Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.12.20 @ 08:07:29 Player: art-hropod Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (38) 190 Value Destroyed (764) 764 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6274 Bonus ------- None Cogmind --------- Core Integrity 665/1150 Matter 0/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Fusion Compressor > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced ECM Suite Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Optical Array Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module Improved Flight Unit Improved Flight Unit Field Propulsion Array > --- UTILITY ---------- Compact Matter Pod Improved Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Transmission Jammer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- KE Penetrator > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Advanced ECM Suite Heavy Rocket Launcher [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 12 | . . 2 2 2 2 2 2 . . . . Power 1 | . . . . 1 . . . . . . . Propulsion 5 | . . 2 . . 1 1 1 . . . . Utility 6 | . . . 2 1 1 1 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 74 | 6 3 13 13 12 9 1 11 1 5 . . Power 16 | 1 1 2 2 2 1 . 5 . 2 . . Engine 12 | 1 1 2 2 2 1 . 3 . . . . Core 4 | . . . . . . . 2 . 2 . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 7 3 4 3 1 3 . . . . Treads . | . . . . . . . . . . . . Leg 10 | 2 . 5 3 . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 13 | . . 2 . 4 3 1 3 . . . . Utility 18 | 1 2 . 4 3 3 . 3 . 2 . . Device 8 | . 1 . 2 2 1 . 1 . 1 . . Storage 2 | 1 . . . . . . . . 1 . . Processor 3 | . 1 . . 1 1 . . . . . . Hackware 5 | . . . 2 . 1 . 2 . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 17 | 2 . 4 4 3 2 . . 1 1 . . Energy Gun 5 | 2 . 1 . 1 1 . . . . . . Energy Cannon 3 | . . . 2 1 . . . . . . . Ballistic Gun 6 | . . 3 2 . . . . 1 . . . Ballistic Cannon 2 | . . . . 1 1 . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . 1 . . . . . . Parts Lost 26 | . . 1 6 . . . 5 . 14 . . Power 6 | . . . 1 . . . 2 . 3 . . Propulsion 11 | . . 1 4 . . . . . 6 . . Utility 7 | . . . 1 . . . 2 . 4 . . Weapon 2 | . . . . . . . 1 . 1 . . Highest Loss Streak 7 | . . 1 3 . . . 3 . 7 . . To Critical Strikes 1 | . . 1 . . . . . . . . . Average Slot Usage (%) 88 | . 96 93 96 89 91 88 80 84 64 31 31 Engine 8 | . 14 11 8 7 13 11 5 5 . . . Leg 19 | . 28 37 34 . . . . . . . . Flight 11 | . . . . 29 33 35 31 31 16 . . Device 9 | . 6 . 6 19 20 17 18 15 16 5 5 Storage 6 | . 14 11 9 . . . . . . . . Processor 7 | . 4 11 9 8 6 5 5 5 5 5 5 Hackware 7 | . . . 9 7 11 11 12 15 15 15 15 Energy Gun 5 | . 28 4 . 6 1 5 3 . . . . Energy Cannon 1 | . . . 5 5 . . . . . . . Ballistic Gun 7 | . . 17 12 1 . . . 5 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 23 | 13 14 19 22 18 20 20 21 22 23 10 10 Greatest Support 54 | 20 20 52 54 19 23 27 37 37 28 3 3 Greatest Overweight (x) 6 | . . . 6 . . . 5 . 3 3 3 Average Overweight (x) . | . . . . . . . . . . 3 3 Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 7 5 4 5 5 5 2 2 Average Carried 6 | 3 6 7 7 4 4 4 4 4 2 2 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 8 5 5 4 5 4 2 2 2 Class Distribution -------------------- 37% | Mutant 33% | Hacker-Scout 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Matter Collected 1064 | 251 39 214 203 106 . . 38 84 129 . . Remotely . | . . . . . . . . . . . . Salvage Created 1161 | . 230 288 507 106 . . 30 . . . . Parts 77 | . 17 23 29 5 . . 3 . . . . Haulers Intercepted 5 | . 2 2 . 1 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 3 | . . . . . . . . 3 . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 30 | . 6 9 13 1 . . 1 . . . . Guns 22 | . 3 9 9 . . . 1 . . . . Cannons 4 | . . . 4 . . . . . . . . AOE 3 | . 3 . . . . . . . . . . Classes Destroyed 7 | . 3 2 2 . . . . . . . . Worker 1 | . . . 1 . . . . . . . . Hauler 5 | . 2 2 . 1 . . . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 19 | . 6 8 4 . . . 1 . . . . Grunt 5 | . . 1 4 . . . . . . . . Sentry 6 | . . . 5 1 . . . . . . . Best Kill Streak 4 | . 3 4 4 1 . . 1 . . . . Combat Bots Only 4 | . 3 4 4 1 . . 1 . . . . Max Kills in Single Turn 2 | . 2 1 1 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Damage Taken 3279 | . 145 180 1219 90 20 112 277 . 1181 . 55 Core 772 | . 20 21 208 34 4 . 75 . 382 . 28 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 92 94 62 95 99 100 . . . . . Volleys Fired 98 | . 19 29 38 5 . . 3 . 4 . . Largest 2 | . 2 2 2 2 . . 1 . 1 . . Hottest 140 | . 80 80 85 140 . . 60 . 39 . . Shots Fired 181 | . 38 58 68 10 . . 3 . 4 . . Gun 157 | . 38 58 50 5 . . 3 . 3 . . Cannon 23 | . . . 18 5 . . . . . . . Launcher 1 | . . . . . . . . . 1 . . Special . | . . . . . . . . . . . . Kinetic 90 | . . 37 50 . . . . . 3 . . Thermal 52 | . 19 5 18 10 . . . . . . . Explosive 1 | . . . . . . . . . 1 . . Electromagnetic 38 | . 19 16 . . . . 3 . . . . Robot Hit Streak 25 | . 18 14 25 17 . . 2 . 6 . . Robot Miss Streak 2 | . 1 2 2 1 . . 1 . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . Shots Hit Robots 140 | . 29 39 57 9 . . 2 . 4 . . Core Hits 56 | . 12 15 24 4 . . 1 . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 1 | . 1 . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2430 | . 486 487 1097 212 . . 42 . 106 . . Guns 1841 | . 356 487 801 98 . . 42 . 57 . . Cannons 410 | . . . 296 114 . . . . . . . Explosions 179 | . 130 . . . . . . . 49 . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 1207 | . . 349 801 . . . . . 57 . . Thermal 840 | . 302 30 296 212 . . . . . . . Explosive 49 | . . . . . . . . . 49 . . Electromagnetic 334 | . 184 108 . . . . 42 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . 4 4 4 Average Corruption 3 | . . . . . . . . . 2 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 57 | . 57 . . . . . . . . . . Shots 2 | . 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 233 | . 90 45 149 200 221 25 41 105 84 . 233 Average Temperature 42 | . 30 16 26 94 96 13 16 53 35 . 131 Received Heat Transfer 772 | . . 6 675 30 12 . 37 . . . 12 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . Parts Melted 5 | . 1 . 1 3 . . . . . . . Heat Transferred 1516 | . 550 75 481 410 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Peak Influence 427 | . 248 360 271 164 129 427 265 . . . . Initial 180 | . . 88 59 82 68 53 180 . . . . Average 167 | . 113 235 162 115 100 186 198 . . . . Maximum Alert Level 2 | . 1 1 1 . . 2 1 . . . . Low Security (%) 73 | 100 80 51 79 100 100 55 66 . . . . Level 1 26 | . 19 48 20 . . 33 33 . . . . Level 2 . | . . . . . . 11 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 8 | . 1 2 1 . . 2 2 . . . . Investigation 4 | . 1 1 1 . . 1 . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 1 . . . 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Distress Signals 4 | . . 2 1 . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 9 17 17 2 1 27 14 1 7 . 4 Peak Tracking Total 15 | . 3 5 5 2 1 15 8 1 3 . 4 Tactical Retreats 13 | . . 3 . . 1 4 2 1 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 3 | . 1 . 1 . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 . . 1 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 1 | . 1 . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 17 | . 3 3 3 3 2 3 . . . . . Terminals 17 | . 3 3 3 3 2 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 25 | . 4 6 5 4 3 3 . . . . . Successful 10 | . 1 4 1 1 1 2 . . . . . Failed 15 | . 3 2 4 3 2 1 . . . . . Catastrophic 6 | . 2 . 2 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 4 6 5 4 3 2 . . . . . Terminals 25 | . 4 6 5 4 3 3 . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 8 | . 1 2 1 1 1 2 . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Level Access Points 4 | . . . 1 1 1 1 . . . . . Transport Status 1 | . . 1 . . . . . . . . . Recall Investigation 2 | . 1 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . . 2 . . . . . . . . . Terminals 2 | . . 2 . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . Search 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 2 1 2 1 1 2 . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Turns Passed 2609 | 66 327 593 530 264 91 127 253 87 225 12 34 Spaces Moved 3645 | 45 213 393 331 605 260 448 631 306 389 7 17 Core 60 | 5 . . 1 . . . 8 . 22 7 17 Treads . | . . . . . . . . . . . . Legs 976 | 40 213 393 330 . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2609 | . . . . 605 260 448 623 306 367 . . Fastest Speed 24 | 50 120 120 120 31 28 25 24 24 29 200 200 Average Speed 57 | 112 120 120 120 31 28 27 29 28 53 200 200 Slowest Speed 350 | 120 120 120 350 31 28 28 300 29 200 200 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 15 | . . . . 3 2 2 8 . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 4 51 31 30 19 12 19 14 49 64 7 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . Known Exits Taken 10 | . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 3 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 27 | . 9 . 1 . . . . . 17 . . Melee . | . . . . . . . . . . . . Projectile 2 | . . . 1 . . . . . 1 . . AOE 25 | . 9 . . . . . . . 16 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Zhi Pro Total 3977 | 60 247 462 396 669 276 448 686 306 404 6 17 Wait 89 | . 6 2 1 39 . . 37 . 4 . . Move 3605 | 44 212 392 330 598 255 443 615 305 388 6 17 Hop 14 | . . . . 3 2 2 7 . . . . Pick Up 48 | 10 5 10 5 5 5 1 5 . 2 . . Fast Attach 28 | . 1 8 8 2 1 . 8 . . . . Attach 38 | 6 1 4 2 10 5 1 3 1 5 . . Detach 6 | . . 1 . 2 1 . 1 . 1 . . Swap 8 | . 1 1 3 . 3 . . . . . . Drop 43 | . 2 15 9 5 4 1 7 . . . . Fire 98 | . 19 29 38 5 . . 3 . 4 . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Sto / *Low) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 375 | -10/Materials | Identified exit to Mines 376 | -10/Materials | Discovered new exit (range 15) 393 | -10/Materials | Identified exit to Materials 394 | -10/Materials | Entered another Materials area 394 | -9/Materials | Evolved 2 slots: Propulsion x2 724 | -9/Materials | Discovered new exit (range 15) 742 | -9/Materials | Identified exit to Materials 846 | -9/Materials | Discovered new exit (range 11) 886 | -9/Materials | Identified exit to Mines 987 | -9/Materials | Entered another Materials area 987 | -8/Materials | Evolved 2 slots: Utility x2 1058 | -8/Materials | Identified exit to Factory 1309 | -8/Materials | Build established: Hacker-Mutant 1517 | -8/Materials | Entered Factory 1517 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1541 | -7/Factory | Lost 3 parts (3n) 1551 | -7/Factory | Discovered new exit (range 2) 1551 | -7/Factory | Identified exit to Lower Caves 1591 | -7/Factory | Discovered new exit (range 15) 1604 | -7/Factory | Identified exit to Storage 1703 | -7/Factory | Identified exit to Factory 1781 | -7/Factory | Entered another Factory area 1781 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -6/Factory | Identified exit to Factory 1829 | -6/Factory | Build established: Hacker-Scout 1872 | -6/Factory | Entered another Factory area 1872 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1943 | -5/Factory | Identified exit to Factory 1956 | -5/Factory | Spotted B-75 Beast 1999 | -5/Factory | Entered another Factory area 1999 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2015 | -4/Factory | Discovered new exit (range 8) 2018 | -4/Factory | Identified exit to Upper Caves 2124 | -4/Factory | Lost 3 parts (2p1u) 2186 | -4/Factory | Discovered exit to Upper Caves (range 9) 2252 | -4/Factory | Entered Upper Caves 2334 | -4/Upper Caves | Learned location of Quarantine (-3) 2338 | -4/Upper Caves | Discovered new exit (range 5) 2339 | -4/Upper Caves | Identified exit to Upper Caves 2339 | -4/Upper Caves | Entered another Upper Caves area 2347 | -4/Upper Caves | Learned location of Testing (-2) 2454 | -4/Upper Caves | Lost 7 parts (2p3n1u1w) 2467 | -4/Upper Caves | Learned 4 Research zone layouts 2556 | -4/Upper Caves | Discovered new exit (range 5) 2563 | -4/Upper Caves | Identified exit to Zhirov 2564 | -4/Upper Caves | Entered Zhirov 2564 | -4/Zhirov | Discovered new exit (range 3) 2574 | -4/Zhirov | Identified exit to Proximity Caves 2576 | -4/Zhirov | Entered Proximity Caves 2594 | -3/Proximity Caves | Lost 7 parts (1p3n3u) 2610 | -3/Proximity Caves | Self-destructed Last Messages --------------- 02529_ Imp. Sensor Array destroyed. 02531_ Adv. Terrain Scanner destroyed. 02540_ Imp. Fusion Compressor destroyed. 02541_ System corrupted: Heat flow error (+127). 02542_ Adv. Transmission Jammer destroyed. 02547_ Acquired 2 matter. 02548_ Acquired 4 matter. 02548_ Acquired 3 matter. 02554_ Acquired 1 matter. 02555_ Acquired 3 matter. 02556_ EXIT=FOUND 02563_ EXIT=IDENTIFIED: ZHIROV 02563_ Imp. Flight Unit destroyed. LOCATION=ZHIROV GOAL=ESCAPE 02564_ EXIT=FOUND 02574_ EXIT=IDENTIFIED: PROXIMITY CAVES LOCATION=PROXIMITY CAVES GOAL=ESCAPE 02589_ System corrupted: Heat flow error (+256). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?##????????######??????##????????????????????????? | | ## ###????## ##???## ##??????? #??????????????? | | # #??## #???# #?????? ??????????????? | | # ### #???# #????? ??????????????? | | # #????# #??### ????????????????? | | # #???## #?# #?????????????????? | | # ##### #?# #?????????????????? | | ?# ## #??????????????????? | | ?# #???????????????????? | | ?# gg ##???????????????????? | | ?# ## ##????????????????????? | | ?## ### l ##?????????????????????? | | ??#### ##?# ########???????????????? | | ?????### #??# @ ????????? | | ???????## ##??# ????????? | | ????????## #???## ############ #???????????? | | ?????????# ##????# ##????????????????????????? | | ???????? ##?????###?????????????????????????? | | ???????? #??????????????????????????????????? | | ???????## ??????????????????????????????????? | | ????????## ??????????????????????????????????? | | ?????????## ##?????????????????????????????????? | | ??????????# ##??????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 38 Energy Capacity 305 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Offensive Hacking 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseColdTreads Manual? 0 Play Time 00:57:24 Cumulative 27.5 hours Start 2022.12.20 @ 07:03:16 End 2022.12.20 @ 08:07:29 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 36 Rogue 25 Adventurer 6 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 63x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9bf95212-c2a4-47fb-aca4-db9af8042697