Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.15 @ 14:56:56 Player: Peace Result: Destroyed by Fusion Bomb Trap Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (3) 15 Value Destroyed (115) 115 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 6350 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 55/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (18) ----- Advanced Signal Interpreter Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Faulty Experimental Target Analyzer Spear Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Improved Fusion Compressor Visual Processing Unit Signal Interpreter Advanced Terrain Scanner System Shield System Shield > --- WEAPON ----------- Powered Hammer > --- INVENTORY -------- Light Nuclear Core Transmission Jammer Heavy Shock Bomb Launcher [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Signal Interpreter Device Advanced Terrain Scanner Storage Compact Battery Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Powered Hammer Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 16 | . . . 2 2 2 2 2 2 2 2 Weapon . | . . . . . . . . . . . Parts Attached 43 | 4 1 1 4 1 2 2 6 11 10 1 Power 5 | 1 . . 1 . . . 1 . 2 . Engine 2 | 1 . . 1 . . . . . . . Core 2 | . . . . . . . 1 . 1 . Reactor 1 | . . . . . . . . . 1 . Propulsion 13 | . . . 2 . 1 . 1 6 2 1 Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 13 | . . . 2 . 1 . 1 6 2 1 Utility 18 | 1 1 1 1 . . 2 3 3 6 . Device 6 | . . . . . . . 1 2 3 . Storage 3 | 1 . . . . . 2 . . . . Processor 6 | . 1 . 1 . . . . 1 3 . Hackware 2 | . . . . . . . 2 . . . Protection 1 | . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 7 | 2 . . . 1 1 . 1 2 . . Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . . 4 2 . Parts Lost 19 | . 1 1 1 . . . 3 6 3 4 Power 3 | . . 1 . . . . . 1 1 . Propulsion 6 | . . . . . . . 2 2 . 2 Utility 8 | . . . 1 . . . 1 2 2 2 Weapon 2 | . 1 . . . . . . 1 . . Highest Loss Streak 3 | . 1 1 1 . . . 2 3 1 2 Average Slot Usage (%) 38 | . 63 34 27 46 39 52 51 36 22 17 Engine 3 | . 14 1 . 9 7 6 1 . . . Core 1 | . . . . . . . 3 4 1 . Flight 5 | . . . 5 18 15 13 9 5 3 3 Storage 6 | . 14 12 . . . 12 8 . . . Processor 12 | . 9 14 14 18 15 13 11 8 11 14 Hackware 2 | . . . . . . . 7 9 3 . Energy Gun 1 | . 10 . . . . . . . . . Ballistic Gun 2 | . 14 4 . . . . . . . . Impact Weapon 1 | . . . . . . 6 3 3 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 16 | 11 11 10 5 9 8 10 14 14 16 . Greatest Support 27 | 3 3 3 9 9 12 12 12 23 27 27 Greatest Overweight (x) 3 | 3 3 3 . . . . 1 2 . . Average Overweight (x) . | 2 3 . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 4 4 4 4 4 4 4 4 Average Capacity 4 | 5 6 5 4 4 4 4 4 4 4 4 Most Carried 5 | 1 2 5 4 4 4 4 4 4 4 4 Average Carried 3 | . 1 3 3 3 4 4 3 3 3 2 Final Capacity 6 | 6 6 4 4 4 4 4 4 4 4 4 Final Carried 4 | 1 2 4 3 4 4 4 4 4 2 2 Class Distribution -------------------- 80% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Matter Collected 387 | 232 25 10 . 35 . . 30 28 . 27 Remotely . | . . . . . . . . . . . Salvage Created 106 | . 76 . . . . . . 30 . . Parts 6 | . 4 . . . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 3 | . 2 . . . . . . 1 . . Guns 2 | . 2 . . . . . . . . . AOE 1 | . . . . . . . . 1 . . Classes Destroyed 2 | . 1 . . . . . . 1 . . Swarmer 1 | . . . . . . . . 1 . . Grunt 2 | . 2 . . . . . . . . . Best Kill Streak 2 | . 2 . . . . . . 1 . . Combat Bots Only 2 | . 2 . . . . . . 1 . . Max Kills in Single Turn 1 | . 1 . . . . . . 1 . . Gunslinging . | . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Damage Taken 4559 | . 155 149 130 121 32 15 258 1126 877 1696 Core 3076 | . 55 64 89 69 . . 120 630 586 1463 Absorbed by Shields 4 | . . . . . . . 4 . . . Core Remaining (%) 78 | 100 . 52 77 87 100 100 88 45 54 . Volleys Fired 20 | . 12 . . 3 . . 2 3 . . Largest 2 | . 2 . . 1 . . 1 1 . . Hottest 60 | . 60 . . 33 . . 33 46 . . Shots Fired 27 | . 19 . . 3 . . 2 3 . . Gun 19 | . 19 . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 8 | . . . . 3 . . 2 3 . . Special . | . . . . . . . . . . . Kinetic 12 | . 12 . . . . . . . . . Thermal 7 | . 7 . . . . . . . . . Explosive 5 | . . . . 3 . . 2 . . . Electromagnetic 3 | . . . . . . . . 3 . . Robot Hit Streak 11 | . 11 . . . . . . 1 . . Robot Miss Streak 3 | . 3 . . . . . . 2 . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 15 | . 14 . . . . . . 1 . . Core Hits 8 | . 5 . . . . . . 2 1 . Critical Hits . | . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Melee Attacks 2 | . . . . . . . 1 1 . . Impact 2 | . . . . . . . 1 1 . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 395 | . 126 . . . . . . 261 8 . Guns 126 | . 126 . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 261 | . . . . . . . . 261 . . Melee . | . . . . . . . . . . . Ramming 8 | . . . . . . . . . 8 . Kinetic 59 | . 59 . . . . . . . . . Thermal 67 | . 67 . . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 261 | . . . . . . . . 261 . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . 4 . . . 5 . 8 Average Corruption 4 | . . . . 2 . . . 5 . 6 Corruption Purged . | . . . . . . . . . . . Effects 6 | . . . . 1 . . . 2 . 3 Message Errors 1 | . . . . . . . . . . 1 Matter Fused 2 | . . . . 1 . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 10 | . . . . . . . . 10 . . Projectiles . | . . . . . . . . . . . Explosions 10 | . . . . . . . . 10 . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . 12 4 . Shots 1 | . . . . . . . . 1 . . Rammed 2 | . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 88 | . 88 . . . . . . . . . Average Temperature 50 | . 50 . . . . . . . . . Received Heat Transfer 606 | . 84 84 51 18 18 . 45 93 123 90 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Peak Influence 371 | . 30 84 37 175 184 159 307 346 371 322 Initial 202 | . . 11 11 15 79 89 58 149 181 202 Average 130 | . 6 56 22 84 129 121 179 216 220 262 Maximum Alert Level 1 | . . . . . . . 1 1 1 1 Low Security (%) 73 | 100 100 100 100 100 100 100 43 50 60 . Level 1 26 | . . . . . . . 56 50 39 100 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 1 4 . 4 2 1 2 Investigation 3 | . 1 . 1 . . . 1 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 12 | . . . 1 1 4 . 1 2 1 2 Assault 1 | . . . . . . . 1 . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Distress Signals 5 | . . . 2 1 . . . . 1 1 Communications Jammed 2 | . . . . . . . 2 . . . Distress Signals 2 | . . . . . . . 2 . . . Times Spotted 137 | . 4 6 9 7 7 7 24 27 22 24 Peak Tracking Total 15 | . 2 2 8 6 2 5 10 15 15 15 Tactical Retreats 13 | . . 2 . 1 . . 4 3 2 1 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 9 | . 1 . . 2 . 1 2 1 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 2 | . . . . 1 . . 1 . . . Max in Single Turn 1 | . . . . 1 . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 15 | . . . 3 . 2 1 2 3 3 1 Terminals 15 | . . . 3 . 2 1 2 3 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . . . 6 . 3 2 4 4 3 1 Successful 3 | . . . 2 . 1 . . . . . Failed 20 | . . . 4 . 2 2 4 4 3 1 Catastrophic 5 | . . . . . 1 . 3 . . 1 Database Lockouts . | . . . . . . . . . . . Manual 20 | . . . 5 . 3 . 4 4 3 1 Terminals 23 | . . . 6 . 3 2 4 4 3 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 2 | . . . 2 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . . Terminals 1 | . . . . . 1 . . . . . Assimilate 1 | . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . . . 3 . 1 1 1 1 3 1 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . 1 . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total Allies 5 | . . 1 . . 1 3 . . . . Largest Group 3 | . . 1 . . 1 3 . . . . Highest-Rated Group 93 | . . 31 . . 10 93 . . . . Highest-Rated Ally 31 | . . 31 . . 10 31 . . . . Total Orders 1 | . . . . . 1 . . . . . STAY 1 | . . . . . 1 . . . . . Ally Attacks 24 | . . 8 . . . 16 . . . . Total Damage 442 | . . 169 . . . 273 . . . . Kills 4 | . . 2 . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Turns Passed 2232 | 71 226 448 98 106 88 137 314 256 331 157 Spaces Moved 3715 | 40 94 438 205 260 226 260 598 501 722 371 Core 783 | 40 94 438 110 . . . . 1 70 30 Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 2932 | . . . 95 260 226 260 598 500 652 341 Fastest Speed 32 | 50 200 50 37 37 37 37 37 32 35 40 Average Speed 51 | 163 200 96 45 37 37 37 39 38 40 40 Slowest Speed 200 | 200 200 200 50 37 37 37 120 150 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 77 | . . . 8 4 5 9 14 12 15 10 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 23 | 4 20 77 26 30 7 12 22 16 24 20 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 5 | . . . . . . . 4 1 . . Terrain Destroyed 74 | . . . . 57 . . 16 1 . . Melee 2 | . . . . . . . 1 1 . . Projectile . | . . . . . . . . . . . AOE 72 | . . . . 57 . . 15 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Fac Res Res Total 3919 | 44 115 464 200 263 224 290 661 547 744 367 Wait 164 | . 8 21 . . 1 38 43 35 15 3 Move 3558 | 39 93 437 190 251 215 242 569 478 692 352 Hop 70 | . . . 6 4 5 8 14 10 14 9 Pick Up 11 | 1 1 2 . 2 . . 1 . 2 2 Fast Attach 32 | 4 1 1 3 . 1 2 5 8 7 . Attach 10 | . . . 1 1 . . 1 3 3 1 Detach 11 | . . 1 . 1 . . 2 5 2 . Swap 1 | . . . . . 1 . . . . . Drop 20 | . . 2 . 1 1 . 5 4 7 . Fire 20 | . 12 . . 3 . . 2 3 . . Melee 2 | . . . . . . . 1 1 . . Ram 2 | . . . . . . . . . 2 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 18 | . . . . . . . 18 . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -3/Research -2/Research (discovered 1 exit: *Qua) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 16) 296 | -10/Materials | Identified exit to Mines 298 | -10/Materials | Entered Mines 300 | -10/Mines | Build established: Mutant 307 | -10/Mines | Met a Derelict bent on vengeance 390 | -10/Mines | Received a Mining Laser from a helpful Derelict 493 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 583 | -10/Mines | Found a hidden stash of uninstalled traps 743 | -10/Mines | Discovered new exit (range 7) 745 | -10/Mines | Identified exit to Materials 746 | -10/Mines | Entered Materials 746 | -9/Materials | Evolved 2 slots: Utility x2 839 | -9/Materials | Discovered new exit (range 11) 843 | -9/Materials | Identified exit to Materials 844 | -9/Materials | Entered another Materials area 844 | -8/Materials | Evolved 2 slots: Utility x2 944 | -8/Materials | Discovered new exit (range 18) 950 | -8/Materials | Identified exit to Factory 950 | -8/Materials | Entered Factory 950 | -7/Factory | Evolved 2 slots: Utility x2 1036 | -7/Factory | Discovered new exit (range 5) 1037 | -7/Factory | Identified exit to Factory 1038 | -7/Factory | Entered another Factory area 1038 | -6/Factory | Evolved 2 slots: Utility x2 1080 | -6/Factory | Allied Derelicts emerged from ambush trap array 1128 | -6/Factory | Discovered new exit (range 15) 1175 | -6/Factory | Identified exit to Factory 1175 | -6/Factory | Entered another Factory area 1175 | -5/Factory | Evolved 2 slots: Utility x2 1193 | -5/Factory | Spotted B-75 Beast 1486 | -5/Factory | Discovered new exit (range 9) 1489 | -5/Factory | Identified exit to Factory 1489 | -5/Factory | Entered another Factory area 1489 | -4/Factory | Evolved 2 slots: Utility x2 1576 | -4/Factory | Build established: Hacker-Mutant 1740 | -4/Factory | Core integrity fell below 50% 1740 | -4/Factory | Discovered new exit (range 16) 1744 | -4/Factory | Identified exit to Research 1745 | -4/Factory | Entered Research 1745 | -3/Research | Evolved 2 slots: Utility x2 1766 | -3/Research | Lost 3 parts (1p1n1u) 2027 | -3/Research | Build established: Mutant 2073 | -3/Research | Discovered new exit (range 9) 2073 | -3/Research | Spotted B-86 Titan 2076 | -3/Research | Identified exit to Research 2076 | -3/Research | Entered another Research area 2076 | -2/Research | Evolved 2 slots: Utility x2 2122 | -2/Research | Spotted B-90 Cyclops 2123 | -2/Research | Found Prototype Processor 2181 | -2/Research | Discovered new exit (range 10) 2184 | -2/Research | Identified exit to Quarantine 2193 | -2/Research | Spotted B-90 Cyclops 2220 | -2/Research | Core integrity fell below 50% 2227 | -2/Research | Core integrity fell below 20% 2233 | -2/Research | Destroyed by Fusion Bomb Trap Last Messages --------------- 02161_ System corrupted: Energy discharge (-12). 02181_ EXIT=FOUND 02184_ EXIT=IDENTIFIED: QUARANTINE 02187_ W-44 Eye sends out distress signal. 02197_ U-05 Engineer builds a Wall. 02198_ Terminal disabled. 02201_ KLU5K&SVBK&UT9PSVLM>7ITGGFT 02205_ Connecting with Terminal... 02212_ K-01 Serf collects debris. 02214_ U-05 Engineer lays Concrete. 02220_ K-01 Serf destroyed. 02220_ Acquired 27 matter. 02220_ Impulse Thruster Array destroyed. 02224_ U-05 Engineer lays Concrete. 02225_ P-80 Master resets S-43 Plague, system corruption cleaned. 02225_ R-10 Processor collects Wheel. 02229_ Signal Interpreter destroyed. 02232_ U-05 Engineer lays Concrete. 02233_ Triggered Fusion Bomb Trap. 02233_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????###########??## | | ???????????????????????????????????? ???#= | | ??????????????????###########??????? ???# | | ??????????????????? #???????? ????#] | | ????????????????????? #???????? ?#??# | | ??????????????????????? #????????? ? #??# | | ????????????????????????#@ +????????? #??# | | ????????????????????????# #?????????? ????# | | ????????????????????????# #?????????? ?????# | | ????????????????????????# ############+######### | | ??????????????????????### | | ??????????????????????+ = | | ??????????????????????### | | ????????????????????????###########+## | | ????????????????????????# # | | ????????????????????????# ! # """"" | | ????????????????????????# # """"" | | ????????????????????????# # """"" = | | ????????????????????????# # | | ????????????????????????############## | | ?????????????????????????????????????# | | ?????????????????????????????????????# ###+### | | ?????????????????????????????????????# ###? ??? | | ?????????????????????????????????????# #??? ???? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 21 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Evasion (%) 63 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponMatterGenerator Manual? 0 Play Time 00:40:34 Cumulative 88.0 hours Start 2021.12.15 @ 14:15:04 End 2021.12.15 @ 14:56:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2e2dccd-74eb-4ca6-b640-06fbe251cc57