Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.07 @ 10:27:35 Player: Wyvric Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (4125) 4125 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (228) 228 TOTAL SCORE: 8878 Bonus ------- High Alert Combat Kills 115 Follower Combat Kills 113 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 290/290 System Corruption 5% Temperature Cool (12) Movement Rolling (145) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Carbon-FC Exoskeleton Armored Huge Wheel > --- UTILITY (6) ------ Armored Scrap Engine Improved Heat Sink Huge Storage Unit Improved Core Shielding Improved Core Shielding > --- WEAPON (2) ------- Advanced Assault Cannon Powered Hammer > --- INVENTORY (25) --- Gravmag System Xenon Bombardment Thruster Advanced Power Amplifier Cargo Storage Unit Energy Well (350) Compact Matter Pod (150) Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Core Analyzer Precision Matter Filter Improved Weapon Shielding Medium Reflective Plating Insulated Plating Improved Powered Armor Graphene Brace Advanced Force Field Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Nuclear-Deuterium Core > --- PROPULSION ------- Carbon-FC Exoskeleton Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Active Sensor Suite > --- WEAPON ----------- Flak Gun Gatling Ballistic Construct/G > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Huge Wheel Gravmag System Combat Airjet Xenon Bombardment Thruster Improved Heat Sink Cargo Storage Unit Energy Well Compact Matter Pod Advanced Signal Interpreter Advanced Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Core Analyzer Improved Core Shielding Improved Core Shielding Insulated Plating Graphene Brace Drone Bay Flak Gun Advanced Assault Cannon Powered Hammer Spear [Rating: 82] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Propulsion Compact Wheel Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Hacking Suite Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Constructs Energy Gun Shock Rifle Ballistic Gun Constructs Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Slots Evolved 8 | . . 2 . 2 . . 4 . Power . | . . . . . . . . . Propulsion 4 | . . . . . . . 4 . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 177 | 6 21 22 9 23 30 2 45 19 Power 13 | 1 2 2 2 1 1 . 1 3 Engine 12 | 1 2 2 2 . 1 . 1 3 Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 55 | 2 8 10 3 4 11 . 13 4 Treads 4 | . . 2 1 . . . . 1 Leg 18 | 2 6 4 . . 4 . 2 . Wheel 28 | . 2 4 2 4 5 . 10 1 Hover 3 | . . . . . 1 . . 2 Flight 2 | . . . . . 1 . 1 . Utility 61 | 1 6 7 1 11 11 2 17 5 Device 21 | . 1 1 . 3 3 2 8 3 Storage 5 | 1 2 . . 1 1 . . . Processor 8 | . 1 . . 3 . . 4 . Hackware 4 | . . 1 . . . . 3 . Protection 23 | . 2 5 1 4 7 . 2 2 Artifact . | . . . . . . . . . Weapon 48 | 2 5 3 3 7 7 . 14 7 Energy Gun 14 | . 3 . 2 1 . . 8 . Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 2 2 3 1 6 5 . 1 3 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 2 | . . . . . . . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 6 | . . . . . 2 . 3 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 1 . 1 2 Parts Lost 45 | . 3 7 2 10 4 . 12 7 Power 7 | . 1 1 1 . 1 . 2 1 Propulsion 11 | . 1 . . 3 1 . 3 3 Utility 15 | . 1 3 1 3 2 . 4 1 Weapon 12 | . . 3 . 4 . . 3 2 Highest Loss Streak 7 | . 2 5 2 7 3 . 4 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 79 | . 91 90 93 95 95 74 70 60 Engine 6 | . 13 10 10 3 4 8 3 1 Core 1 | . . . . 5 4 . 2 3 Treads 2 | . . 4 . . . 3 3 1 Leg 6 | . 26 12 . . 3 1 4 6 Wheel 9 | . 1 4 21 17 13 5 16 8 Device 11 | . 2 8 11 15 1 17 9 12 Storage 8 | . 14 11 11 9 9 9 6 6 Processor 4 | . 2 . . 6 9 9 5 . Hackware 6 | . . . 11 9 9 9 8 . Protection 5 | . 1 16 5 11 22 . 1 3 Energy Gun 2 | . 3 . 17 2 . . 1 3 Ballistic Gun 7 | . 24 20 4 14 15 . . 4 Ballistic Cannon 3 | . . . . . . 8 2 1 Naked Turns . | . . . . . . . . . Heaviest Build 109 | 14 38 45 36 45 105 100 109 106 Greatest Support 74 | 20 26 40 32 32 32 20 74 57 Greatest Overweight (x) 9 | 4 2 3 1 3 8 9 6 3 Average Overweight (x) 2 | . . . . 1 3 5 1 2 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 Average Capacity 20 | 7 11 15 15 15 22 25 25 25 Most Carried 25 | 6 15 15 15 15 25 25 25 25 Average Carried 19 | 4 9 13 14 14 20 24 22 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 Final Carried 25 | 6 14 15 15 15 25 25 25 19 Scrap Engine Consumption 85 | . . . . . . 35 39 11 Constructs Created 5 | . . . . . . 3 1 1 Constructs Modified 26 | . . . . . . 11 12 3 Class Distribution -------------------- 44% | Mutant 27% | Construct 12% | Scavenger-Mutant 6% | Scavenger-Construct 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Mutant | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Matter Collected 3716 | 211 255 594 272 345 432 298 591 718 Remotely 155 | . . . . 155 . . . . Salvage Created 6037 | . 436 698 383 586 665 1365 1115 789 Parts 288 | . 25 49 23 27 23 64 56 21 Haulers Intercepted 1 | . . . . . . . . 1 Recyclers Shooed 7 | . . . 1 . . 2 3 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . 24 Prevented 1 | . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Combat Hostiles Destroyed 88 | . 13 16 5 8 12 4 20 10 Melee 4 | . . 1 . . 2 . 1 . Guns 55 | . 12 15 4 8 8 . 3 5 Cannons 18 | . . . . . . 4 9 5 AOE 9 | . 1 . 1 . . . 7 . Classes Destroyed 19 | . 2 4 4 . 1 1 6 1 Worker 10 | . . . 4 1 . . 5 . Builder 2 | . . . . . . 2 . . Tunneler 2 | . . . 2 . . . . . Hauler 1 | . . . . . . . . 1 Recycler 20 | . . . 1 3 1 14 1 . Mechanic 3 | . . . . . . . 3 . Operator 1 | . . 1 . . . . . . Watcher 7 | . . 2 . 2 . . 3 . Swarmer 14 | . 3 3 1 4 . . 3 . Grunt 40 | . 10 7 3 1 7 . 4 8 Brawler 3 | . . 1 . . 1 . . 1 Duelist 3 | . . . . . 2 . . 1 Protector 1 | . . . . . . . 1 . Sentry 14 | . . 5 . 3 2 4 . . Specialist 1 | . . . . . . . 1 . Hunter 5 | . . . . . . . 5 . Programmer 5 | . . . . . . . 5 . Heavy 1 | . . . . . . . 1 . Packrat 3 | . . . . . . . . 3 Assembled 1 | . . . 1 . . . . . Best Kill Streak 8 | . 3 5 3 5 7 4 8 3 Combat Bots Only 7 | . 3 5 2 3 7 1 7 3 Max Kills in Single Turn 4 | . 1 2 2 2 1 1 4 1 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . 1 . 1 . . . 3 . Melee 1 | . . 1 . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Hostile Shots Fired 872 | . 122 167 21 100 51 18 261 132 Missed 217 | . 33 42 4 25 9 6 72 26 Damage Taken 10523 | . 1042 1443 236 1172 726 185 3485 2234 Core 1616 | . 168 152 91 171 136 30 527 341 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 79 | . . . . . . . . 79 Ignored by Resistances 7 | . . . . 7 . . . . Regen/Repaired (Parts) 1110 | . . . . . . 79 875 156 Core Remaining (%) 52 | 100 32 . 39 . . 38 . . Volleys Fired 342 | . 48 41 23 33 22 49 78 48 Largest 2 | . 2 2 2 2 2 1 2 2 Hottest 140 | . 60 46 100 100 46 72 118 140 Shots Fired 556 | . 96 82 46 66 44 49 95 78 Gun 427 | . 96 82 46 66 44 . 39 54 Cannon 122 | . . . . . . 49 49 24 Launcher 7 | . . . . . . . 7 . Special . | . . . . . . . . . Kinetic 411 | . 91 82 6 60 44 49 28 51 Thermal 42 | . . . . . . . 15 27 Explosive 7 | . . . . . . . 7 . Electromagnetic 96 | . 5 . 40 6 . . 45 . Robot Hit Streak 31 | . 8 8 4 9 13 31 16 8 Robot Miss Streak 8 | . 3 4 4 8 2 1 2 5 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 2 3 2 2 1 . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 Shots Hit Robots 414 | . 60 56 23 44 48 43 71 69 Core Hits 303 | . 22 28 17 26 27 20 79 84 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 4 | . 1 2 . . . . 1 . Critical Strikes 5 | . 1 2 . . 1 . 1 . Destroy 4 | . 1 2 . . 1 . . . Smash 1 | . . . . . . . 1 . Melee Attacks 19 | . . . . . 9 . 7 3 Impact 18 | . . . . . 9 . 7 2 Slashing . | . . . . . . . . . Piercing 1 | . . . . . . . . 1 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10499 | . 908 888 583 919 1000 1079 3622 1500 Guns 5470 | . 793 841 455 878 707 . 757 1039 Cannons 2456 | . . . . . . 1079 984 393 Explosions 1974 | . 110 . 128 31 . . 1705 . Melee 460 | . . . . . 293 . 99 68 Ramming 139 | . 5 47 . 10 . . 77 . Kinetic 5570 | . 753 841 56 800 707 1079 370 964 Thermal 1343 | . 110 . 128 31 . . 606 468 Explosive 1463 | . . . . . . . 1463 . Electromagnetic 1524 | . 40 . 399 78 . . 1007 . Impact 460 | . . . . . 293 . 99 68 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 2 2 1 1 1 5 5 Average Corruption 2 | . . 2 2 1 1 1 3 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 71 | . . 13 3 1 2 11 16 25 Message Errors 14 | . . 1 1 . 1 4 2 5 Matter Fused 17 | . . 2 . . 1 1 8 5 Heat Flow Errors 14 | . . 3 1 1 . 3 1 5 Energy Discharges 10 | . . 2 1 . . 1 2 4 Data Loss (minor) 7 | . . 3 . . . 2 1 1 Data Loss (major) 3 | . . 2 . . . . 1 . Misfires 1 | . . . . . . . 1 . Alerts 2 | . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . 3 Overload Shots . | . . . . . . . . . Overflow Damage 217 | . . . 8 19 42 46 94 8 Projectiles 47 | . . . . . . 46 1 . Explosions 67 | . . . 8 19 . . 40 . Melee 103 | . . . . . 42 . 53 8 Knockbacks 16 | . . . . . . 8 3 5 Impact . | . . . . . . . . . Kinetic 15 | . . . . . . 7 3 5 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 227 | . 54 13 30 54 . . 76 . Shots 8 | . 1 . 2 1 . . 4 . Rammed 17 | . . 13 . 2 1 . 1 . Targets Rammed 34 | . 2 16 . 2 1 . 13 . Kicked 16 | . 2 2 . . . . 12 . Crushed 1 | . . 1 . . . . . . Highest Temperature 352 | . 36 256 68 310 212 213 207 352 Average Temperature 77 | . 13 78 24 134 74 59 42 122 Received Heat Transfer 3471 | . 501 690 66 522 405 81 345 861 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . 2 . 1 . 6 . Impact Corruptions 4 | . . . . . 2 . 1 1 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 750 | . 100 . 50 50 . . 550 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 7 | . 1 . 3 1 . . 2 . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Peak Influence 584 | . 312 584 401 354 374 204 435 . Initial 227 | . . 122 227 102 76 87 209 . Average 172 | . 148 405 267 228 198 38 209 . Maximum Alert Level 2 | . 1 2 2 1 1 1 2 . Low Security (%) 56 | 100 73 15 . 40 34 97 40 . Level 1 33 | . 26 25 88 59 65 2 47 . Level 2 9 | . . 58 11 . . . 11 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 5 5 . 1 3 . 8 . Investigation 9 | . 3 3 . . . . 3 . Extermination 2 | . . . . . . . 2 . Reinforcement 9 | . 2 2 . 1 1 . 3 . Assault 2 | . . . . . 2 . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Distress Signals 10 | . 2 3 . 2 2 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 158 | . 22 29 10 22 18 4 41 12 Peak Tracking Total 12 | . 6 5 6 8 9 1 12 5 Tactical Retreats 5 | . 2 1 1 . 1 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Traps Triggered 10 | . 2 2 . 1 3 . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Machines Disabled 10 | . 3 1 . 1 2 . 3 . Max in Single Turn 1 | . 1 1 . 1 1 . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Machines Accessed 35 | . 6 3 . 1 7 12 6 . Terminals 23 | . 4 1 . 1 6 6 5 . Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 11 | . 2 2 . . 1 6 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 97 | . 12 8 . 5 26 34 12 . Successful 42 | . 3 5 . 3 8 17 6 . Failed 55 | . 9 3 . 2 18 17 6 . Catastrophic 4 | . 1 . . . 1 . 2 . Database Lockouts . | . . . . . . . . . Manual 48 | . 8 5 . 3 11 15 6 . Terminals 70 | . 10 3 . 5 24 18 10 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 25 | . 2 5 . . 2 16 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 22 | . 1 1 . 3 6 8 3 . Part Schematic 5 | . 1 . . 1 . 3 . . Robot Analysis 4 | . . . . . . 4 . . Prototype ID Bank 3 | . . . . . 2 1 . . Open Door 1 | . . . . . 1 . . . Branch Access Points 4 | . . 1 . 1 1 . 1 . Terminal Index 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . 1 . Zone Layout 3 | . . . . . 2 . 1 . Fabricator Hacks 2 | . . . . . . . 2 . Load Schematic 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 9 | . . 2 . . 1 6 . . Retrieve Matter 3 | . . 2 . . . 1 . . Retrieve Components 6 | . . . . . 1 5 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 9 | . 2 2 . . 1 3 1 . Terminals 2 | . . . . . 1 . 1 . Botnet 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 2 . . . 3 . . Tunnel 7 | . 2 2 . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 4 1 . 1 5 8 6 . Full Trace Events 4 | . 1 . . . . 1 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . 1 . . 1 . 3 . . Parts Built 1 | . . . . . . . 1 . Authchips . | . . . . . . . . . Time 25 | . . . . . . . 25 . Total Part Build Rating 1 | . . . . . . . 1 . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 27 | . . . . . 1 26 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Total Allies 3 | . . . 1 . 2 . . . Largest Group 2 | . . . 1 . 2 . . . Highest-Rated Group 62 | . . . 31 . 62 . . . Highest-Rated Ally 31 | . . . 31 . 31 . . . Total Orders 26 | . . . . . 2 6 18 . STAY 3 | . . . . . . 2 1 . EXPLORE 17 | . . . . . 2 4 11 . RETURN 6 | . . . . . . . 6 . Ally Attacks 18 | . . . 9 . 9 . . . Total Damage 271 | . . . 147 . 124 . . . Kills 5 | . . . 4 . 1 . . . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Robot Analysis Total 4 | . . . . . . 4 . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 18 | . . . . . 4 . 14 . Drone Recoveries 11 | . . . . . 1 . 10 . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Turns Passed 8102 | 74 795 795 589 515 639 2318 1430 947 Spaces Moved 3793 | 47 408 370 424 302 265 731 768 478 Core 24 | 24 . . . . . . . . Treads 247 | . . 63 4 . . 174 . 6 Legs 722 | 23 385 158 . . 2 . 92 62 Wheels 2789 | . 23 149 420 302 259 550 676 410 Hover 4 | . . . . . 4 . . . Flight 7 | . . . . . . 7 . . Fastest Speed 50 | 50 105 95 95 95 115 175 115 135 Average Speed 162 | 126 141 154 111 105 155 269 135 152 Slowest Speed 708 | 250 260 260 240 130 645 708 257 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 4 70 36 84 29 56 99 26 42 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 . . . 3 . . Known Exits Taken 4 | . . 1 . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug 13 | . . . . . 1 . 12 . Terrain Destroyed 110 | . 6 . 20 2 1 2 75 4 Melee 3 | . . . . . 1 . 2 . Projectile 18 | . . . . . . 2 12 4 AOE 89 | . 6 . 20 2 . . 61 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Low Total 5160 | 58 535 522 495 431 426 1043 1036 614 Wait 518 | . 32 37 27 42 52 233 55 40 Move 3785 | 46 407 369 423 301 264 730 767 478 Hop . | . . . . . . . . . Pick Up 138 | 6 12 20 8 12 22 10 37 11 Fast Attach 51 | 6 11 5 . 12 8 1 6 2 Attach 63 | . 1 7 3 4 8 . 25 15 Detach 12 | . . . . . 1 2 5 4 Swap 64 | . 9 10 6 8 14 1 14 2 Drop 118 | . 13 17 5 17 9 17 29 11 Fire 342 | . 48 41 23 33 22 49 78 48 Melee 19 | . . . . . 9 . 7 3 Ram 10 | . . 7 . 2 1 . . . Kick 16 | . 2 2 . . . . 12 . Crush 8 | . . 7 . . . . 1 . Escape Stasis 16 | . . . . . 16 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 323 | -10/Materials | Build established: Mutant 844 | -10/Materials | Core integrity fell below 50% 860 | -10/Materials | Discovered new exit (range 10) 870 | -10/Materials | Entered another Materials area 870 | -9/Materials | Evolved 2 slots: Utility x2 1005 | -9/Materials | Lost 5 parts (1p2u2w) 1301 | -9/Materials | Discovered new exit (range 7) 1555 | -9/Materials | Build established: Scavenger-Mutant 1614 | -9/Materials | Identified exit to Mines 1665 | -9/Materials | Entered Mines 1702 | -9/Mines | Discovered new exit (range 6) 1739 | -9/Mines | Assembled infested the area 1744 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1766 | -9/Mines | Received a Mining Laser from a helpful Derelict 1925 | -9/Mines | Build established: Mutant 2044 | -9/Mines | Discovered new exit (range 8) 2068 | -9/Mines | Core integrity fell below 50% 2124 | -9/Mines | Learned Materials non-interactive machine intel 2196 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2254 | -9/Mines | Entered Materials 2254 | -8/Materials | Evolved 2 slots: Utility x2 2255 | -8/Materials | Loaded intel: 36 non-interactive machine locations 2472 | -8/Materials | Build established: Scavenger-Mutant 2537 | -8/Materials | Identified exit to Storage 2769 | -8/Materials | Entered Storage 2780 | -8/Storage | Lost 7 parts (2n3u2w) 2832 | -8/Storage | Identified exit to Recycling 2856 | -8/Storage | Met a pair of Derelict thieves 2945 | -8/Storage | Build established: Mutant 2975 | -8/Storage | Core integrity fell below 50% 2993 | -8/Storage | Lost 3 parts (1n2u) 3005 | -8/Storage | Destroyed 7 combat bots 3399 | -8/Storage | Used back door to open Recycling access 3408 | -8/Storage | Entered Recycling 3408 | -8/Recycling | Accompanied by 2 allies 3411 | -8/Recycling | Found Scrap Engine 3886 | -8/Recycling | Build established: Construct 4017 | -8/Recycling | Discovered new exit (range 5) 5726 | -8/Recycling | Entered Factory 5726 | -6/Factory | Evolved 4 slots: Propulsion x4 6434 | -6/Factory | Identified exit to Lower Caves 6450 | -6/Factory | Fabricated Cargo Storage Unit? 6787 | -6/Factory | Cargo convoy interrupted 6819 | -6/Factory | Destroyed 7 combat bots 6835 | -6/Factory | Lost 4 parts (1p1u2w) 6884 | -6/Factory | Build established: Mutant 7099 | -6/Factory | Core integrity fell below 50% 7137 | -6/Factory | Found Prototype Device 7154 | -6/Factory | Lost 4 parts (1p1n1u1w) 7156 | -6/Factory | Entered Lower Caves 7183 | -6/Lower Caves | Identified Active Sensor Suite 7643 | -6/Lower Caves | Build established: Skirmisher 7831 | -6/Lower Caves | Found Imp. Powered Armor 7973 | -6/Lower Caves | Core integrity fell below 20% 8083 | -6/Lower Caves | Spotted B-75 Beast 8103 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 08007_ Acquired 14 matter. 08011_ Acquired 31 matter. 08017_ Dropped Med. Treads. 08018_ Arm. Scrap Engine consumes Med. Treads. 08018_ Dropped Cmb. Airjet. 08019_ Arm. Scrap Engine consumes Cmb. Airjet. 08022_ Acquired 6 matter. 08026_ Acquired 20 matter. 08029_ Acquired 10 matter. 08031_ F0RHU#REVLHITWZ0ZHGCKA8<3HJA5P7CPPTHQVO 08051_ System corrupted: IFF burst signal emitted. 08085_ XPFQTGANM:NVDFY>PQA 2GTBGWRBSOZAHD|JE 08090_ Knocked back. 08091_ Acquired 9 matter. 08092_ Acquired 1 matter. 08099_ Destroyed Dynamic Insulation System. 08099_ B-75 Beast system corrupted by crushing effect. 08100_ Knocked back. Map ----- +----------------------------------------------------+ | #### ## ## #?????##### #? | | ## ### ######## ## #?????????# ### #? | | ######## ###?# #??????# ## ########### ##?# ## | | ????## ###???# #??????# ## #### | | ????# ###??# #??????# ############## ### | | ?????# #### #??????# #????????????# ## | | ?????# ##?????# #########????# ### | | ????## #?????# ##???# ## | | ???## #?????# """ ##?## #??# | | #### #?????## """"" ### ###?# | | #??????# """"" ## #?## | | ## ####???# " " ##??# | | ### ## #???# """ """ #### #?### ## | | ! %### #??## """ """ #### ### #? | | !% ## #### """ """ ## ## # ## | | ### ### % ##### | | #?# ##### ### ## ### | | ###"## #??## ##?# ### ##### ######### | | #??## #???#####?## #?###??## #??????# | | ????########?#??????## ###????# #??????# | | ???????????### ##### ##???# #??????# # | | ???????????# ##??# #?????## # | | ??????????# #??### #?????## | | ??????????# ### ## % ###### ##????## | | ????????? ?????# ?###% ### #?????# # | | ?????????????????? ???#; @ #####???### ## | | ????????????????? $ BB #??????# #? | | ?????????????# % BB #??????# ##? | | ?????????????# %;$ #####??????## ####?? | | ????????????#; % % # $ #???????????##?????? | | ????????????## %##############??????????????????? | | ????????????# %?????????????????????????????????? | | ????????????# ??????????????????????????????????? | | ????????????#????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 210 Armor Coverage 450 Resistance: EM 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 16 Armor Integrity Analysis 30 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 32 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Lrn. Tractor Beam | -8/Materials | Hacked Imp. Sensor Array | -8/Recycling | Hacked Imp. Heavy Armor Plating | -8/Recycling | Hacked Matter Filter | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalTrackerMapper Manual? 0 Play Time 01:21:57 Cumulative 321.0 hours Start 2024.05.07 @ 09:08:34 End 2024.05.07 @ 10:27:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 17 Types 8/3/3/1/1/0/1/0/0 Lore% 58 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80166f6c-6c45-49fe-8777-c6bd492d3859