Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 19:20:43 Player: Tereza Result: Destroyed by AG-72347 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (173) 865 Value Destroyed (6612) 6612 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2730) 2730 TOTAL SCORE: 15607 Bonus ------- High Alert Combat Kills 817 Follower Combat Kills 230 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Acquired ECA 300 Friendly Fire -417 Cogmind --------- Core Integrity 0/850 Matter 11/300 Energy 81/100 System Corruption 0% Temperature Hot (233) Movement Rolling (155) Ox5 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Core Analyzer Hardened Heavy Armor Plating > --- WEAPON (2) ------- Heavy Plasma Cannon > --- INVENTORY (25) --- Improved Heat Sink Improved Terrain Scanner Encrypted Comm Array Core Analyzer Core Analyzer Improved Utility Shielding Improved Utility Shielding Shock Absorption System Makeshift Hacking Suite Improved System Shield Drone Bay (2/2) Thermic Laser Gauss Rifle Flak Gun Makeshift Shrapnel Gun Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Advanced Sensor Array Improved Signal Interpreter Improved Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Light Angular Momentum Engine Flexi-carbon Leg Wheel Improved Heat Sink Improved Heat Sink Improved Terrain Scanner Encrypted Comm Array Core Analyzer Core Analyzer Improved Utility Shielding Hardened Heavy Armor Plating Medium Reactive Plating Shock Absorption System Improved System Shield Drone Bay Thermic Laser Heavy Plasma Cannon Gauss Rifle Advanced Assault Cannon Magnetic Acceleration Cannon Proton Missile Launcher Missile Launcher [Rating: 61] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Improved Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Magnetic Acceleration Cannon Energy Gun Spread Laser Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . Utility 6 | . . . 2 . . . 1 . 2 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 4 5 25 2 . 13 16 3 26 11 5 31 2 2 . 12 Power 18 | 1 . 1 3 . . 1 1 . 3 2 . 3 . . . 3 Engine 11 | 1 . 1 2 . . 1 1 . 1 1 . . . . . 3 Core 7 | . . . 1 . . . . . 2 1 . 3 . . . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 49 | 2 1 1 10 1 . 4 5 1 7 3 2 11 . . . 1 Treads 29 | 2 . 1 6 . . 3 4 . 6 3 1 3 . . . . Leg 3 | . . . . . . . . . . . . 3 . . . . Wheel 15 | . 1 . 2 1 . 1 1 1 1 . 1 5 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . 2 . . . . . . . . . . . . . Utility 47 | 1 2 . 5 1 . 2 6 . 8 3 2 12 . 2 . 3 Device 27 | . 1 . 2 . . 2 5 . 4 3 1 7 . 2 . . Storage 3 | 1 1 . . 1 . . . . . . . . . . . . Processor 5 | . . . 1 . . . . . . . . 4 . . . . Hackware 3 | . . . 1 . . . . . 2 . . . . . . . Protection 9 | . . . 1 . . . 1 . 2 . 1 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . . . Weapon 49 | 2 1 3 7 . . 6 4 2 8 3 1 5 2 . . 5 Energy Gun 7 | . . . 1 . . . 1 . 2 . . 3 . . . . Energy Cannon 8 | . 1 . 2 . . . 1 . . 2 1 . . . . 1 Ballistic Gun 18 | 2 . 3 3 . . 2 1 2 5 . . . . . . . Ballistic Cannon 9 | . . . 1 . . 2 1 . 1 . . 1 1 . . 2 Launcher 7 | . . . . . . 2 . . . 1 . 1 1 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . . . . . . . . 1 Parts Lost 78 | . 2 1 6 1 . 6 7 1 18 9 . 11 1 . . 15 Power 14 | . 1 . 1 . . 1 1 . 3 2 . 1 . . . 4 Propulsion 24 | . 1 1 3 . . 2 2 . 6 2 . 5 . . . 2 Utility 20 | . . . 1 1 . . 2 . 4 3 . 4 . . . 5 Weapon 20 | . . . 1 . . 3 2 1 5 2 . 1 1 . . 4 Highest Loss Streak 9 | . 1 1 2 1 . 3 3 1 6 6 . 4 1 . . 9 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 94 | . 96 89 97 95 88 86 96 99 98 97 97 94 93 93 93 72 Engine 4 | . 12 4 4 11 11 9 8 9 5 . . . . . . . Core 2 | . . . 6 . . . . . 1 6 7 5 6 6 6 . Treads 13 | . 20 14 12 14 11 4 24 18 16 22 18 8 . . . . Wheel 8 | . 7 14 9 7 11 10 2 8 4 . 4 10 20 20 20 8 Device 18 | . 12 14 10 11 11 22 22 27 21 21 15 19 20 20 20 13 Storage 8 | . 14 14 11 11 11 11 9 9 7 7 7 6 6 6 6 6 Processor 12 | . . . 10 11 11 11 9 9 7 7 7 18 26 26 26 25 Hackware 3 | . . . 8 . . . . . 8 15 15 . . . . . Protection 2 | . . . 1 6 . . 2 . 6 . 7 3 . . . 2 Energy Gun 2 | . . . . . . . 1 9 3 6 . 3 . . . . Energy Cannon 4 | . 1 14 9 11 11 . 7 1 . . 12 6 . . . 3 Ballistic Gun 5 | . 26 14 9 . . 10 1 7 9 6 . . . . . . Ballistic Cannon 4 | . . . 2 11 11 6 7 . . . . 2 12 13 13 8 Peak Build Rating 61 | 6 9 11 21 19 18 22 36 33 47 44 38 61 61 61 61 61 Average Rating 35 | 4 7 10 17 18 18 19 32 31 42 40 36 47 60 60 61 45 On Entrance 30 | . 6 8 11 18 18 18 22 33 33 41 31 33 61 61 61 61 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 128 | 13 29 31 39 99 96 97 112 103 116 103 112 109 109 108 108 128 Greatest Support 76 | 40 40 20 46 46 16 46 63 63 76 66 63 63 48 48 48 48 Greatest Overweight (x) 12 | 4 2 3 10 6 5 6 11 10 11 1 11 10 2 2 2 12 Average Overweight (x) 4 | . 1 2 1 3 5 5 2 9 7 1 6 5 2 2 2 7 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 13 15 15 21 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 15 15 15 25 25 25 25 25 25 25 20 25 25 25 25 25 Average Carried 21 | 4 11 14 14 20 25 24 24 24 22 20 17 22 24 25 25 21 Final Capacity 25 | 8 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 13 15 25 25 24 25 25 17 19 20 25 25 25 25 16 Class Distribution -------------------- 54% | Mutant 41% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Matter Collected 4161 | 239 270 105 588 114 . 242 610 53 684 266 116 586 169 . 64 55 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5609 | . 684 96 1292 147 . 213 1083 12 1079 190 11 635 102 . . 65 Parts 322 | . 46 12 96 . . 11 52 . 46 12 . 35 1 . . 11 Haulers Intercepted 9 | . 2 . 4 . . . 3 . . . . . . . . . Recyclers Shooed 6 | . 1 . . 1 . 1 . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . 13 4 . 1 . 1 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 150 | . 14 9 33 10 . 6 22 . 30 9 . 12 3 . . 2 Guns 72 | . 14 6 16 . . 2 2 . 27 5 . . . . . . Cannons 62 | . . 3 16 10 . 2 19 . 3 2 . 4 2 . . 1 AOE 13 | . . . . . . 2 . . . 2 . 7 1 . . 1 Classes Destroyed 16 | . 5 . 1 1 . 1 2 . 2 . . 2 . . . 2 Worker 6 | . 1 . 3 . . . 2 . . . . . . . . . Builder 2 | . . . . . . . . . 1 . . 1 . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . Hauler 9 | . 2 . 4 . . . 3 . . . . . . . . . Recycler 1 | . . . . . . . . . . . . 1 . . . . Watcher 9 | . 3 . 3 . . . 3 . . . . . . . . . Swarmer 43 | . 3 9 16 . . . . 2 4 9 . . . . . . Grunt 72 | . 11 . 10 3 . 5 16 . 18 . . 7 2 . . . Brawler 1 | . . . . . . . . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . . 1 . . 1 . . . . Sentry 16 | . . . 7 . . . 5 . 3 . . . 1 . . . Hunter 5 | . . . . . . . 1 . 2 . . 2 . . . . Programmer 3 | . . . . . . . . . 2 . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . 5 Z-Light 1 | . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . . . . 1 . . . . . Assembled 7 | . . . . 7 . . . . . . . . . . . . Best Kill Streak 6 | . 4 3 6 3 . 3 4 . 5 4 . 4 3 . . 5 Combat Bots Only 6 | . 3 3 6 3 . 3 3 . 4 4 . 4 3 . . 2 Max Kills in Single Turn 3 | . 1 1 2 1 . 2 2 2 2 2 1 3 2 . . 2 Gunslinging 1 | . . . 1 . . . . . 1 . . . . . . . Exploded 3 | . . . . . . 2 . . . 2 . 3 1 . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Hostile Shots Fired 1026 | . 54 24 131 31 . 53 109 . 288 87 33 103 32 . . 81 Missed 282 | . 10 7 40 6 . 13 21 . 94 17 13 34 6 . . 21 Damage Taken 12486 | . 546 141 1013 413 . 836 1276 112 2705 919 175 1326 251 . . 2773 Core 2113 | . 164 34 140 49 . 171 177 . 392 114 . 246 42 . . 584 Absorbed by Shields 324 | . . . . . . 52 144 . 108 20 . . . . . . Redirected to Shielding 325 | . . . . . . . . . 100 . . . . . . 225 Ignored by Resistances 92 | . . . . . . . 10 . 82 . . . . . . . Core Remaining (%) 44 | 100 . 20 . . . 10 . 67 . . 27 . . . . . Volleys Fired 479 | . 53 13 88 19 . 21 78 17 102 16 2 36 3 2 . 29 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 . 2 Hottest 160 | . 80 84 125 99 . 99 125 125 109 149 160 135 92 101 . 143 Shots Fired 940 | . 105 26 176 38 . 40 153 34 200 29 4 74 7 4 . 50 Gun 478 | . 104 13 79 . . 18 20 30 178 16 . 20 . . . . Cannon 442 | . 1 13 97 38 . 21 133 4 22 11 4 47 4 4 . 43 Launcher 20 | . . . . . . 1 . . . 2 . 7 3 . . 7 Special . | . . . . . . . . . . . . . . . . . Kinetic 590 | . 104 13 95 19 . 37 87 13 163 4 . 12 4 4 . 35 Thermal 310 | . 1 13 81 19 . 2 66 21 37 23 4 35 . . . 8 Explosive 19 | . . . . . . 1 . . . 2 . 7 3 . . 6 Electromagnetic 21 | . . . . . . . . . . . . 20 . . . 1 Robot Hit Streak 28 | . 11 6 28 15 . 15 14 5 22 14 3 11 9 . . 10 Robot Miss Streak 5 | . 3 4 4 1 . 1 5 2 5 4 1 2 . . . 3 Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 4 | . . . 2 . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 1 . . . . . . Shots Hit Robots 652 | . 66 16 123 30 . 35 112 3 160 18 3 52 6 . . 28 Core Hits 436 | . 34 9 51 14 . 13 97 8 149 9 1 26 7 . . 18 Critical Kills 6 | . 2 . 2 . . . 1 . . . . 1 . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . . . . . . . Critical Strikes 18 | . 2 . 5 1 . 1 1 . 3 1 . 3 1 . . . Burn 1 | . . . . . . . . . . 1 . . . . . . Meltdown 4 | . . . 2 . . . 1 . . . . 1 . . . . Destroy 4 | . 2 . 1 . . . . . 1 . . . . . . . Blast 9 | . . . 2 1 . 1 . . 2 . . 2 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15067 | . 719 311 2212 582 . 751 2394 488 3171 607 78 2204 376 . . 1174 Guns 5522 | . 700 182 875 . . 254 252 53 2713 272 . 221 . . . . Cannons 6945 | . 19 129 1337 577 . 377 2142 . 458 126 78 866 85 . . 751 Explosions 2595 | . . . . . . 120 . 435 . 209 . 1117 291 . . 423 Melee . | . . . . . . . . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . . . . . . Kinetic 7703 | . 700 182 1109 330 . 597 1335 16 2576 62 . 148 85 . . 563 Thermal 4940 | . 19 129 1103 247 . 34 1059 37 595 336 78 1115 . . . 188 Explosive 2157 | . . . . . . 120 . 435 . 209 . 720 291 . . 382 Electromagnetic 262 | . . . . . . . . . . . . 221 . . . 41 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 4 4 . . . . . . 5 5 5 11 11 11 11 . Average Corruption 5 | . 1 4 . . . . . . 2 5 5 8 11 11 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 179 | . 5 17 . . . . . . 18 31 14 58 25 9 2 . Message Errors 43 | . 2 3 . . . . . . 4 9 3 14 7 1 . . Matter Fused 47 | . 2 5 . . . . . . 5 8 5 15 4 3 . . Heat Flow Errors 19 | . . 1 . . . . . . 2 3 1 4 6 1 1 . Energy Discharges 23 | . . 4 . . . . . . 2 3 2 6 4 2 . . Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . Parts Fused 1 | . . 1 . . . . . . . . . . . . . . Data Loss (minor) 17 | . . 3 . . . . . . . 2 . 7 3 1 1 . Data Loss (major) 10 | . . . . . . . . . 3 2 2 3 . . . . Misfires 10 | . . . . . . . . . 2 1 . 6 1 . . . Alerts 4 | . . . . . . . . . . 1 . 2 . 1 . . Weapon Failures 3 | . 1 . . . . . . . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 190 | . . . 4 9 . . . 24 4 . 16 93 . . . 40 Projectiles 87 | . . . 4 9 . . . . 4 . 16 14 . . . 40 Explosions 103 | . . . . . . . . 24 . . . 79 . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 57 | . . . . 3 . 4 41 . 7 . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 48 | . . . . 3 . 3 33 . 7 . . 2 . . . . Secondary 9 | . . . . . . 1 8 . . . . . . . . . Self-Inflicted Damage 674 | . . . . 2 . 40 . 69 . . . 113 . . . 450 Shots 4 | . . . . . . 1 . 1 . . . 1 . . . 1 Rammed 1 | . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 327 | . 30 112 303 19 . 41 321 . 255 327 128 204 208 55 77 221 Average Temperature 74 | . 9 24 66 6 . 18 126 . 109 109 36 54 86 55 39 107 Received Heat Transfer 3155 | . 294 . 285 111 . 258 678 . 758 30 42 144 87 . . 468 Effects 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 1 . . . . 1 . . . . Combat Hostiles 3 | . . . 1 . . . 1 . . . . 1 . . . . Parts Melted 12 | . . . 6 . . . 2 . 1 2 . 1 . . . . Heat Transferred 8534 | . 37 259 2257 518 . 74 1680 45 833 731 150 1600 . . . 350 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . . 2 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Peak Influence 1645 | . 301 198 628 217 . 116 265 1645 1218 . . 254 . . . . Initial 863 | . . 43 23 217 . . 44 166 863 . . 66 . . . . Average 400 | . 175 66 205 81 . 83 152 915 949 . . 72 . . . . Maximum Alert Level 5 | . 1 . 2 1 . . 1 5 4 . . 1 . . . . Low Security (%) 50 | 100 73 100 61 66 . 100 73 2 . . . 86 . . . . Level 1 14 | . 26 . 17 33 . . 26 9 . . . 13 . . . . Level 2 6 | . . . 21 . . . . 19 . . . . . . . . Level 3 19 | . . . . . . . . 29 82 . . . . . . . Level 4 9 | . . . . . . . . 36 17 . . . . . . . Level 5 . | . . . . . . . . 2 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 4 . . . 1 . 8 . . 7 . . . . Investigation 10 | . 1 . 4 . . . . . 3 . . 2 . . . . Extermination 4 | . . . . . . . . . 2 . . 2 . . . . Reinforcement 7 | . . . . . . . 1 . 3 . . 3 . . . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Distress Signals 10 | . 1 . 4 . . . 1 . 2 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 205 | . 19 9 42 11 . 6 32 . 46 10 4 20 3 . . 3 Peak Tracking Total 6 | . 4 3 6 2 . 3 3 . 5 4 3 4 3 . . 3 Tactical Retreats 10 | . 2 . 1 1 . . . . 6 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Traps Triggered 10 | . 3 . 1 . . . . . 3 . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Machines Disabled 19 | . . . 3 . . . . 8 2 . . 4 . . . 2 Max in Single Turn 2 | . . . 1 . . . . 1 1 . . 2 . . . 1 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . Garrison Relay 4 | . . . . . . . . 4 . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Machines Accessed 39 | . 5 . 11 . 1 . 3 3 6 . . 8 . 1 1 . Terminals 31 | . 4 . 11 . . . 2 3 5 . . 6 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . 2 . . . . Total Hacks 100 | . 15 . 32 . 4 . 5 8 18 . . 12 . 1 5 . Successful 38 | . 4 . 15 . 4 . 3 2 3 . . 1 . 1 5 . Failed 62 | . 11 . 17 . . . 2 6 15 . . 11 . . . . Catastrophic 15 | . . . 2 . . . . 1 3 . . 9 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 47 | . 14 . 10 . . . 4 . 11 . . 4 . . 4 . Terminals 82 | . 13 . 32 . . . 4 8 16 . . 9 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . 2 . . 3 . . . . Terminal Hacks 34 | . 3 . 15 . 4 . 1 2 3 . . . . 1 5 . Record 4 | . . . . . 4 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . . 5 . Robot Analysis 8 | . 3 . 4 . . . . . 1 . . . . . . . Prototype ID Bank 4 | . . . 4 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 1 . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . Recall Investigation 2 | . . . 2 . . . . . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 5 . 11 . . . 2 2 6 . . 7 . . . . Full Trace Events 10 | . 1 . 4 . . . . 1 2 . . 2 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . . . . . . . 18 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 17 | . . . . . . . . 17 . . . . . . . . Machine Destruction 17 | . . . . . . . . 17 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Total Allies 17 | . . 3 . 2 . . 1 7 . . . . . . 4 . Largest Group 5 | . . 3 3 2 2 . 1 5 5 . . . . . 4 . Highest-Rated Group 153 | . . 40 40 35 35 . 10 123 123 . . . . . 153 . Highest-Rated Ally 39 | . . 16 16 31 31 . 10 39 39 . . . . . 39 . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . 1 . . . . Dakka 1 | . . . . . . . . . . . . 1 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 97 | . . . 25 . . . . 25 47 . . . . . . . Total Damage 929 | . . . 220 . . . . 228 481 . . . . . . . Kills 13 | . . . 2 . . . . 4 7 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Robot Analysis Total 7 | . 3 . 3 . . . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Turns Passed 17693 | 74 851 689 1637 1195 224 394 1439 2053 2156 1348 510 1855 711 294 1274 989 Spaces Moved 8873 | 43 530 532 983 636 129 168 470 870 730 523 205 968 334 238 1080 434 Core 24 | 21 . . 3 . . . . . . . . . . . . . Treads 1711 | 22 178 2 98 241 . 1 341 22 186 523 84 13 . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 7134 | . 352 530 878 395 129 167 129 848 544 . 121 955 334 238 1080 434 Hover . | . . . . . . . . . . . . . . . . . Flight 4 | . . . 4 . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 115 160 175 175 175 215 230 240 230 116 116 116 116 116 Average Speed 171 | 140 126 115 126 172 175 183 236 221 238 242 242 168 116 116 116 201 Slowest Speed 550 | 250 160 240 550 190 175 240 246 246 325 243 245 240 116 116 116 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 66 98 82 98 48 21 43 94 22 70 36 31 52 47 90 70 Regions Visited 16 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . 1 1 . . . . 1 . . . . . . Known Exits Taken 8 | . . . 1 . . . 1 . 1 1 . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . . . . 1 . . . . . Scrap Searched 22 | . . 1 . 3 . 2 . . . 3 . . 3 9 1 . Spaces Dug 6 | . . . . . . . . . . . . 3 . 3 . . Terrain Destroyed 274 | . . . 2 1 . 6 9 88 2 12 . 100 29 3 . 22 Melee . | . . . . . . . . . . . . . . . . . Projectile 24 | . . . 2 1 . 1 9 . 2 . . 5 1 3 . . AOE 250 | . . . . . . 5 . 88 . 12 . 95 28 . . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Fac Low Low Zio Dee Total 10507 | 54 618 584 1211 695 128 211 662 967 956 573 214 1132 651 252 1101 498 Wait 661 | . 7 30 66 25 . 5 53 . 67 13 . 40 312 7 20 16 Move 8854 | 42 529 531 982 635 128 167 469 866 729 522 204 967 333 237 1079 434 Hop . | . . . . . . . . . . . . . . . . . Pick Up 160 | 6 17 2 24 11 . 5 27 3 20 10 1 30 1 1 1 1 Fast Attach 36 | 6 1 . 8 . . 3 2 . 2 . 2 9 . 2 . 1 Attach 80 | . 1 2 7 . . 6 9 1 20 9 3 12 1 . . 9 Detach 10 | . . . 1 . . . . . 1 1 2 5 . . . . Swap 47 | . 2 3 10 2 . 4 5 2 4 2 . 10 1 . . 2 Drop 97 | . 8 3 25 2 . . 19 2 11 . . 23 . 3 1 . Fire 479 | . 53 13 88 19 . 21 78 17 102 16 2 36 3 2 . 29 Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 82 | . . . . . . . . 76 . . . . . . . 6 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Core integrity fell below 50% 517 | -10/Materials | Discovered new exit (range 10) 685 | -10/Materials | Discovered new exit (range 11) 926 | -10/Materials | Entered Mines 965 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1048 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1053 | -10/Mines | Discovered new exit (range 8) 1086 | -10/Mines | Learned location of Storage (-9) 1357 | -10/Mines | Discovered new exit (range 4) 1441 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1615 | -10/Mines | Entered Materials 1615 | -9/Materials | Accompanied by 3 allies 1615 | -9/Materials | Evolved 2 slots: Utility x2 1616 | -9/Materials | Identified exit to Storage 1977 | -9/Materials | Lost 3 allies 2066 | -9/Materials | Build established: Scavenger-Mutant 2368 | -9/Materials | Discovered new exit (range 14) 2391 | -9/Materials | Identified exit to Mines 3232 | -9/Materials | Build established: Mutant 3252 | -9/Materials | Entered Mines 3265 | -9/Mines | Learned Materials terminal intel 3509 | -9/Mines | Assembled infested the area 3886 | -9/Mines | Discovered new exit (range 11) 3966 | -9/Mines | Discovered new exit (range 6) 3966 | -9/Mines | Discovered new exit (range 12) 4111 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4447 | -9/Mines | Entered Exiles 4447 | -9/Exiles | Accompanied by 2 allies 4477 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4489 | -9/Exiles | Met 8R-AWN 4519 | -9/Exiles | Met EX-HEX 4591 | -9/Exiles | Met EX-DEC 4601 | -9/Exiles | Learned location of Zion (-6) 4649 | -9/Exiles | Discovered new exit (range 14) 4671 | -9/Exiles | Entered Mines 4674 | -8/Mines | Core integrity fell below 50% 4710 | -8/Mines | Lost 3 parts (1n2w) 4747 | -8/Mines | Discovered new exit (range 15) 4874 | -8/Mines | Discovered new exit (range 7) 4893 | -8/Mines | Core integrity fell below 20% 5065 | -8/Mines | Entered Materials 5065 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5066 | -8/Materials | Loaded intel: 12 terminal locations 5305 | -8/Materials | Lost 3 parts (2n1u) 6502 | -8/Materials | Identified exit to Garrison 6504 | -8/Materials | Entered Garrison 6504 | -8/Garrison | Discovered recently destroyed garrison 6626 | -8/Garrison | Garrison Relay disabled 6659 | -8/Garrison | Garrison Relay disabled 6754 | -8/Garrison | Garrison Relay disabled 6809 | -8/Garrison | Phase Generator disabled 6979 | -8/Garrison | Garrison Relay disabled 7016 | -8/Garrison | Discovered new exit (range 13) 7094 | -8/Garrison | Rescued a captive Derelict 7096 | -8/Garrison | Rescued a captive Derelict 7123 | -8/Garrison | Build established: Scavenger-Mutant 7268 | -8/Garrison | Learned Factory security intel 7313 | -8/Garrison | Discovered new exit (range 12) 7921 | -8/Garrison | Discovered new exit (range 10) 7998 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8275 | -8/Garrison | Build established: Mutant 8277 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 8557 | -8/Garrison | Entered Factory 8557 | -7/Factory | Accompanied by 5 allies 8557 | -7/Factory | Evolved 2 slots: Utility x2 8739 | -7/Factory | Lost 3 allies 8934 | -7/Factory | Build established: Scavenger-Mutant 10223 | -7/Factory | Lost 6 parts (1p1n3u1w) 10294 | -7/Factory | Core integrity fell below 50% 10379 | -7/Factory | Lost 3 parts (1n2w) 10497 | -7/Factory | Identified exit to Lower Caves 10641 | -7/Factory | Lost 3 parts (2n1u) 10713 | -7/Factory | Entered Lower Caves 10719 | -7/Lower Caves | Met a Warlord Commander 10720 | -7/Lower Caves | Learned location of Warlord (-4) 10721 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10726 | -7/Lower Caves | Found Encrypted Comm Array 11512 | -7/Lower Caves | Identified exit to Lower Caves 11756 | -7/Lower Caves | Encountered a Warlord checkpoint 11960 | -7/Lower Caves | Lost 6 parts (2p2n1u1w) 12053 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12061 | -7/Lower Caves | Entered another Lower Caves area 12099 | -7/Lower Caves | Encountered a Warlord checkpoint 12203 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12350 | -7/Lower Caves | Build established: Hacker-Mutant 12521 | -7/Lower Caves | Discovered new exit (range 10) 12571 | -7/Lower Caves | Entered Factory 12571 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12922 | -6/Factory | Joined by Warlord Dakka squad 13049 | -6/Factory | Build established: Scavenger-Mutant 13634 | -6/Factory | Lost 4 parts (2n1u1w) 13990 | -6/Factory | System corruption reached 10% 14150 | -6/Factory | Discovered new exit (range 5) 14161 | -6/Factory | Identified exit to Factory 14178 | -6/Factory | Cargo convoy interrupted 14404 | -6/Factory | Discovered new exit (range 12) 14425 | -6/Factory | Identified exit to Lower Caves 14426 | -6/Factory | Entered Lower Caves 14428 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14649 | -6/Lower Caves | Build established: Mutant 15125 | -6/Lower Caves | Discovered new exit (range 12) 15136 | -6/Lower Caves | Identified exit to Lower Caves 15137 | -6/Lower Caves | Entered another Lower Caves area 15374 | -6/Lower Caves | Discovered new exit (range 16) 15390 | -6/Lower Caves | Identified exit to Zion 15431 | -6/Lower Caves | Entered Zion 15478 | -6/Zion | System corruption cleaned by Quarantine Array 15580 | -6/Zion | Discovered new exit (range 11) 15773 | -6/Zion | Learned Factory garrison access intel 16115 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16149 | -6/Zion | Met Imprinter 16167 | -6/Zion | Imprinted 16169 | -6/Zion | Declared Zion's savior 16675 | -6/Zion | Opened final containment barrier to the Deep Caves 16692 | -6/Zion | Discovered new exit (range 3) 16692 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 16694 | -6/Zion | Identified exit to Deep Caves 16705 | -6/Zion | Entered Deep Caves 16705 | -6/Deep Caves | Accompanied by 4 allies 16831 | -6/Deep Caves | Z-Facility disabled 16856 | -6/Deep Caves | Attacked by Z-Imprinter 16899 | -6/Deep Caves | Core integrity fell below 50% 16901 | -6/Deep Caves | Destroyed Z-Imprinter 16926 | -6/Deep Caves | Lost 9 parts (3p2n1u3w) 16932 | -6/Deep Caves | Found Prototype Protection 16932 | -6/Deep Caves | Identified Zio. Weapon Casing 17071 | -6/Deep Caves | Core integrity fell below 20% 17647 | -6/Deep Caves | Spotted AG-72347 17694 | -6/Deep Caves | Destroyed by AG-72347 with Assembled Focal Cannon Last Messages --------------- 17442_ Attempting to rewire FM-C0G(g). 17442_ FM-C0G(g) is broken beyond repair. 17443_ Attempting to rewire OQ-P1U(h). 17443_ OQ-P1U(h) is broken beyond repair. 17444_ Attempting to rewire OQ-P1U(h). 17444_ OQ-P1U(h) is broken beyond repair. 17445_ Attempting to rewire OQ-P1U(h). 17445_ OQ-P1U(h) is broken beyond repair. 17648_ AG-72347: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 17658_ Target Analyzer destroyed. 17662_ Med. Reactive Plating destroyed. 17662_ Imp. Cooling System destroyed. 17689_ Destroyed Prototype Device. 17690_ AG-72347 GOLEM Unit beginning Prototype Device integration. 17691_ AG-72347 Prototype Device integration complete. 17691_ Magnetic Acceleration Cannon destroyed. 17691_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## | | ???????????????????????????????????# | | ???????????????????????????????????## | | ????????????????????????????????????## ## | | ?????????????????????????????????????## ### | | ????????????????????????? ??????????## #?## | | ?????????????????????? ????????## ##?? | | ???????????????????? ???????## #?? | | ??????????????????! ???????# #?? | | ????????????????? !! ! #?????## ##?? | | ??????????????? * g #????## #????? | | ????????????? #????# ##????? | | ??????????? g #????# ##????? | | ??????????? * ##???# #????? | | ?????????? ! * * g #???# #????? | | ?????????? #???## #????? | | ????????? % ] ] #????# ##????? | | ?????????% ] ###### #?????? | | ????????? ] #?????? | | ????????""" ! #????? | | ????????" #??? | | ?????????" #### | | ????????" #??## | | ?????????" ##???### ### | | ????????" #G# "#??????### #?? | | ????????" #"## ##@## ###?????????# ##?? | | ????????""" ???????# ?# ####????????????#####??? | | ???????????????????#??# #??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Enh. Optical Array | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Point Defense System | -6/Zion | Archive Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionSingularityWarhead Manual? 0 Play Time 01:27:53 Cumulative 117.6 hours Start 2024.11.18 @ 17:40:30 End 2024.11.18 @ 19:20:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19019413-e44f-4a93-ad36-f007180757d4