Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.25 @ 22:35:11 Player: Hodglim Result: Destroyed by as-67260 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (194) 194 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 734 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 277/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Medium Storage Unit Large Storage Unit ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Light Ion Engine Small Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 9 8 4 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 6 . Device 2 | . 2 . Storage 5 | 2 3 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 7 | 4 1 2 Energy Gun 4 | 3 1 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 9 | . . 9 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 8 | . . 8 Average Slot Usage (%) 99 | . 100 95 Engine 13 | . 14 13 Leg 27 | . 28 26 Device 9 | . 11 . Storage 14 | . 14 14 Protection 4 | . 2 13 Energy Gun 12 | . 14 4 Energy Cannon 1 | . . 8 Ballistic Gun 14 | . 14 14 Naked Turns . | . . . Heaviest Build 21 | 15 20 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 8 Average Capacity 7 | 6 7 8 Most Carried 8 | 3 8 8 Average Carried 6 | 1 6 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 3 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 449 | 295 135 19 Remotely . | . . . Salvage Created 355 | 64 245 46 Parts 37 | 4 29 4 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 15 | . 11 4 Guns 13 | . 11 2 Cannons 2 | . . 2 Classes Destroyed 4 | 1 2 1 Recycler 1 | 1 . . Swarmer 12 | . 9 3 Grunt 2 | . 2 . Assembled 1 | . . 1 Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1070 | . 140 930 Core 250 | . 17 233 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 34 | 3 17 14 Largest 2 | 2 2 2 Hottest 80 | 70 70 80 Shots Fired 63 | 6 34 23 Gun 56 | 6 34 16 Cannon 7 | . . 7 Launcher . | . . . Special . | . . . Kinetic 35 | 3 17 15 Thermal 12 | 3 2 7 Explosive . | . . . Electromagnetic 16 | . 15 1 Robot Hit Streak 9 | 4 7 9 Robot Miss Streak 2 | 1 2 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 40 | 4 21 15 Core Hits 21 | 2 12 7 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 440 | 36 223 181 Guns 371 | 36 223 112 Cannons 69 | . . 69 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 218 | 11 95 112 Thermal 119 | 25 25 69 Explosive . | . . . Electromagnetic 103 | . 103 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 4 | . . 4 Corruption Purged . | . . . Effects 1 | . . 1 Parts Rejected 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 101 | 18 9 101 Average Temperature 29 | 9 6 38 Received Heat Transfer 40 | . . 40 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 296 | 74 74 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 201 | 5 201 70 Average Influence 50 | 1 58 45 Maximum Alert Level 1 | . 1 . Low Security (%) 97 | 100 96 100 Level 1 2 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 22 24 Peak Tracking Total 18 | . 5 18 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 10 | . 10 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 8 . Terminals 15 | . 15 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Prototype ID Bank 2 | . 2 . Branch Access Points 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 10 | . 10 . Terminals 5 | . 5 . Track 2 | . 2 . Botnet 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1186 | 117 861 208 Spaces Moved 821 | 76 625 120 Core 18 | 18 . . Treads . | . . . Legs 803 | 58 625 120 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 122 | 121 120 139 Slowest Speed 200 | 200 120 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 5 95 40 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 930 | 90 702 138 Wait 31 | . 31 . Move 819 | 75 624 120 Hop . | . . . Pick Up 16 | 3 13 . Fast Attach 8 | 7 1 . Attach 4 | . . 4 Detach . | . . . Swap 9 | 2 7 . Drop 9 | . 9 . Fire 34 | 3 17 14 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 20) 180 | -10/Materials | Identified exit to Mines 329 | -10/Materials | Discovered new exit (range 11) 339 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Entered Mines 983 | -10/Mines | Discovered new exit (range 7) 1053 | -10/Mines | Discovered new exit (range 7) 1076 | -10/Mines | Learned location of Mines (-9) 1143 | -10/Mines | Assembled infested the area 1148 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1180 | -10/Mines | Core integrity fell below 50% 1183 | -10/Mines | Core integrity fell below 20% 1187 | -10/Mines | Destroyed by as-67260 with Assembled Heavy Rifle Last Messages --------------- 01176_ The unstable cave ceiling collapses. 01178_ System corrupted: Lgt. Ion Engine rejected. 01178_ D-53 Grenadier destroyed. 01178_ Aluminum Leg destroyed. 01178_ Assault Rifle destroyed. 01179_ HV Slug penetrates Wall. 01181_ HV Slug penetrates as-11174. 01181_ as-11174 suffers critical hit. 01181_ as-11174 destroyed. 01181_ HV Slug penetrates Wall. 01182_ as-46467 destroyed. 01182_ as-48814 suffers critical hit. 01183_ HV Slug penetrates Wall. 01183_ HV Slug penetrates as-26236. 01183_ as-26236 suffers critical hit. 01183_ as-26236 destroyed. 01183_ as-48814 suffers critical hit. 01185_ HV Slug penetrates as-59820. 01185_ as-59820 knocked back. 01187_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ?????????????????????????????########???????????? | | ?????????????????????#####???# #???????????? | | ?????????????????##### ##??# """ #???????????? | | ?????????????????# #??# """ #???????????? | | ?????????????????# #??# """ #??????####?? | | ??????????????????# ##?# ] #?????## ##? | | ??????????????????## #####%####????## ## | | ??????????????????# #??# #???????# | | ????????????????#;# #### #???????# | | ????????????????## %= % #???????# | | ???????# ?????## @ ! ### #???????# | | ????????# ## a a d #?# #??????## ## | | ???# aa a #?# #?????## ##? | | ???# aa a % a #?# ####### ##?? | | ???# #"" ; # ## #??? | | ??????## ## ##### #### """ ##??? | | ???????# ?## h ?????# #??# """ ##???? | | ???????## ???## #?????# #?## """ ##????? | | ????????######????# #?????? #?## #?????? | | ??????????????????# ?????? #??# ?????? | | ??????????????????# #?????? #??# #????? | | ??????????????????# ?????? #?? #????? | | ??????????????????## ?????? ##??# ##????? | | ???????????????????## ???????????# ## ##?????? | | ????????????????????? ??????????# ## #??????? | | ????????????????????? ??????????# ??????? | | ????????????????????? ?????????????######?????? | | ????????????????????? ??????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quantum Hacking Challenges ------------ None Game ------ Seed ForceDispersionShockpuncher Manual? 0 Play Time 00:26:56 Cumulative 20.2 hours Start 2020.01.25 @ 22:09:59 End 2020.01.25 @ 22:35:11 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c629c308-cb7e-4f68-8700-6085fa1be2a7