 Failed 8 | . 2 3 3 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 7 | . 1 3 3 Terminals 18 | . 5 8 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 3 5 2 Record 5 | . . 4 1 Prototype ID Bank 1 | . 1 . . Emergency Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Recall Investigation 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Report Inventory 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 7 | . 3 1 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . 1 . . Recycled Matter 38 | . 38 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . . 1 2 Non-combat 3 | . . 1 2 Combat . | . . . . Robot Hacks Applied 3 | . . 1 2 parse_system 3 | . . 1 2 Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1392 | 171 410 225 586 Spaces Moved 720 | 74 231 116 299 Core 42 | 2 . . 40 Treads 618 | 72 231 116 199 Legs . | . . . . Wheels 60 | . . . 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 157 | 157 160 160 154 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 31 14 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 201 | 8 . 29 164 Melee . | . . . . Projectile . | . . . . AOE 201 | 8 . 29 164 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 877 | 103 253 146 375 Wait 20 | . 3 . 17 Move 717 | 73 230 115 299 Hop . | . . . . Pick Up 28 | 10 5 5 8 Fast Attach 7 | . 1 4 2 Attach 19 | 7 1 3 8 Detach . | . . . . Swap 6 | . . 3 3 Drop 17 | . 3 9 5 Fire 48 | 13 10 6 19 Melee 9 | . . 1 8 Ram 5 | . . . 5 Kick . | . . . . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 172 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 4) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 700 | -9/Materials | Discovered new exit (range 15) 807 | -9/Materials | Entered another Materials area 807 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1170 | -8/Materials | Destroyed 7 combat bots 1202 | -8/Materials | Lost 4 parts (2n2w) 1355 | -8/Materials | Core integrity fell below 50% 1384 | -8/Materials | Core integrity fell below 20% 1393 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Purged threat record, alert level lowered. Datajack destroyed. Wheel destroyed. Slammed into G-47 Trooper. Destabilizing: System corrupted (+2). Hvy. Ion Engine destroyed. Slammed into G-47 Trooper. Destabilizing: Core damaged (-16). ECM Suite destroyed. Hacking Suite destroyed. Acquired Hpw. Tractor Beam. Lgt. Treads destroyed. Hvy. Ion Engine destroyed. Hpw. Tractor Beam destroyed. Terrain Scanner destroyed. Electrolysis Chamber disabled. Slammed into G-47 Trooper. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. 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