Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.24 @ 11:55:13 Player: tkc Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (193) 965 Value Destroyed (5235) 5235 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1176) 1176 TOTAL SCORE: 10576 Bonus ------- High Alert Combat Kills 1005 Follower Combat Kills 120 Aligned with FarCom 300 Friendly Fire -249 Cogmind --------- Core Integrity 0/700 Matter 102/500 Energy 290/290 System Corruption 4% Temperature Cool (13) Movement Rolling (130) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (3) --- Medium Treads Armored Huge Wheel > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Matter Pod Melee Analysis Suite Transmission Jammer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Missile Launcher Chainsword > --- INVENTORY (20) --- Armored Huge Wheel Gravmag System Xenon Bombardment Thruster Improved Terrain Scanner Force Booster Reactive Plating Hacking Suite Hacking Suite System Shield Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Force Booster Improved Medium Armor Plating Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Power Maul Longsword +1 > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Light Treads Armored Huge Wheel High-capacity Matter Pod Improved Terrain Scanner Force Booster Improved Utility Shielding Heavy Armor Plating Hacking Suite Hacking Suite System Shield Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Missile Launcher Improved Datajack Chainsword [Rating: 53] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Shotgun Energy Gun Small Laser Ballistic Gun Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . . 1 Utility 5 | . . . 2 . . . 2 1 Weapon . | . . . . . . . . . Parts Attached 175 | 8 22 8 27 3 5 3 38 61 Power 16 | 1 3 1 2 . 1 . 4 4 Engine 14 | 1 3 1 2 . 1 . 3 3 Core 2 | . . . . . . . 1 1 Reactor . | . . . . . . . . . Propulsion 25 | 2 4 2 4 . 1 . 5 7 Treads 10 | . 1 1 1 . 1 . 2 4 Leg . | . . . . . . . . . Wheel 15 | 2 3 1 3 . . . 3 3 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 69 | 2 2 1 7 2 1 . 16 38 Device 28 | . . . 3 . 1 . 5 19 Storage 5 | 2 1 . . . . . 1 1 Processor 5 | . . . 1 . . . 3 1 Hackware 3 | . . . . . . . 1 2 Protection 28 | . 1 1 3 2 . . 6 15 Artifact . | . . . . . . . . . Weapon 65 | 3 13 4 14 1 2 3 13 12 Energy Gun 6 | . 5 . . . 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 3 6 2 5 . . 1 1 . Ballistic Cannon 10 | . . . 3 . . 1 6 . Launcher 16 | . 2 2 2 1 . . 2 7 Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . 4 . . . . 2 Slashing Weapon 9 | . . . . . 1 1 4 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . 3 . . . Parts Lost 32 | . 2 1 4 . . . 8 17 Power 6 | . . 1 . . . . 2 3 Propulsion 4 | . 1 . . . . . 1 2 Utility 13 | . . . 3 . . . 3 7 Weapon 9 | . 1 . 1 . . . 2 5 Highest Loss Streak 6 | . 1 1 2 . . . 2 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 97 99 93 88 88 99 97 88 Engine 9 | . 14 13 11 11 11 11 8 5 Treads 8 | . 6 9 11 11 11 11 9 6 Wheel 10 | . 20 18 10 11 11 11 8 6 Device 7 | . . . 9 . 6 11 12 8 Storage 11 | . 20 14 11 11 11 11 10 8 Processor 3 | . . . 1 . . . 6 7 Hackware 5 | . . . . . . . 5 16 Protection 14 | . 7 14 16 22 22 22 17 8 Ballistic Gun 6 | . 21 19 13 11 4 10 . . Ballistic Cannon 3 | . . . 2 . . 10 9 . Launcher 2 | . . 7 . 10 4 . . 3 Impact Weapon 1 | . . . 5 . . . . 5 Slashing Weapon 3 | . . . . . . . 6 5 Naked Turns . | . . . . . . . . . Heaviest Build 77 | 15 50 57 68 70 62 60 76 77 Greatest Support 28 | 26 26 26 20 12 12 20 20 28 Greatest Overweight (x) 19 | 3 4 3 19 5 5 4 5 3 Average Overweight (x) 3 | . 1 2 4 4 4 3 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 Most Carried 20 | 7 20 20 20 20 20 20 20 20 Average Carried 18 | 3 12 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 7 20 20 20 20 20 20 20 12 Class Distribution -------------------- 66% | Mutant 14% | Hacker-Mutant 9% | Assassin 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 3273 | 292 309 274 502 250 . 233 822 591 Remotely . | . . . . . . . . . Salvage Created 6087 | 96 353 204 473 148 . 99 1900 2814 Parts 379 | 9 28 18 43 9 . 4 114 154 Haulers Intercepted 4 | . 1 . . . . . 1 2 Recyclers Shooed 2 | . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 139 | . 12 12 17 7 . 2 35 54 Melee 51 | . . . 2 . . 1 17 31 Guns 26 | . 7 7 7 2 . 1 2 . Cannons 14 | . . . . . . . 14 . AOE 46 | . 5 5 6 5 . . 2 23 Classes Destroyed 19 | 2 7 . 2 2 . . 1 5 Worker 15 | . . . 1 2 . . 4 8 Builder 17 | . 1 . 1 . . . 8 7 Tunneler 6 | 2 . 1 . . . . 1 2 Hauler 4 | . 1 . . . . . 1 2 Recycler 13 | 1 . . . . . . 4 8 Mechanic 1 | . 1 . . . . . . . Operator 6 | . 1 . 1 . . . 3 1 Watcher 2 | . 2 . . . . . . . Swarmer 34 | . 9 9 8 . . . 4 4 Cutter 3 | . . . . . . . . 3 Grunt 65 | . 3 3 3 3 . 2 23 28 Duelist 2 | . . . . . . . 2 . Protector 4 | . . . . . . . . 4 Sentry 14 | . . . 6 . . . 6 2 Demolisher 1 | . . . . 1 . . . . Specialist 3 | . . . . . . . . 3 Hunter 4 | . . . . . . . . 4 Programmer 6 | . . . . . . . . 6 Assembled 4 | . . . . 4 . . . . Best Kill Streak 9 | 1 4 4 6 5 . 2 5 9 Combat Bots Only 8 | . 3 3 6 5 . 2 5 8 Max Kills in Single Turn 4 | 1 1 4 2 3 . 1 3 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 3 2 2 . . 2 3 Melee 1 | . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 9020 | . 580 336 1063 485 . 165 1595 4796 Core 1514 | . 99 74 265 70 . 35 270 701 Absorbed by Shields 100 | . . . 96 4 . . . . Redirected to Shielding 375 | . 11 29 12 13 . 8 232 70 Regen/Repaired (Parts) 432 | . . . . . . . . 432 Core Remaining (%) 46 | 100 . 30 . . . 7 50 . Volleys Fired 226 | 10 59 19 33 15 . 3 50 37 Largest 2 | 2 2 2 2 1 . 1 2 1 Hottest 78 | 40 60 56 46 30 . 23 78 36 Shots Fired 359 | 20 101 30 56 18 . 5 94 35 Gun 204 | 20 95 23 44 6 . 5 11 . Cannon 88 | . . . 6 . . . 82 . Launcher 67 | . 6 7 6 12 . . 1 35 Special . | . . . . . . . . . Kinetic 270 | 20 76 21 50 6 . 4 93 . Thermal 22 | . 19 2 . . . 1 . . Explosive 67 | . 6 7 6 12 . . 1 35 Electromagnetic . | . . . . . . . . . Robot Hit Streak 17 | 8 8 8 11 8 . 12 17 12 Robot Miss Streak 6 | 2 6 2 3 3 . 1 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Autonomous 1 | . . . . . . 1 . . Shots Hit Robots 426 | 15 59 25 49 9 . 6 141 122 Core Hits 274 | 6 29 20 22 26 . 4 64 103 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 4 | . 1 . 2 . . . . 1 Critical Strikes 17 | . 1 . 2 . . 1 5 8 Destroy 1 | . 1 . . . . . . . Blast 2 | . . . . . . . 2 . Smash 4 | . . . 2 . . . . 2 Sever 10 | . . . . . . 1 3 6 Melee Attacks 356 | . . . 22 . . 2 160 172 Impact 49 | . . . 22 . . . . 27 Slashing 307 | . . . . . . 2 160 145 Piercing . | . . . . . . . . . Sneak Attacks 51 | . . . 1 . . . 27 23 Combat Hostiles 1 | . . . . . . . 1 . Follow-up Attacks 4 | . . . . . . . . 4 Damage Inflicted 20156 | 142 865 746 1344 448 . 158 6658 9795 Guns 1753 | 142 502 309 604 32 . 80 84 . Cannons 1286 | . . . 75 . . . 1211 . Explosions 5077 | . 363 437 231 390 . . 172 3484 Melee 11976 | . . . 434 . . 78 5191 6273 Ramming 64 | . . . . 26 . . . 38 Kinetic 2817 | 142 350 271 679 32 . 48 1295 . Thermal 222 | . 152 38 . . . 32 . . Explosive 5077 | . 363 437 231 390 . . 172 3484 Electromagnetic . | . . . . . . . . . Impact 963 | . . . 434 . . . . 529 Slashing 11013 | . . . . . . 78 5191 5744 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 8 10 10 10 1 4 Average Corruption 4 | . . . 6 8 10 10 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 159 | . . . 36 45 17 15 17 29 Message Errors 40 | . . . 6 11 5 6 4 8 Matter Fused 45 | . . . 12 16 3 4 5 5 Heat Flow Errors 15 | . . . 5 2 2 2 2 2 Energy Discharges 14 | . . . 4 3 1 1 1 4 Parts Rejected 4 | . . . 1 1 . . 1 1 Data Loss (minor) 21 | . . . 5 6 3 1 2 4 Data Loss (major) 5 | . . . . 1 1 . . 3 Misfires 6 | . . . 1 3 . 1 1 . Alerts 7 | . . . 2 2 2 . 1 . Weapon Failures 2 | . . . . . . . . 2 Overload Shots . | . . . . . . . . . Overflow Damage 2711 | . 9 44 308 . . . 853 1497 Projectiles 12 | . . . 5 . . . 7 . Explosions 183 | . 9 44 43 . . . 17 70 Melee 2516 | . . . 260 . . . 829 1427 Knockbacks 18 | . . . 3 . . . 15 . Impact 1 | . . . 1 . . . . . Kinetic 17 | . . . 2 . . . 15 . Secondary . | . . . . . . . . . Self-Inflicted Damage 1261 | . 52 91 37 76 . . 17 988 Shots 36 | . 3 4 1 6 . . 1 21 Rammed 3 | . . . . 2 . . . 1 Targets Rammed 3 | . . . . 2 . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 277 | . 90 32 259 175 277 220 260 232 Average Temperature 54 | . 28 9 68 82 120 91 43 57 Received Heat Transfer 2435 | . 126 75 193 10 . 90 711 1230 Effects 2 | . . . . . . . 1 1 Energy Bleed 1 | . . . . . . . . 1 Interference 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 5 | . . . 4 . . . . 1 Impact Corruptions 10 | . . . 6 . . . . 4 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 447 | . 336 74 . . . 37 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 1265 | 15 411 423 373 289 . 56 723 1265 Initial 322 | . 9 62 34 118 . . 21 322 Average 342 | 6 270 255 210 106 . 54 262 683 Maximum Alert Level 4 | . 2 2 1 1 . . 3 4 Low Security (%) 29 | 100 23 14 34 74 . 100 36 . Level 1 41 | . 66 83 65 25 . . 47 12 Level 2 17 | . 9 1 . . . . 12 47 Level 3 8 | . . . . . . . 4 28 Level 4 3 | . . . . . . . . 11 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 23 | . 2 1 1 . . . 6 13 Investigation 5 | . 2 1 . . . . 1 1 Extermination 5 | . . . . . . . . 5 Reinforcement 9 | . . . 1 . . . 4 4 Assault 4 | . . . . . . . 1 3 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 11 | . 3 . . . . . 4 4 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 199 | . 21 14 25 6 . 3 57 73 Peak Tracking Total 7 | . 5 5 6 3 . 3 7 6 Tactical Retreats 12 | . 1 . 3 . . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 12 | . 2 . 2 . . . 3 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 13 | . 2 1 . . . . 1 9 Max in Single Turn 4 | . 1 1 . . . . 1 4 Garrison Access 3 | . . . . . . . 1 2 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 50 | . 8 2 9 . . . 10 21 Terminals 33 | . 7 . 7 . . . 6 13 Fabricators 2 | . . . . . . . . 2 Repair Stations 3 | . . . 1 . . . . 2 Recycling Units 4 | . 1 . . . . . 2 1 Scanalyzers 3 | . . . 1 . . . 1 1 Garrison Access 3 | . . . . . . . 1 2 Total Hacks 141 | . 25 2 33 . . . 30 51 Successful 78 | . 13 2 19 . . . 17 27 Failed 63 | . 12 . 14 . . . 13 24 Catastrophic 8 | . 2 . 1 . . . . 5 Database Lockouts . | . . . . . . . . . Manual 76 | . 18 . 17 . 1 . 18 22 Terminals 93 | . 22 . 23 . . . 18 30 Fabricators 5 | . . . . . . . . 5 Repair Stations 11 | . . . 2 . . . . 9 Recycling Units 10 | . 3 . . . . . 5 2 Scanalyzers 17 | . . . 8 . . . 6 3 Garrison Access 3 | . . . . . . . 1 2 Terminal Hacks 27 | . 7 2 7 . . . 3 8 Robot Analysis 5 | . 2 . 2 . . . 1 . Open Door 2 | . . 2 . . . . . . Open DSF 2 | . . . . . . . . 2 Level Access Points 1 | . . . . . . . . 1 Branch Access Points 2 | . 1 . 1 . . . . . Terminal Index 4 | . 1 . 1 . . . 1 1 Alert Level 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . . . 1 Locate Traps 3 | . . . 2 . . . 1 . Reinforcement Status 1 | . . . . . . . . 1 Zone Layout 5 | . 2 . 1 . . . . 2 Fabricator Hacks 3 | . . . . . . . . 3 Load Schematic 2 | . . . . . . . . 2 Build 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . . 6 Scan Component 3 | . . . . . . . . 3 Repair 3 | . . . . . . . . 3 Recycling Unit Hacks 6 | . 1 . . . . . 3 2 Process 1 | . . . . . . . 1 . Report Inventory 4 | . 1 . . . . . 2 1 Retrieve Components 1 | . . . . . . . . 1 Scanalyzer 17 | . . . 8 . . . 6 3 Insert Component 8 | . . . 4 . . . 2 2 Analyze 9 | . . . 4 . . . 4 1 Garrison Access Hacks 3 | . . . . . . . 1 2 Seal Access 3 | . . . . . . . 1 2 Unauthorized Hacks 16 | . 5 . 4 . . . 4 3 Terminals 16 | . 5 . 4 . . . 4 3 Assimilate 3 | . 2 . 1 . . . . . Botnet 9 | . 2 . 2 . . . 3 2 Operators 4 | . 1 . 1 . . . 1 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 . 8 . . . 8 17 Full Trace Events 3 | . 1 . . . . . 1 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . 3 . . . 2 1 Parts Built 1 | . . . . . . . . 1 Authchips . | . . . . . . . . . Time 24 | . . . . . . . . 24 Total Part Build Rating 3 | . . . . . . . . 3 Parts Repaired 3 | . . . . . . . . 3 Time 63 | . . . . . . . . 63 Parts Recycled . | . . . . . . . . . Recycled Matter 205 | . . . . . . . 205 . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . . . . . . 7 Parts Scanalyzed 6 | . . . 3 . . . 2 1 Part Schematics Acquired 6 | . . . 3 . . . 2 1 Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 6 | . 1 2 . 3 . . . . Largest Group 3 | . 1 2 1 3 2 2 1 . Highest-Rated Group 42 | . 10 42 11 40 24 24 8 . Highest-Rated Ally 31 | . 10 31 11 16 16 16 8 . Total Orders 1 | . 1 . . . . . . . STAY 1 | . 1 . . . . . . . Ally Attacks 19 | . . 10 . . . 7 2 . Total Damage 300 | . . 189 . . . 101 10 . Kills 4 | . . 3 . . . 1 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 5 | . 2 . 2 . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 13017 | 117 930 1243 1337 1251 426 389 4028 3296 Spaces Moved 6868 | 78 525 743 597 718 259 243 1745 1960 Core 9 | 4 . . 5 . . . . . Treads 80 | . 24 . 20 . . 2 13 21 Legs . | . . . . . . . . . Wheels 6779 | 74 501 743 572 718 259 241 1732 1939 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 105 145 150 150 150 145 115 Average Speed 145 | 90 114 133 172 163 158 151 157 131 Slowest Speed 1000 | 200 320 145 1000 165 165 320 400 410 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 64 | 4 84 99 55 99 62 52 75 47 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 2 | . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 135 | . . . 9 . . . 80 46 Terrain Destroyed 464 | . 32 49 60 58 . . 89 176 Melee 135 | . . . 9 . . . 80 46 Projectile 2 | . . . . . . . 2 . AOE 327 | . 32 49 51 58 . . 7 130 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 9188 | 104 768 967 811 777 276 260 2768 2457 Wait 1370 | . 138 181 111 36 5 6 736 157 Move 6860 | 77 524 742 596 717 258 242 1744 1960 Hop . | . . . . . . . . . Pick Up 96 | 8 15 8 11 2 2 2 17 31 Fast Attach 38 | 7 3 1 5 . 3 . 13 6 Attach 47 | . 4 1 3 2 . 2 9 26 Detach 12 | . 1 . . . 1 . 1 9 Swap 90 | 1 15 6 19 1 2 1 16 29 Drop 88 | 1 9 9 11 2 5 2 22 27 Fire 226 | 10 59 19 33 15 . 3 50 37 Melee 342 | . . . 22 . . 2 160 158 Ram 3 | . . . . 2 . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 18) 310 | -10/Materials | Build established: Mutant 524 | -10/Materials | Identified exit to Mines 709 | -10/Materials | Discovered new exit (range 15) 1048 | -10/Materials | Entered Mines 1423 | -10/Mines | Core integrity fell below 50% 1529 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1648 | -10/Mines | Learned 2 Materials zone layouts 1648 | -10/Mines | Discovered new exit (range 7) 1860 | -10/Mines | Discovered new exit (range 13) 1875 | -10/Mines | Met a Derelict shopkeep closing up shop 2131 | -10/Mines | Learned location of Recycling (-7) 2291 | -10/Mines | Entered Materials 2291 | -9/Materials | Accompanied by 1 ally 2291 | -9/Materials | Evolved 2 slots: Utility x2 2292 | -9/Materials | Identified exit to Mines 2670 | -9/Materials | Discovered new exit (range 11) 2690 | -9/Materials | Crushed by falling debris 2720 | -9/Materials | Core integrity fell below 50% 2898 | -9/Materials | Discovered exit to Mines (range 12) 3325 | -9/Materials | Discovered new exit (range 10) 3628 | -9/Materials | Entered Mines 3647 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3648 | -9/Mines | Discovered new exit (range 5) 3778 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3796 | -9/Mines | Assembled infested the area 3801 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3849 | -9/Mines | Core integrity fell below 20% 3948 | -9/Mines | Discovered new exit (range 5) 4006 | -9/Mines | Learned location of Zion (-6) 4470 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4528 | -9/Mines | System corruption reached 10% 4558 | -9/Mines | Discovered new exit (range 9) 4879 | -9/Mines | Entered Exiles 4879 | -9/Exiles | Accompanied by 2 allies 4917 | -9/Exiles | Met 8R-AWN 4942 | -9/Exiles | Met EX-HEX 4987 | -9/Exiles | Met EX-BIN 5004 | -9/Exiles | Aligned with FarCom system 5005 | -9/Exiles | Given EX-Vault access code 5040 | -9/Exiles | Opened EX-Vault 5049 | -9/Exiles | Found Prototype Device 5049 | -9/Exiles | Identified Skeleton Box 5054 | -9/Exiles | Found Prototype Slashing Weapon 5054 | -9/Exiles | Identified Longsword +1 5062 | -9/Exiles | Found Prototype Energy Gun 5062 | -9/Exiles | Identified AWS/Thermal 5110 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5159 | -9/Exiles | Met EX-DEC 5249 | -9/Exiles | Discovered new exit (range 14) 5305 | -9/Exiles | Stole three prototypes: AWS/Thermal, Skeleton Box, Longsword +1 5305 | -9/Exiles | Entered Mines 5305 | -8/Mines | Accompanied by 2 allies 5436 | -8/Mines | Discovered new exit (range 15) 5694 | -8/Mines | Entered Materials 5694 | -8/Materials | Accompanied by 1 ally 5694 | -8/Materials | Evolved 2 slots: Utility x2 7090 | -8/Materials | Discovered new exit (range 15) 8872 | -8/Materials | Build established: Assassin 9694 | -8/Materials | First assault squad dispatched 9722 | -8/Materials | Entered Factory 9722 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9724 | -7/Factory | FarCom data flow suspended 10024 | -7/Factory | Build established: Scavenger-Mutant 10879 | -7/Factory | Build established: Hacker-Mutant 11170 | -7/Factory | Discovered new exit (range 16) 11290 | -7/Factory | Cargo convoy interrupted 11452 | -7/Factory | Fabricated Hvy. Armor Plating (x1) 11722 | -7/Factory | First assault squad dispatched 11908 | -7/Factory | Lost 4 parts (1p2u1w) 11914 | -7/Factory | Core integrity fell below 50% 11946 | -7/Factory | Destroyed 8 combat bots 11950 | -7/Factory | Lost 3 parts (1n1u1w) 12049 | -7/Factory | Repaired Arm. Huge Wheel 12069 | -7/Factory | Repaired Reactive Plating 12092 | -7/Factory | Repaired Chainsword 12263 | -7/Factory | Identified exit to Factory 12551 | -7/Factory | Core integrity fell below 20% 12580 | -7/Factory | Lost 6 parts (1p1n3u1w) 12800 | -7/Factory | Build established: Mutant 13018 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12836_ U-05 Engineer builds a Wall. 12837_ U-05 Engineer lays Concrete. 12863_ Acquired 29 matter. 12922_ ALERT: Rogue bot located, Programmers report to Factory Zone 3L. 12933_ System corrupted: Matter fused (-6). 12957_ K-01 Serf collects debris. 12958_ ALERT: Significant disruption in Zone 6L, assault force dispatched. 12968_ U-05 Engineer builds a Wall. 12975_ P-60 Hacker Gravmag System severed. 12979_ System corrupted: Component data lost. 12980_ P-60 Hacker destroyed. 12984_ Acquired 49 matter. 12986_ Acquired Gravmag System. 12995_ System corrupted: Matter fused (-8). 13003_ C-30 ARC bursts open, deploying its payload. 13003_ G-50 Soldier unfolds itself. 13003_ G-47 Trooper unfolds itself. 13003_ B-48 Gladiator unfolds itself. 13003_ M-28 Smith unfolds itself. 13018_ System corrupted: Matter fused (-5). Map ----- +----------------------------------------------------+ | ##########?##?#?### """ # ##+ | | ###?##???##?#?#?#?# """ ## ############# # | | #######???#?###???# ## #??####?#?#?# + | | ##############??############# #????##????##### # | | #######???????#??# #?#??#???#?????# # | | !###?##??####????## ########???????# # | | #####??????#???### ###?#?#####?# # | | ! #??##????####### # ## #############/!## | | #####?### # !%! | | #??#?#### """ # ! | | #??###### """ !! " ! | | ##?###??# """ !! # [ | | #???##### # # """ """ | | ##??#?#?# """ # # """ """ | | ####?#### """ # # """ """ | | #######?#!""" # # | | #############?####?# ! ! # # """ """ | | ###### ###?######?##*"!"=# # """ """ | | # ########??## "Y" + # """ """ | | # # ###?## """ # [ # | | ########### ########+######+#############+#### | | | | | | | | ! g | | ! ! g @ | | #####+#######b# ######################## | | # "%" ## ?###?????#??????????#???? | | " #""" " ######?###?????##??????????????? | | #"R [ #??####?##?#???????????????????? | | #""" ##??##??#?#?##?#???????????????? | | " # "" """ ##?##?##?#????#????????????????? | | "" # """ ######??##?#??#????????????????? | | # """ #?#####???#????????????????????? | | # ########???#???????????????????? | | "" # """ """ ####?#????#????????????????????? | | "" # """ """ #??#???????#???????????????????? | | # """ """ ##?##???#?#????????????????????? | | # ##?????????????????????????????? | | "" ##############?#????#???????????????????????? | | "" ########??? ?#??#???#????????????????????????? | | ? # ? ? ? #??#####????????????????????????????? | | + ? ? ? ???#?????????????????????????????? | | ? ?? ?? ??###??#??????????????????????????????? | | ????#?? ? ??#?###?#????????????????????????????? | | ?????????? ??#???????#?##????????????????????????? | | ???#??????? ???????????#??#??????????????????????? | | ??????????????#??????????????????????????????????? | | ?????? ??"???????????#???????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Armor Coverage 600 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 42 Melee Accuracy 5 Recoil Reduction 1 Force Boost 20 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Imp. Grenade Launcher | -8/Materials | Scanalyzed Force Booster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Armor Plating | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonTargetingKatana Manual? 0 Play Time 03:32:13 Cumulative 98.0 hours Start 2022.07.23 @ 22:10:15 End 2022.07.24 @ 11:55:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 61 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec582249-0be5-43ea-8b7d-aab4600a8221