Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.12.08 @ 19:47:29 Player: NinjaBub504 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (4) 20 Value Destroyed (95) 95 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 315 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 207/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- (None) [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 12 | 7 5 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg 3 | 2 1 Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 2 2 Device 1 | 1 . Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 4 | 2 2 Energy Gun 1 | . 1 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 7 | . 7 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 3 | . 3 Highest Loss Streak 7 | . 7 Average Slot Usage (%) 81 | . 81 Engine 10 | . 10 Leg 25 | . 25 Storage 20 | . 20 Energy Gun 1 | . 1 Ballistic Gun 23 | . 23 Naked Turns . | . . Heaviest Build 38 | 9 38 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 14 | 6 14 Average Capacity 9 | 4 11 Most Carried 2 | 2 2 Average Carried . | . . Final Capacity 12 | 6 12 Final Carried . | . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 225 | 225 . Remotely . | . . Salvage Created 146 | 54 92 Parts 13 | 7 6 Haulers Intercepted . | . . Recyclers Shooed 1 | . 1 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 2 | . 2 Guns 2 | . 2 Classes Destroyed 2 | 1 1 Tunneler 2 | 2 . Grunt 2 | . 2 Best Kill Streak 2 | 2 2 Combat Bots Only 2 | . 2 Max Kills in Single Turn 1 | 1 1 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 798 | . 798 Core 258 | . 258 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 30 | 3 27 Largest 2 | 2 2 Hottest 65 | 40 65 Shots Fired 51 | 6 45 Gun 51 | 6 45 Cannon . | . . Launcher . | . . Special . | . . Kinetic 44 | 6 38 Thermal 7 | . 7 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 14 | 3 14 Robot Miss Streak 1 | 1 1 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 44 | 4 40 Core Hits 15 | 4 11 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 335 | 42 293 Guns 331 | 42 289 Cannons . | . . Explosions . | . . Melee . | . . Ramming 4 | . 4 Kinetic 223 | 42 181 Thermal 108 | . 108 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 2 | . 2 Shots . | . . Rammed 3 | . 3 Targets Rammed 3 | . 3 Kicked . | . . Crushed . | . . Highest Temperature 197 | . 197 Average Temperature 47 | . 47 Received Heat Transfer 585 | . 585 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 259 | . 259 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 40 | 10 40 Initial 5 | . 5 Average 5 | 1 7 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 8 | . 8 Peak Tracking Total 5 | . 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered 1 | . 1 Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed 3 | . 3 Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 8 | . 8 Successful 4 | . 4 Failed 4 | . 4 Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 8 | . 8 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 1 | . 1 Alert Level 1 | . 1 Unreport Threat 1 | . 1 Disarm Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 287 | 85 202 Spaces Moved 124 | 46 78 Core 16 | 16 . Treads . | . . Legs 108 | 30 78 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 125 | 95 143 Slowest Speed 210 | 120 210 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 11 | 4 19 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 201 | 82 119 Wait 19 | 19 . Move 123 | 45 78 Hop . | . . Pick Up 12 | 7 5 Fast Attach . | . . Attach 12 | 7 5 Detach . | . . Swap . | . . Drop 2 | 1 1 Fire 30 | 3 27 Melee . | . . Ram 2 | . 2 Kick 1 | . 1 Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Core integrity fell below 50% 286 | -10/Materials | Core integrity fell below 20% 288 | -10/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Particle Gun. K-01 Serf collects debris. Sml. Matter Pod destroyed. Aluminum Leg destroyed. K-01 Serf collects debris. G-47 Trooper heat damages Lgt. Nuclear Core, Imp. Heat Sink. G-47 Trooper overheating. K-01 Serf collects debris. Particle Gun destroyed. Slammed into G-47 Trooper. Aluminum Leg permanently disabled. Destabilizing: Short circuit. K-01 Serf collects debris. Broken Aluminum Leg destroyed. K-01 Serf collects debris. Slammed into G-47 Trooper. G-47 Trooper heat damages Aluminum Leg. K-01 Serf collects debris. Slammed into G-47 Trooper. K-01 Serf cleans the Terminal. 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