Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.21 @ 15:27:30 // Winter2019/RPGLIKE Player: Fellun Result: Destroyed by as-75662 with Assembled Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (182) 910 Value Destroyed (6914) 6914 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (3052) 3052 TOTAL SCORE: 17156 Bonus ------- High Alert Combat Kills 152 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/1500 Matter 367/500 Energy 61/1500 System Corruption 0% Temperature Cool (16) Movement Flying (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (10) ----- Zionite Biocell Zionite Biocell Compact Matter Pod Gravity Neutralizer Improved Signal Interpreter Improved Kinecellerator Advanced Phase Shifter Improved Medium Armor Plating Force Field > --- WEAPON (4) ------- Force Rifle Gauss Rifle Precision Assault Rifle Heavy Battle Rifle > --- INVENTORY (2) ---- Molecular Deconstructor Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor Zionite Light DM Reactor > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Zionite Biocell Zionite Biocell Compact Matter Pod Gravity Neutralizer Improved Signal Interpreter Improved Kinecellerator Advanced Phase Shifter Improved Utility Shielding Improved Medium Armor Plating Force Field > --- WEAPON ----------- Force Rifle Zionite Laser-M Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Molecular Deconstructor [Rating: 123] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Flying Fortress v7 Wheel Wheel Flight Unit Flying Fortress v7 Utility Compact Matter Pod Device Kinecellerator Storage Compact Matter Pod Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Special Weapon Molecular Deconstructor Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 16 | 4 . 1 2 . 2 . 2 3 . . . . 2 . . . . Power 1 | 1 . . . . . . . . . . . . . . . . . Propulsion 3 | 1 . . . . 2 . . . . . . . . . . . . Utility 9 | 1 . 1 1 . . . 2 2 . . . . 2 . . . . Weapon 3 | 1 . . 1 . . . . 1 . . . . . . . . . Parts Attached 100 | 7 6 2 14 . 1 1 17 19 2 . . 1 9 4 . . 17 Power 18 | 2 2 . 2 . . . 4 2 . . . 1 . . . . 5 Engine 11 | 2 2 . 2 . . . 3 1 . . . 1 . . . . . Core 2 | . . . . . . . 1 1 . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 5 Propulsion 8 | 2 . . 3 . 1 . 2 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 5 | 2 . . 3 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . 1 . 2 . . . . . . . . . . Utility 49 | . 3 1 7 . . 1 9 13 1 . . . 8 1 . . 5 Device 18 | . 1 . . . . . 1 6 1 . . . 5 1 . . 3 Storage 4 | . 1 . 1 . . . . . . . . . . . . . 2 Processor 3 | . 1 . 1 . . . . 1 . . . . . . . . . Hackware 2 | . . . 1 . . . . . . . . . 1 . . . . Protection 22 | . . 1 4 . . 1 8 6 . . . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 25 | 3 1 1 2 . . . 2 4 1 . . . 1 3 . . 7 Energy Gun 9 | 2 . . . . . . 1 1 . . . . 1 1 . . 3 Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 13 | 1 1 . 2 . . . 1 3 1 . . . . 1 . . 3 Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 . . . 1 1 . . . . . 1 . . 5 Parts Lost 3 | . . . 1 . . . . . 1 . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 3 | . . . 1 . . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . . . 1 . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 96 100 93 100 91 76 78 82 82 83 83 82 84 85 85 85 83 Engine 9 | . 25 22 19 18 17 15 8 9 5 5 5 4 5 5 5 5 . Core 2 | . . . . . . . 4 1 5 5 5 5 5 5 5 5 1 Wheel 4 | . 25 22 19 18 12 . . . . . . . . . . . . Flight 4 | . . . . . 1 7 6 5 5 5 5 5 5 5 5 5 5 Device 8 | . 4 . . . . . . 4 5 11 11 11 18 20 20 20 20 Storage 6 | . 10 11 9 9 8 7 6 5 5 5 5 5 5 5 5 5 13 Processor 6 | . 5 11 9 9 8 7 6 5 5 5 5 5 5 5 5 5 5 Hackware 4 | . . . 5 9 8 7 6 5 5 5 5 5 5 5 5 5 . Protection 14 | . . 9 5 9 8 7 17 20 21 16 16 16 15 15 15 15 9 Energy Gun 4 | . 10 . . . . . 3 5 5 5 5 5 5 5 5 5 4 Ballistic Gun 15 | . 13 21 13 18 17 15 13 16 16 16 16 16 15 15 15 15 14 Ballistic Cannon 1 | . . . 9 9 8 7 2 . . . . . . . . . . Peak Build Rating 123 | 6 8 13 29 29 59 59 68 83 84 84 84 84 100 111 103 103 123 Average Rating 72 | 4 7 9 20 29 38 59 63 79 83 84 84 83 93 101 103 103 115 On Entrance 61 | . 6 8 13 29 29 59 59 67 83 84 84 84 84 100 103 103 103 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 12 17 26 37 37 37 37 42 54 55 53 53 53 62 63 63 63 65 Greatest Support 67 | 26 26 26 26 20 55 55 55 64 64 64 64 64 67 67 67 67 67 Greatest Overweight (x) 4 | . . . 1 1 4 . 4 . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 2 | 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | 1 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 Most Carried 2 | . 1 1 1 1 1 2 2 2 2 1 1 1 2 2 2 2 2 Average Carried 1 | . . 1 . 1 1 1 1 1 1 1 1 1 1 1 2 2 1 Final Capacity 2 | 1 1 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 Final Carried 2 | . 1 1 1 1 1 2 2 2 1 1 1 1 2 2 2 2 2 Class Distribution -------------------- 65% | Tank 12% | Mutant 8% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6473 | 270 222 199 701 104 . 154 875 1668 198 130 . 329 107 243 462 11 800 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7952 | . 279 231 508 57 . 52 559 1653 582 143 . 684 238 413 1341 . 1212 Parts 446 | . 24 21 57 10 . 7 52 95 19 8 . 21 12 18 46 . 56 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . . . . 17 8 . 21 . 21 38 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 179 | . 7 10 16 5 . 4 16 29 9 6 . 12 2 7 15 . 41 Guns 166 | . 7 10 9 2 . 4 14 29 9 6 . 12 2 7 15 . 40 Cannons 10 | . . . 6 3 . . 1 . . . . . . . . . . AOE 2 | . . . 1 . . . 1 . . . . . . . . . . Classes Destroyed 19 | . 3 2 3 . . 1 1 2 1 . . . . . 2 . 4 Worker 5 | . . . 1 . . . 3 1 . . . . . . . . . Builder 5 | . . . 3 . . 1 . 1 . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . Operator 9 | . 1 . . . . . 2 4 . . . . 2 . . . . Watcher 11 | . 1 . 2 . . . 4 4 . . . . . . . . . Swarmer 31 | . . 6 8 3 . 3 . 6 4 . . . . 1 . . . Cutter 3 | . . . . . . . 3 . . . . . . . . . . Grunt 58 | . 7 2 3 2 . . 9 7 3 6 . 11 . 4 4 . . Brawler 2 | . . . . . . . . . . . . . . . 2 . . Duelist 3 | . . . . . . . . . 1 . . . . 1 1 . . Sentry 24 | . . 2 5 . . . 4 6 1 . . 1 1 1 3 . . Hunter 10 | . . . . . . 1 . 5 . . . . 1 . 3 . . Programmer 5 | . . . . . . . . 4 . . . . . . 1 . . Heavy 1 | . . . . . . . . 1 . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . . . . . . 5 Z-Light 6 | . . . . . . . . . . . . . . . . . 6 Assembler 1 | . . . . . . . . . . . . . . . . . 1 Assembled 33 | . . . . . . . . . . . . . . . . . 33 Golem 1 | . . . . . . . . . . . . . . . . . 1 Thug 4 | . . . . . . . . . . . . . . . 4 . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 18 | . 5 3 6 3 . 5 6 6 4 4 . 4 2 5 5 . 18 Combat Bots Only 17 | . 5 3 5 3 . 4 6 6 4 4 . 4 1 5 5 . 17 Max Kills in Single Turn 5 | . 1 2 3 1 . 1 2 2 1 1 . 2 1 1 2 . 5 Gunslinging 3 | . . 1 . . . . . 1 . . . 1 . . . . 3 Exploded 1 | . . . 1 . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 1068 | . 45 47 97 16 . 31 82 226 25 22 . 55 30 10 57 . 325 Missed 487 | . 17 14 32 5 . 8 34 126 11 9 . 20 20 4 23 . 164 Damage Taken 7714 | . 342 403 771 94 . 237 837 1179 217 195 . 542 60 53 266 . 2518 Core 5289 | . 276 297 586 65 . 170 569 756 135 128 . 368 34 26 159 . 1720 Absorbed by Shields 1951 | . . . . . . . . . . . . . 17 56 285 . 1593 Redirected to Core 4409 | . 222 228 463 59 . 154 496 617 135 101 . 312 34 26 146 . 1416 Redirected to Shielding 335 | . . . . . . . . 171 18 8 . 11 1 . 23 . 103 Ignored by Resistances 388 | . . . . . . . . 15 13 13 . 41 11 6 28 . 261 Regen/Repaired (Parts) 42 | . . . . . . . 42 . . . . . . . . . . Core Remaining (%) 84 | 100 . 100 . . . 72 64 . . . . 84 . . . . . Volleys Fired 508 | . 28 27 57 8 . 12 58 130 16 11 . 28 7 13 42 1 70 Largest 4 | . 2 2 3 3 . 3 3 4 4 4 . 4 4 4 4 4 4 Hottest 169 | . 70 40 103 103 . 103 109 159 169 169 . 169 169 169 169 169 169 Shots Fired 1692 | . 55 54 130 24 . 36 160 499 63 44 . 103 28 52 168 4 272 Gun 1595 | . 55 54 73 16 . 24 142 499 63 44 . 103 28 52 168 4 270 Cannon 95 | . . . 57 8 . 12 18 . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 2 | . . . . . . . . . . . . . . . . . 2 Kinetic 1345 | . 28 54 130 24 . 36 127 387 47 33 . 83 21 39 126 3 207 Thermal 345 | . 27 . . . . . 33 112 16 11 . 20 7 13 42 1 63 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 29 | . 12 8 7 3 . 14 13 18 18 14 . 14 13 11 29 . 26 Robot Miss Streak 9 | . 3 2 5 4 . 1 5 3 9 3 . 5 1 2 2 . 3 Penetration Max 1 | . . . 1 . . . 1 1 . . . 1 . . 1 . 1 Secondary Targets 35 | . 1 2 . . . . 5 2 4 1 . 3 . . . . 17 Max Gunslinging Chain 3 | . 1 1 . . . . 1 1 1 1 . 1 . . . . 3 Shots Hit Robots 952 | . 43 24 62 10 . 23 104 219 35 32 . 76 18 28 108 . 170 Core Hits 429 | . 19 15 30 5 . 7 50 96 25 13 . 42 11 15 34 . 67 Critical Kills 19 | . . . 5 2 . . 2 1 . . . . 1 2 5 . 1 Critical Parts Destroyed 18 | . . . 5 . . 2 5 1 . . . . . 1 1 . 3 Critical Strikes 45 | . 1 . 11 2 . 2 9 4 . . . . 2 3 6 . 5 Burn 4 | . 1 . . . . . 2 1 . . . . . . . . . Destroy 41 | . . . 11 2 . 2 7 3 . . . . 2 3 6 . 5 Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 21904 | . 534 341 1358 161 . 344 2145 4253 740 700 . 1702 390 630 2561 . 6045 Guns 18380 | . 534 341 741 98 . 225 1570 4253 740 700 . 1702 390 630 2561 . 3895 Cannons 730 | . . . 397 63 . 119 151 . . . . . . . . . . Explosions 2794 | . . . 220 . . . 424 . . . . . . . . . 2150 Melee . | . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 14283 | . 248 341 1138 161 . 344 1330 3101 458 457 . 1249 290 389 1761 . 3016 Thermal 7227 | . 286 . . . . . 641 1152 282 243 . 453 100 241 800 . 3029 Explosive 372 | . . . 220 . . . 152 . . . . . . . . . . Electromagnetic 22 | . . . . . . . 22 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . 2 2 . . . . 2 3 3 3 3 3 . . . . . Average Corruption 2 | . 2 2 . . . . 2 1 3 3 3 3 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 36 | . 2 10 . . . . 1 7 6 2 2 6 . . . . . Message Errors 4 | . . 2 . . . . . 1 . 1 . . . . . . . Matter Fused 9 | . . 3 . . . . . 3 . 1 1 1 . . . . . Heat Flow Errors 7 | . . 2 . . . . 1 1 2 . . 1 . . . . . Energy Discharges 6 | . 1 . . . . . . 1 2 . . 2 . . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 3 | . 1 . . . . . . 1 1 . . . . . . . . Data Loss (major) 3 | . . 2 . . . . . . . . 1 . . . . . . Misfires 1 | . . 1 . . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 622 | . . . . . . . 125 . . . . . . . . . 497 Projectiles 2 | . . . . . . . 2 . . . . . . . . . . Explosions 620 | . . . . . . . 123 . . . . . . . . . 497 Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . 1 1 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . 100 . . . . . . . . . . . . . . Shots 1 | . . . 1 . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 1 224 10 2 . 63 180 188 222 258 . 189 51 . . . 297 Average Temperature 64 | . 1 111 3 2 . 25 38 46 65 129 . 67 25 . . . 112 Received Heat Transfer 1980 | . 195 117 141 12 . . 369 144 . 135 . 250 16 24 16 . 561 Effects 2 | . . 2 . . . . . . . . . . . . . . . Interference 2 | . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 11 | . 5 . . . . . 1 3 . . . . 1 . . . 1 Heat Transferred 9980 | . 925 . . . . . 1199 2603 625 550 . 1050 199 370 1221 . 1238 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 652 | . 236 196 575 147 . 110 368 652 . . . . 284 . . . . Initial 179 | . . 91 60 16 . . 42 100 . . . . 179 . . . . Average 243 | . 122 142 261 104 . 95 137 359 . . . . 131 . . . . Maximum Alert Level 2 | . 1 . 2 . . . 1 2 . . . . 1 . . . . Low Security (%) 45 | 100 76 100 28 100 . 100 74 11 . . . . 67 . . . . Level 1 40 | . 23 . 65 . . . 25 57 . . . . 32 . . . . Level 2 14 | . . . 5 . . . . 31 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 4 . 3 1 . . 2 18 . . . . 1 . . . . Investigation 13 | . 2 . 2 1 . . . 7 . . . . 1 . . . . Extermination 4 | . . . . . . . . 4 . . . . . . . . . Reinforcement 9 | . 2 . 1 . . . 2 4 . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 5 | . 1 . 2 . . . 1 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 11 10 21 5 . 4 25 39 7 5 . 13 3 6 11 . 103 Peak Tracking Total 63 | . 6 3 4 3 . 4 6 4 3 4 . 4 1 1 1 . 63 Tactical Retreats 7 | . . . 2 . . . . 1 . . . 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 7 | . 2 . 1 . . . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . 1 1 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 22 | . . 1 1 . . . 8 5 . . . . . 1 2 . 4 Max in Single Turn 2 | . . 1 1 . . . 2 1 . . . . . 1 1 . 2 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 46 | . 3 . 5 1 1 . 8 16 1 . 4 . 6 1 . . . Terminals 30 | . 3 . 5 1 . . 7 10 . . . . 4 . . . . Fabricators 4 | . . . . . . . . 3 . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 2 . . . . 1 . . . . Total Hacks 136 | . 8 . 17 3 1 . 21 39 1 . 30 . 15 1 . . . Successful 72 | . 3 . 7 1 1 . 9 11 1 . 30 . 8 1 . . . Failed 64 | . 5 . 10 2 . . 12 28 . . . . 7 . . . . Catastrophic 18 | . . . . . . . 5 10 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 95 | . 8 . 17 3 1 . 18 31 . . . . 12 1 . 4 . Terminals 86 | . 8 . 17 3 . . 18 28 . . . . 12 . . . . Fabricators 7 | . . . . . . . . 5 . . . . 2 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 3 . . . . 1 . . . . Terminal Hacks 50 | . 1 . 4 1 1 . 5 3 1 . 30 . 3 1 . . . Record 11 | . . . . . . . . . . . 11 . . . . . . Part Schematic 12 | . . . . . . . . . . . 12 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . 1 . . . Branch Access Points 5 | . . . 1 1 . . 1 1 . . . . 1 . . . . Terminal Index 3 | . 1 . . . . . 1 1 . . . . . . . . . Unreport Threat 9 | . . . 3 . . . 3 1 . . . . 2 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . 2 . . . . Network Status 2 | . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 13 | . 2 . 3 . . . 2 4 . . . . 2 . . . . Terminals 13 | . 2 . 3 . . . 2 4 . . . . 2 . . . . Botnet 13 | . 2 . 3 . . . 2 4 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . 1 . . . . . . 4 . . . . 2 . . . . Used 4 | . . . . . . . . 2 . . . . 2 . . . . Hacking Detections 37 | . 3 . 5 1 . . 8 15 . . . . 5 . . . . Full Trace Events 12 | . 1 . 1 1 . . 1 7 . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 4 . . . . 2 . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 12 . . . . 15 . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies . | . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 2 . . . 1 3 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9722 | 50 319 621 652 150 156 191 942 2696 358 389 107 294 569 415 705 347 761 Spaces Moved 11855 | 45 232 572 445 113 204 294 1182 3282 569 655 213 314 723 682 959 687 684 Core 3 | 1 . . . . 1 . 1 . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 1516 | 44 232 572 445 113 110 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10336 | . . . . . 93 294 1181 3282 569 655 213 314 723 682 959 687 684 Fastest Speed 50 | 50 90 90 90 95 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 55 | 88 90 90 94 95 75 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 250 | 90 90 90 95 95 250 50 250 50 50 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . 8 5 11 . . . . . . . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 48 96 47 19 60 41 71 70 71 83 76 43 17 71 85 82 75 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 . . . . . . Known Exits Taken 16 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 1 . . . 1 . . 3 3 . 1 . 2 4 2 . Spaces Dug 5 | . . . . . . . . 5 . . . . . . . . . Terrain Destroyed 147 | . . . 44 4 . 12 58 9 2 1 . 3 . 2 5 . 7 Melee . | . . . . . . . . . . . . . . . . . . Projectile 85 | . . . 37 4 . 12 9 6 2 1 . 3 . 2 5 . 4 AOE 59 | . . . 7 . . . 49 . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 13786 | 51 286 624 566 139 206 304 1407 4001 599 686 212 377 912 725 1079 687 925 Wait 1057 | . . 10 29 10 . . 122 522 1 6 . 17 149 12 42 . 137 Move 11785 | 44 231 571 444 112 203 278 1171 3260 568 654 212 313 722 681 958 686 677 Hop 24 | . . . . . . 7 5 10 . . . . . . . . 2 Pick Up 14 | . 2 . 1 . . 1 3 4 . . . . 2 1 . . . Fast Attach 42 | 6 2 1 3 . 1 . 10 7 . . . 1 3 3 . . 5 Attach 6 | . . . 1 . . . 1 1 1 . . . 1 . . . 1 Detach 2 | . . . . . . . . . . . . . . 1 . . 1 Swap 52 | 1 4 1 10 . . 1 6 11 1 . . . 5 1 . . 11 Drop 56 | . 3 . 9 . 2 . 9 12 1 . . . 5 6 . . 9 Fire 508 | . 28 27 57 8 . 12 58 130 16 11 . 28 7 13 42 1 70 Melee . | . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 36 | . . . . . . . . 18 . . . . 18 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 204 | . 16 14 12 9 . 5 22 26 11 15 . 18 . 7 37 . 12 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 11) 303 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 15) 368 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Entered Mines 440 | -10/Mines | Reached level 2 448 | -10/Mines | Upgraded with Utility slot (x1) 562 | -10/Mines | Learned Materials stockpile data 588 | -10/Mines | Discovered new exit (range 15) 614 | -10/Mines | Identified exit to Materials 682 | -10/Mines | Discovered exit to Materials (range 16) 788 | -10/Mines | Learned 8 Materials zone layouts 936 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 991 | -10/Mines | Entered Materials 992 | -9/Materials | Identified exit to Materials 993 | -9/Materials | Reached level 3 1046 | -9/Materials | Discovered new exit (range 13) 1062 | -9/Materials | Reached level 4 1112 | -9/Materials | Identified exit to Mines 1272 | -9/Materials | Upgraded with Utility slot (x1) 1272 | -9/Materials | Upgraded with Weapon slot (x1) 1372 | -9/Materials | Reached level 5 1549 | -9/Materials | Discovered exit to Materials (range 11) 1643 | -9/Materials | Entered Mines 1674 | -9/Mines | Met a Derelict bent on vengeance 1790 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1790 | -9/Mines | Discovered new exit (range 5) 1792 | -9/Mines | Identified exit to Exiles 1793 | -9/Mines | Entered Exiles 1795 | -9/Exiles | Reached level 6 1799 | -9/Exiles | Build established: Gunner 1816 | -9/Exiles | Met 8R-AWN 1831 | -9/Exiles | Met EX-HEX 1861 | -9/Exiles | Met EX-BIN 1871 | -9/Exiles | Aligned with FarCom system 1872 | -9/Exiles | Given EX-Vault access code 1895 | -9/Exiles | Opened EX-Vault 1898 | -9/Exiles | Upgraded with Propulsion slot (x2) 1901 | -9/Exiles | Found Flying Fortress v7 1912 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1926 | -9/Exiles | Met EX-DEC 1943 | -9/Exiles | Discovered new exit (range 15) 1948 | -9/Exiles | Identified exit to Mines 1949 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1949 | -9/Exiles | Entered Mines 2005 | -8/Mines | Discovered exit to Materials (range 12) 2140 | -8/Mines | Entered Materials 2142 | -8/Materials | Reached level 7 2143 | -8/Materials | Upgraded with Utility slot (x1) 2253 | -8/Materials | Discovered new exit (range 16) 2311 | -8/Materials | Reached level 8 2447 | -8/Materials | Build established: Tank 2582 | -8/Materials | Upgraded with Utility slot (x1) 2636 | -8/Materials | Repaired Imp. Utility Shielding 2900 | -8/Materials | Reached level 9 3081 | -8/Materials | Identified exit to Factory 3082 | -8/Materials | Entered Factory 3084 | -7/Factory | Reached level 10 3135 | -7/Factory | Upgraded with Utility slot (x1) 3135 | -7/Factory | Upgraded with Weapon slot (x1) 3247 | -7/Factory | Reached level 11 3376 | -7/Factory | Core integrity fell below 50% 3377 | -7/Factory | Garrison activated, responded to threat 3854 | -7/Factory | Discovered new exit (range 17) 3879 | -7/Factory | Identified exit to Factory 3919 | -7/Factory | Reached level 12 3929 | -7/Factory | Build established: Gunner 4014 | -7/Factory | Cargo convoy interrupted 4050 | -7/Factory | Upgraded with Utility slot (x1) 4160 | -7/Factory | Discovered exit to Factory (range 14) 4364 | -7/Factory | Build established: Tank 5310 | -7/Factory | Reached level 13 5478 | -7/Factory | Identified exit to Storage 5478 | -7/Factory | Identified exit to Lower Caves 5778 | -7/Factory | Entered Lower Caves 5778 | -7/Lower Caves | Reached level 14 5838 | -7/Lower Caves | Encountered a Warlord checkpoint 5840 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6085 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6103 | -7/Lower Caves | Discovered new exit (range 16) 6135 | -7/Lower Caves | Identified exit to Lower Caves 6136 | -7/Lower Caves | Entered another Lower Caves area 6155 | -7/Lower Caves | Discovered exit to Factory (range 6) 6159 | -7/Lower Caves | Learned 4 Factory zone layouts 6203 | -7/Lower Caves | Encountered a Warlord checkpoint 6267 | -7/Lower Caves | Learned location of Zion (-6) 6371 | -7/Lower Caves | Reached level 15 6497 | -7/Lower Caves | Discovered new exit (range 16) 6499 | -7/Lower Caves | Found DCF Scrap (14 items) 6506 | -7/Lower Caves | Identified exit to Data Miner 6525 | -7/Lower Caves | Entered Data Miner 6525 | -7/Data Miner | Discovered new exit (range 6) 6533 | -7/Data Miner | Identified exit to Proximity Caves 6539 | -7/Data Miner | Met Data Miner 6550 | -7/Data Miner | Learned location of Section 7 (-3) 6550 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6559 | -7/Data Miner | Received God Mode back door access code from Data Miner 6632 | -7/Data Miner | Entered Proximity Caves 6634 | -6/Proximity Caves | Reached level 16 6646 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6926 | -6/Proximity Caves | Entered Factory 6928 | -6/Factory | Reached level 17 6941 | -6/Factory | Reached level 18 6965 | -6/Factory | Identified exit to Lower Caves 7000 | -6/Factory | Upgraded with Utility slot (x1) 7035 | -6/Factory | Upgraded with Utility slot (x1) 7154 | -6/Factory | Incoming investigation squad redirected 7289 | -6/Factory | Fabricated Gravity Neutralizer? 7495 | -6/Factory | Entered Lower Caves 7546 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 7832 | -6/Lower Caves | Discovered new exit (range 8) 7835 | -6/Lower Caves | Identified exit to Lower Caves 7845 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7861 | -6/Lower Caves | Found Prototype Special Weapon 7861 | -6/Lower Caves | Identified Molecular Deconstructor 7910 | -6/Lower Caves | Entered another Lower Caves area 7955 | -6/Lower Caves | Discovered new exit (range 15) 7961 | -6/Lower Caves | Identified exit to Factory 7965 | -6/Lower Caves | Learned Factory interactive machine intel 8333 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8423 | -6/Lower Caves | Reached level 19 8517 | -6/Lower Caves | Learned Factory non-interactive machine intel 8574 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8609 | -6/Lower Caves | Discovered new exit (range 11) 8615 | -6/Lower Caves | Identified exit to Zion 8615 | -6/Lower Caves | Entered Zion 8627 | -6/Zion | Given A8's code to call for help 8637 | -6/Zion | Discovered new exit (range 15) 8815 | -6/Zion | Rebuked by Imprinter 8863 | -6/Zion | Visited the Megawrench Repair Shop 8879 | -6/Zion | Learned location of 1 exit from Proximity Caves 8939 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8953 | -6/Zion | Opened final containment barrier to the Deep Caves 8961 | -6/Zion | Discovered new exit (range 3) 8961 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 8961 | -6/Zion | Identified exit to Deep Caves 8962 | -6/Zion | Entered Deep Caves 9052 | -6/Deep Caves | Attacked by Z-Imprinter 9083 | -6/Deep Caves | Core integrity fell below 50% 9087 | -6/Deep Caves | Destroyed Z-Imprinter 9227 | -6/Deep Caves | Z-Facility disabled 9401 | -6/Deep Caves | Build established: Scavenger-Tank 9423 | -6/Deep Caves | Spotted AG-57639 9423 | -6/Deep Caves | Exposed GOLEM chamber 9424 | -6/Deep Caves | Triggered Deep Caves wall 9540 | -6/Deep Caves | Core integrity fell below 20% 9550 | -6/Deep Caves | Destroyed AG-57639 9607 | -6/Deep Caves | Destroyed 10 combat bots 9687 | -6/Deep Caves | Spotted AS-46052 9720 | -6/Deep Caves | Spotted AS-24545 9722 | -6/Deep Caves | Destroyed AS-24545 9723 | -6/Deep Caves | Destroyed 17 combat bots 9723 | -6/Deep Caves | Destroyed by as-75662 with Assembled Gauss Rifle Last Messages --------------- 09716_ Slug penetrates as-21168. 09716_ as-48808 suffers critical hit (Destroy). 09716_ as-48808 destroyed. 09718_ Slug penetrates Wall. 09718_ Penetrated by Slug. 09720_ Slug penetrates Wall. [Achievement: Cya!] 09721_ Slug penetrates as-06577. 09721_ Slug penetrates Wall. 09721_ Penetrated by Slug. 09721_ Slug penetrates as-93642. 09722_ as-75283 released from Mobile Assembly Unit. 09722_ as-70337 released from Mobile Assembly Unit. 09722_ Slug penetrates as-29363. 09722_ Penetrated by Slug. 09722_ Com. Matter Pod melted. 09722_ AS-24545 destroyed. 09723_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????## #?????????????????# | | ??????????????## #???#######??????## | | ?????????????## #??## ####??## | | ?????????????# #?## #### | | ?????????????# ### #?# | | ?????????????# ####% #?# | | ?????????????## #?# #?## ### | | ??????????????## ##?#% ##??####?## | | ????????????#### ##??# ###???????# | | ????????????#"" ##??## %#"#???????# | | ???????????## ##??## "#???????## | | ???????????# %#???# ##??????## | | ???????????# ##??####a% #?????## | | ???????????## ##????#a #?????# | | ????????????#### ##??## a ##?????# | | ???????????????### ###; #?????## | | ?????????????????## ;## ##?#### | | ???????????######## a ### | | ???????????#;# ### a #### | | ???????????#; ####""aa ##??## | | ???????????# ####";aa a ##????## | | ??? ??### a a aa###a aaa ##??????## | | ? [ ###; aaa A##aa ##????????## # | | ## aaaaa! !a a ###?????????# # | | ## a a aaa!aaa a;;#?????????# # | | #" #### a !a@ ##?????????# | | [ ### #??## aaa a #??????#### | | #?# ##??## a ;# #?????????? | | #?# ##??## ##; #####? #?????????? | | [ #?# ##??### ##?" #??????#?????????? | | ### #????## ##??# #????????????????? | | [ ## #?????###???# #????????????????? | | * "# ##???????????# #????????????????? | | ## #????????????# #????????????????? | | "# #???????????? ????????????????? | | * #????????????? ????????????????? | | #??????????????##????????????????? | | * #???????????????????????????????# | | # ##???????????????????????????? | | # #???????????????????????????? | | ## ##???????????????????????????? ## | | # # ### ##???????????????????????????????## | | ## ## ##?####?????????????????????????????????### | | ??# ?###?????????????????????????????????????????? | | ??#??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 59 Energy Capacity 1710 Matter Stores 500 Matter Capacity 500 Sight Range 17 Robot Scan Range 2 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 5 Resistance: TH 5 Resistance: EX 5 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 15 Evasion (%) 75 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Concussive RPG | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Lgt. Fission Core | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Railgun | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive H-66 Slayer | -6/Zion | Archive Fabricated ------------ Gravity Neutralizer | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Cya! Dodgeball, But With Guns Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Levels Raised 18 | . . 1 3 . 1 . 3 4 1 1 . 1 2 . 1 . . XP Earned 31066 | 3000 885 1725 3739 1135 350 1000 4290 6347 1071 714 316 2350 1719 604 921 220 680 XP Spent 29880 | 3000 . 800 3680 . 2000 500 3100 7795 . . . . 7505 . . . 1500 Upgrades 64 | 16 . 1 8 . 3 1 2 13 . . . . 10 . . . 10 Power Slot 1 | 1 . . . . . . . . . . . . . . . . . Propulsion Slot 3 | 1 . . . . 2 . . . . . . . . . . . . Utility Slot 9 | 1 . 1 1 . . . 2 2 . . . . 2 . . . . Weapon Slot 3 | 1 . . 1 . . . . 1 . . . . . . . . . Core Integrity 18 | 6 . . 2 . . . . . . . . . . . . . 10 Heat Dissipation 11 | 5 . . . . . . . 2 . . . . 4 . . . . Energy Generation 2 | . . . . . . . . 1 . . . . 1 . . . . Energy Storage 4 | . . . . . . . . 2 . . . . 2 . . . . Matter Storage 1 | . . . . . . . . 1 . . . . . . . . . Mass Support 1 | . . . . . 1 . . . . . . . . . . . . Inventory Capacity 2 | 1 . . . . . 1 . . . . . . . . . . . Sight Range 1 | . . . 1 . . . . . . . . . . . . . . Sensor Range 1 | . . . . . . . . . . . . . 1 . . . . Ranged Accuracy 4 | . . . 3 . . . . 1 . . . . . . . . . KI Resistance % 1 | . . . . . . . . 1 . . . . . . . . . TH Resistance % 1 | . . . . . . . . 1 . . . . . . . . . EX Resistance % 1 | . . . . . . . . 1 . . . . . . . . . Protomatter Created 1991 | . 123 111 146 68 . 31 350 287 80 137 . 138 . 105 265 . 150 Integrity Restored 4389 | . 339 297 258 195 . 93 486 600 240 336 . 414 . 156 756 . 219 Core 3788 | . 276 297 258 195 . 93 486 600 240 336 . 414 . 156 218 . 219 Parts 601 | . 63 . . . . . . . . . . . . . 538 . . Protomatter Decayed 486 | . 7 11 . 3 . . 142 267 . 25 . . . 10 . . 21 Game ------ Seed BiomechanicalNodeExoskeleton Manual? 0 Play Time 01:53:41 Cumulative 652.8 hours Start 2024.09.20 @ 17:04:56 End 2024.09.21 @ 15:27:30 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 20 Adventurer 9 Explorer 3 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 44 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8958e611-1ef2-4c57-9d01-4c24a9d82411