Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 11:02:44 Player: lvl5hm Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (96) 480 Value Destroyed (3132) 3132 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 6137 Bonus ------- High Alert Combat Kills 205 Entered Garrisons 200 Cogmind --------- Core Integrity 256/550 Matter 131/300 Energy 290/290 System Corruption 72% Temperature Warm (181) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Improved Medium Laser Heavy Assault Rifle Assault Cannon > --- INVENTORY (20) --- Nuclear Core Reinforced Deuterium Engine Light Treads Improved Treads Improved Cooling System Seismic Detector Improved Salvage Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Shield Generator Arc Projector Arc Projector Beam Cannon Beam Cannon Assault Cannon Assault Cannon Assault Cannon Heavy Rocket Launcher Power Sword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Nuclear Core Reinforced Deuterium Engine Light Treads Improved Treads Improved Cooling System Seismic Detector Improved Salvage Targeting Computer Target Analyzer Improved Medium Armor Plating Improved Shield Generator Arc Projector Arc Projector Beam Cannon Beam Cannon Assault Cannon Assault Cannon Assault Cannon Assault Cannon Heavy Rocket Launcher Power Sword [Rating: 43] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . 1 1 . . Weapon 1 | . . 1 . . . Parts Attached 75 | 6 7 26 4 32 . Power 7 | 1 1 3 . 2 . Engine 6 | 1 1 2 . 2 . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 19 | 2 1 5 3 8 . Treads 19 | 2 1 5 3 8 . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 1 3 8 1 12 . Device 11 | . 1 5 . 5 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . 1 . . Protection 10 | . . 3 . 7 . Artifact . | . . . . . . Weapon 24 | 2 2 10 . 10 . Energy Gun 8 | 1 1 2 . 4 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 7 | 1 1 3 . 2 . Ballistic Cannon 5 | . . 3 . 2 . Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 3 . . . Corrupted Parts 11 | . . . . 11 . System Corruption 72 | . . . . 72 . Parts Lost 14 | . 1 . . 13 . Power 1 | . 1 . . . . Propulsion 3 | . . . . 3 . Utility 6 | . . . . 6 . Weapon 4 | . . . . 4 . Highest Loss Streak 3 | . 1 . . 3 . To Critical Strikes . | . . . . . . Average Backups 15 | . 3 16 19 19 19 Power 1 | . . 1 2 2 2 Propulsion 2 | . . 3 4 3 2 Utility 3 | . 1 4 3 2 6 Weapon 7 | . . 6 9 11 9 Tool/Special . | . . . . . . Unused Backups 16 | . . 3 . 4 9 Power 2 | . . 1 . 1 . Propulsion 3 | . . . . 1 2 Utility 6 | . . . . 1 5 Weapon 4 | . . 2 . . 2 Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 93 | . 81 93 95 97 97 Engine 8 | . 8 6 9 9 9 Core 1 | . . 3 . . . Treads 24 | . 28 21 27 25 27 Device 12 | . 1 14 9 15 9 Storage 10 | . 15 11 9 9 9 Hackware 1 | . . . 6 1 . Protection 6 | . . 4 9 9 18 Energy Gun 7 | . 14 9 7 4 9 Energy Cannon 3 | . . 3 . 5 . Ballistic Gun 8 | . 14 6 9 8 9 Ballistic Cannon 7 | . . 11 9 7 6 Peak Build Rating 43 | 6 9 22 29 43 40 Average Rating 24 | 5 6 18 27 35 39 On Entrance 17 | . 6 9 21 29 38 Naked Turns . | . . . . . . Heaviest Build 84 | 11 64 65 62 84 81 Greatest Support 80 | 40 40 40 62 80 80 Greatest Overweight (x) 1 | . 1 1 1 1 1 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 18 | 7 10 20 20 20 20 Most Carried 20 | . 7 20 20 20 20 Average Carried 15 | . 3 16 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | . 7 20 20 20 19 Class Distribution -------------------- 31% | Scavenger-Tank 20% | Tank 20% | Scavenger-Gunner 18% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2521 | 247 230 832 235 977 . Remotely . | . . . . . . Salvage Created 3355 | 53 548 1027 324 1403 . Parts 202 | 4 34 65 10 89 . Haulers Intercepted 4 | . 1 3 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 79 | . 12 27 6 34 . Guns 29 | . 12 7 4 6 . Cannons 42 | . . 19 2 21 . AOE 5 | . . . . 5 . Classes Destroyed 12 | 1 4 3 1 3 . Worker 3 | . . 3 . . . Builder 1 | . . 1 . . . Hauler 4 | . 1 3 . . . Recycler 2 | 1 1 . . . . Watcher 7 | . 2 3 1 1 . Swarmer 12 | . 3 3 . 6 . Grunt 46 | . 9 18 4 15 . Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 15 | . . 6 1 8 . Programmer 1 | . . . . 1 . Behemoth 1 | . . . . 1 . Best Kill Streak 10 | 1 4 10 2 5 . Combat Bots Only 5 | . 4 5 2 5 . Max Kills in Single Turn 2 | 1 2 1 1 2 . Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 440 | . 88 101 23 220 8 Missed 115 | . 22 24 7 62 . Hits 325 | . 66 77 16 158 8 Melee 3 | . . . . 3 . Projectile 322 | . 66 77 16 155 8 Critical Strikes 12 | . 1 1 1 8 1 Damage Taken 5170 | . 751 940 235 3121 123 Core 617 | . 144 179 16 278 . Absorbed by Shields . | . . . . . . Redirected to Shielding 100 | . . . 55 45 . Regen/Repaired (Parts) 432 | . . 408 24 . . Core Remaining (%) 65 | 100 42 55 . . . Volleys Fired 248 | 2 52 74 14 103 3 Largest 3 | 2 2 3 3 3 2 Hottest 165 | 60 85 145 116 165 60 Shots Fired 595 | 4 101 222 42 220 6 Gun 304 | 4 101 91 28 77 3 Cannon 279 | . . 131 14 131 3 Launcher 12 | . . . . 12 . Special . | . . . . . . Kinetic 338 | 2 52 141 28 109 6 Thermal 224 | 2 49 81 14 78 . Explosive 4 | . . . . 4 . Electromagnetic 29 | . . . . 29 . Robot Hit Streak 11 | 2 8 10 11 11 3 Robot Miss Streak 7 | 1 3 6 5 7 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 346 | 3 64 130 24 122 3 Core Hits 142 | 2 25 43 14 58 . Critical Kills 2 | . . 1 . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . . 6 1 2 . Burn 2 | . . 1 1 . . Meltdown 2 | . . 1 . 1 . Blast 5 | . . 4 . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6703 | 32 849 2837 429 2489 67 Guns 2560 | 32 849 886 318 461 14 Cannons 3690 | . . 1951 111 1575 53 Explosions 453 | . . . . 453 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3557 | 22 373 1885 255 955 67 Thermal 2573 | 10 476 952 174 961 . Explosive 362 | . . . . 362 . Electromagnetic 211 | . . . . 211 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 72 | . 1 3 . 72 72 Average Corruption 48 | . 1 2 . 61 72 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 130 | . 2 1 . 125 2 Message Errors 33 | . 1 . . 31 1 Matter Fused 22 | . . . . 22 . Heat Flow Errors 11 | . . . . 10 1 Energy Discharges 7 | . . 1 . 6 . Parts Rejected 4 | . 1 . . 3 . Data Loss (minor) 11 | . . . . 11 . Data Loss (major) 3 | . . . . 3 . Misfires 7 | . . . . 7 . Alerts 1 | . . . . 1 . Misdirections 5 | . . . . 5 . Weapon Failures 26 | . . . . 26 . Overload Shots . | . . . . . . Overflow Damage 56 | . . 31 . 25 . Projectiles 56 | . . 31 . 25 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 24 | . . 15 . 9 . Impact . | . . . . . . Kinetic 22 | . . 14 . 8 . Secondary 2 | . . 1 . 1 . Self-Inflicted Damage 106 | . . . . 106 . Shots 4 | . . . . 4 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 188 292 33 321 215 Average Temperature 76 | . 65 77 13 90 186 Received Heat Transfer 2145 | . 351 366 153 1212 63 Effects 4 | . . . . 4 . Energy Bleed 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . 1 . 1 . Combat Hostiles 2 | . . 1 . 1 . Parts Melted 11 | . 1 5 . 5 . Heat Transferred 5605 | 25 1103 2109 444 1924 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 3 | . . 1 . 3 2 Low Security (%) 52 | 100 100 48 100 29 . Level 1 21 | . . 51 . 9 . Level 2 17 | . . . . 40 100 Level 3 7 | . . . . 20 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 913 | 5 131 386 173 913 440 Initial 440 | . . 44 152 23 440 Average 266 | . 52 193 61 459 430 Influence Increases 2381 | 5 351 835 180 1010 . Destroy 0b10 Robot/C 1580 | . 240 540 120 680 . Destroy 0b10 Robot/NC 85 | 5 20 50 5 5 . Destroy Leader 270 | . 66 152 32 20 . Successful Hack 92 | . 6 69 17 . . Anti-Garrison Action 200 | . . . . 200 . Destroy Structure 94 | . 4 24 6 60 . Lose Combat Pursuer 60 | . 15 . . 45 . Influence Decreases 1961 | 5 244 580 506 143 483 Entered New Map 749 | . . 63 210 13 463 Time Decay 920 | 5 234 517 144 . 20 Lost Part 140 | . 10 . . 130 . Purge Threat 152 | . . . 152 . . Squads Dispatched 9 | . 3 4 1 . 1 Investigation 4 | . 1 3 . . . Extermination . | . . . . . . Reinforcement 4 | . 2 1 . . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 16 | . 2 7 . 7 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 20 43 7 48 4 Peak Tracking Total 7 | . 4 6 3 7 4 Tactical Retreats 4 | . 1 . . 3 . Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 9 | . 1 3 . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 16 | . 2 5 7 2 . Terminals 11 | . 2 2 5 2 . Fabricators . | . . . . . . Repair Stations 3 | . . 2 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Total Hacks 57 | . 8 25 22 2 . Successful 34 | . 2 19 13 . . Failed 23 | . 6 6 9 2 . Catastrophic 4 | . 1 1 . 2 . Database Lockouts . | . . . . . . Manual 21 | . 8 3 10 . . Terminals 35 | . 8 6 19 2 . Fabricators . | . . . . . . Repair Stations 18 | . . 16 2 . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . 1 . . Terminal Hacks 11 | . 1 2 8 . . Robot Analysis 5 | . 1 1 3 . . Prototype ID Bank 2 | . . . 2 . . Unreport Threat 2 | . . . 2 . . Registered Components 1 | . . . 1 . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 15 | . . 13 2 . . Scan Component 8 | . . 7 1 . . Repair 7 | . . 6 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Insert Component 1 | . . 1 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 4 | . 1 1 2 . . Terminals 4 | . 1 1 2 . . Assimilate 1 | . 1 . . . . Botnet 3 | . . 1 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 5 6 2 . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 7 | . . 6 1 . . Time 270 | . . 219 51 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) . | . . . . . . Robot Analysis Total 5 | . 1 1 3 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4759 | 75 661 1698 410 1859 56 Spaces Moved 1779 | 46 278 467 167 799 22 Core 12 | 12 . . . . . Treads 1767 | 34 278 467 167 799 22 Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 155 155 160 Average Speed 191 | 131 170 240 157 181 207 Slowest Speed 240 | 160 240 240 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 50 47 14 72 3 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 49 | . . 21 5 23 . Melee . | . . . . . . Projectile 30 | . . 21 5 4 . AOE 19 | . . . . 19 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 2633 | 54 367 891 281 1014 26 Wait 414 | 1 18 272 95 28 . Move 1771 | 45 277 466 166 795 22 Hop . | . . . . . . Pick Up 41 | . 6 21 . 14 . Fast Attach 34 | 6 1 10 2 15 . Attach 17 | . 2 2 2 10 1 Detach 11 | . 1 6 . 4 . Swap 47 | . 6 17 2 22 . Drop 48 | . 4 23 . 21 . Fire 248 | 2 52 74 14 103 3 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 2 | . . . . 2 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 7) 426 | -10/Materials | Discovered new exit (range 14) 670 | -10/Materials | Core integrity fell below 50% 676 | -10/Materials | Derelicts attacked the area 737 | -10/Materials | Entered another Materials area 737 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 787 | -9/Materials | Repaired Lgt. Treads 1039 | -9/Materials | Discovered new exit (range 16) 1044 | -9/Materials | Build established: Scavenger-Gunner 1581 | -9/Materials | Discovered new exit (range 14) 2030 | -9/Materials | Repaired Imp. Medium Laser 2069 | -9/Materials | Repaired Assault Cannon 2097 | -9/Materials | Repaired Beam Cannon 2151 | -9/Materials | Repaired Broken Assault Cannon 2190 | -9/Materials | Repaired Nuclear Core 2269 | -9/Materials | Discovered new exit (range 13) 2337 | -9/Materials | Build established: Tank 2435 | -9/Materials | Entered another Materials area 2435 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2469 | -8/Materials | Garrison activated, responded to threat 2755 | -8/Materials | Repaired Imp. Medium Laser 2843 | -8/Materials | Identified exit to Garrison 2845 | -8/Materials | Entered Garrison 2994 | -8/Garrison | Spotted B-75 Beast 3066 | -8/Garrison | Lost 3 parts (1n2w) 3125 | -8/Garrison | System corruption reached 10% 3163 | -8/Garrison | System corruption reached 30% 3170 | -8/Garrison | Destroyed B-75 Beast 3367 | -8/Garrison | Triggered checkpoint 3545 | -8/Garrison | Triggered checkpoint 3623 | -8/Garrison | Lost 3 parts (3u) 3629 | -8/Garrison | Triggered checkpoint 3669 | -8/Garrison | Triggered checkpoint 3736 | -8/Garrison | Build established: Scavenger-Tank 3851 | -8/Garrison | Triggered checkpoint 3869 | -8/Garrison | Core integrity fell below 50% 3911 | -8/Garrison | Discovered new exit (range 12) 4057 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4317 | -8/Garrison | Triggered checkpoint 4358 | -8/Garrison | Discovered new exit (range 14) 4378 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4523 | -8/Garrison | Triggered checkpoint 4693 | -8/Garrison | Discovered new exit (range 8) 4704 | -8/Garrison | Entered Materials 4760 | -8/Materials | Self-destructed Last Messages --------------- 04653_ System corrupted: Heat flow error (+256). 04668_ System corrupted: Component data lost. 04683_ System corrupted: Imp. Medium Treads rejected. 04683_ Acquired Imp. Medium Treads. 04687_ Triggered Fusion Bomb Trap. 04687_ An explosion rips through the floor. 04687_ Magnetic Acceleration Cannon destroyed. 04691_ The unstable cave ceiling collapses. 04693_ EXIT=FOUND 04698_ 2XF9IJGOF8 MUKS>YC>VTZM8