Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.16 @ 22:00:36 Player: Reishara Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1631 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 2% Temperature Cool (7) Movement Core (250) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Propulsion Shielding Integration Mediator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Large Storage Unit Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Hover Unit Flight Unit Flight Unit > --- UTILITY ---------- Visual Processing Unit Seismic Analyzer Utility Shielding > --- WEAPON ----------- EM Shotgun Spread Laser > --- INVENTORY -------- Light Ion Engine Large Storage Unit Propulsion Shielding Particle Gun [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Utility Shielding Device ECM Suite Storage Medium Storage Unit Processor Visual Processing Unit Protection Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 40 | 6 10 18 6 Power 6 | 1 1 3 1 Engine 6 | 1 1 3 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 3 6 1 Treads 1 | . . . 1 Leg . | . . . . Wheel 3 | 2 1 . . Hover 1 | . . 1 . Flight 7 | . 2 5 . Utility 10 | 1 3 4 2 Device 3 | 1 1 . 1 Storage 2 | . 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection 3 | . 1 1 1 Artifact . | . . . . Weapon 12 | 2 3 5 2 Energy Gun 4 | 1 . 2 1 Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 . 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 1 . Unidentified Prototypes . | . . . . Parts Lost 20 | . 5 9 6 Power 4 | . 2 1 1 Propulsion 7 | . 2 4 1 Utility 2 | . . 2 . Weapon 7 | . 1 2 4 Highest Loss Streak 6 | . 2 5 6 Average Slot Usage (%) 68 | . 83 59 68 Engine 9 | . 12 8 9 Treads 2 | . . . 7 Wheel 4 | . 16 . . Hover 1 | . . 2 . Flight 8 | . 10 12 . Device 7 | . 14 1 9 Storage 1 | . 4 . . Processor 7 | . . 7 12 Protection 10 | . 8 11 11 Energy Gun 10 | . 5 14 8 Ballistic Gun 4 | . 6 . 9 Special Melee Weapon 1 | . 4 . . Naked Turns . | . . . . Heaviest Build 19 | 8 16 18 19 Greatest Support 20 | 20 20 12 20 Greatest Overweight (x) 5 | . . 5 4 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 4 8 10 4 Average Capacity 4 | 4 5 4 4 Most Carried 8 | 3 8 4 4 Average Carried 2 | 1 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 3 | 2 2 3 2 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Min Matter Collected 623 | 272 109 98 144 Remotely . | . . . . Salvage Created 545 | 43 139 192 171 Parts 34 | 1 9 16 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Combat Hostiles Destroyed 18 | 1 5 8 4 Guns 17 | 1 5 7 4 AOE 1 | . . 1 . Classes Destroyed 6 | 1 1 2 2 Tunneler 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 10 | . 3 6 1 Grunt 6 | 1 2 1 2 Brawler 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 4 | 1 3 4 4 Combat Bots Only 4 | 1 3 4 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . . 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Damage Taken 1913 | 46 555 735 577 Core 632 | . 229 280 123 Absorbed by Shields . | . . . . Core Remaining (%) 54 | 100 8 . . Volleys Fired 71 | 4 24 16 27 Largest 2 | 2 2 2 2 Hottest 110 | 60 60 110 88 Shots Fired 96 | 8 26 22 40 Gun 96 | 8 26 22 40 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 47 | 4 20 . 23 Thermal 23 | . . 6 17 Explosive . | . . . . Electromagnetic 26 | 4 6 16 . Robot Hit Streak 11 | 8 10 6 11 Robot Miss Streak 6 | . 2 6 2 Penetration Max . | . . . . Secondary Targets 4 | . 2 2 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 80 | 8 19 22 31 Core Hits 40 | 2 10 20 8 Critical Hits 1 | 1 . . . Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Melee Attacks 11 | . 4 7 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1117 | 102 207 341 467 Guns 1016 | 102 200 252 462 Cannons . | . . . . Explosions 89 | . . 89 . Melee . | . . . . Ramming 12 | . 7 . 5 Kinetic 465 | 47 145 . 273 Thermal 319 | . . 130 189 Explosive . | . . . . Electromagnetic 321 | 55 55 211 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . 2 Average Corruption 2 | . 2 . 2 Corruption Purged . | . . . . Effects 4 | . 1 . 3 Message Errors 1 | . . . 1 Energy Discharges 1 | . . . 1 Data Loss (minor) 1 | . 1 . . Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 7 | . . 7 . Projectiles . | . . . . Explosions 7 | . . 7 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . 3 35 . Shots 1 | . . 1 . Rammed 5 | . 1 . 4 Targets Rammed 5 | . 1 . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 245 | 24 5 245 113 Average Temperature 49 | 16 1 95 32 Received Heat Transfer 567 | 24 270 135 138 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 649 | . . 205 444 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Peak Influence 174 | 20 174 165 85 Initial 68 | . 13 68 25 Average 78 | 12 100 109 48 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 2 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | 1 21 17 7 Peak Tracking Total 7 | 1 7 6 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Machines Accessed 1 | . 1 . . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Record 3 | . 3 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Min Used RIF Installer . | . . . . Robots Hacked 4 | . 3 1 . Non-combat 1 | . 1 . . Combat 3 | . 2 1 . Robot Hacks Applied 4 | . 3 1 . parse_system 4 | . 3 1 . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Min Turns Passed 1274 | 168 276 498 332 Spaces Moved 757 | 90 215 279 173 Core 166 | 18 18 62 68 Treads 105 | . . . 105 Legs . | . . . . Wheels 220 | 72 148 . . Hover 60 | . . 60 . Flight 206 | . 49 157 . Fastest Speed 37 | 50 37 37 100 Average Speed 115 | 74 68 148 142 Slowest Speed 300 | 80 80 300 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 26 | 10 41 25 31 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . . 1 Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Min Total 1036 | 181 314 328 213 Wait 130 | 78 47 3 2 Move 754 | 89 214 278 173 Hop . | . . . . Pick Up 14 | 4 8 1 1 Fast Attach 23 | 4 2 14 3 Attach 9 | 2 4 2 1 Detach 3 | . 2 1 . Swap 8 | . 4 2 2 Drop 8 | . 4 4 . Fire 71 | 4 24 16 27 Melee 11 | . 4 7 . Ram 1 | . 1 . . Kick . | . . . . Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 54 | -11/Scrapyard | Discovered new exit (range 8) 169 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 345 | -10/Materials | Core integrity fell below 50% 439 | -10/Materials | Discovered new exit (range 13) 440 | -10/Materials | Core integrity fell below 20% 445 | -10/Materials | Entered another Materials area 445 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 542 | -9/Materials | Lost 3 parts (1n1u1w) 915 | -9/Materials | Core integrity fell below 50% 929 | -9/Materials | Discovered new exit (range 13) 943 | -9/Materials | Entered Mines 983 | -9/Mines | Lost 6 parts (1p3n2w) 1057 | -9/Mines | Core integrity fell below 20% 1275 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-34 Mercenary destroyed. System corrupted: Energy discharge (-50). Acquired 36 matter. G-34 Mercenary destroyed. Slammed into T-07 Excavator. T-07 Excavator destroyed. Acquired 41 matter. Acquired 6 matter. RAREL,N6JGYU,PJRRY OSS= W Slammed into R-06 Scavenger. System corrupted: Hvy. Assault Rifle targeting data glitched. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. Hvy. Assault Rifle destroyed. Slammed into S-10 Pest. S-10 Pest destroyed. Acquired 1 matter. Particle Gun destroyed. Slammed into S-10 Pest. Lgt. Treads destroyed. 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