Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.22 @ 11:47:51 Player: Rainynight Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (148) 148 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1813 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 264/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ Structural Scanner Advanced Terrain Scan Processor > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Flying Fortress v7 Medium Storage Unit Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Flight Unit Flight Unit > --- UTILITY ---------- Structural Scanner Experimental Sensor Array > --- WEAPON ----------- Hammer Ripper > --- INVENTORY -------- Flying Fortress v7 Medium Storage Unit [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 7 3 2 1 7 Power 2 | 1 . . . 1 Engine 1 | 1 . . . . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 6 | 2 2 . . 2 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 4 | . 2 . . 2 Utility 6 | 2 1 2 . 1 Device 4 | 1 1 2 . . Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 . . 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 3 | . . 1 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 69 | . 84 40 51 67 Engine 4 | . 9 . . . Wheel 8 | . 17 . . . Flight 14 | . 10 14 14 24 Device 19 | . 14 18 28 24 Storage 7 | . 14 8 . . Energy Gun 4 | . 9 . . . Ballistic Gun 4 | . 9 . . . Impact Weapon 3 | . . . 8 8 Slashing Weapon 1 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 12 | 12 12 6 4 10 Greatest Support 32 | 32 32 8 4 8 Greatest Overweight (x) 3 | 3 2 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 7 8 6 5 5 Most Carried 8 | 1 8 8 5 5 Average Carried 4 | . 5 6 4 5 Final Capacity 8 | 8 8 5 5 5 Final Carried 8 | 1 8 5 5 5 Class Distribution -------------------- 83% | Mutant 16% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 404 | 247 65 . 35 57 Remotely . | . . . . . Salvage Created 409 | 133 162 . . 114 Parts 26 | 4 13 . . 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 9 | . 5 . . 4 Guns 5 | . 5 . . . AOE 4 | . . . . 4 Classes Destroyed 5 | 2 2 . . 1 Builder 2 | . . . . 2 Tunneler 2 | 2 . . . . Recycler 3 | 1 1 . . 1 Operator 1 | . 1 . . . Swarmer 9 | . 5 . . 4 Best Kill Streak 4 | 2 4 . . 4 Combat Bots Only 4 | . 3 . . 4 Max Kills in Single Turn 3 | 1 1 . . 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 410 | . 113 29 . 268 Core 255 | . 59 12 . 184 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 25 | 10 12 . . 3 Largest 2 | 2 2 . . 1 Hottest 70 | 70 70 . . 33 Shots Fired 47 | 20 24 . . 3 Gun 44 | 20 24 . . . Cannon . | . . . . . Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 22 | 10 12 . . . Thermal 22 | 10 12 . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 7 | 6 7 . . 1 Robot Miss Streak 2 | 2 2 . . 1 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 36 | 15 16 . . 5 Core Hits 18 | 4 9 . . 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Burn 2 | . 2 . . . Melee Attacks 4 | . . . . 4 Impact 3 | . . . . 3 Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 813 | 174 175 . . 464 Guns 349 | 174 175 . . . Cannons . | . . . . . Explosions 257 | . . . . 257 Melee 207 | . . . . 207 Ramming . | . . . . . Kinetic 110 | 60 50 . . . Thermal 239 | 114 125 . . . Explosive 257 | . . . . 257 Electromagnetic . | . . . . . Impact 169 | . . . . 169 Slashing 38 | . . . . 38 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 79 | . . . . 79 Projectiles . | . . . . . Explosions . | . . . . . Melee 79 | . . . . 79 Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 120 | 100 120 . . . Average Temperature 48 | 44 51 . . . Received Heat Transfer . | . . . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . . 4 Impact Corruptions 3 | . . . . 3 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 851 | 333 518 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 269 | 15 269 88 . 177 Initial 53 | . 9 53 . . Average 109 | 5 128 86 . 143 Maximum Alert Level 1 | . 1 . . . Low Security (%) 95 | 100 90 100 . 100 Level 1 4 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 21 | . 13 2 . 6 Peak Tracking Total 5 | . 5 2 . 4 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . 3 . 1 1 Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 9 . 1 1 Successful 7 | . 5 . 1 1 Failed 4 | . 4 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 2 . 1 . Terminals 9 | . 9 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 . 1 1 Open Door 1 | . . . . 1 Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 3 . . . Zone Layout 1 | . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 702 | 85 284 71 106 156 Spaces Moved 1070 | 43 384 109 255 279 Core 8 | 8 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 159 | 35 124 . . . Hover . | . . . . . Flight 903 | . 260 109 255 279 Fastest Speed 37 | 50 37 37 40 37 Average Speed 51 | 108 58 59 40 39 Slowest Speed 200 | 200 200 120 40 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . 2 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 3 65 28 60 62 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 33 | . . . . 33 Melee . | . . . . . Projectile . | . . . . . AOE 33 | . . . . 33 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1172 | 60 423 113 261 315 Wait 21 | . 4 . . 17 Move 1057 | 42 379 103 254 279 Hop 4 | . 2 2 . . Pick Up 15 | 1 11 1 2 . Fast Attach 17 | 7 3 1 . 6 Attach 1 | . . . 1 . Detach 2 | . 2 . . . Swap 2 | . . 1 . 1 Drop 24 | . 10 5 4 5 Fire 25 | 10 12 . . 3 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 6) 330 | -10/Materials | Discovered new exit (range 4) 370 | -10/Materials | Entered Mines 423 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 424 | -10/Mines | Found Prototype Device 424 | -10/Mines | Identified Exp. Sensor Array 429 | -10/Mines | Learned location of Zion (-7) 429 | -10/Mines | Discovered new exit (range 8) 430 | -10/Mines | Discovered new exit (range 9) 440 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 441 | -10/Mines | Entered Exiles 452 | -10/Exiles | Met 8R-AWN 458 | -10/Exiles | Met EX-HEX 469 | -10/Exiles | Met EX-BIN 474 | -10/Exiles | Aligned with FarCom system 474 | -10/Exiles | Given EX-Vault access code 484 | -10/Exiles | Opened EX-Vault 489 | -10/Exiles | Found Flying Fortress v7 499 | -10/Exiles | Warned to stay clear of 0b10 Research branches 512 | -10/Exiles | Met EX-DEC 543 | -10/Exiles | Discovered new exit (range 12) 547 | -10/Exiles | Left Exiles lab with Flying Fortress v7 547 | -10/Exiles | Entered Mines 645 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 666 | -9/Mines | Core integrity fell below 50% 671 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 691 | -9/Mines | Core integrity fell below 20% 703 | -9/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00671_ Tosses Imp. Trap Extractor to the ground. 00672_ Acquired Great Axe. 00674_ Dropped Great Axe. 00680_ Acquired Adv. Terrain Scan Processor. 00687_ Acquired Mic. Nuclear Core. 00690_ Triggered Proton Bomb Trap. 00690_ A bubble of electromagnetic force engulfs the area. 00690_ Flight Unit destroyed. 00690_ Proton Bomb Trap short circuited. 00690_ Explosive Trap short circuited. 00690_ Machine disabled. 00690_ SHOP.Sys disabled. 00690_ An explosion rips through the floor. 00690_ A bubble of electromagnetic force engulfs the area. 00695_ Dropped Mic. Nuclear Core. 00697_ YI-UF0 mumbles something. 00699_ The unstable cave ceiling collapses. 00700_ YI-UF0: "BADABOOM!" 00703_ YI-UF0 mumbles something. 00703_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????##############?????????????????????? | | ??????????????##############?????????????????????? | | ????????####??## ##?????????????????????? | | ???????######### ##?????????????????????? | | ???????### ##### ##?????????????????????? | | ??????### # ##?????????????????????? | | ??????### [ ] ##?????????????????????? | | ??????## ##?????????????????????? | | ??????### !! * ##?????????????????????? | | ???????## / / ##?????????????????????? | | ???????## ! ## ##?????????????????????? | | ???????######### ##?????????????????????? | | ???????############ ####?????????????????????? | | ??????????????##### ####????#####????????????? | | ###??????????????## % #############????????????? | | ####?????????????## ####### # # ?????????? | | ####????????????## # # ## # ????????? | | ####???????????## % ???????? | | ################# @ g ???????? | | ############### =%= ???????? | | ### =!= ???????? | | / ########## # % ???????? | | ############# ##### | ????????? | | #####??????### r###### ????????? | | ##?????????#### ##??## # ????????? | | ################ ##????##### ! # ????????? | | ################## ##????##### =%???????????? | | ##### ###?????????? %???????????? | | ##### ############# ###???????????????????????? | | #### ############ ##???????????????????????? | | #### ##????????## ##???????????????????????? | | ##???????### ##???????????????????????? | | #######??????#### ##???????????????????????? | | ########??????### ###??????????????????????? | | ###???????????## ####?????????????????????? | | ###????????????## [ ####????????????????????? | | ####????????????## ####???????????????????? | | ###????????????### ####??????????????????? | | ???????????????### ####?????????????????? | | ???????????????## ####????????????????? | | ???????????????## ####???????????????? | | ???????????????### ###???????????????? | | ???????????????#### ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressPhysicsClaw Manual? 0 Play Time 00:14:29 Cumulative 113.4 hours Start 2022.05.22 @ 11:34:04 End 2022.05.22 @ 11:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 146 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87de1267-82df-4d46-ab74-8da73b005379