Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 00:52:00 Player: H3-RMN Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (512) 512 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1467 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 261/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (175) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Matter Pod (200) EM Pulse Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads VTOL Module VTOL Module VTOL Module VTOL Module High-capacity Matter Pod EM Pulse Gun Assault Rifle SUBCON Basin [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | 7 2 2 5 1 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 1 | 1 . . . . Leg . | . . . . . Wheel 3 | 1 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 1 2 . . Device . | . . . . . Storage 3 | 1 1 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 3 1 . 2 1 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 . . 2 1 Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . . 5 4 Power 2 | . . . 1 1 Propulsion 3 | . . . 2 1 Utility . | . . . . . Weapon 4 | . . . 2 2 Highest Loss Streak 5 | . . . 5 4 To Critical Strikes . | . . . . . Average Backups 11 | 4 12 15 12 9 Power 1 | 1 2 2 1 1 Propulsion 5 | 2 6 8 6 6 Utility 1 | . 1 2 2 1 Weapon 2 | . 2 3 2 1 Tool/Special . | . . . . . Unused Backups 13 | . 2 . 3 8 Power 3 | . 2 . . 1 Propulsion 6 | . . . . 6 Utility 4 | . . . 3 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 85 92 91 96 Engine 11 | . 14 14 7 14 Treads 7 | . 14 14 1 . Wheel 19 | . 14 14 25 28 Storage 14 | . 14 14 14 14 Processor 8 | . . 6 14 14 Ballistic Gun 24 | . 27 14 26 24 Ballistic Cannon 3 | . . 14 . . Peak Build Rating 26 | 6 8 9 26 26 Average Rating 11 | 5 7 8 15 25 On Entrance 9 | . 6 8 9 26 Naked Turns . | . . . . . Heaviest Build 109 | 14 33 109 89 89 Greatest Support 26 | 10 10 10 26 26 Greatest Overweight (x) 10 | 1 3 10 8 5 Average Overweight (x) 2 | . 1 4 3 3 Largest Inventory Capacity 25 | 8 15 25 25 25 Average Capacity 18 | 7 14 20 25 25 Most Carried 25 | 7 15 17 25 25 Average Carried 14 | 4 12 15 19 24 Final Capacity 25 | 8 15 25 25 25 Final Carried 25 | 7 15 16 25 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 815 | 325 347 75 19 49 Remotely . | . . . . . Salvage Created 629 | 126 326 55 26 96 Parts 44 | 11 24 3 2 4 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 2 | . . . 2 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 13 | . 6 2 3 2 Guns 11 | . 6 . 3 2 Cannons 2 | . . 2 . . Classes Destroyed 8 | 2 3 . 2 1 Builder 1 | . 1 . . . Tunneler 3 | 3 . . . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Swarmer 2 | . . . 2 . Grunt 8 | . 6 2 . . Programmer 2 | . . . . 2 Subdweller 1 | . . . 1 . Best Kill Streak 4 | 2 4 2 2 2 Combat Bots Only 2 | . 2 2 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 118 | . 29 12 55 22 Missed 36 | . 9 5 16 6 Hits 82 | . 20 7 39 16 Projectile 82 | . 20 7 39 16 AOE 9 | . . . 7 2 Critical Strikes 2 | . . . 1 1 Damage Taken 1297 | . 250 92 700 255 Core 257 | . 37 12 149 59 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 71 | 17 31 9 7 7 Largest 2 | 2 2 2 2 2 Hottest 50 | 40 40 50 50 40 Shots Fired 142 | 34 62 18 14 14 Gun 131 | 34 62 9 12 14 Cannon 11 | . . 9 2 . Launcher . | . . . . . Special . | . . . . . Kinetic 142 | 34 62 18 14 14 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | 5 8 8 11 14 Robot Miss Streak 4 | 4 2 1 1 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 97 | 19 42 15 13 8 Core Hits 40 | 7 20 6 4 3 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | 1 . . . . Critical Strikes 2 | 1 1 . . . Destroy 2 | 1 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1124 | 193 441 201 159 130 Guns 946 | 193 441 55 127 130 Cannons 178 | . . 146 32 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1124 | 193 441 201 159 130 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . 5 1 . Impact . | . . . . . Kinetic 4 | . . 3 1 . Secondary 2 | . . 2 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 30 | . 18 30 . . Average Temperature 10 | . 9 12 . . Received Heat Transfer 342 | . 141 51 150 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 107 | 10 107 63 . 35 Initial 33 | . . 33 . 14 Average 23 | 1 33 28 . 24 Influence Increases 335 | 20 184 50 40 41 Destroy 0b10 Robot/C 240 | . 120 40 40 40 Destroy 0b10 Robot/NC 30 | 20 10 . . . Destroy Leader 32 | . 22 10 . . Successful Hack 32 | . 32 . . . Destroy Structure 1 | . . . . 1 Influence Decreases 330 | 20 97 134 13 66 Entered New Map 73 | . . 54 3 16 Time Decay 217 | 20 97 80 10 10 Lost Part 40 | . . . . 40 Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 7 4 7 6 Peak Tracking Total 4 | . 2 2 4 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 5 | . 3 . 2 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 16 . 3 . Successful 9 | . 6 . 3 . Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 . 3 . Record 1 | . . . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Alert Level 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 3 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) . | . . . . . Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 1006 | 163 262 174 372 35 Spaces Moved 564 | 102 134 74 246 8 Core 6 | 6 . . . . Treads 2 | . . . 2 . Legs . | . . . . . Wheels 556 | 96 134 74 244 8 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 110 135 135 Average Speed 124 | 91 108 149 138 140 Slowest Speed 480 | 95 125 230 480 175 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 16 | 5 28 30 15 5 Regions Visited 4 Branch Regions 3 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Sub Rec Total 739 | 137 197 122 264 19 Wait 60 | 5 17 35 1 2 Move 560 | 101 133 73 245 8 Hop . | . . . . . Pick Up 22 | 7 10 2 3 . Fast Attach 9 | 6 2 1 . . Attach 7 | . . 1 5 1 Detach . | . . . . . Swap 1 | 1 . . . . Drop 9 | . 4 1 3 1 Fire 71 | 17 31 9 7 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves -9/Recycling History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 164 | -11/Scrapyard | Entered Materials 291 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 427 | -10/Mines | Assembled infested the area 432 | -10/Mines | Assisted by a Guerilla fighting off Assembled 596 | -10/Mines | Discovered new exit (range 3) 600 | -10/Mines | Entered Subcaves 601 | -10/Subcaves | Approached by a straggling Scientist 602 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 608 | -10/Subcaves | Ambushed by Subdweller buried in earth 630 | -10/Subcaves | Core integrity fell below 50% 656 | -10/Subcaves | Lost 5 parts (1p2n2w) 810 | -10/Subcaves | Found SUBCON Basin 962 | -10/Subcaves | Discovered new exit (range 8) 972 | -10/Subcaves | Entered Recycling 1007 | -9/Recycling | Core integrity fell below 20% 1007 | -9/Recycling | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00972_ Lgt. Ion Engine fries itself beyond repair. LOCATION=UNKNOWN GOAL=ESCAPE 00978_ P-60 Hacker springs to life. 00981_ Destroyed Gravmag System. 00984_ P-60 Hacker destroyed. 00989_ Assault Rifle destroyed. 00994_ P-60 Hacker destroyed. 00997_ Acquired 49 matter. 00998_ D-53 Grenadier springs to life. 00998_ H-55 Commando springs to life. 00998_ Slug penetrates Y-45 Defender. 00998_ G-34 Mercenary destroyed. 01005_ R-06 Scavenger collects Shock Rifle. 01005_ Assault Rifle destroyed. 01006_ Ion Engine destroyed. 01006_ Wheel destroyed. 01006_ U-05 Engineer destroyed. 01006_ Dropped SUBCON Basin. 01006_ U-05 Engineer builds a Wall. 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Yg#????????????????????? | | ????????????????????##u ]%#????????????????????? | | ?????????????????????#gb dY #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# k #????????????????????? | | ?????????????????????# s #????????????????????? | | ?????????????????????# !]!#????????????????????? | | ?????????????????????# /h#????????????????????? | | ?????????????????????# k !#????????????????????? | | ?????????????????????# ll #????????????????????? | | ?????????????????????# %[= #????????????????????? | | ?????????????????????+ *g#????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 41 Targeting Accuracy 5 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExplosiveEtherialShovel Manual? 1 Play Time 00:14:57 Cumulative 773.3 hours Start 2025.08.09 @ 00:27:27 End 2025.08.09 @ 00:52:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 293 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/CogNarrow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de0cb469-6d1d-4244-b94b-c9d20595ffdd