Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:13:50 Player: Razor Feather Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (942) 942 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2982 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 287/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine High-capacity Matter Pod (200) Advanced ECM Suite Reaction Control System Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Battery Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Ion Cannon Great Axe > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Advanced ECM Suite Reaction Control System Shield Generator [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Shield Generator Device Shield Generator Storage High-capacity Battery Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 77 | 11 3 11 17 35 Power 13 | 2 1 2 2 6 Engine 11 | 2 1 2 1 5 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 23 | 4 . 4 5 10 Treads 4 | . . . . 4 Leg 12 | 2 . 4 5 1 Wheel 6 | 2 . . . 4 Hover . | . . . . . Flight 1 | . . . . 1 Utility 22 | 2 1 2 6 11 Device 14 | 1 1 1 5 6 Storage 3 | 1 . . . 2 Processor . | . . . . . Hackware 2 | . . 1 . 1 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 19 | 3 1 3 4 8 Energy Gun 6 | . . . 2 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 3 1 2 1 2 Ballistic Cannon 1 | . . 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 24 | . . 1 5 18 Power 5 | . . . 2 3 Propulsion 5 | . . . 1 4 Utility 6 | . . 1 . 5 Weapon 8 | . . . 2 6 Highest Loss Streak 11 | . . 1 5 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 100 98 90 87 Engine 12 | . 14 21 9 12 Core 2 | . . . 6 1 Treads 2 | . . . . 5 Leg 18 | . 28 22 21 14 Wheel 1 | . . . . 3 Device 13 | . 14 17 19 8 Storage 4 | . 14 . . 8 Hackware 1 | . . 3 . 1 Protection 4 | . . . 2 7 Energy Gun 5 | . . . 2 10 Energy Cannon 4 | . . . 3 7 Ballistic Gun 12 | . 28 30 16 2 Ballistic Cannon 2 | . . 2 7 . Slashing Weapon 1 | . . . . 3 Naked Turns 4 | . . . . 4 Heaviest Build 41 | 7 10 20 26 41 Greatest Support 66 | 20 20 20 20 66 Greatest Overweight (x) 4 | . . . 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 3 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 5 5 5 5 4 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Tank 22% | Scavenger-Gunner 11% | Scavenger-Mutant 5% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1496 | 378 . 412 365 341 Remotely . | . . . . . Salvage Created 1391 | 61 . 424 264 642 Parts 81 | 6 . 27 7 41 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 30 | 1 . 12 5 12 Melee 4 | . . . . 4 Guns 19 | 1 . 11 . 7 Cannons 7 | . . 1 5 1 Classes Destroyed 9 | 2 . 3 . 4 Worker 3 | 1 . . 1 1 Builder 1 | . . . . 1 Hauler 1 | . . . . 1 Recycler 3 | . . 1 1 1 Operator 1 | . . 1 . . Watcher 1 | . . . . 1 Swarmer 11 | . . 6 . 5 Grunt 14 | 1 . 6 5 2 Sentry 5 | . . . . 5 Best Kill Streak 9 | 1 . 9 4 4 Combat Bots Only 8 | 1 . 8 3 4 Max Kills in Single Turn 2 | 1 . 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 429 | 9 . 75 81 264 Missed 99 | . . 21 20 58 Damage Taken 3875 | 98 . 478 971 2328 Core 964 | 65 . 40 299 560 Absorbed by Shields 355 | . . 105 73 177 Regen/Repaired (Parts) 87 | . . . . 87 Core Remaining (%) 54 | 74 74 . 15 . Volleys Fired 116 | 8 4 36 31 37 Largest 3 | 2 2 3 3 3 Hottest 196 | 40 40 79 125 196 Shots Fired 281 | 16 8 108 77 72 Gun 232 | 16 8 101 52 55 Cannon 49 | . . 7 25 17 Launcher . | . . . . . Special . | . . . . . Kinetic 222 | 16 8 108 63 27 Thermal 59 | . . . 14 45 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 3 1 5 7 8 Robot Miss Streak 7 | 3 2 4 7 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 156 | 10 3 50 37 56 Core Hits 63 | 3 1 23 14 22 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . 1 1 3 Burn 2 | . . . . 2 Destroy 1 | . . 1 . . Blast 1 | . . . 1 . Sever 1 | . . . . 1 Melee Attacks 17 | . . . . 17 Impact . | . . . . . Slashing 17 | . . . . 17 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2514 | 85 20 474 600 1335 Guns 1344 | 85 19 451 229 560 Cannons 669 | . . 20 371 278 Explosions . | . . . . . Melee 497 | . . . . 497 Ramming 4 | . 1 3 . . Kinetic 1274 | 85 19 471 511 188 Thermal 739 | . . . 89 650 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 497 | . . . . 497 Piercing . | . . . . . Highest Corruption 1 | . 1 . . 1 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 81 | . . . 1 80 Projectiles 11 | . . . 1 10 Explosions . | . . . . . Melee 70 | . . . . 70 Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 1 1 . . Kicked 2 | . 1 1 . . Crushed . | . . . . . Highest Temperature 460 | 12 . 249 460 407 Average Temperature 120 | 8 . 120 129 120 Received Heat Transfer 1204 | 54 . 203 206 741 Effects 11 | . . 1 8 2 Shutdowns 3 | . . . 2 1 Energy Bleed 4 | . . 1 2 1 Interference 3 | . . . 3 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1407 | . . . 149 1258 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 309 | 25 31 309 201 145 Initial 120 | . 16 13 120 25 Average 86 | 6 20 139 130 68 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 84 | 100 100 58 62 100 Level 1 15 | . . 41 37 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 53 | 1 2 18 11 21 Peak Tracking Total 6 | 1 1 4 4 6 Tactical Retreats 5 | . . 2 1 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 10 | . 2 2 1 5 Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 5 1 10 Successful 16 | . 4 3 1 8 Failed 7 | . 3 2 . 2 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 7 | . 2 . 5 . Terminals 19 | . 7 5 . 7 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 4 3 1 6 Record 7 | . 3 . . 4 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . 1 . Alert Level 2 | . 1 . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . . 1 . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 6 | . 3 . . 3 Full Trace Events 2 | . . . . 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 19 | . . . . 19 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1865 | 140 124 231 533 837 Spaces Moved 931 | 95 89 88 243 416 Core 42 | 20 . . . 22 Treads 67 | . . . . 67 Legs 705 | 68 89 88 243 217 Wheels 117 | 7 . . . 110 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 50 Average Speed 144 | 102 120 120 170 149 Slowest Speed 250 | 120 120 120 190 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 5 16 17 46 38 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 13 | . . 1 5 7 Melee . | . . . . . Projectile 13 | . . 1 5 7 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1218 | 121 100 147 307 543 Wait . | . . . . . Move 927 | 94 88 87 242 416 Hop . | . . . . . Pick Up 33 | 6 1 5 6 15 Fast Attach 25 | 7 . 2 3 13 Attach 15 | 1 . 3 2 9 Detach 1 | 1 . . . . Swap 37 | 3 3 6 12 13 Drop 45 | 1 3 7 11 23 Fire 116 | 8 4 36 31 37 Melee 17 | . . . . 17 Ram . | . . . . . Kick 2 | . 1 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 141 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 16) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 420 | -9/Materials | Destroyed 8 combat bots 486 | -9/Materials | Discovered new exit (range 7) 496 | -9/Materials | Entered Mines 527 | -9/Mines | Met a Derelict shopkeep closing up shop 714 | -9/Mines | Learned location of Storage (-9) 872 | -9/Mines | Core integrity fell below 50% 902 | -9/Mines | Lost 5 parts (2p1n2w) 1004 | -9/Mines | Discovered new exit (range 5) 1022 | -9/Mines | Core integrity fell below 20% 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1572 | -8/Materials | Repaired Hrd. Medium Armor Plating 1739 | -8/Materials | Lost 5 parts (2p1u2w) 1803 | -8/Materials | Core integrity fell below 50% 1846 | -8/Materials | Core integrity fell below 20% 1866 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Acquired 18 matter. Acquired Lgt. Ion Engine. Acquired 10 matter. Acquired Flight Unit. Flying robots can pass through spaces occupied by others, even hostile robots. R-06 Scavenger collects Heat Sink. Flight Unit destroyed. R-06 Scavenger collects Lgt. Assault Rifle. Pulse Rifle destroyed. Hacking Suite destroyed. System corrupted: Heat flow error (+102). Hcp. Battery destroyed. G-47 Trooper destroyed. S-10 Pest destroyed. Hvy. Assault Rifle destroyed. Acquired 19 matter. Acquired Lgt. Assault Rifle. S-10 Pest destroyed. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ????????????????????# ! ! #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# """ """ #??????????????????? | | ????????????????????# @= #??????????????????? | | ??????????????###???# s%% #??????????????????? | | ??????????????# #####Y#####??????????????????? | | ??????????? **!####??????????????????? | | ??????????? = #??????????????????? | | ??????????? #??????????????????? | | ????????????### #### ##+#####??????????????? | | ??????????????###+#????# # #??????????????? | | ???????????????????????# # """ #??????????????? | | ???????????????????????# # "" #??????????????? | | ???????????????????????# #[ "" #??????????????? | | ???????????????????????# # [ #??????????????? | | ???????????????????????# # "" #??????????????? | | ???????????????????????# # """=#??????????????? | | ???????????????????????# # "!#??????????????? | | ???????????????????????# # %[##?????????????? | | ???????????????????????# + """* #?????????????? | | ???????????????????????# # """ ##?????????????? | | ???????????????????????# #] """ #??????????????? | | ???????????????????????# # #??????????????? | | ?????????????????????####+#####+###??????????????? | | ###??????????????????# #??????????????????? | | #??????????????????# """ #??????????????????? | | #################### """ #??????????????????? | | [%+ """ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 23 Energy Capacity 555 Matter Stores 473 Matter Capacity 500 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control First Step to Greatness Loot Pinata One Hack Too Far Part-time Mechanic Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed AnalysisIonicLattice Manual? 0 Play Time 01:04:44 Cumulative 1.0 hours Start 2024.04.02 @ 13:02:18 End 2024.04.02 @ 14:13:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2717caeb-4a71-4129-abad-779c67d0db43