Cogmind - Beta 17 *** ADVENTURER MODE // 2026.08.07 @ 20:00:09 Player: Ez Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (877) 877 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3192 Bonus ------- None Cogmind --------- Core Integrity 524/550 Matter 242/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Drone Bay (0/2) Drone Bay (0/2) Drone Bay (1/2) > --- WEAPON (2) ------- Assault Cannon Rocket Launcher > --- INVENTORY (8) ---- Improved Ion Engine Improved Light Armor Plating Improved Light Armor Plating Minigun Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Drone Bay Drone Bay Drone Bay > --- WEAPON ----------- Assault Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Light Armor Plating Improved Light Armor Plating Minigun Assault Cannon Grenade Launcher [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Drone Bay Storage Small Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Autogun Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 36 | 6 2 3 19 1 1 4 Power 5 | 1 . 1 2 . 1 . Engine 4 | 1 . 1 1 . 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 11 | 2 . 2 6 . . 1 Treads . | . . . . . . . Leg 8 | 2 . . 5 . . 1 Wheel 3 | . . 2 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | 1 . . 6 . . 3 Device 4 | . . . 1 . . 3 Storage 1 | 1 . . . . . . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 10 | 2 2 . 5 1 . . Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 4 | 2 2 . . . . . Ballistic Cannon 3 | . . . 3 . . . Launcher 2 | . . . 1 1 . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . . 2 5 . . 1 Power 1 | . . . 1 . . . Propulsion 3 | . . 1 1 . . 1 Utility 2 | . . . 2 . . . Weapon 2 | . . 1 1 . . . Highest Loss Streak 3 | . . 1 3 . . 1 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 4 6 3 3 5 Power . | . . . 1 1 1 1 Propulsion . | . . . 1 1 . . Utility . | . . . 1 . . 1 Weapon 2 | . 2 2 2 1 2 3 Tool/Special . | . . . . . . . Unused Backups 3 | . . . 1 . . 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 87 | . 83 69 91 100 90 96 Engine 8 | . 14 14 7 . 1 9 Core 3 | . . . 2 11 7 . Leg 27 | . 28 18 27 33 36 34 Wheel 1 | . . 1 4 . . . Device 4 | . . . 5 . . 22 Storage 11 | . 14 14 11 11 9 9 Protection 8 | . . . 9 22 18 3 Ballistic Gun 10 | . 26 21 9 . . . Ballistic Cannon 6 | . . . 8 11 9 9 Launcher 3 | . . . . 11 9 9 Special Weapon 1 | . . . 3 . . . Peak Build Rating 28 | 6 8 9 19 18 19 28 Average Rating 14 | 3 7 7 14 17 18 26 On Entrance 10 | . 6 8 9 17 18 18 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 39 | 14 16 16 26 25 27 39 Greatest Support 40 | 20 20 20 30 30 40 40 Greatest Overweight (x) 4 | 3 . 4 3 . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | . 4 7 8 4 5 6 Average Carried 4 | . 3 4 6 3 3 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 6 | . 4 6 3 4 4 6 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 1020 | 68 11 174 474 104 95 94 Remotely 255 | . . . 255 . . . Salvage Created 676 | . 11 33 446 . 85 101 Parts 50 | . 2 3 30 . 9 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 22 | . . 3 14 . 2 3 Guns 7 | . . 3 4 . . . Cannons 13 | . . . 8 . 2 3 AOE 2 | . . . 2 . . . Classes Destroyed 7 | . 1 3 3 . . . Worker 1 | . . . 1 . . . Watcher 1 | . 1 . . . . . Swarmer 1 | . . 1 . . . . Grunt 13 | . . 1 10 . . 2 Duelist 2 | . . . 2 . . . Sentry 5 | . . . 2 . 2 1 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . 1 1 6 . 1 1 Combat Bots Only 6 | . . 1 6 . 1 1 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 194 | . . 38 106 6 4 40 Missed 42 | . . 12 18 2 2 8 Hits 152 | . . 26 88 4 2 32 Melee 8 | . . . 8 . . . Projectile 144 | . . 26 80 4 2 32 AOE 14 | . . 14 . . . . Critical Strikes 6 | . . . 3 . . 3 Damage Taken 1954 | . . 542 968 44 25 375 Core 216 | . . 78 112 . . 26 Absorbed by Shields . | . . . . . . . Ignored by Resistances 561 | . . 151 282 12 7 109 Core Remaining (%) 80 | 100 . 68 . 72 . . Volleys Fired 89 | . 2 16 48 . 4 19 Largest 2 | . 2 2 2 . 1 1 Hottest 74 | . 46 46 74 . 37 37 Shots Fired 120 | . 4 24 69 . 4 19 Gun 52 | . 4 24 24 . . . Cannon 65 | . . . 42 . 4 19 Launcher 1 | . . . 1 . . . Special 2 | . . . 2 . . . Kinetic 117 | . 4 24 66 . 4 19 Thermal 2 | . . . 2 . . . Explosive 1 | . . . 1 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 2 6 26 . 16 5 Robot Miss Streak 3 | . 1 3 2 . . 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 89 | . 2 15 55 . 4 13 Core Hits 32 | . 1 4 21 . 2 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . . 2 . 1 . Blast 3 | . . . 2 . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1798 | . 41 196 1149 . 98 314 Guns 537 | . 33 196 308 . . . Cannons 1205 | . . . 793 . 98 314 Explosions 48 | . . . 48 . . . Melee . | . . . . . . . Ramming 8 | . 8 . . . . . Kinetic 1742 | . 33 196 1101 . 98 314 Thermal . | . . . . . . . Explosive 48 | . . . 48 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 20 | . . . . . . 20 Projectiles 20 | . . . . . . 20 Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 22 | . . . 17 . . 5 Impact . | . . . . . . . Kinetic 19 | . . . 14 . . 5 Secondary 3 | . . . 3 . . . Self-Inflicted Damage 24 | . . . 24 . . . Shots 1 | . . . 1 . . . Rammed . | . . . . . . . Targets Rammed 1 | . 1 . . . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 356 | . 6 24 356 . . 20 Average Temperature 81 | . 4 9 119 . . 8 Received Heat Transfer 891 | . . 60 516 27 9 279 Effects 3 | . . . 3 . . . Shutdowns 2 | . . . 2 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 144 | . 7 20 144 44 30 31 Initial 44 | . . . . 44 . 10 Average 19 | . . 1 53 7 8 8 Influence Increases 600 | . 7 40 419 . 60 74 Destroy 0b10 Robot/C 420 | . . 40 280 . 40 60 Destroy 0b10 Robot/NC 10 | . 5 . 5 . . . Destroy Leader 92 | . 2 . 60 . 20 10 Successful Hack 12 | . . . 12 . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 21 | . . . 17 . . 4 Influence Decreases 579 | . 7 40 285 134 30 83 Entered New Map 110 | . . . . 90 . 20 Time Decay 425 | . 7 40 243 44 30 61 Lost Part 44 | . . . 42 . . 2 Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 34 | . 2 9 16 2 2 3 Peak Tracking Total 6 | . 1 3 6 2 1 2 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 5 | . . . 5 . . . Max in Single Turn 3 | . . . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 5 | . 1 . 3 . . 1 Terminals 5 | . 1 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 9 | . 2 . 6 . . 1 Successful 6 | . 1 . 4 . . 1 Failed 3 | . 1 . 2 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 8 | . 2 . 6 . . . Terminals 9 | . 2 . 6 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 1 . . 1 Open Door 1 | . . . . . . 1 Branch Access Points 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 3 . . . Terminals 3 | . . . 3 . . . Assimilate 2 | . . . 2 . . . Botnet 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 6 | . . . . . . 6 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1880 | 62 151 426 585 302 150 204 Spaces Moved 1211 | 41 116 251 352 235 95 121 Core 21 | 15 . 4 2 . . . Treads . | . . . . . . . Legs 1130 | 26 116 235 302 235 95 121 Wheels 60 | . . 12 48 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 80 80 120 120 120 Average Speed 126 | 130 120 151 115 120 120 125 Slowest Speed 250 | 200 120 250 200 120 120 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 24 | 3 23 45 28 55 10 7 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 18 | . . . 14 . . 4 Melee . | . . . . . . . Projectile 10 | . . . 6 . . 4 AOE 8 | . . . 8 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1434 | 46 124 276 454 255 127 152 Wait 56 | . . 2 5 19 24 6 Move 1205 | 40 115 250 351 234 94 121 Hop . | . . . . . . . Pick Up 12 | . 2 2 7 . 1 . Fast Attach 26 | 6 2 2 10 1 1 4 Attach 10 | . . 1 8 . 1 . Detach 15 | . 2 1 8 1 1 2 Swap 3 | . . 1 2 . . . Drop 12 | . . 1 10 . 1 . Fire 89 | . 2 16 48 . 4 19 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 5 | . . . 5 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 16) 214 | -10/Materials | Entered Mines 215 | -10/Mines | Assembled infested the area 220 | -10/Mines | Assisted by a Guerilla fighting off Assembled 302 | -10/Mines | Build established: Mutant 602 | -10/Mines | Discovered new exit (range 9) 640 | -10/Mines | Entered Materials 640 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Identified exit to Mines 924 | -9/Materials | Build established: Scavenger-Mutant 1225 | -9/Materials | Entered Mines 1231 | -9/Mines | Lost 3 parts (2u1w) 1347 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1449 | -9/Mines | Identified exit to Materials 1520 | -9/Mines | Learned location of Zion (-7) 1527 | -9/Mines | Entered Materials 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -8/Materials | Identified exit to Storage 1653 | -8/Materials | Discovered exit to Storage (range 9) 1677 | -8/Materials | Entered Storage 1881 | -8/Storage | Self-destructed Last Messages --------------- Aluminum Leg destroyed. Critical hit (Burn: +37). R-06 Scavenger collects Heat Sink. Drone retrieved by Drone Bay (no repairs). R-06 Scavenger collects Heat Sink. G-47 Trooper destroyed. R-06 Scavenger collects Beam Rifle. U-05 Engineer builds a Wall. G-47 Trooper knocked back. Critical hit (Burn: +37). U-05 Engineer builds a Wall. G-47 Trooper knocked back. R-06 Scavenger collects Lgt. Treads. G-47 Trooper knocked back. Acquired 2 matter. G-47 Trooper knocked back. Destroyed Lgt. Nuclear Core. G-47 Trooper destroyed. Acquired Aluminum Leg. Acquired 42 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????#####???? | | ????????????????????????# #???? | | ???????????????????###### #???? | | ???????????????????#! !## #???? | | ???????????????????#! !## #???? | | ???????????????????#! ## #???? | | ???????????????????# ## a#???? | | ???????????????????## ### #???? | | ???????????????????#T /n #???? | | ???????????????????## # #???? | | ????????????????????#####n #???? | | ????????????????????????#n #???? | | ????????????????????????#nn #???? | | ???????????????????????## #???? | | ???????????????????????## #???? | | ???????????????????????##@ #???? | | ????????????????????????# ! #???? | | ?????????????????########% #???? | | ?????????? % %%#???? | | ?????????? % %#???? | | ?????????? #???? | | ?????????? ####+#########???? | | ???????????#????? ?????????????? | | ???????????????# ??????????????? | | ???????????????#????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 278 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MinesnifferCoilShovel Manual? 0 Play Time 00:36:06 Cumulative 45.3 hours Start 2026.06.26 @ 20:04:45 End 2026.08.07 @ 20:00:09 Sessions 13 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 108 Rogue 95 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e4834404-87d4-4372-b72b-91dbf75c26ed