Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.16 @ 02:42:05 Player: Pitt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1305) 1305 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 3312 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 0/550 Matter 39/300 Energy 90/100 System Corruption 0% Temperature Hot (271) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Advanced Visual Processing Unit Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun > --- INVENTORY (5) ---- Medium Storage Unit Seismic Detector Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Particle Cannon Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Medium Storage Unit Structural Scanner Seismic Detector Particle Charger Improved Light Armor Plating Heavy EM Pulse Gun Autogun Datajack Mining Laser [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 57 | 7 11 28 11 Power 9 | 1 . 6 2 Engine 8 | 1 . 6 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 13 | 2 2 7 2 Treads . | . . . . Leg 13 | 2 2 7 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 4 3 Device 4 | 1 1 2 . Storage 2 | 1 1 . . Processor 2 | . . 1 1 Hackware 1 | . . 1 . Protection 2 | . . . 2 Artifact . | . . . . Weapon 24 | 2 7 11 4 Energy Gun 10 | 1 3 4 2 Energy Cannon 1 | . . 1 . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon 4 | . 2 2 . Launcher 5 | . 1 2 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 3 | . 1 2 . System Corruption 3 | . 1 2 . Parts Lost 12 | . 1 2 9 Power 3 | . . 1 2 Propulsion 3 | . . 1 2 Utility 2 | . . . 2 Weapon 4 | . 1 . 3 Highest Loss Streak 8 | . 1 2 8 To Critical Strikes 1 | . . 1 . Average Slot Usage (%) 96 | . 98 98 88 Engine 9 | . 14 10 2 Core 1 | . . . 5 Leg 23 | . 28 21 20 Device 11 | . 14 10 8 Storage 11 | . 14 11 8 Processor 8 | . . 10 16 Hackware 7 | . . 11 9 Energy Gun 9 | . 21 6 1 Energy Cannon 2 | . . 1 8 Ballistic Gun 4 | . . 6 6 Ballistic Cannon 4 | . 4 6 . Peak Build Rating 25 | 8 8 16 25 Average Rating 13 | 6 7 14 20 On Entrance 8 | . 8 8 16 Naked Turns . | . . . . Heaviest Build 28 | 15 21 24 28 Greatest Support 37 | 20 20 20 37 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 8 10 10 10 Average Carried 9 | 5 8 9 9 Final Capacity 10 | 8 10 10 5 Final Carried 10 | 8 10 10 3 Class Distribution -------------------- 59% | Scavenger-Mutant 40% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 936 | 291 98 440 107 Remotely . | . . . . Salvage Created 1886 | 67 443 1155 221 Parts 138 | 10 32 83 13 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 35 | . 9 24 2 Guns 20 | . 6 14 . Cannons 8 | . 2 5 1 AOE 6 | . . 5 1 Classes Destroyed 11 | 1 7 2 1 Worker 2 | . 1 1 . Builder 5 | . 2 3 . Tunneler 5 | 3 . 2 . Hauler 1 | . . 1 . Recycler 4 | . 1 2 1 Mechanic 1 | . . . 1 Operator 3 | . 2 1 . Watcher 3 | . 1 . 2 Swarmer 10 | . 3 7 . Grunt 20 | . 6 12 2 Sentry 5 | . . 5 . Best Kill Streak 8 | 2 5 8 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 265 | . 49 76 140 Missed 81 | . 13 22 46 Damage Taken 2487 | . 330 634 1523 Core 775 | . 101 110 564 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 30 | . . 30 . Core Remaining (%) 77 | 100 59 72 . Volleys Fired 173 | 7 54 79 33 Largest 2 | 2 2 2 2 Hottest 113 | 70 90 91 113 Shots Fired 244 | 14 73 114 43 Gun 165 | 14 57 71 23 Cannon 71 | . 16 40 15 Launcher 8 | . . 3 5 Special . | . . . . Kinetic 94 | 7 16 66 5 Thermal 82 | 7 47 3 25 Explosive 8 | . . 3 5 Electromagnetic 60 | . 10 42 8 Robot Hit Streak 15 | 3 8 15 9 Robot Miss Streak 4 | 3 4 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 153 | 6 41 79 27 Core Hits 82 | 3 22 44 13 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 4 . . Burn 2 | . 2 . . Blast 2 | . 2 . . Melee Attacks 1 | . 1 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3250 | 74 591 1654 931 Guns 1514 | 74 423 756 261 Cannons 932 | . 168 520 244 Explosions 798 | . . 376 422 Melee . | . . . . Ramming 6 | . . 2 4 Kinetic 1067 | 49 168 806 44 Thermal 1103 | 25 365 144 569 Explosive 498 | . . 273 225 Electromagnetic 576 | . 58 429 89 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 1 2 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 22 | . 4 18 . Message Errors 9 | . 3 6 . Matter Fused 3 | . . 3 . Heat Flow Errors 2 | . . 2 . Energy Discharges 1 | . . 1 . Data Loss (minor) 2 | . . 2 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage 46 | . 7 30 9 Projectiles 31 | . 7 20 4 Explosions 15 | . . 10 5 Melee . | . . . . Knockbacks 4 | . 1 3 . Impact . | . . . . Kinetic 4 | . 1 3 . Secondary . | . . . . Self-Inflicted Damage 105 | . . . 105 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed 2 | . . 1 1 Kicked 2 | . . 1 1 Crushed . | . . . . Highest Temperature 264 | 18 174 238 264 Average Temperature 49 | 9 50 39 72 Received Heat Transfer 957 | . 78 285 594 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 2 | . 2 . . Heat Transferred 2422 | 74 1221 174 953 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . 1 2 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 461 | 15 284 461 276 Initial 176 | . 9 62 176 Average 145 | 5 102 185 157 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 72 | 100 86 54 83 Level 1 25 | . 13 40 16 Level 2 2 | . . 5 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 9 | . 2 3 4 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 8 | . 2 2 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 2 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 83 | . 18 39 26 Peak Tracking Total 14 | . 3 5 14 Tactical Retreats 10 | . 5 2 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 11 | . 4 7 . Terminals 9 | . 4 5 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 40 | . 14 26 . Successful 16 | . 5 11 . Failed 24 | . 9 15 . Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 27 | . 12 15 . Terminals 33 | . 14 19 . Fabricators . | . . . . Repair Stations 6 | . . 6 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 3 6 . Record 1 | . 1 . . Prototype ID Bank 1 | . . 1 . Terminal Index 2 | . 1 1 . Alert Level 1 | . 1 . . Unreport Threat 1 | . . 1 . Locate Traps 1 | . . 1 . Transport Status 1 | . . 1 . Hauler Manifests 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 2 1 . Terminals 3 | . 2 1 . Track 1 | . 1 . . Botnet 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 7 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3030 | 198 830 1362 640 Spaces Moved 1327 | 136 256 572 363 Core 47 | 6 . . 41 Treads . | . . . . Legs 1280 | 130 256 572 322 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 139 | 116 147 140 142 Slowest Speed 260 | 120 190 260 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 33 52 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 79 | . . 35 44 Melee . | . . . . Projectile . | . . . . AOE 79 | . . 35 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2265 | 157 637 1024 447 Wait 646 | . 298 325 23 Move 1324 | 135 255 571 363 Hop . | . . . . Pick Up 29 | 8 8 7 6 Fast Attach 18 | 7 3 6 2 Attach 11 | . . 6 5 Detach 1 | . . 1 . Swap 28 | . 8 16 4 Drop 32 | . 10 12 10 Fire 173 | 7 54 79 33 Melee 1 | . 1 . . Ram . | . . . . Kick 2 | . . 1 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 1022 | -10/Materials | Discovered new exit (range 3) 1029 | -10/Materials | Entered another Materials area 1029 | -9/Materials | Evolved 2 slots: Utility x2 1328 | -9/Materials | Build established: Scavenger-Mutant 2265 | -9/Materials | Discovered new exit (range 11) 2341 | -9/Materials | Repaired Imp. Terrain Scanner 2369 | -9/Materials | Repaired Structural Scanner 2391 | -9/Materials | Entered another Materials area 2391 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2992 | -8/Materials | Core integrity fell below 50% 3008 | -8/Materials | Discovered new exit (range 19) 3012 | -8/Materials | Core integrity fell below 20% 3021 | -8/Materials | Lost 8 parts (1p2n2u3w) 3031 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02987_ Penetrated by Slug. 02987_ Slug penetrates Wall. 02987_ Dropped Titanium Leg. 02987_ G-47 Trooper destroyed. 02988_ Dropped Insulated Plating. 02990_ Imp. Terrain Scanner destroyed. 02990_ Slug penetrates S-10 Pest. 02990_ S-10 Pest destroyed. 02992_ U-05 Engineer builds a Wall. 02992_ Acquired 13 matter. 02993_ Acquired 11 matter. 03008_ EXIT=FOUND 03009_ Acquired Prototype Energy Gun. 03009_ Identified Hvy. Particle Gun. 03016_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M003. 03023_ G-50 Soldier heat damages Carbon-fiber Leg. 03029_ W-25 Informer sends out distress signal. 03029_ Lgt. Deuterium Engine destroyed. 03029_ Critical hit (Burn: +37). 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"""???????? | | ????? g! # """???????? | | ??????##+#############+######## ##??????????????? | | ????????????????????????????????#???????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PiercingSurgeFilter Manual? 0 Play Time 00:35:21 Cumulative 212.0 hours Start 2024.10.15 @ 21:55:46 End 2024.10.16 @ 02:42:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 54 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 985f95b5-7299-4eaa-b92a-2fb439c4b4ef