Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 17:17:50 Player: Syanka Result: Destroyed self with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (606) 606 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1361 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 74/300 Energy 125/125 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Shrapnel Launcher > --- INVENTORY (15) --- Subdweller Power Source Meta Core Light Treads Light Treads Spiked Treads Subdweller Monowheel High-capacity Battery (250) Structural Scanner Subdweller Optics Subdweller Optics Seismic Detector Subdweller Laser Subdweller Machine Gun Subdweller Shrapnel Launcher Mining Laser Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Seismic Detector > --- WEAPON ----------- Subdweller Machine Gun Mining Laser > --- INVENTORY -------- Light Ion Engine Meta Core Light Treads Light Treads Spiked Treads Subdweller Monowheel High-capacity Battery Structural Scanner Subdweller Optics Subdweller Optics Seismic Detector Subdweller Laser Subdweller Beam Cannon Subdweller Machine Gun Subdweller Shrapnel Launcher [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Subdweller Shrapnel Launcher Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 59 | 8 19 32 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 17 | 3 10 4 Treads 10 | . 6 4 Leg . | . . . Wheel 7 | 3 4 . Hover . | . . . Flight . | . . . Utility 21 | 2 5 14 Device 19 | 1 4 14 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 17 | 2 4 11 Energy Gun 3 | 1 1 1 Energy Cannon 1 | . . 1 Ballistic Gun 4 | 1 . 3 Ballistic Cannon 2 | . 2 . Launcher 2 | . . 2 Special Weapon 5 | . 1 4 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 1 1 Power . | . . . Propulsion 1 | . 1 . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Treads 22 | . 12 28 Wheel 5 | . 14 . Device 13 | . 13 14 Storage 14 | . 14 14 Energy Gun 3 | . 7 1 Ballistic Gun 10 | . 5 14 Ballistic Cannon 6 | . 14 1 Special Weapon 6 | . . 10 Peak Build Rating 13 | 7 8 13 Average Rating 9 | 5 7 11 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 38 | 15 32 38 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 8 15 15 Average Carried 14 | 5 13 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 1067 | 310 403 354 Remotely 56 | . 56 . Salvage Created 820 | 164 360 296 Parts 59 | 15 19 25 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 11 | . . 11 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 7 10 Guns 10 | . 3 7 Cannons 5 | . 4 1 AOE 2 | . . 2 Classes Destroyed 7 | 2 4 1 Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 2 | 1 1 . Watcher 2 | . 2 . Swarmer 5 | . 3 2 Grunt 6 | . 4 2 Subdweller 6 | . . 6 Best Kill Streak 5 | 5 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 82 | . 42 40 Missed 13 | . 5 8 Damage Taken 1177 | . 466 711 Core 250 | . 111 139 Absorbed by Shields . | . . . Regen/Repaired (Parts) 182 | . 182 . Core Remaining (%) 100 | 100 . . Volleys Fired 151 | 10 46 95 Largest 2 | 2 2 2 Hottest 130 | 70 100 130 Shots Fired 234 | 19 89 126 Gun 117 | 19 48 50 Cannon 55 | . 39 16 Launcher 4 | . . 4 Special 58 | . 2 56 Kinetic 118 | 10 55 53 Thermal 116 | 9 34 73 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 14 | 7 8 14 Robot Miss Streak 9 | 1 9 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 101 | 14 44 43 Core Hits 41 | 6 17 18 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 4 | . 2 2 Destroy 2 | . . 2 Blast 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1709 | 174 661 874 Guns 1188 | 174 303 711 Cannons 393 | . 358 35 Explosions 128 | . . 128 Melee . | . . . Ramming . | . . . Kinetic 1252 | 85 433 734 Thermal 457 | 89 228 140 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 37 | . 12 25 Message Errors 8 | . 3 5 Matter Fused 10 | . 3 7 Heat Flow Errors 3 | . 1 2 Energy Discharges 7 | . . 7 Parts Fused 1 | . 1 . Data Loss (minor) 4 | . 3 1 Data Loss (major) 2 | . . 2 Misfires 1 | . . 1 Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 11 | . 10 1 Impact . | . . . Kinetic 9 | . 8 1 Secondary 2 | . 2 . Self-Inflicted Damage 77 | . . 77 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 239 | 54 239 140 Average Temperature 66 | 24 73 61 Received Heat Transfer 285 | . 177 108 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1100 | 259 666 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Peak Influence 183 | 25 183 . Initial 16 | . 16 . Average 81 | 13 87 . Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | . 21 10 Peak Tracking Total 4 | . 3 4 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 4 | . 1 3 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 20 | . 19 1 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 14 | . 14 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Robot Analysis 1 | . 1 . Derelict Proto ID Bank 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 10 | . 10 . Scan Component 5 | . 5 . Repair 5 | . 5 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Botnet 2 | . 2 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 5 | . 5 . Time 130 | . 130 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4221 | 130 1562 2529 Spaces Moved 2089 | 87 872 1130 Core 3 | 3 . . Treads 1449 | . 319 1130 Legs . | . . . Wheels 637 | 84 553 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 160 Average Speed 139 | 91 118 160 Slowest Speed 160 | 100 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 50 | 4 97 49 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 3 | . . 3 Spaces Dug 23 | . 2 21 Terrain Destroyed 49 | . 2 47 Melee . | . . . Projectile 4 | . 2 2 AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 3032 | 117 1303 1612 Wait 662 | . 341 321 Move 2087 | 86 871 1130 Hop . | . . . Pick Up 41 | 10 16 15 Fast Attach 11 | 7 4 . Attach 1 | . 1 . Detach . | . . . Swap 47 | 1 14 32 Drop 32 | 3 10 19 Fire 151 | 10 46 95 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 10) 240 | -10/Materials | Central database locked down 302 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 11) 364 | -10/Materials | Discovered new exit (range 4) 800 | -10/Materials | Identified exit to Materials 856 | -10/Materials | Learned location of 2 exits from Subcaves 936 | -10/Materials | Learned Storage trap positions 963 | -10/Materials | Learned location of 2 exits from Mines 1001 | -10/Materials | Identified exit to Subcaves 1047 | -10/Materials | Learned Storage stockpile data 1294 | -10/Materials | Repaired Med. Laser 1321 | -10/Materials | Repaired Lgt. Treads 1349 | -10/Materials | Repaired Lgt. Treads 1376 | -10/Materials | Repaired Mining Laser 1403 | -10/Materials | Repaired Seismic Detector 1693 | -10/Materials | Entered Subcaves 1694 | -10/Subcaves | Identified exit to Materials 1695 | -10/Subcaves | Identified exit to Recycling 1780 | -10/Subcaves | Core integrity fell below 50% 1868 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1875 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1936 | -10/Subcaves | Core integrity fell below 20% 2779 | -10/Subcaves | Build established: Scavenger-Mutant 2917 | -10/Subcaves | Shifting Twisted Machinery released Flamer 3171 | -10/Subcaves | Visited 4L-MR0's lab 3213 | -10/Subcaves | Found Meta Core 3516 | -10/Subcaves | Build established: Mutant 3534 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4222 | -10/Subcaves | Destroyed self with Subdweller Shrapnel Launcher Last Messages --------------- 03766_ System corrupted: Matter fused (-6). 03827_ System corrupted: Matter fused (-10). 03877_ System corrupted: Substantial component data lost. 03919_ F 9 IE/L1HZE# 03944_ 47UTSLH&T J 04065_ System corrupted: Energy discharge (-47). 04161_ R8G%ZWS#TC2|UZN 2X8F2DBFI>5PVW 04208_ Subatomizers dissect the Disposable Heat Sink. 04218_ Machine disabled. 04218_ S-10 Pest destroyed. 04220_ Sub. Machine Gun destroyed. 04221_ System corrupted: Matter fused (-8). 04222_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ##?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # ##????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | ?# #????????????????????????????????????????????? | | ## #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????????????????? ?????????????????????? | | #?????????????????????? #???????????????????? | | ##????????????????????? #???????????????????? | | # ##???????????????????? %###?????????????????? | | ## #??????????????????? ##????????????????? | | ?## ##?????????????????? #????????????????? | | ??## #???####??????????? ?????????????????? | | ??## #?### ##???####??? ??????????????????? | | ### #### ##### ##?? #???????????????????? | | ##?# ##? #??###??????????????? | | ####?#### ## ## ##?????????????? | | ##%##???# ### [% ### ??????????? | | ## ###?#" #?## #; ??????????? | | ##&& &#?# ##?# ; ## ??????????? | | %&###?# #??## #; ##???????????????? | | *###### #??## ##;;@ &% #???????????????? | | # ###### ##??# ## ; #??????????????? | | # ##"" #??## ## #?????????????? | | " #??### #####; ;#???????????? | | "" ##??## ###?? ; #??????????? | | ## " " ###### ###?? ;; #??????????? | | #### " ###### ###? ;; #??????????? | | ##### " ## ####""" ###?#### ;;??????????? | | #### " ### ### "" ##????? ???????????? | | ##" ""##### ## " "##?????? ???????????? | | #" " #"" #### """"##?????? ;????????????? | | " "" ## ##### " """ """#### ???? ;????????????? | | " " " """" """ ####"????? ??????????????? | | # " "### " " #"?????????????????????? | | ## ##### ###"?????????????????????? | | ## # ##############???>?????????????????? | | ###########???????????????????????? | | ##???????????????????????????????? | | ## "" ##???????????????????????????????? | | ##### """ ##???????????????????????????????? | | #######" ##???????????????????????????????? | | ########?#### ##???????????????????????????????? | | #######???### ###???????????????????????????????? | | ????????????######???????????????????????????????? | | ????????????#####????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StealthMomentumCore Manual? 0 Play Time 00:29:10 Cumulative 167.3 hours Start 2024.10.11 @ 16:13:24 End 2024.10.11 @ 17:17:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 86 Adventurer 13 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Swanston Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f6ca82f2-7b03-4f78-9a46-92add543d604