Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.19 @ 17:40:51 Player: josiah Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (59) 295 Value Destroyed (1947) 1947 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5555 Bonus ------- Follower Combat Kills 96 Friendly Fire -63 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (600) Ox11 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- Axe > --- INVENTORY (16) --- Aluminum Leg Carbon-fiber Leg Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Electrolaser Electrolaser Advanced Beam Rifle Advanced Beam Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Cooling System Coolant Injector Large Storage Unit Large Storage Unit Light Regenerative Plating > --- WEAPON ----------- Precision Beam Rifle Heavy Neutron Cannon Heavy Neutron Cannon > --- INVENTORY -------- Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Pulse Rifle Electrolaser Electrolaser Advanced Beam Rifle Heavy Laser Heavy Laser Heavy Laser Advanced Beam Cannon Ion Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Gauss Rifle [Rating: 46] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Regenerative Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 2 . 2 . . Power 1 | . . . . 1 . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 1 1 . 2 . . Weapon 1 | . . . 1 . . . . . Parts Attached 86 | 8 3 4 15 7 16 13 20 . Power 6 | 1 . . 2 2 1 . . . Engine 5 | 1 . . 2 1 1 . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 13 | 3 1 1 1 1 2 1 3 . Treads 1 | 1 . . . . . . . . Leg 3 | . . . . . . . 3 . Wheel 9 | 2 1 1 1 1 2 1 . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 25 | 2 . 1 5 3 4 4 6 . Device 13 | 1 . 1 4 2 3 2 . . Storage 5 | 1 . . 1 1 . . 2 . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 5 | . . . . . 1 2 2 . Artifact . | . . . . . . . . . Weapon 42 | 2 2 2 7 1 9 8 11 . Energy Gun 23 | . 2 2 6 1 6 4 2 . Energy Cannon 5 | . . . . . 1 2 2 . Ballistic Gun 13 | 2 . . 1 . 2 2 6 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 8 . . . Parts Lost 37 | . . 3 4 3 2 1 16 8 Power 4 | . . . 1 . 1 . 2 . Propulsion 7 | . . 1 1 1 . . 2 2 Utility 9 | . . . 1 . . 1 3 4 Weapon 17 | . . 2 1 2 1 . 9 2 Highest Loss Streak 15 | . . 2 2 2 2 1 15 8 Average Slot Usage (%) 88 | . 100 96 92 96 99 97 73 78 Engine 9 | . 14 14 10 9 15 15 2 . Leg 4 | . . . . . . . 11 13 Wheel 12 | . 28 26 21 17 18 15 2 . Device 12 | . 14 14 18 21 17 16 4 . Storage 14 | . 14 14 11 14 18 15 14 15 Processor 3 | . . . . . . . 6 14 Protection 5 | . . . . . . 11 9 13 Energy Gun 15 | . 16 26 30 26 24 17 4 . Energy Cannon 2 | . . . . . . 2 5 6 Ballistic Gun 4 | . 11 . . . 2 2 8 6 Slashing Weapon 1 | . . . . . . . 2 7 Naked Turns 2 | . . . . . . . 2 . Heaviest Build 82 | 12 12 12 33 56 59 82 64 57 Greatest Support 38 | 26 20 20 20 20 38 26 26 20 Greatest Overweight (x) 6 | 1 . 1 2 5 2 6 2 3 Average Overweight (x) 1 | . . . . 1 1 2 1 2 Largest Inventory Capacity 16 | 6 6 6 12 16 16 16 16 16 Average Capacity 13 | 5 6 6 9 13 16 16 15 16 Most Carried 16 | 6 6 6 10 16 16 16 16 10 Average Carried 11 | 3 5 5 6 12 15 15 9 10 Final Capacity 16 | 6 6 6 10 16 16 16 16 16 Final Carried 16 | 5 6 4 10 16 16 16 10 10 Class Distribution -------------------- 35% | Scavenger-Gunner 29% | Mutant 16% | Scavenger-Mutant 10% | Gunner 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Matter Collected 1227 | 270 44 38 123 107 181 205 251 8 Remotely . | . . . . . . . . . Salvage Created 2902 | 70 44 219 159 543 580 319 938 30 Parts 115 | 4 2 12 12 21 25 16 22 1 Haulers Intercepted 3 | . . . 1 . 2 . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 22 4 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 45 | . 3 5 3 7 7 6 13 1 Melee 1 | . . . . . . . . 1 Guns 39 | . 3 5 3 6 5 5 12 . Cannons 1 | . . . . . . . 1 . AOE 2 | . . . . 1 1 . . . Classes Destroyed 12 | 2 1 1 1 5 1 1 . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . 1 . 2 . . . Recycler 4 | 1 . 1 . 1 1 . . . Watcher 1 | . . . . . 1 . . . Swarmer 8 | . 3 3 1 . . . . 1 Grunt 23 | . . 2 2 4 2 5 8 . Brawler 2 | . . . . 1 . . 1 . Duelist 3 | . . . . . . 1 2 . Sentry 7 | . . . . 1 4 . 2 . Hunter 2 | . . . . 1 1 . . . Packrat 3 | . . . . . . . 3 . Best Kill Streak 8 | 2 3 3 2 6 5 3 8 1 Combat Bots Only 8 | . 3 3 2 3 4 3 8 1 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 1 | . . . . 1 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Damage Taken 4387 | . 73 182 192 438 277 199 2124 902 Core 909 | . 6 33 . 60 107 14 415 274 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . 84 100 . 69 . . . Volleys Fired 138 | 2 6 18 10 19 35 14 34 . Largest 3 | 2 2 2 3 3 3 3 3 . Hottest 229 | 40 100 100 140 146 161 190 229 . Shots Fired 330 | 4 12 26 26 57 104 42 59 . Gun 314 | 4 12 26 26 57 104 36 49 . Cannon 16 | . . . . . . 6 10 . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 52 | 4 . . . . 19 10 19 . Thermal 212 | . 12 26 26 8 70 32 38 . Explosive . | . . . . . . . . . Electromagnetic 66 | . . . . 49 15 . 2 . Robot Hit Streak 21 | 3 2 15 7 10 11 13 21 . Robot Miss Streak 3 | . 2 2 2 2 3 1 2 . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 10 | . . 3 . 3 1 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 . Shots Hit Robots 241 | 3 4 20 16 41 64 32 56 5 Core Hits 101 | 3 3 10 8 17 20 12 27 1 Critical Hits 4 | . . . . . 1 . 2 1 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 1 | . . . . . . . 1 . Melee Attacks 17 | . . . . . . . 7 10 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . 7 10 Piercing . | . . . . . . . . . Sneak Attacks 4 | . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4857 | 37 38 274 236 680 1097 631 1684 180 Guns 3528 | 37 38 274 173 611 1038 507 850 . Cannons 403 | . . . . . . 124 279 . Explosions 191 | . . . 63 69 59 . . . Melee 735 | . . . . . . . 555 180 Ramming . | . . . . . . . . . Kinetic 723 | 37 . . . . 235 106 345 . Thermal 2674 | . 38 274 236 141 702 525 758 . Explosive . | . . . . . . . . . Electromagnetic 725 | . . . . 539 160 . 26 . Impact . | . . . . . . . . . Slashing 735 | . . . . . . . 555 180 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 4 Average Corruption 3 | . . . . . . . 3 4 Corruption Purged . | . . . . . . . . . Effects 27 | . . . . . . . 17 10 Message Errors 5 | . . . . . . . 4 1 Matter Fused 9 | . . . . . . . 6 3 Heat Flow Errors 4 | . . . . . . . 3 1 Energy Discharges 1 | . . . . . . . 1 . Data Loss (minor) 4 | . . . . . . . 1 3 Targeting Errors 3 | . . . . . . . 1 2 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 268 | . . . 77 . . . 172 19 Projectiles 11 | . . . . . . . 11 . Explosions 77 | . . . 77 . . . . . Melee 180 | . . . . . . . 161 19 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 208 | . . . 112 50 46 . . . Shots 3 | . . . 1 1 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 436 | . 214 203 39 35 17 436 180 164 Average Temperature 97 | . 113 86 11 15 6 205 71 98 Received Heat Transfer 1047 | . . 54 24 189 81 99 600 . Effects 3 | . . . . . . 3 . . Shutdowns 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Fried 7 | . . . . 5 2 . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 11 | . . 1 1 . 2 4 3 . Heat Transferred 5666 | . 111 814 544 235 1789 1036 1137 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Peak Influence 354 | 10 96 132 295 354 338 219 . . Average Influence 129 | 5 39 68 208 226 136 85 . . Maximum Alert Level 1 | . . . 1 1 1 1 . . Low Security (%) 70 | 100 100 100 27 43 71 88 . . Level 1 29 | . . . 72 56 28 11 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 2 . 2 1 1 1 . . Investigation 3 | . 2 . 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . 1 1 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Distress Signals 3 | . . . . 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 70 | . 4 5 8 14 11 8 14 6 Peak Tracking Total 9 | . 3 3 4 4 3 5 9 5 Tactical Retreats 4 | . 1 . . 1 . 1 . 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Traps Triggered 4 | . 2 . 1 . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . Reused 1 | . . . . . 1 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Disabled 5 | . . . 1 1 3 . . . Max in Single Turn 1 | . . . 1 1 1 . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Accessed 11 | . 1 . 2 1 6 1 . . Terminals 10 | . 1 . 2 1 6 . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 31 | . 2 . 4 2 21 2 . . Successful 19 | . 2 . 1 . 15 1 . . Failed 12 | . . . 3 2 6 1 . . Catastrophic 1 | . . . 1 . . . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 1 . 4 2 11 . . . Terminals 29 | . 2 . 4 2 21 . . . Fabricators 2 | . . . . . . 2 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . . . 7 . . . Open Door 2 | . . . . . 2 . . . Unreport Threat 2 | . . . . . 2 . . . Reprogram Traps 1 | . . . . . 1 . . . Registered Prototypes 1 | . . . . . 1 . . . Zone Layout 2 | . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 . 8 . . . Terminals 10 | . 1 . 1 . 8 . . . Track 2 | . . . . . 2 . . . Botnet 8 | . 1 . 1 . 6 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 11 | . 1 . 2 1 6 1 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 2 | . . . . . . 2 . . Matter 234 | . . . . . . 234 . . Time 39 | . . . . . . 39 . . Total Part Build Rating 14 | . . . . . . 14 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total Allies 3 | . . 1 . . . . 2 . Largest Group 2 | . . 1 1 . . . 2 . Highest-Rated Group 46 | . . 31 31 . . . 46 . Highest-Rated Ally 31 | . . 31 31 . . . 30 . Total Orders . | . . . . . . . . . Ally Attacks 18 | . . . 16 . . . 2 . Total Damage 304 | . . . 249 . . . 55 . Kills 7 | . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Turns Passed 3250 | 86 131 170 379 216 583 494 919 272 Spaces Moved 1967 | 68 118 128 269 122 333 326 467 136 Core 3 | 1 . . . . . . 2 . Treads 1 | 1 . . . . . . . . Legs 496 | . . . . . . . 360 136 Wheels 1467 | 66 118 128 269 122 333 326 105 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 80 80 90 100 110 50 180 Average Speed 118 | 89 80 81 87 96 107 112 161 180 Slowest Speed 210 | 160 80 90 100 130 110 140 180 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 3 26 21 31 13 48 5 46 16 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . . 2 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 26 | . . . 16 2 5 . 3 . Melee . | . . . . . . . . . Projectile 4 | . . . . . 1 . 3 . AOE 22 | . . . 16 2 4 . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total 2582 | 86 143 167 389 177 482 424 568 146 Wait 268 | . 6 16 79 22 61 56 28 . Move 1959 | 67 117 127 268 121 332 325 466 136 Hop . | . . . . . . . . . Pick Up 52 | 6 5 1 10 6 12 7 5 . Fast Attach 41 | 8 2 1 3 2 8 5 12 . Attach 20 | . . 3 4 1 3 2 7 . Detach 2 | 1 . . . . 1 . . . Swap 25 | . 1 . 8 4 5 6 1 . Drop 47 | 2 6 1 7 2 17 9 3 . Fire 138 | 2 6 18 10 19 35 14 34 . Melee 17 | . . . . . . . 7 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 8 | . . . . . 8 . . . Rewire 5 | . . . . . . . 5 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 9) 218 | -10/Materials | Entered Mines 242 | -10/Mines | Learned 2 Materials zone layouts 314 | -10/Mines | Build established: Mutant 372 | -10/Mines | Discovered new exit (range 8) 373 | -10/Mines | Escorted by a lone wolf Derelict 388 | -10/Mines | Entered Materials 388 | -9/Materials | Accompanied by 1 ally 388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 389 | -9/Materials | Identified exit to Mines 551 | -9/Materials | Discovered new exit (range 16) 767 | -9/Materials | Entered another Materials area 767 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 905 | -8/Materials | Discovered new exit (range 13) 983 | -8/Materials | Entered Storage 1192 | -8/Storage | Build established: Scavenger-Gunner 1427 | -8/Storage | Found Prototype Protection 1427 | -8/Storage | Identified Lgt. Regenerative Plating 1486 | -8/Storage | Discovered new exit (range 15) 1566 | -8/Storage | Entered Factory 1566 | -7/Factory | Evolved 2 slots: Utility x2 1731 | -7/Factory | Discovered new exit (range 15) 1950 | -7/Factory | Fabricated Hvy. Neutron Cannon (x2) 2060 | -7/Factory | Entered Lower Caves 2208 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2267 | -7/Lower Caves | Core integrity fell below 50% 2293 | -7/Lower Caves | Lost 15 parts (2p2n3u8w) 2311 | -7/Lower Caves | Destroyed 8 combat bots 2517 | -7/Lower Caves | Build established: Mutant 2608 | -7/Lower Caves | Discovered new exit (range 8) 2637 | -7/Lower Caves | Learned Factory emergency access door positions 2663 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2979 | -7/Lower Caves | Entered another Lower Caves area 2980 | -7/Lower Caves | Encountered a Warlord checkpoint 3001 | -7/Lower Caves | Build established: Scavenger-Mutant 3242 | -7/Lower Caves | Core integrity fell below 20% 3251 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03221_ Slug penetrates Wall. 03225_ System corrupted: Axe targeting data glitched. 03227_ H-55 Commando destroyed. 03231_ GK-889(M) destroyed. 03232_ Lgt. Nuclear Core fries itself beyond repair. 03233_ Hvy. Neutron Cannon destroyed. 03233_ S-27 Virus suffers critical hit. 03233_ S-27 Virus destroyed. 03234_ Terrain Scan Processor destroyed. 03236_ Targeting Computer fries itself beyond repair. 03237_ Gauss Rifle fries itself beyond repair. 03238_ System corrupted: Matter fused (-8). 03238_ Acquired 8 matter. 03238_ Aluminum Leg destroyed. 03238_ System corrupted: Axe targeting data glitched. 03241_ VTOL Module fries itself beyond repair. 03243_ Core Shielding destroyed. 03244_ Destroyed VTOL Module. 03247_ Imp. Melee Analysis Suite destroyed. 03249_ Destroyed Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????####????????????????? | | ?????####???????????????????## ##???????????????? | | ????## #?#?###???????????## #???????????????? | | ????# ? ???????????# #?????#####?????? | | ? #?# # #???????????# #?????## #?????? | | ? ? ???#####???# #?????# #?????? | | ??# ? # # ???# #?### #??#### #?????? | | ???? # #??## ### ##?## ##????? | | ??# # #### #### #?## #????? | | ?????# ## #??### #### #????? | | ?????# ##????## ### #????? | | ??????## # ##????# ## ##???? | | ???????# ## ### # ###??# #???? | | ???????##???###### ##?## ## ##???? | | ?????????????????# ##?## #?##????? | | ?????????????????# # #??# #???????? | | ????????????????## #?## #???????? | | ????????????????# #### ####???????? | | ????????????????# # # #?# ## ###????????? | | ????????????????## s### #????????? | | ?????????????????# # ###@ ##### #?###????? | | ?????????????????# ###?# ##### ### ##???? | | ?????????????????# ????# ## #???? | | ?????????????????# ????# s ## #???? | | ????????????????? ????## s ## #???? | | ????????????????####??##?## ## #???? | | ?????????????????????## #?# * ## ##???? | | ?????????????????????? ## %! #????? | | ??????????????????????? %#### #????? | | ???????????????????####?# ##??## #????? | | ???????????? ?# #?# ##???## ## ##????? | | ????????????# # ## ###?## ####?????? | | ????????????# ### ##??????? | | ???????????????# ## # ## #??????? | | ???????????????????# #### ## #??????? | | ??????????????????# ???## #??????? | | ??????????????????##????# #### #??????? | | ????????????????????????## #### ##??## ##??????? | | ?????????????????????????###??####????####???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 375 Resistance: EM 20 Core Shielding 20 Evasion (%) 44 Melee Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Neutron Cannon | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TachyonWeaponRail Manual? 0 Play Time 00:29:24 Cumulative 131.3 hours Start 2020.08.19 @ 17:12:38 End 2020.08.19 @ 17:40:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 141 Adventurer 3 Explorer 40 Win Type - Total 2 Types 1/1/0/0/0/0/0 Lore% 50 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84875631-4309-47e9-8756-c732095ae509