Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 15:15:55 Player: AnotherZach Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (25) 125 Value Destroyed (997) 997 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1300) 1300 TOTAL SCORE: 10402 Bonus ------- Entered DSFs 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 41/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (11) -- Combat Linear Gravjet > --- UTILITY (10) ----- Enhanced Optical Array Advanced Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Impulse Thruster > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite > --- WEAPON ----------- Power Sword Force Lance > --- INVENTORY -------- Light Particle Reactor Recalibrator Guided Plasma Cannon Enhanced Hardcell Cannon Heavy Shock Bomb Launcher [Rating: 135] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Light Particle Reactor Propulsion Centrium Leg Treads Light Treads Leg Centrium Leg Wheel Wheel Hover Unit Combat Antigrav System Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon Spear Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Slots Evolved 18 | . . . . . 4 2 2 . 2 . 2 2 . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 9 | . . . . . 2 2 1 . 2 . 1 . . . 1 Utility 8 | . . . . . 2 . 1 . . . 1 2 . 2 . Weapon 1 | . . . . . . . . . . . . . . . 1 Parts Attached 79 | 3 2 . 1 6 12 6 2 1 11 . 2 4 12 2 15 Power 5 | . 1 . . . . . . . 1 . . . 1 . 2 Engine 2 | . 1 . . . . . . . 1 . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 . 2 Propulsion 40 | 2 . . . 3 4 4 . 1 6 . 2 . 8 . 10 Treads 10 | 2 . . . . 1 3 . 1 . . . . 3 . . Leg 15 | . . . . 2 2 1 . . 1 . 1 . 5 . 3 Wheel 2 | . . . . 1 . . . . 1 . . . . . . Hover 7 | . . . . . 1 . . . . . . . . . 6 Flight 6 | . . . . . . . . . 4 . 1 . . . 1 Utility 18 | . . . 1 . 6 1 2 . 3 . . 3 . 1 1 Device 5 | . . . . . 2 1 . . 1 . . 1 . . . Storage . | . . . . . . . . . . . . . . . . Processor 7 | . . . . . 3 . 1 . 1 . . 1 . 1 . Hackware 3 | . . . . . 1 . . . 1 . . 1 . . . Protection 3 | . . . 1 . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 16 | 1 1 . . 3 2 1 . . 1 . . 1 3 1 2 Energy Gun . | . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . . . . . . . Ballistic Gun 7 | 1 1 . . 2 1 . . . 1 . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . . . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . Piercing Weapon 5 | . . . . . 1 1 . . . . . . 2 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . . 1 Parts Lost 52 | . 1 . . 8 1 1 . . 1 4 3 . 6 . 27 Power 2 | . . . . . . . . . . . . . 1 . 1 Propulsion 31 | . . . . 4 1 1 . . . 4 2 . 3 . 16 Utility 9 | . 1 . . 1 . . . . . . . . 1 . 6 Weapon 10 | . . . . 3 . . . . 1 . 1 . 1 . 4 Highest Loss Streak 18 | . 1 . . 8 1 1 . . 1 4 3 . 6 . 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 Average Backups 4 | 2 4 5 5 3 4 4 4 4 4 5 5 4 4 4 4 Power . | . . . . . . . . . . . . . . 1 . Propulsion . | 1 2 2 2 1 . . 1 . . . . . . . . Utility 1 | . . 1 . . 1 2 2 2 2 3 3 1 1 1 . Weapon 2 | . 1 2 2 . 1 2 1 2 1 2 2 2 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 7 | . 1 . . 1 4 . . . . . . . . . 1 Power 3 | . 1 . . 1 1 . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 64 | . 61 57 57 54 63 70 81 84 85 94 66 59 64 58 48 Engine 2 | . 11 14 1 . . . . . 4 5 5 4 2 . . Treads 12 | . 28 28 28 18 3 15 20 24 16 11 . . 2 13 6 Leg 12 | . . . . 3 21 20 20 20 14 11 7 1 11 17 16 Flight 4 | . . . . . . . . . 8 23 16 14 10 . . Device 3 | . . . . . 11 2 6 6 4 5 5 4 2 . . Processor 11 | . . . . . 18 15 17 20 16 11 10 12 14 15 14 Hackware 4 | . . . . . . 7 6 6 5 11 10 14 12 8 3 Protection 1 | . . . 12 10 . . 2 . . . . 2 2 . 1 Ballistic Gun 4 | . 21 14 14 19 . . . . 1 5 5 2 . . . Piercing Weapon 2 | . . . . . 2 7 7 6 6 5 4 . 1 . 1 Peak Build Rating 135 | 3 5 4 5 10 25 34 35 36 63 63 64 52 117 127 135 Average Rating 50 | 2 4 4 4 5 17 27 32 35 47 62 56 46 75 120 98 On Entrance 36 | . 3 4 4 5 1 21 34 33 32 63 49 40 50 117 121 Avg Prop Armor Cover (%) 36 | 30 27 27 25 25 37 43 43 43 38 33 26 . 29 46 44 Naked Turns 1 | . . . . 1 . . . . . . . . . . . Heaviest Build 25 | 2 3 3 3 10 3 5 8 3 12 12 12 24 25 3 10 Greatest Support 129 | 3 3 3 3 10 8 3 3 3 19 12 39 24 129 3 38 Greatest Overweight (x) 2 | . . . . 1 . 1 2 . . . . . 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 Average Carried 4 | 2 4 5 4 3 4 4 4 4 4 5 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 2 5 5 5 4 5 5 5 4 5 5 . Class Distribution -------------------- 39% | Mutant 30% | Scavenger-Mutant 18% | Hacker-Mutant 9% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/DSF Hacker-Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Matter Collected 1113 | 135 . . 135 12 144 69 . 19 168 . . . 1 105 325 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1245 | . . . . 218 129 69 . . 236 . . . . 105 488 Parts 65 | . . . . 10 10 5 . . 10 . . . . . 30 Haulers Intercepted 1 | . . . . . . . . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Combat Hostiles Destroyed 20 | . . . . 6 2 1 . . 5 . . . . 1 5 Melee 12 | . . . . . 1 1 . . 5 . . . . 1 4 Guns 5 | . . . . 5 . . . . . . . . . . . Cannons 3 | . . . . 1 1 . . . . . . . . . 1 Classes Destroyed 9 | . . . . 3 3 . . . 2 . . . . . 1 Worker 1 | . . . . . . . . . 1 . . . . . . Hauler 1 | . . . . . . . . . 1 . . . . . . Recycler 2 | . . . . 1 . . . . . . . . . . 1 Operator 1 | . . . . . 1 . . . . . . . . . . Swarmer 9 | . . . . 4 . . . . 5 . . . . . . Grunt 2 | . . . . 2 . . . . . . . . . . . Sentry 3 | . . . . . 1 1 . . . . . . . 1 . Hunter 1 | . . . . . 1 . . . . . . . . . . Programmer 5 | . . . . . . . . . . . . . . . 5 Best Kill Streak 6 | . . . . 4 1 1 . . 6 . . . . 1 4 Combat Bots Only 5 | . . . . 3 1 1 . . 5 . . . . 1 4 Max Kills in Single Turn 1 | . . . . 1 1 1 . . 1 . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . . 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Hostile Shots Fired 814 | . 3 . . 114 38 36 . 16 36 25 6 . 58 25 457 Missed 292 | . 2 . . 28 13 14 . 9 19 8 2 . 23 4 170 Hits 522 | . 1 . . 86 25 22 . 7 17 17 4 . 35 21 287 Melee 7 | . . . . . 1 . . 5 . . 1 . . . . Projectile 515 | . 1 . . 86 24 22 . 2 17 17 3 . 35 21 287 AOE 4 | . . . . . 3 . . . . . 1 . . . . Critical Strikes 27 | . . . . 3 2 . . 3 . 2 1 . 1 1 14 Actively Blocked 2 | . . . . . . . . . . . . . . . 2 Part Disruptions 3 | . . . . . . . . . . . . . . . 3 Damage Taken 10517 | . 7 . . 1034 637 168 . 102 261 446 296 . 1015 504 6047 Core 2499 | . . . . 244 182 34 . 64 17 116 21 . 166 53 1602 Absorbed by Shields . | . . . . . . . . . . . . . . . . Redirected to Shielding 101 | . . . . . . . . . . . . . . . 101 Core Remaining (%) 80 | 100 . . . 2 66 95 . 92 . 86 98 . 87 96 . Volleys Fired 47 | . . . . 28 3 . . . . . . 1 7 . 8 Largest 2 | . . . . 2 1 . . . . . . 1 1 . 1 Hottest 120 | . . . . 120 120 . . . . . . 54 120 . 120 Shots Fired 70 | . . . . 51 3 . . . . . . 1 7 . 8 Gun 50 | . . . . 47 . . . . . . . . . . 3 Cannon 20 | . . . . 4 3 . . . . . . 1 7 . 5 Launcher . | . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 51 | . . . . 47 . . . . . . . 1 . . 3 Thermal 19 | . . . . 4 3 . . . . . . . 7 . 5 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 8 | . . . . 8 5 . . . . . . . . . 6 Robot Miss Streak 3 | . . . . 3 . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . Shots Hit Robots 90 | . . . . 34 4 4 . . 18 . . . . 7 23 Core Hits 39 | . . . . 11 3 2 . . 10 . . . 2 3 8 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 1 . . 2 . . . . . 1 Impale 4 | . . . . . . 1 . . 2 . . . . . 1 Melee Attacks 93 | . . . . . 5 6 . 3 26 . 10 . . 13 30 Impact . | . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . 8 11 Piercing 74 | . . . . . 5 6 . 3 26 . 10 . . 5 19 Sneak Attacks 9 | . . . . . 1 . . . 5 . . . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . 1 2 Damage Inflicted 3046 | . . . . 484 160 115 . 15 671 . 18 . 253 298 1032 Guns 361 | . . . . 351 . . . . . . . . . . 10 Cannons 664 | . . . . 133 67 . . . . . . . 253 . 211 Explosions . | . . . . . . . . . . . . . . . . Melee 1988 | . . . . . 93 115 . . 671 . . . . 298 811 Ramming 33 | . . . . . . . . 15 . . 18 . . . . Kinetic 361 | . . . . 351 . . . . . . . . . . 10 Thermal 664 | . . . . 133 67 . . . . . . . 253 . 211 Explosive . | . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 383 | . . . . . . . . . . . . . . 119 264 Piercing 1605 | . . . . . 93 115 . . 671 . . . . 179 547 Highest Corruption 19 | . . . . . . . . . 1 1 . . . . 19 Average Corruption 5 | . . . . . . . . . 1 1 . . . . 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . . . 1 . . . . 11 Matter Fused 3 | . . . . . . . . . . . . . . . 3 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 3 Energy Discharges 3 | . . . . . . . . . . . . . . . 3 Parts Rejected 2 | . . . . . . . . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 212 | . . . . . . . . . 25 . . . . 41 146 Projectiles . | . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . Melee 212 | . . . . . . . . . 25 . . . . 41 146 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . . . 7 . . 9 . . . . Shots . | . . . . . . . . . . . . . . . . Rammed 4 | . . . . . . . . 3 . . 1 . . . . Targets Rammed 4 | . . . . . . . . 3 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 175 | . . . . 175 125 . . . . . . . 126 . 156 Average Temperature 55 | . . . . 55 57 . . . . . . . 66 . 47 Received Heat Transfer 1119 | . . . . 408 108 48 . . 9 78 . . 135 45 288 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 1440 | . . . . 320 160 . . . . . . . 560 . 400 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 100 99 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 202 | . 30 . . 65 45 30 21 18 145 60 12 2 15 33 202 Initial 60 | . . . . . . 9 11 . 9 60 . . . 8 15 Average 32 | . 9 . . 34 12 13 10 4 55 48 1 . 4 7 72 Influence Increases 1171 | . 36 . . 135 105 45 10 18 252 . 24 2 30 44 470 Destroy 0b10 Robot/C 400 | . . . . 120 40 20 . . 100 . . . . 20 100 Destroy 0b10 Robot/NC 25 | . . . . 5 5 . . . 10 . . . . . 5 Destroy Leader 82 | . . . . 10 20 10 . . 12 . . . . 10 20 Successful Hack 50 | . 6 . . . 8 . 10 . . . 8 . . 8 10 Select Force Hacks 50 | . . . . . . . . . . . . . . . 50 Disable Machine 30 | . . . . . 15 15 . . . . . . . . . Destroy Structure 69 | . . . . . 2 . . 3 10 . 16 2 . 6 30 Partial Spotted 30 | . . . . . . . . . 30 . . . . . . Lose Combat Pursuer 435 | . 30 . . . 15 . . 15 90 . . . 30 . 255 Influence Decreases 1105 | . 36 . . 135 85 40 34 1 145 125 24 2 15 33 430 Entered New Map 118 | . . . . . . 11 14 1 9 65 . . . 7 11 Time Decay 578 | . 30 . . 55 75 29 20 . 126 20 24 2 . 26 171 Lost Part 409 | . 6 . . 80 10 . . . 10 40 . . 15 . 248 Squads Dispatched 12 | . . . . . 2 . . 1 2 . 1 . 1 . 5 Investigation 4 | . . . . . . . . . 2 . . . . . 2 Extermination 2 | . . . . . . . . . . . . . . . 2 Reinforcement 6 | . . . . . 2 . . 1 . . 1 . 1 . 1 Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Distress Signals 7 | . . . . 1 1 . . . 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 101 | . 1 . . 10 15 1 . 5 16 4 3 . 7 7 32 Peak Tracking Total 17 | . 2 . . 5 7 1 . 4 7 4 3 . 5 7 17 Tactical Retreats 14 | . 1 . . . 1 . . 1 2 . . . 2 . 7 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Traps Triggered 1 | . 1 . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Machines Disabled 2 | . . . . . 1 1 . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Machines Accessed 23 | . 2 . 1 . 3 . 2 . 4 1 2 1 . 2 5 Terminals 13 | . 1 . . . 1 . 1 . 3 1 . 1 . 1 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . 1 . 1 . . . . Scanalyzers 3 | . . . . . . . 1 . . . 1 . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Total Hacks 61 | . 5 . 1 . 5 . 7 . 9 4 8 1 . 12 9 Successful 28 | . 2 . 1 . 4 . 4 . 1 1 3 1 . 9 2 Failed 32 | . 3 . . . 1 . 3 . 8 3 5 . . 2 7 Catastrophic 6 | . . . . . . . . . 3 . . . . 1 2 Database Lockouts 1 | . . . . . . . . . . . . . . 1 . Manual 25 | . 3 . 1 . 3 . . . 6 . . . . 4 8 Terminals 34 | . 3 . . . 3 . 2 . 8 4 . 1 . 5 8 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 7 | . . . . . 2 . . . 1 . 4 . . . . Scanalyzers 16 | . . . . . . . 5 . . . 4 . . 7 . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Terminal Hacks 9 | . . . 1 . 2 . 1 . . 1 . 1 . 2 1 Robot Analysis 1 | . . . . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . 1 . . . . 1 . . . Level Access Points 2 | . . . . . 1 . . . . . . . . 1 . Locate Traps 2 | . . . . . . . . . . . . . . 1 1 Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . 1 . 1 . . . . Retrieve Components 4 | . . . . . 2 . . . 1 . 1 . . . . Scanalyzer 11 | . . . . . . . 3 . . . 2 . . 6 . Insert Component 3 | . . . . . . . 1 . . . . . . 2 . Analyze 3 | . . . . . . . 1 . . . . . . 2 . Retrieve Study 5 | . . . . . . . 1 . . . 2 . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . 1 1 Terminals 3 | . 1 . . . . . . . . . . . . 1 1 Botnet 2 | . 1 . . . . . . . . . . . . 1 . Sabotage 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . . . 2 . 1 . 3 1 2 1 . 1 5 Full Trace Events 3 | . . . . . . . . . 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . 1 . . . 2 . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . 2 . . . 3 . 3 . . . . Parts Scanalyzed 3 | . . . . . . . 1 . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . . 1 . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Active Infowar (turns) 1476 | . . . . . 223 . 35 38 302 48 143 25 113 111 438 Optics 1470 | . . . . . 217 . 35 38 302 48 143 25 113 111 438 Sensors 209 | . . . . . 209 . . . . . . . . . . ECM 1 | . . . . . 1 . . . . . . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Turns Passed 2046 | 34 102 55 126 122 247 98 44 38 302 48 143 25 113 111 438 Spaces Moved 2691 | 50 80 110 244 30 337 144 71 49 400 94 203 50 142 155 532 Core 2481 | 50 80 110 244 13 333 144 71 49 398 94 196 . 84 155 460 Treads . | . . . . . . . . . . . . . . . . Legs 58 | . . . . 14 . . . . . . . . 7 . 37 Wheels 4 | . . . . 3 . . . . 1 . . . . . . Hover 39 | . . . . . 4 . . . . . . . . . 35 Flight 109 | . . . . . . . . . 1 . 7 50 51 . . Fastest Speed 30 | 50 50 50 50 50 50 50 50 50 50 50 40 30 40 50 50 Average Speed 51 | 50 50 50 50 92 50 50 55 50 50 50 49 30 51 50 56 Slowest Speed 150 | 50 50 50 50 120 80 100 150 50 105 50 50 30 120 50 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 . . . . Potential Cave-ins 3 | . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 23 34 60 9 32 4 2 81 17 24 7 2 95 8 21 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 . 1 1 1 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . Spaces Dug 34 | . . . . . 2 . . 3 5 . 8 1 . 5 10 Terrain Destroyed 34 | . . . . . 2 . . 3 5 . 8 1 . 5 10 Melee 33 | . . . . . 2 . . 3 5 . 8 . . 5 10 Projectile 1 | . . . . . . . . . . . . 1 . . . AOE . | . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Ext Fac Res DSF Res Acc Total 3103 | 56 141 109 248 74 404 157 75 56 457 94 227 59 173 168 605 Wait 116 | . 55 . . 9 24 . . . 7 . 13 . 1 . 7 Move 2676 | 49 79 109 243 29 336 143 70 48 399 94 201 49 141 154 532 Hop 1 | . . . . . . . . . . . 1 . . . . Pick Up 27 | 4 . . 2 . 10 2 1 . 3 . . 1 2 . 2 Fast Attach 66 | 3 3 . . 3 10 4 . 1 12 . 2 1 11 1 15 Attach 28 | . . . 1 3 4 2 2 1 2 . . 4 1 1 7 Detach 13 | . 2 . . 1 2 . 1 . . . . 2 2 1 2 Swap 2 | . . . . . . . . . . . . . 2 . . Drop 35 | . 2 . 2 1 10 . 1 . 8 . . 1 6 . 4 Fire 47 | . . . . 28 3 . . . . . . 1 7 . 8 Melee 89 | . . . . . 5 6 . 3 26 . 10 . . 11 28 Ram 3 | . . . . . . . . 3 . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/DSF -5/Factory -5/Extension -4/Factory -3/Research -3/DSF -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 35 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 15) 137 | -10/Materials | Entered Mines 138 | -10/Mines | Learned location of Storage (-7) 139 | -10/Mines | Learned location of Zion (-7) 175 | -10/Mines | Discovered new exit (range 10) 190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 190 | -10/Mines | Discovered new exit (range 5) 192 | -10/Mines | Entered Exiles 207 | -10/Exiles | Met 8R-AWN 216 | -10/Exiles | Met EX-HEX 229 | -10/Exiles | Met EX-BIN 236 | -10/Exiles | Aligned with FarCom system 236 | -10/Exiles | Given EX-Vault access code 248 | -10/Exiles | Opened EX-Vault 252 | -10/Exiles | Found Gui. Plasma Cannon 262 | -10/Exiles | Warned to stay clear of 0b10 Research branches 276 | -10/Exiles | Met EX-DEC 293 | -10/Exiles | Discovered new exit (range 14) 309 | -10/Exiles | Build established: Mutant 318 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 318 | -10/Exiles | Entered Mines 369 | -9/Mines | Met a Derelict bent on vengeance 412 | -9/Mines | Core integrity fell below 50% 420 | -9/Mines | Core integrity fell below 20% 437 | -9/Mines | Discovered new exit (range 4) 440 | -9/Mines | Entered Materials 440 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 466 | -8/Materials | Lost 8 parts (4n1u3w) 679 | -8/Materials | Identified exit to Factory 687 | -8/Materials | Entered Factory 687 | -7/Factory | Evolved 2 slots: Propulsion x2 779 | -7/Factory | Discovered new exit (range 7) 782 | -7/Factory | Identified exit to Factory 785 | -7/Factory | Entered another Factory area 785 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 828 | -6/Factory | Identified exit to DSF 829 | -6/Factory | Entered DSF 856 | -6/DSF | Additional patrols routed to DSF 860 | -6/DSF | Discovered new exit (range 15) 866 | -6/DSF | Identified exit to Factory 867 | -6/DSF | Entered Factory 867 | -5/Factory | Evolved 2 slots: Propulsion x2 1136 | -5/Factory | Discovered new exit (range 22) 1168 | -5/Factory | Identified exit to Extension 1169 | -5/Factory | Entered Extension 1178 | -5/Extension | Build established: Scavenger-Mutant 1204 | -5/Extension | Spotted B-75 Beast 1207 | -5/Extension | Spotted B-75 Beast 1216 | -5/Extension | Discovered new exit (range 3) 1216 | -5/Extension | Identified exit to Factory 1217 | -5/Extension | Entered Factory 1217 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1226 | -4/Factory | Discovered new exit (range 22) 1247 | -4/Factory | Lost 4 parts (4n) 1359 | -4/Factory | Identified exit to Research 1360 | -4/Factory | Entered Research 1360 | -3/Research | Evolved 2 slots: Utility x2 1385 | -3/Research | Identified exit to DSF 1385 | -3/Research | Entered DSF 1389 | -3/DSF | Lost 3 parts (2n1w) 1423 | -3/DSF | Additional patrols routed to DSF 1488 | -3/DSF | Discovered new exit (range 14) 1494 | -3/DSF | Identified exit to Research 1498 | -3/DSF | Entered Research 1498 | -2/Research | Evolved 2 slots: Utility x2 1502 | -2/Research | Lost 6 parts (1p3n1u1w) 1503 | -2/Research | Central database locked down 1536 | -2/Research | Identified exit to Access 1609 | -2/Research | Entered Access 1609 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 1660 | -1/Access | Build established: Hacker-Mutant 1790 | -1/Access | Spotted B-99 Colossus 1831 | -1/Access | Lost 4 parts (2n2u) 1953 | -1/Access | System corruption reached 10% 1993 | -1/Access | Core integrity fell below 50% 2016 | -1/Access | Spotted B-99 Colossus 2025 | -1/Access | Core integrity fell below 20% 2047 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 02040_ Acquired Mic. Antimatter Reactor. 02040_ Slug penetrates Wall. 02041_ Acquired 10 matter. 02042_ Penetrated by Slug. 02043_ Slug penetrates Wall. 02043_ Imp. Antigrav System destroyed. 02043_ H-88 Terminator knocked back. 02043_ Penetrated by Slug. 02043_ Slug penetrates Wall. 02043_ Penetrated by Slug. 02043_ Mic. Antimatter Reactor destroyed. 02043_ Imp. Antigrav System destroyed. 02044_ B-99 Colossus activates siege mode. 02045_ Penetrated by Slug. 02045_ Slug penetrates Wall. 02046_ Penetrated by Slug. 02046_ Slug penetrates Wall. 02046_ Imp. Antigrav System destroyed. 02047_ Knocked back. 02047_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ?????????????BB?????????????? #????????????????? | | ?????????????BB?????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ????????????????????????????? #????????????????? | | ??????????????????###"""#???#;;#?????????????????? | | ??????????#########!# ####;;;####??????????????? | | ??????????# |!; % BB #??????????????? | | ??????????# !=# ;@ BB #??????????????? | | ??????????# ![[!Y| hh #??????????????? | | ??????????# [|[[# ;% #??????????????? | | ????????s?# !|%!%# # #??????????????? | | ??????????# ![!%# # #??????????????? | | ??????????# *= [# #* % #??????????????? | | ??????????# !# #] #??????????????? | | ??????????########### ###########??????????????? | | ?????????########???# #????????????????????????? | | ?????????# ! !??# #????????????????????????? | | ?????????# ??# #??????????o?????????????? | | ?????????# % ?# #????????????????????????? | | ??????????? ?# #????????????????????????? | | ??????????? """""" # #????????????????????????? | | ??????????? """""" # #????????????????????????? | | ??????????? """""" + #????????????????????????? | | ??????????? """""" # #????????????????????????? | | ??????????? """""" # ##########???????????????? | | ????????????#######?# # #???????????????? | | ????????????????????# # #???????????????? | | ????????????????????# # " #???????????????? | | ????????????????????# # """ #???????????????? | | ????????????????????+ + G #???????????????? | | ????????????????????# # """ #???????????????? | | ????????????????????# # " #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Core Shielding 30 Evasion (%) 64 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 30 Item Schematics ----------------- Hrd. Light Armor Plating | -6/Factory | Scanalyzed Force Lance | -2/Research | Scanalyzed Hvy. Shock Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Spear | -6/Factory | Hacked Nuclear Pulse Array | -4/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Force Lance | -2/Research | Hacked Power Sword | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlHardenedChaincannon Manual? 0 Play Time 00:41:27 Cumulative 815.1 hours Start 2026.09.26 @ 14:35:25 End 2026.09.26 @ 15:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 213 Rogue 75 Adventurer 138 Explorer 0 Win Type - Total 13 Types 9/0/1/2/0/0/0/0/1/0 Lore% 81 Gallery% 75 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 25x24 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 593eb136-588c-4a3d-b0e7-640051c8d685