Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.05 @ 09:11:09 Player: Sandwich Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (79) 395 Value Destroyed (2598) 2598 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6673 Bonus ------- None Cogmind --------- Core Integrity 539/850 Matter 300/300 Energy 10/100 System Corruption 6% Temperature Cool (0) Movement Treading (270) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Improved Heavy Siege Treads Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Target Analyzer Hardened Medium Armor Plating > --- WEAPON (4) ------- Field Laser Heavy Laser > --- INVENTORY (25) --- Wheel Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Huge Storage Unit Improved Signal Interpreter Hardened Medium Armor Plating Hardened Medium Armor Plating Damper Plating Gatling Laser Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Gravity Neutralizer Advanced Targeting Computer > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Heavy Treads Heavy Treads Heavy Treads Improved Heavy Siege Treads Aluminum Leg Wheel Improved Heat Sink Improved Heat Sink Huge Storage Unit Huge Storage Unit Improved Signal Interpreter Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Damper Plating Heavy Laser [Rating: 76] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 . 2 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 1 1 . . Utility 3 | . . . . 1 1 1 . . Weapon 2 | . . 1 . 1 . . . . Parts Attached 83 | 7 3 9 1 14 14 3 7 25 Power 8 | 1 1 1 . 1 1 1 2 . Engine 5 | 1 1 1 . . 1 . 1 . Core 2 | . . . . 1 . 1 . . Reactor 1 | . . . . . . . 1 . Propulsion 28 | 2 . 4 . 5 5 1 . 11 Treads 6 | 1 . 2 . 2 . . . 1 Leg 17 | . . . . 1 5 1 . 10 Wheel 5 | 1 . 2 . 2 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 2 1 2 . 3 5 1 1 11 Device 19 | 1 1 1 . 3 4 1 1 7 Storage 2 | 1 . 1 . . . . . . Processor 3 | . . . . . 1 . . 2 Hackware . | . . . . . . . . . Protection 2 | . . . . . . . . 2 Artifact . | . . . . . . . . . Weapon 21 | 2 1 2 1 5 3 . 4 3 Energy Gun 19 | 1 1 2 1 5 2 . 4 3 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 1 . 1 Parts Lost 29 | . 2 3 . 4 4 . . 16 Power 3 | . 1 1 . . . . . 1 Propulsion 10 | . . 1 . 1 1 . . 7 Utility 7 | . 1 . . 2 1 . . 3 Weapon 9 | . . 1 . 1 2 . . 5 Highest Loss Streak 15 | . 1 1 . 2 3 . . 15 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 97 99 100 99 99 100 100 98 Engine 5 | . 14 10 11 8 1 6 3 . Core 1 | . . . . . 5 . . . Reactor 1 | . . . . . . . 2 5 Treads 8 | . 14 22 22 16 . . . . Leg 17 | . . . . . 29 33 33 32 Wheel 4 | . 14 10 11 9 . . . . Device 14 | . 12 11 11 17 15 20 20 13 Storage 8 | . 14 11 11 9 7 6 6 6 Processor 4 | . . . . . 7 6 6 11 Energy Gun 28 | . 21 32 33 36 28 20 21 25 Ballistic Gun 1 | . 6 . . . 1 6 4 . Naked Turns . | . . . . . . . . . Heaviest Build 120 | 12 12 93 93 100 105 105 120 120 Greatest Support 78 | 20 10 10 10 10 58 73 73 78 Greatest Overweight (x) 9 | 1 1 9 9 9 2 1 1 1 Average Overweight (x) 3 | . . 7 9 9 1 1 1 1 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 23 25 25 25 25 25 25 Most Carried 25 | 4 8 25 25 25 25 23 25 25 Average Carried 21 | 2 6 18 25 24 23 22 24 24 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 Final Carried 25 | 4 8 25 25 24 24 23 25 14 Class Distribution -------------------- 51% | Scavenger-Gunner 22% | Gunner 16% | Derelict-Gunner 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Derelict-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Matter Collected 1056 | 241 70 90 10 120 166 . 101 258 Remotely . | . . . . . . . . . Salvage Created 3114 | 26 285 783 . 673 535 . . 812 Parts 176 | 2 18 48 . 45 21 . . 42 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed 2 | . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 61 | . 7 19 . 13 8 . . 14 Guns 59 | . 7 19 . 12 7 . . 14 Classes Destroyed 15 | 1 3 4 . 3 2 . . 2 Worker 4 | . . . . 2 2 . . . Builder 3 | . . . . 3 . . . . Tunneler 2 | 1 . . . 1 . . . . Hauler 2 | . . . . . 2 . . . Recycler 3 | . 1 . . 1 1 . . . Operator 1 | . . . . . . . . 1 Watcher 3 | . . 1 . . 1 . . 1 Swarmer 12 | . 3 4 . 5 . . . . Saboteur 1 | . . . . . . . . 1 Grunt 25 | . 4 9 . 5 2 . . 5 Brawler 1 | . . 1 . . . . . . Duelist 3 | . . 1 . 1 1 . . . Sentry 9 | . . 4 . 1 2 . . 2 Hunter 4 | . . . . 1 2 . . 1 Programmer 6 | . . . . . 1 . . 5 Best Kill Streak 6 | 1 6 5 . 6 3 . . 4 Combat Bots Only 5 | . 5 5 . 4 2 . . 4 Max Kills in Single Turn 3 | 1 1 1 . 3 2 . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Hostile Shots Fired 536 | . 27 64 . 72 97 . . 276 Missed 149 | . 8 18 . 23 27 . . 73 Damage Taken 5171 | . 229 545 . 608 837 . . 2952 Core 556 | . 25 65 . 10 145 . . 311 Absorbed by Shields 141 | . . . . . 141 . . . Reduced by Siege Mode 207 | . . . . . . . . 207 Core Remaining (%) 90 | 100 90 . 83 98 79 . . . Volleys Fired 172 | 1 21 39 . 32 30 . . 49 Largest 4 | 2 2 3 . 4 4 . . 4 Hottest 324 | 60 90 130 . 210 256 . . 324 Shots Fired 542 | 2 42 115 . 128 118 . . 137 Gun 542 | 2 42 115 . 128 118 . . 137 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 11 | 1 6 . . . 4 . . . Thermal 531 | 1 36 115 . 128 114 . . 137 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 45 | 2 12 17 . 22 24 . . 45 Robot Miss Streak 7 | . 1 3 . 7 4 . . 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . . 1 . 2 1 . . 5 Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 Shots Hit Robots 383 | 2 33 79 . 77 85 . . 107 Core Hits 212 | 1 15 39 . 49 63 . . 45 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 1 1 . 1 3 . . 12 Burn 18 | . 1 1 . 1 3 . . 12 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6500 | 23 397 945 . 1200 1480 . . 2455 Guns 6237 | 23 397 945 . 937 1480 . . 2455 Cannons . | . . . . . . . . . Explosions 263 | . . . . 263 . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 102 | 12 73 . . . 17 . . . Thermal 6135 | 11 324 945 . 937 1463 . . 2455 Explosive . | . . . . . . . . . Electromagnetic 263 | . . . . 263 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . . 1 . . 6 Average Corruption 4 | . . . . . 1 . . 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 21 | . . . . . 1 . . 20 Message Errors 6 | . . . . . . . . 6 Matter Fused 5 | . . . . . . . . 5 Heat Flow Errors 2 | . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 2 Data Loss (major) 2 | . . . . . 1 . . 1 Misfires 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage . | . . . . . . . . . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 380 | . 36 247 . 203 358 . . 380 Average Temperature 79 | . 25 67 . 67 101 . . 102 Received Heat Transfer 1164 | . 81 243 . 261 177 . . 402 Effects 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations 1 | . . . . . . . . 1 Total Turns 47 | . . . . . . . . 47 Longest Duration 47 | . . . . . . . . 47 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . 1 1 . . . Combat Hostiles 2 | . . . . 1 1 . . . Parts Melted 30 | . 1 3 . 7 5 . . 14 Heat Transferred 12226 | 25 906 2471 . 2287 3040 . . 3497 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Peak Influence 360 | 5 180 360 72 258 191 53 18 266 Initial 76 | . 3 76 72 27 58 53 18 . Average 110 | . 88 224 72 117 96 53 14 66 Maximum Alert Level 1 | . . 1 . 1 . . . 1 Low Security (%) 83 | 100 100 35 100 93 100 100 100 95 Level 1 16 | . . 64 . 6 . . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 3 . . 2 . . 5 Investigation 1 | . . 1 . . . . . . Extermination 4 | . . . . . 1 . . 3 Reinforcement 4 | . 1 2 . . 1 . . . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Distress Signals 3 | . . 1 . 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 9 25 . 27 16 . . 30 Peak Tracking Total 12 | . 4 6 . 6 3 . . 12 Tactical Retreats 5 | . . . . 1 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Traps Triggered 8 | . 1 2 . . 1 1 . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Disabled 5 | . . . . 3 . . . 2 Max in Single Turn 1 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Machines Accessed 11 | . . 7 . 1 1 . . 2 Terminals 11 | . . 7 . 1 1 . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . . 18 . 3 4 . . 3 Successful 9 | . . 6 . 1 2 . . . Failed 19 | . . 12 . 2 2 . . 3 Catastrophic 3 | . . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . Manual 26 | . . 18 . 3 3 . . 2 Terminals 28 | . . 18 . 3 4 . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . . 3 . . 1 . . . Part Schematic 1 | . . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . . 3 . 1 1 . . . Terminals 5 | . . 3 . 1 1 . . . Botnet 5 | . . 3 . 1 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 Used 1 | . . . . . . . . 1 Hacking Detections 11 | . . 7 . 1 1 . . 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 40 | . . . . . 40 . . . Highest-Rated Ally 40 | . . . . . 40 . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Turns Passed 5357 | 64 288 1205 75 840 997 119 512 1257 Spaces Moved 2374 | 49 192 510 31 303 430 58 257 544 Core 4 | 4 . . . . . . . . Treads 2 | 2 . . . . . . . . Legs 1289 | . . . . . 430 58 257 544 Wheels 1079 | 43 192 510 31 303 . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 215 215 190 190 190 182 Average Speed 183 | 91 94 192 215 215 191 190 190 183 Slowest Speed 260 | 160 95 215 215 215 260 190 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 28 | 3 22 52 18 30 16 2 96 14 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Was Fac Total 3017 | 62 254 646 42 421 530 69 287 706 Wait 259 | 2 34 62 8 45 41 5 . 62 Move 2367 | 48 191 509 30 302 429 58 256 544 Hop . | . . . . . . . . . Pick Up 68 | 4 5 22 1 12 9 1 5 9 Fast Attach 21 | 7 1 1 . 3 2 1 2 4 Attach 31 | . 1 4 . 5 7 2 1 11 Detach 2 | . . . . 1 . . . 1 Swap 31 | . 1 4 1 6 5 . 4 10 Drop 61 | . . 5 2 15 6 2 15 16 Fire 172 | 1 21 39 . 32 30 . . 49 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 5 | . . . . . 1 . 4 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 5) 353 | -10/Materials | Entered another Materials area 353 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 648 | -9/Materials | Build established: Gunner 1127 | -9/Materials | Discovered new exit (range 3) 1259 | -9/Materials | Discovered new exit (range 15) 1357 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Entered Mines 1597 | -9/Mines | Discovered new exit (range 13) 1598 | -9/Mines | Met a Derelict bent on vengeance 1633 | -9/Mines | Entered Materials 1633 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1912 | -8/Materials | Build established: Scavenger-Gunner 2441 | -8/Materials | Discovered new exit (range 16) 2473 | -8/Materials | Entered Factory 2473 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3312 | -7/Factory | Lost 3 parts (1n2w) 3363 | -7/Factory | Discovered new exit (range 8) 3470 | -7/Factory | Entered another Factory area 3470 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3589 | -6/Factory | Sucked down chute 3589 | -6/Factory | Entered Waste 3589 | -6/Waste | The area was eerily silent 3829 | -6/Waste | Discovered new exit (range 12) 3886 | -6/Waste | Found Damper Plating 4101 | -6/Waste | Entered Factory 4659 | -6/Factory | Build established: Derelict-Gunner 5237 | -6/Factory | Cargo convoy interrupted 5238 | -6/Factory | Garrison activated, responded to threat 5339 | -6/Factory | Garrison activated, responded to threat 5358 | -6/Factory | Self-destructed Last Messages --------------- 05339_ H-66 Slayer calls for garrison reinforcements. 05339_ ALERT: Activating Garrison Access F001. 05340_ K-01 Serf collects debris. 05341_ Penetrated by Slug. 05343_ K-01 Serf collects debris. 05343_ Destroyed Phase Shifter. 05343_ H-66 Slayer suffers critical hit (Burn). 05345_ Penetrated by Slug. 05348_ H-66 Slayer heat spikes uncontrollably. 05349_ H-66 Slayer heat damages Gauss Rifle. 05349_ Penetrated by Slug. 05351_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 05351_ Targeting Computer melted. 05351_ H-66 Slayer destroyed. 05352_ Acquired 20 matter. 05353_ Carbon-fiber Leg destroyed. 05357_ U-05 Engineer builds a Wall. 05357_ K-01 Serf destroyed. 05357_ Carbon-fiber Leg destroyed. 05358_ Ended siege mode. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????? ??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#Y#??????????????????????? | | ????????????????????????#m#??????????????????????? | | ????????????????????????#h##?????????????????????? | | ?????????????????###????#h##############?????????? | | ?????????????????#T"???##h# #?????????? | | ??????????? ######="#####p# #?????????? | | ?????????? k [%!!*[=[@# """" """" ??????????? | | ?????????? *%!*!=%*# """" "??????????????? | | ?????????? [=[ =!!%# """" "??????????????? | | ?????????? !=A! """" "??????????????? | | ?????????? = # """" ???????????????? | | ???????############## # """" ???????????????? | | ???????# # # ???????????????? | | ??????## ! # # ??????????????? | | ???????+ # # ?????????????? | | ???????# """ # # ????????????? | | ???????# """ + #################??????? | | ???????# """ # k!#??????#! #??????? | | ???????# !!! # *%#??????# #??????? | | ???????# """ !! # k######## = #??????? | | ???????# """ !! # # #??????? | | ???????# """ # # #??????? | | ???????# # # #??????? | | ???????# # # #??????? | | ????########+######## ^ ^ # #??????? | | ? ## #??????######## ^^^^#?? ????????? | | """"""""" ## #????????####?# #####+########### | | ## ##########T ### | | """"""""" # | | ? # | | ???"""""" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 44 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerSchematicGenerator Manual? 0 Play Time 00:38:41 Cumulative 221.6 hours Start 2024.05.16 @ 09:34:46 End 2024.06.05 @ 09:11:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 240 Adventurer 4 Explorer 40 Win Type - Total 10 Types 8/1/0/1/0/0/0/0/0 Lore% 52 Gallery% 76 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7289b3d-bc5c-430b-84e6-68cce3fc75b5