Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.28 @ 20:07:25 Player: Kakograf Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1411) 1411 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-82) -82 TOTAL SCORE: 7504 Bonus ------- Follower Combat Kills 62 Friendly Fire -144 Cogmind --------- Core Integrity 0/1300 Matter 294/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Improved Terrain Scan Processor Improved Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System Improved Targeting Computer Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Assault Rifle Heavy Assault Cannon > --- INVENTORY -------- Heat Sink Improved Heat Sink Hardened Heavy Armor Plating Hacking Suite Heavy Ion Cannon Rocket Launcher [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Airjet Flight Unit Surge Thruster Utility Small Storage Unit Device Cryofiber Web Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Weapon Shielding Weapon Heavy Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Slots Evolved 14 | . . 2 . 2 2 . . 2 2 2 . 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 1 | . . 1 . . . . . . . . . . Utility 10 | . . 1 . . 1 . . 2 2 2 . 2 Weapon 2 | . . . . 1 1 . . . . . . . Parts Attached 64 | 6 2 8 6 14 4 1 3 9 2 5 1 3 Power 10 | 1 . 1 1 2 1 . 1 . 1 1 . 1 Engine 2 | 1 . . . 1 . . . . . . . . Core 7 | . . 1 1 1 1 . 1 . 1 1 . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 21 | 2 . 4 3 6 . . . 2 1 1 . 2 Treads . | . . . . . . . . . . . . . Leg 7 | 2 . . 3 2 . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 6 | . . . . 4 . . . . 1 1 . . Flight 8 | . . 4 . . . . . 2 . . . 2 Utility 18 | 1 1 1 1 1 1 . 2 6 . 3 1 . Device 7 | . . 1 1 1 . . 1 1 . 2 . . Storage 1 | 1 . . . . . . . . . . . . Processor 3 | . . . . . 1 . . 1 . 1 . . Hackware 5 | . . . . . . . . 4 . . 1 . Protection 2 | . 1 . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 1 2 1 5 2 1 . 1 . . . . Energy Gun 2 | 1 . . . 1 . . . . . . . . Energy Cannon 3 | . . . . . 1 1 . 1 . . . . Ballistic Gun 7 | 1 . 2 1 3 . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . . 1 . . . Parts Lost 47 | . . 2 5 8 1 2 12 6 1 3 1 6 Power 7 | . . . 1 1 . 1 2 . . 1 . 1 Propulsion 17 | . . 2 3 3 . . 3 2 . 1 . 3 Utility 15 | . . . 1 1 . . 4 4 1 1 1 2 Weapon 8 | . . . . 3 1 1 3 . . . . . Highest Loss Streak 12 | . . 1 5 7 1 2 12 3 1 2 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 5 | 1 6 6 4 6 6 5 4 4 5 3 2 2 Power . | . 2 2 1 . . 1 . . 1 . . . Propulsion . | 1 2 1 . . . . . . . . . . Utility 2 | . . . 1 2 3 4 3 2 3 3 2 2 Weapon 1 | . 1 1 2 3 2 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 17 | . 5 4 . 4 2 . . . . 1 . 1 Power 3 | . . 3 . . . . . . . . . . Propulsion 5 | . 5 . . . . . . . . . . . Utility 7 | . . . . 3 2 . . . . 1 . 1 Weapon 2 | . . 1 . 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 97 86 81 92 91 83 43 34 21 26 26 20 Engine 2 | . 14 4 . . 7 . . . . . . . Core 6 | . . 6 10 14 7 7 3 . 1 2 . . Leg 11 | . 28 12 22 22 . . . . . . . . Hover 6 | . . . . . 23 23 9 . 3 8 5 2 Flight 1 | . . 13 1 . . . . 7 . . . . Device 9 | . . 6 13 17 15 15 7 3 . 2 5 3 Storage 7 | . 14 11 11 9 7 7 4 . . . . . Processor 2 | . . . . . 6 7 3 4 3 2 5 4 Hackware 3 | . . . . . . . . 17 11 10 10 7 Protection 1 | . 12 11 . . . . 1 . . . . . Energy Gun 2 | . 14 . . 6 . . . . . . . . Energy Cannon 2 | . . . . . 6 14 7 . . . . . Ballistic Gun 10 | . 13 19 21 18 6 . . . . . . . Peak Build Rating 42 | 6 7 16 20 33 42 40 39 34 26 28 24 23 Average Rating 22 | 4 6 12 14 27 41 38 18 20 19 22 21 18 On Entrance 18 | . 6 7 16 20 32 40 39 1 13 21 20 21 Avg Prop Armor Cover (%) 9 | . . . . 4 . . . 13 . 14 4 5 Naked Turns 64 | . . . . . . . 57 7 . . . . Heaviest Build 40 | 11 12 18 18 28 40 37 34 5 13 12 3 15 Greatest Support 40 | 20 20 20 35 40 27 27 27 8 11 21 11 6 Greatest Overweight (x) 8 | . . 1 3 7 1 1 8 1 1 . . 4 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 7 | 6 8 8 8 8 8 8 6 5 5 5 5 5 Most Carried 8 | 4 8 8 7 8 8 8 6 5 5 5 3 2 Average Carried 5 | 1 6 6 4 7 7 6 4 4 5 3 2 2 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 4 7 5 6 8 8 6 4 5 5 3 2 2 Class Distribution -------------------- 36% | Mutant 24% | Gunner 20% | Hacker-Mutant 11% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Matter Collected 1403 | 187 95 125 228 341 129 65 . 29 . 153 51 . Remotely . | . . . . . . . . . . . . . Salvage Created 1480 | . 136 135 339 522 144 63 101 . . . . 40 Parts 85 | . 7 7 17 33 11 4 2 . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 4 2 . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Combat Hostiles Destroyed 43 | . 5 5 7 15 4 3 3 . . . . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 29 | . 4 5 7 13 . . . . . . . . Cannons 8 | . . . . . 4 3 1 . . . . . AOE 5 | . 1 . . 2 . . 2 . . . . . Classes Destroyed 11 | . 2 1 1 5 1 . 1 . . . . . Builder 1 | . . . . 1 . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 20 | . 3 3 1 7 2 3 . . . . . 1 Grunt 12 | . 2 1 5 2 . . 2 . . . . . Brawler 1 | . . . . . . . 1 . . . . . Duelist 1 | . . . 1 . . . . . . . . . Sentry 6 | . . 1 . 4 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . . 1 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . Thug 1 | . . . 1 . . . . . . . . . Best Kill Streak 6 | . 4 3 3 6 3 3 3 . . . . 1 Combat Bots Only 5 | . 4 3 3 5 3 3 3 . . . . 1 Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . . . . 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 1 | . 1 . . 1 . . 1 . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Hostile Shots Fired 689 | . 42 22 56 87 42 10 104 136 36 30 11 113 Missed 253 | . 16 3 8 31 17 1 18 84 16 15 4 40 Hits 436 | . 26 19 48 56 25 9 86 52 20 15 7 73 Melee 1 | . . . . . . . . . . 1 . . Projectile 435 | . 26 19 48 56 25 9 86 52 20 14 7 73 Critical Strikes 13 | . . 2 1 2 . . 4 2 . 2 . . Damage Taken 7123 | . 252 217 571 965 348 146 1498 651 301 371 214 1589 Core 3172 | . 72 29 182 224 39 14 396 421 158 166 162 1309 Absorbed by Shields 53 | . . . . . . . . . . . 7 46 Redirected to Shielding 54 | . 21 11 22 . . . . . . . . . Core Remaining (%) 64 | 100 71 . 47 59 . . 35 50 84 . 71 . Volleys Fired 131 | . 12 12 29 43 10 6 19 . . . . . Largest 3 | . 2 2 2 3 3 1 3 . . . . . Hottest 163 | . 60 46 46 123 138 65 163 . . . . . Shots Fired 262 | . 24 24 58 110 16 6 24 . . . . . Gun 217 | . 24 24 58 108 3 . . . . . . . Cannon 38 | . . . . . 13 6 19 . . . . . Launcher 7 | . . . . 2 . . 5 . . . . . Special . | . . . . . . . . . . . . . Kinetic 193 | . 12 24 58 85 13 1 . . . . . . Thermal 50 | . . . . 23 3 5 19 . . . . . Explosive 7 | . . . . 2 . . 5 . . . . . Electromagnetic 12 | . 12 . . . . . . . . . . . Robot Hit Streak 12 | . 5 8 9 10 12 4 5 . . . . . Robot Miss Streak 11 | . 2 1 11 10 3 2 4 . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 3 3 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . Shots Hit Robots 166 | . 16 18 32 77 7 4 12 . . . . . Core Hits 75 | . 8 7 12 29 3 3 11 . . . . 2 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 3 | . . . . 2 1 . . . . . . . Burn 1 | . . . . 1 . . . . . . . . Destroy 1 | . . . . 1 . . . . . . . . Blast 1 | . . . . . 1 . . . . . . . Melee Attacks 2 | . 2 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3751 | . 243 278 544 1472 280 132 747 . . 9 11 35 Guns 2232 | . 149 278 538 1255 12 . . . . . . . Cannons 722 | . . . . . 268 132 322 . . . . . Explosions 714 | . 94 . . 195 . . 425 . . . . . Melee . | . . . . . . . . . . . . . Ramming 83 | . . . 6 22 . . . . . 9 11 35 Kinetic 2098 | . 48 278 538 963 221 50 . . . . . . Thermal 849 | . 94 . . 292 59 82 322 . . . . . Explosive 620 | . . . . 195 . . 425 . . . . . Electromagnetic 101 | . 101 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . 4 4 4 . 2 . 2 5 Average Corruption 3 | . 1 . . . 3 4 4 . 2 . 2 5 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 21 | . . . . . 9 7 4 . . . 1 . Message Errors 4 | . . . . . 2 1 1 . . . . . Matter Fused 6 | . . . . . 3 2 1 . . . . . Heat Flow Errors 2 | . . . . . . 1 1 . . . . . Energy Discharges 2 | . . . . . . 1 . . . . 1 . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . . 2 2 . . . . . . Alerts 2 | . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 84 | . . . . . 65 . 19 . . . . . Projectiles 70 | . . . . . 65 . 5 . . . . . Explosions 14 | . . . . . . . 14 . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . 1 1 . . . . . . . Impact 1 | . . . . 1 . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 120 | . . . . 10 . . 87 . . 4 5 14 Shots 4 | . . . . 1 . . 3 . . . . . Rammed 15 | . . . . . . . . . . 1 2 12 Targets Rammed 20 | . . . 2 3 . . . . . 1 2 12 Kicked 5 | . . . 2 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 397 | . 78 19 48 . . 55 397 1 . . . . Average Temperature 95 | . 43 6 24 . . 29 180 1 . . . . Received Heat Transfer 1509 | . 57 96 276 9 6 18 819 141 . 69 18 . Effects 1 | . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 1321 | . 100 . . 592 74 111 444 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 197 | . 124 50 91 197 80 . . 55 15 106 45 30 Initial 60 | . . 12 7 30 60 . . 15 9 7 45 . Average 39 | . 56 22 15 126 19 . . 11 8 27 16 6 Influence Increases 1934 | . 160 130 233 461 133 160 115 160 30 194 78 80 Destroy 0b10 Robot/C 920 | . 100 100 180 300 80 60 60 . . . 20 20 Destroy 0b10 Robot/NC 15 | . . . . 15 . . . . . . . . Destroy Leader 222 | . 20 30 30 92 30 10 10 . . . . . Allied During Kill 10 | . . . 8 . . . . . . . 2 . Successful Hack 86 | . 6 . . . . . . 40 . 29 11 . Disable Machine 30 | . . . . 30 . . . . . . . . Destroy Structure 21 | . 4 . . 9 8 . . . . . . . Partial Spotted 45 | . . . . . . . . 15 . . 15 15 Lose Combat Pursuer 585 | . 30 . 15 15 15 90 45 105 30 165 30 45 Influence Decreases 1934 | . 130 140 174 407 189 200 127 165 35 115 172 80 Entered New Map 269 | . . 18 13 49 73 30 8 10 11 8 49 . Time Decay 1231 | . 130 102 134 278 106 150 50 125 14 77 40 25 Lost Part 361 | . . 20 27 80 10 20 69 30 10 30 10 55 Lost Ally 73 | . . . . . . . . . . . 73 . Squads Dispatched 14 | . 1 1 . 1 1 . . 6 . 3 . 1 Investigation 1 | . . . . . . . . 1 . . . . Extermination 3 | . . . . . 1 . . 1 . 1 . . Reinforcement 10 | . 1 1 . 1 . . . 4 . 2 . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Distress Signals 3 | . . . . 2 . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 132 | . 9 6 9 19 6 8 11 18 4 17 7 18 Peak Tracking Total 13 | . 5 3 3 7 4 3 7 7 4 8 4 13 Tactical Retreats 26 | . 1 . 1 1 1 4 2 4 2 5 2 3 ECM-based Alert Blocks 7 | . . . . . . . . . . 6 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Traps Triggered 10 | . 1 . . . 5 . . 1 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . . . . . 4 . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Disabled 2 | . . . . 2 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Machines Accessed 24 | . 2 . . 2 2 . . 7 . 4 6 1 Terminals 21 | . 2 . . 2 2 . . 6 . 2 6 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 55 | . 5 . . 4 5 . . 22 . 8 9 2 Successful 27 | . 2 . . 1 1 . . 12 . 5 6 . Failed 28 | . 3 . . 3 4 . . 10 . 3 3 2 Catastrophic 9 | . 2 . . . . . . 5 . 1 . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 15 | . 2 . . . 2 . . 8 . 3 . . Terminals 48 | . 5 . . 4 5 . . 19 . 4 9 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . 3 . . Garrison Access 4 | . . . . . . . . 3 . 1 . . Terminal Hacks 23 | . 2 . . 1 1 . . 11 . 2 6 . Open Door 6 | . . . . . . . . . . . 6 . Open DSF 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . 1 . . . . Scanalyzer Index 2 | . . . . . . . . 1 . 1 . . Alert Level 3 | . . . . 1 . . . 2 . . . . Locate Traps 4 | . . . . . 1 . . 3 . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . Patrol Status 1 | . . . . . . . . 1 . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . . . 1 . . Analyze 1 | . . . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 17 | . 1 . . 1 2 . . 7 . 3 2 1 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Total Allies 7 | . . . 2 . . . . . . . 5 . Largest Group 2 | . . . 2 1 . . . . . . 2 . Highest-Rated Group 76 | . . . 45 14 . . . . . . 76 . Highest-Rated Ally 46 | . . . 31 14 . . . . . . 46 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 21 | . . . 7 . . . . . . . 14 . Total Damage 542 | . . . 127 . . . . . . . 415 . Kills 3 | . . . 2 . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Active Infowar (turns) 124 | . . . . . . . . . . 111 7 6 ECM 124 | . . . . . . . . . . 111 7 6 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Turns Passed 4101 | 71 345 224 828 616 518 312 164 386 51 283 166 137 Spaces Moved 3989 | 54 245 124 572 329 416 292 160 875 62 443 225 192 Core 869 | 9 . . 1 5 . . 117 267 22 57 223 168 Treads . | . . . . . . . . . . . . . Legs 1239 | 45 245 70 569 310 . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover 1193 | . . . . 14 416 292 43 . 40 386 2 . Flight 688 | . . 54 2 . . . . 608 . . . 24 Fastest Speed 26 | 50 120 114 114 42 102 42 50 26 50 50 50 40 Average Speed 82 | 108 120 118 120 125 102 100 71 39 77 56 50 50 Slowest Speed 450 | 120 120 190 200 400 102 102 450 100 110 70 70 250 Overloaded Moves 70 | . . . . . . . . 70 . . . . Propulsion Burnouts 1 | . . . . . . . . 1 . . . . Robots Hopped 3 | . . . . . . . . 2 . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 34 15 97 36 9 47 24 24 2 15 35 7 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 1 | . . . . . . . 1 . . . . . Terrain Destroyed 65 | . 4 . . 9 8 . 44 . . . . . Melee . | . . . . . . . . . . . . . Projectile 12 | . . . . . 8 . 4 . . . . . AOE 53 | . 4 . . 9 . . 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Res Total 4549 | 63 275 181 652 447 491 303 186 907 64 475 277 228 Wait 195 | . . 18 40 38 14 4 3 21 1 20 21 15 Move 3971 | 53 244 123 571 328 415 291 159 870 61 442 224 190 Hop 3 | . . . . . . . . 2 . . . 1 Pick Up 44 | 4 9 7 2 11 6 . . 3 . 2 . . Fast Attach 40 | 6 1 5 5 7 . . . 7 2 4 . 3 Attach 24 | . . 3 1 6 3 2 3 3 . 2 1 . Detach 7 | . . 3 1 . . . 2 1 . . . . Swap 4 | . 1 . . 2 1 . . . . . . . Drop 33 | . 6 10 1 9 3 . . . . 4 . . Fire 131 | . 12 12 29 43 10 6 19 . . . . . Melee 2 | . 2 . . . . . . . . . . . Ram 15 | . . . . . . . . . . 1 2 12 Kick 5 | . . . 2 3 . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 75 | . . . . . 39 . . . . . 29 7 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x4 / Gar) -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Extension -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 417 | -10/Materials | Entered another Materials area 417 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 619 | -9/Materials | Discovered new exit (range 7) 641 | -9/Materials | Entered Mines 700 | -9/Mines | Lost 5 parts (1p3n1u) 793 | -9/Mines | Learned location of Storage (-9) 896 | -9/Mines | Learned 2 Materials zone layouts 1020 | -9/Mines | Discovered new exit (range 6) 1027 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1260 | -9/Mines | Core integrity fell below 50% 1370 | -9/Mines | Discovered new exit (range 7) 1469 | -9/Mines | Entered Materials 1469 | -8/Materials | Accompanied by 1 ally 1469 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1794 | -8/Materials | Build established: Scavenger-Gunner 2002 | -8/Materials | Lost 7 parts (1p2n1u3w) 2031 | -8/Materials | Discovered new exit (range 16) 2085 | -8/Materials | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2174 | -7/Factory | Discovered new exit (range 12) 2238 | -7/Factory | Build established: Gunner 2603 | -7/Factory | Entered Lower Caves 2899 | -7/Lower Caves | Discovered new exit (range 15) 2915 | -7/Lower Caves | Entered another Lower Caves area 3024 | -7/Lower Caves | Core integrity fell below 50% 3053 | -7/Lower Caves | Lost 12 parts (2p3n4u3w) 3073 | -7/Lower Caves | Discovered new exit (range 13) 3076 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3079 | -7/Lower Caves | Entered Factory 3079 | -6/Factory | Evolved 2 slots: Utility x2 3107 | -6/Factory | Discovered new exit (range 12) 3177 | -6/Factory | Spotted B-75 Beast 3229 | -6/Factory | Identified exit to Factory 3349 | -6/Factory | Identified exit to Garrison 3406 | -6/Factory | Lost 3 parts (2n1u) 3465 | -6/Factory | Entered another Factory area 3465 | -5/Factory | Evolved 2 slots: Utility x2 3506 | -5/Factory | Discovered new exit (range 9) 3511 | -5/Factory | Discovered new exit (range 16) 3516 | -5/Factory | Entered another Factory area 3516 | -4/Factory | Evolved 2 slots: Utility x2 3711 | -4/Factory | Build established: Hacker-Mutant 3792 | -4/Factory | Discovered new exit (range 14) 3799 | -4/Factory | Entered Extension 3820 | -4/Extension | Rescued a captive Derelict 3828 | -4/Extension | Rescued a captive Derelict 3843 | -4/Extension | Rescued a captive Derelict 3895 | -4/Extension | Rescued a captive Derelict 3896 | -4/Extension | Rescued a captive Derelict 3928 | -4/Extension | Rescued a captive Derelict 3929 | -4/Extension | Spotted B-86 Titan 3955 | -4/Extension | Spotted B-86 Titan 3963 | -4/Extension | Discovered new exit (range 3) 3965 | -4/Extension | Entered Research 3965 | -3/Research | Evolved 2 slots: Utility x2 3996 | -3/Research | Lost 3 allies 4056 | -3/Research | Core integrity fell below 50% 4095 | -3/Research | Core integrity fell below 20% 4098 | -3/Research | Spotted B-86 Titan 4102 | -3/Research | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- Destabilizing: Short circuit. Slammed into S-43 Plague. S-43 Plague destroyed. Hacking Suite destroyed. System corrupted by crushing effect (+5). Acquired Lgt. Antimatter Reactor. Acquired Xenon Bombardment Thruster. Xenon Bombardment Thruster destroyed. Acquired Xenon Bombardment Thruster. Lgt. Antimatter Reactor destroyed. Connecting with Terminal... Current location identified: Research Xenon Bombardment Thruster destroyed. Slammed into S-43 Plague. Imp. Terrain Scan Processor broken. Destabilizing: Short circuit. Broken Adv. ECM Suite destroyed. U-05 Engineer builds a Door. K-01 Serf cleans the Potential Refractor. U-05 Engineer builds a Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? +???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????# #####???????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? k k ????????????????? | | ???????????????????????? """"""?? ???????????? | | ??????????????????????### """""" ?????????? | | ??????????????????????#BB """""" ?????????? | | ??????????????????????#BB k s ????????? | | ???????????????????????#; u ????????? | | ????????????????????????#@ s ????????? | | ???????????###########??# s ????????? | | ???????????# ??#% s#########???????????? | | ??????????## ?# #???????????????????? | | ?????????? / ?# #???????????????????? | | ???????????# # #???????????????????? | | ??????????????""" # #???????????????????? | | ??????????????"""" s u #???????????????????? | | ??????????????"""" # #???????????????????? | | ???????????????""" # #???????????????????? | | ????????????? ?# #???????????????????? | | ???????????? ?# #???????????????????? | | ???????????# ??# #???????????????????? | | ???????????# ??# #???????????????????? | | ???????????############## #???????????????????? | | ???????????# # #???????????????????? | | ???????????# " #???????????????????? | | ???????????# # #???????????????????? | | ???????????# # #???????????????????? | | ???????????# ?# ########????????????? | | ???????????############?# # #????????????? | | ????????????????????????# # #????????????? | | ????????????????????????# #"" #????????????? | | ????????????????????????# #"" ##########???? | | ????????????????????????# #"" # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 74 Targeting Accuracy 6 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DIY Cooler Dangerous Findings Leap Before You Look Throw Away The Key Challenges ------------ None Game ------ Seed WeaponsArmageddonLattice Manual? 0 Play Time 01:12:44 Cumulative 16.2 hours Start 2026.02.28 @ 18:57:16 End 2026.02.28 @ 20:07:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ba1e3a3-051d-47f9-9c77-a13cfd45ee5b