Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.15 @ 19:25:29 Player: jimmyl Result: Destroyed by as-47705 with Assembled Heavy Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (105) 525 Value Destroyed (4751) 4751 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1826) 1826 TOTAL SCORE: 11042 Bonus ------- High Alert Combat Kills 536 Follower Combat Kills 395 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/700 Matter 53/300 Energy 72/100 System Corruption 11% Temperature Hot (298) Movement Flying (35) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (6) ------ Graphene Brace > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (22) AWS/Thermal Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Weapon Cycler Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy Particle Gun > --- INVENTORY -------- Light Treads Compact Wheel Hardened Heavy Armor Plating AWS/Thermal Grenade Launcher Improved Datajack [Rating: 39] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit VTOL Module Utility Graphene Brace Device Graphene Brace Storage Small Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Slots Evolved 6 | . . . . . 4 . . 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 4 | . . . . . 2 . . 2 . Weapon . | . . . . . . . . . . Parts Attached 72 | . 3 . 1 . 22 12 11 10 13 Power 8 | . . . . . 3 2 1 . 2 Engine 5 | . . . . . 3 2 . . . Core 3 | . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . Propulsion 19 | . 2 . . . 5 4 4 . 4 Treads . | . . . . . . . . . . Leg 18 | . 2 . . . 5 4 4 . 3 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 14 | . . . . . 6 1 4 2 1 Device 5 | . . . . . 3 . 1 . 1 Storage . | . . . . . . . . . . Processor 1 | . . . . . 1 . . . . Hackware 3 | . . . . . 1 . 1 1 . Protection 5 | . . . . . 1 1 2 1 . Artifact . | . . . . . . . . . . Weapon 31 | . 1 . 1 . 8 5 2 8 6 Energy Gun 15 | . . . 1 . 6 4 1 2 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 10 | . . . . . 1 . 1 3 5 Ballistic Cannon 1 | . . . . . 1 . . . . Launcher 4 | . 1 . . . . 1 . 2 . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 3 . . . Parts Lost 40 | . . . . . 3 8 7 3 19 Power 6 | . . . . . . 1 1 1 3 Propulsion 14 | . . . . . 1 4 2 1 6 Utility 10 | . . . . . 1 2 2 . 5 Weapon 10 | . . . . . 1 1 2 1 5 Highest Loss Streak 9 | . . . . . 2 4 3 2 9 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 82 | . 85 85 63 71 87 79 87 82 71 Engine 6 | . 14 14 14 14 9 8 4 3 3 Core 1 | . . . . . . . 3 2 3 Leg 28 | . 28 28 28 28 33 29 34 25 14 Device 10 | . . . . . 2 18 18 15 11 Storage 4 | . 14 14 14 14 9 5 . . . Processor 1 | . . . . . 5 . . . . Hackware 5 | . . . . . 5 . . 10 14 Protection 6 | . . . . . 6 3 8 7 7 Energy Gun 8 | . 14 14 6 14 9 10 11 4 4 Ballistic Gun 6 | . 9 . . . 6 . 6 8 9 Naked Turns . | . . . . . . . . . . Heaviest Build 38 | 13 15 15 18 18 28 38 38 16 17 Greatest Support 66 | 20 20 20 20 20 66 66 50 42 45 Greatest Overweight (x) 4 | . . . . . 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 5 5 5 Average Capacity 6 | . 8 8 8 8 8 6 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 5 5 5 Average Carried 5 | . 7 8 7 8 7 6 3 4 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 6 8 8 8 8 8 5 4 4 5 Class Distribution -------------------- 60% | Scavenger-Mutant 36% | Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Matter Collected 1985 | 200 . . . . 561 239 290 178 517 Remotely . | . . . . . . . . . . Salvage Created 4040 | . 62 . . 61 1600 533 957 160 667 Parts 206 | . 17 . . 3 84 26 41 5 30 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 3 | . . . . . 2 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Combat Hostiles Destroyed 87 | . 3 . . 4 22 10 20 8 20 Guns 65 | . . . . 4 21 4 15 1 20 Cannons 5 | . . . . . . 5 . . . AOE 15 | . 3 . . . . 1 4 7 . Classes Destroyed 16 | . 3 . . . 11 1 . . 1 Worker 2 | . . . . . 2 . . . . Builder 4 | . 2 . . . 1 1 . . . Tunneler 1 | . 1 . . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 2 | . . . . . 1 1 . . . Mechanic 2 | . . . . . 1 . . 1 . Operator 1 | . . . . . 1 . . . . Watcher 7 | . . . . . 5 1 1 . . Swarmer 24 | . 3 . . 4 . . 5 4 8 Grunt 41 | . . . . . 14 6 12 2 7 Brawler 1 | . . . . . 1 . . . . Duelist 3 | . . . . . . 1 . 2 . Sentry 9 | . . . . . 4 3 2 . . Hunter 5 | . . . . . 2 . 3 . . Heavy 1 | . . . . . 1 . . . . Assembled 5 | . . . . . . . . . 5 Best Kill Streak 5 | . 5 . . 4 4 4 4 5 5 Combat Bots Only 5 | . 3 . . 4 3 3 4 4 5 Max Kills in Single Turn 3 | . 3 . . 1 2 2 2 2 1 Gunslinging 1 | . . . . . . . 1 . . Exploded 2 | . 2 . . . . 1 1 2 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Hostile Shots Fired 459 | . 5 . . 15 94 47 92 35 171 Missed 120 | . 2 . . 4 20 16 24 11 43 Damage Taken 5862 | . 22 . . 91 1258 739 1342 461 1949 Core 1166 | . . . . 16 130 150 159 22 689 Absorbed by Shields 15 | . . . . . . . . 15 . Ignored by Resistances 40 | . . . . . . . . . 40 Regen/Repaired (Parts) 85 | . . . . . . . . 85 . Core Remaining (%) 71 | 100 . . . 93 . . 20 . . Volleys Fired 330 | . 6 . . . 77 37 71 29 110 Largest 2 | . 2 . . . 2 2 2 2 2 Hottest 105 | . 70 . . . 105 95 100 88 92 Shots Fired 648 | . 7 . . 12 217 45 137 35 195 Gun 598 | . 2 . . 12 217 21 137 14 195 Cannon 21 | . . . . . . 21 . . . Launcher 21 | . 5 . . . . 3 . 13 . Special 8 | . . . . . . . . 8 . Kinetic 284 | . 1 . . . 67 21 34 9 152 Thermal 217 | . 1 . . 12 140 . 16 5 43 Explosive 21 | . 5 . . . . 3 . 13 . Electromagnetic 118 | . . . . . 10 21 87 . . Robot Hit Streak 21 | . 1 . . 2 21 9 19 4 18 Robot Miss Streak 5 | . 1 . . 4 4 3 4 5 4 Penetration Max . | . . . . . . . . . . Secondary Targets 8 | . . . . . 2 . 1 . 5 Max Gunslinging Chain 1 | . . . . . 1 . 1 . 1 Autonomous 80 | . . . . 12 68 . . . . Shots Hit Robots 398 | . 1 . . 6 162 32 78 13 106 Core Hits 227 | . 7 . . 4 62 24 51 26 53 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 1 . . . 2 Critical Strikes 9 | . . . . . 4 1 1 1 2 Burn 5 | . . . . . 3 . 1 1 . Destroy 3 | . . . . . 1 . . . 2 Blast 1 | . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9355 | . 215 . . 189 3540 1225 1781 964 1441 Guns 6929 | . 13 . . 189 3383 381 1435 87 1441 Cannons 734 | . . . . . . 734 . . . Explosions 1645 | . 202 . . . 110 110 346 877 . Melee . | . . . . . . . . . . Ramming 47 | . . . . . 47 . . . . Kinetic 2995 | . . . . . 811 734 315 37 1098 Thermal 3567 | . 13 . . 189 2468 110 394 50 343 Explosive 1177 | . 202 . . . . . 98 877 . Electromagnetic 1569 | . . . . . 214 381 974 . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 2 2 2 2 . . . . 11 Average Corruption 2 | . 2 2 2 2 . . . . 8 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . 1 . 3 . . . . . 1 Message Errors 2 | . . . 2 . . . . . . Matter Fused 2 | . 1 . . . . . . . 1 Heat Flow Errors 1 | . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 69 | . . . . . . 27 42 . . Projectiles . | . . . . . . . . . . Explosions 69 | . . . . . . 27 42 . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 3 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 551 | . . . . . 28 171 277 75 . Shots 12 | . . . . . 1 3 5 3 . Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . . 7 . . . . Kicked 7 | . . . . . 7 . . . . Crushed . | . . . . . . . . . . Highest Temperature 473 | . 30 . 100 . 374 146 271 26 473 Average Temperature 67 | . 18 . 54 . 75 42 53 10 116 Received Heat Transfer 1723 | . . . . . 558 207 288 90 580 Effects 3 | . . . . . . . 3 . . Interference 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 6 | . . . . . 1 2 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 10 | . . . . 2 6 1 . 1 . Heat Transferred 6105 | . 37 . . 259 4170 150 620 185 684 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . . . . 1 2 5 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Peak Influence 1673 | . 130 50 . 124 330 318 1673 943 1170 Initial 877 | . . 50 . . 48 116 179 877 580 Average 593 | . 39 50 . 108 143 219 991 869 888 Maximum Alert Level 5 | . . . . . 1 1 5 3 4 Low Security (%) 32 | . 100 100 . 100 83 31 1 . . Level 1 16 | . . . . . 16 68 12 . . Level 2 8 | . . . . . . . 17 . 17 Level 3 31 | . . . . . . . 30 100 79 Level 4 9 | . . . . . . . 31 . 2 Level 5 1 | . . . . . . . 6 . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . . . 2 1 . 2 . Investigation 2 | . . . . . 1 1 . . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . . . 1 . . . . Assault 2 | . . . . . . . . 2 . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Distress Signals 3 | . . . . . 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 140 | . 4 . . 4 35 15 31 14 37 Peak Tracking Total 16 | . 4 . . 4 4 5 4 6 16 Tactical Retreats 6 | . . . . . 2 . 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Traps Triggered 12 | . 1 . . . 1 2 2 2 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Machines Disabled 16 | . . . . 1 . 6 7 1 1 Max in Single Turn 2 | . . . . 1 . 2 2 1 1 Garrison Relay 4 | . . . . . . . 3 . 1 Phase Generator 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Machines Accessed 22 | . 1 . 1 . 8 3 4 4 1 Terminals 16 | . 1 . . . 7 1 4 2 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 42 | . 1 . 1 . 14 5 10 9 2 Successful 17 | . 1 . 1 . 5 1 2 6 1 Failed 25 | . . . . . 9 4 8 3 1 Catastrophic 10 | . . . . . 5 2 2 . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 1 . 1 . 11 1 . 1 . Terminals 34 | . 1 . . . 13 3 10 5 2 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . Garrison Access 2 | . . . . . . 1 . 1 . Terminal Hacks 11 | . 1 . 1 . 4 . 2 2 1 Prototype ID Bank 1 | . . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 . . 1 . Emergency Access Points 2 | . . . . . . . 1 . 1 Fabricator Index 1 | . . . . . . . . 1 . Garrison Index 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . 1 . . . . Security Stations 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 3 | . . . . . . . . 3 . Insert Component 1 | . . . . . . . . 1 . Analyze 2 | . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Mechanics 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 . . . 5 2 4 3 1 Full Trace Events 5 | . . . . . . 1 3 . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . 2 . Non-combat 2 | . . . . . . . . 2 . Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 3 . parse_system 1 | . . . . . . . . 1 . find_fabricator 1 | . . . . . . . . 1 . formatsys_low 1 | . . . . . . . . 1 . Relay Couplers Released 13 | . . . . . . . 10 . 3 Machine Destruction 13 | . . . . . . . 10 . 3 Attached 1 | . . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . . . . 12 . . Allies Hacked 2 | . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Total Allies 14 | . . . . . . . 13 1 . Largest Group 9 | . . . . . . . 9 4 . Highest-Rated Group 125 | . . . . . . . 125 50 . Highest-Rated Ally 28 | . . . . . . . 28 16 . Total Orders 1 | . . . . . . . . 1 . AID 1 | . . . . . . . . 1 . Ally Attacks 55 | . . . . . . . 54 1 . Total Damage 983 | . . . . . . . 967 16 . Kills 13 | . . . . . . . 13 . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Turns Passed 6739 | . 155 38 271 49 1885 734 1920 561 1126 Spaces Moved 3715 | 1 114 32 221 41 999 315 1162 379 451 Core 134 | . . . . . . . . . 134 Treads . | . . . . . . . . . . Legs 3580 | 1 114 32 221 41 999 315 1162 379 316 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Fastest Speed 35 | 120 120 120 120 120 120 120 112 112 35 Average Speed 124 | 120 120 120 120 120 125 128 117 116 146 Slowest Speed 250 | 120 120 120 120 120 190 200 190 120 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 2 31 12 62 14 68 47 99 9 31 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 4 | . 1 . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 9 | . 9 . . . . . . . . Terrain Destroyed 308 | . 38 . . 4 21 41 183 21 . Melee . | . . . . . . . . . . Projectile 26 | . . . . 4 14 8 . . . AOE 282 | . 38 . . . 7 33 183 21 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Total 5342 | . 126 31 229 41 1505 600 1590 471 749 Wait 989 | . . . . 1 375 226 202 40 145 Move 3708 | . 113 31 220 40 998 315 1161 379 451 Hop . | . . . . . . . . . . Pick Up 37 | . 2 . 2 . 8 5 9 4 7 Fast Attach 25 | . . . 1 . 12 5 1 2 4 Attach 30 | . . . . . 5 7 8 5 5 Detach 6 | . . . 2 . 1 2 . 1 . Swap 17 | . 3 . . . 5 . 2 3 4 Drop 33 | . 2 . 4 . 17 2 3 3 2 Fire 330 | . 6 . . . 77 37 71 29 110 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 7 | . . . . . 7 . . . . Crush . | . . . . . . . . . . Escape Stasis 23 | . . . . . . . 5 5 13 Rewire 137 | . . . . . . 1 128 . 8 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Low x2 / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Identified exit to Mines 74 | -10/Materials | Discovered new exit (range 16) 156 | -10/Materials | Entered Mines 164 | -10/Mines | Discovered new exit (range 10) 188 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 189 | -10/Mines | Discovered new exit (range 5) 194 | -10/Mines | Entered Exiles 231 | -10/Exiles | Met 8R-AWN 251 | -10/Exiles | Met EX-HEX 285 | -10/Exiles | Met EX-BIN 300 | -10/Exiles | Aligned with FarCom system 301 | -10/Exiles | Given EX-Vault access code 313 | -10/Exiles | Build established: Mutant 333 | -10/Exiles | Opened EX-Vault 348 | -10/Exiles | Found AWS/Thermal 375 | -10/Exiles | Warned to stay clear of 0b10 Research branches 409 | -10/Exiles | Met EX-DEC 449 | -10/Exiles | Discovered new exit (range 14) 465 | -10/Exiles | Left Exiles lab with AWS/Thermal 465 | -10/Exiles | Entered Mines 483 | -9/Mines | Assembled infested the area 504 | -9/Mines | Discovered new exit (range 10) 514 | -9/Mines | Entered Materials 514 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 764 | -8/Materials | Discovered new exit (range 5) 1161 | -8/Materials | Identified exit to Storage 2399 | -8/Materials | Entered Storage 2518 | -8/Storage | Lost 4 parts (3n1u) 2794 | -8/Storage | Build established: Scavenger-Mutant 2867 | -8/Storage | Lost 3 parts (1p1n1u) 3132 | -8/Storage | Core integrity fell below 50% 3133 | -8/Storage | Identified exit to Garrison 3133 | -8/Storage | Entered Garrison 3179 | -8/Garrison | Rescued a captive Derelict 3179 | -8/Garrison | Rescued a captive Derelict 3250 | -8/Garrison | Learned Factory security intel 3258 | -8/Garrison | Triggered checkpoint 3532 | -8/Garrison | Triggered checkpoint 3642 | -8/Garrison | Discovered new exit (range 13) 3753 | -8/Garrison | Lost 3 parts (1n1u1w) 3970 | -8/Garrison | Triggered checkpoint 3976 | -8/Garrison | Triggered checkpoint 3982 | -8/Garrison | Garrison Relay disabled 4032 | -8/Garrison | Garrison Relay disabled 4122 | -8/Garrison | Phase Generator disabled 4353 | -8/Garrison | Triggered checkpoint 4420 | -8/Garrison | Discovered new exit (range 13) 4474 | -8/Garrison | Triggered checkpoint 4516 | -8/Garrison | Lost 3 allies 4575 | -8/Garrison | Triggered checkpoint 4638 | -8/Garrison | Triggered checkpoint 4643 | -8/Garrison | Discovered new exit (range 12) 4675 | -8/Garrison | Installed Relay Interface Framework 4869 | -8/Garrison | Lost 3 allies 4938 | -8/Garrison | Garrison Relay disabled 5053 | -8/Garrison | Entered Factory 5053 | -7/Factory | Accompanied by 3 allies 5053 | -7/Factory | Evolved 2 slots: Utility x2 5314 | -7/Factory | Lost 3 allies 5414 | -7/Factory | Identified exit to Lower Caves 5453 | -7/Factory | First assault squad dispatched 5614 | -7/Factory | Identified exit to Garrison 5614 | -7/Factory | Entered Garrison 5700 | -7/Garrison | Triggered checkpoint 5762 | -7/Garrison | Garrison Relay disabled 5791 | -7/Garrison | Assembled breached garrison interior 6175 | -7/Garrison | Lost 3 parts (1p1u1w) 6340 | -7/Garrison | Lost 9 parts (1p4n2u2w) 6719 | -7/Garrison | Core integrity fell below 50% 6723 | -7/Garrison | System corruption reached 10% 6732 | -7/Garrison | Core integrity fell below 20% 6740 | -7/Garrison | Destroyed by as-47705 with Assembled Heavy Rifle Last Messages --------------- 06705_ as-30193 destroyed. 06705_ Switching to secondary target: as-58541. 06711_ as-17504 destroyed. 06711_ Switching to secondary target: as-58541. 06712_ Relay Coupler [NC] destroyed. 06712_ System corrupted by crushing effect (+1). 06712_ Knocked back. 06714_ Hacking Suite destroyed. 06714_ System corrupted by crushing effect (+5). 06714_ Knocked back. 06715_ ALERT: Garrison interior compromised. 06721_ Knocked back. 06722_ Lgt. Nuclear Core destroyed. 06722_ System corrupted by crushing effect (+5). 06723_ Autogun destroyed. 06724_ System corrupted: Matter fused (-8). 06729_ as-58541 destroyed. 06731_ as-26707 destroyed. 06732_ Hvy. Laser destroyed. 06738_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????????????????????###????????? | | ????????????????????????????????#+#####T##???????? | | ????????????????????????????????#"%*=% ##??????? | | ????????????????????????????????#[" % ^#??????? | | ??????????????+?????????????????# = * #??????? | | ??????????????+?????????????????# ###+###??????? | | ????????????????????????????????# #????????????? | | ????????????????????????????????# #????????????? | | ???????+??#?????????????????????# #????????????? | | ??????????# ????????????????????# +????????????? | | ??????????# ?????????????####### #????????????? | | ??????????# ????????????# ## #????????????? | | ??????????# ####+####++## ## #????????????? | | ??????????+ #????????????? | | ??????????# ^^ +????????????? | | ??????????# +????????????? | | ??????????############ ## ## #????????????? | | ???????????????????### ## ## ###??????????? | | ???????????????????# #??????????? | | ???????????????????# #??????????? | | ???????????????????# =#??????????? | | ???????????????????# !*! *%+??????????? | | ???????????????????### % ## ## ###??????????? | | ???????????########### [=## ## #????????????? | | ???????????# @ % a a#### ####????? | | ???????????# =[a a%a;%aa #??? | | ???????????# ###+#### [ aaaa aa#########????? | | ???????????# #??????## ## %*a## a #????????????+ | | ???????????# #???????# ## = ## #????????????? | | ???????????# #???????# ######## #????????????? | | ???????????# #???????# #??????# #????????????? | | ???????????# #???????+ #??????# #????????????? | | ???????????# #???????# !#??????# #????????????? | | ??########## ##+###### [#??????# ??????+?????? | | ??# ^^ %#??????# ##???????????? | | ??# #??????# #????????????? | | ??# ####### ###+######;##??????# #????????????? | | ??# #?????# #????????# #???????# #?????????+??? | | ??# #?????# #????????# #???????# ????????????? | | ??# #?????# #????????# #???????# ????????????? | | ??# #?????# ###+#????# #???????? ????????????? | | ??# #?????# #????# #????????###??????????+??? | | ??# #?????##### #????# #????????????????????????? | | ??# #?????????# #????# #????????????????????????? | | ??# #?????????#!#????# #?????????????????????+??? | | ### #?????????# ###??# #????????????????????????? | | # #?????????# ! #### #????????????????????????? | | # #?????????# ! / #????????????????????????? | | # #?????????# " ######?????????????????????+??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 32 Item Schematics ----------------- Enh. Autogun | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed ThermalBombMachine Manual? 0 Play Time 00:41:48 Cumulative 65.8 hours Start 2024.07.15 @ 18:43:37 End 2024.07.15 @ 19:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b49c283-743c-4e68-b806-3cd568d81991