Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 13:40:52 // AFD2021/Volatile Player: Perseus Result: Destroyed self with Backup Power III chain reaction Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (4148) 4148 Prototype IDs (37) 740 Alien Tech Used (1) 200 Bonus (2901) 2901 TOTAL SCORE: 13489 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 80 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 39/100 System Corruption 5% Temperature Warm (111) Movement Treading (400) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Fusion Compressor > --- PROPULSION (4) --- Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Targeting Computer Field Recycling Unit > --- WEAPON (3) ------- Pulse Rifle Pulse Rifle Gauss Cannon > --- INVENTORY (25) --- Advanced Treads Nuclear Pulse Thruster Advanced Heat Sink Large Storage Unit Huge Storage Unit Matter Compressor (250) Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Makeshift Armor Plating System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Trap Reconfigurator Gatling Laser Gauss Rifle Makeshift Shrapnel Gun KE Penetrator Assault Cannon Assault Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Medium Treads > --- UTILITY ---------- Huge Storage Unit Trap Scanner Advanced Visual Processing Unit Experimental Signal Interpreter Experimental Targeting Computer Trap Reconfigurator > --- WEAPON ----------- Heavy Particle Gun Cooled Particle Cannon Gauss Rifle > --- INVENTORY -------- Makeshift Power Source Medium Treads Armored Wheel Improved Heat Sink Large Storage Unit Huge Storage Unit Compact Matter Pod Improved Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Makeshift Armor Plating Makeshift Armor Plating Authchip [R/Combat] Authchip [R/Combat] Authchip [Device] Field Recycling Unit Gauss Cannon Slug Cannon Heavy Flail [Rating: 71] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fusion Compressor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Gravmag System Utility Advanced Visual Processing Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Authchip [R/NC] Protection Makeshift Armor Plating Weapon Heavy Assault Cannon Energy Gun Lightning Gun Energy Cannon Cooled Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Assault Cannon Impact Weapon Heavy Flail Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Slots Evolved 8 | . . . . . 4 2 . . . . . 2 . . Power 1 | . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . 1 . . Utility 4 | . . . . . 2 1 . . . . . 1 . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 188 | . 10 4 1 5 50 4 12 10 18 17 5 42 10 . Power 14 | . 2 . 1 . 5 . . . 1 . 1 3 1 . Engine 8 | . 2 . . . 2 . . . 1 . 1 2 . . Core 6 | . . . 1 . 3 . . . . . . 1 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 29 | . 1 3 . 2 8 1 . 3 . 2 . 8 1 . Treads 16 | . . . . 2 5 1 . 2 . 1 . 4 1 . Leg 10 | . 1 3 . . 3 . . 1 . . . 2 . . Wheel 2 | . . . . . . . . . . 1 . 1 . . Hover 1 | . . . . . . . . . . . . 1 . . Flight . | . . . . . . . . . . . . . . . Utility 106 | . 4 1 . 2 25 2 11 7 15 10 3 24 2 . Device 63 | . 3 . . 1 14 1 8 5 6 4 3 16 2 . Storage 8 | . 1 . . 1 2 . . . 1 2 . 1 . . Processor 7 | . . . . . 2 1 . . 4 . . . . . Hackware 4 | . . . . . . . . . 4 . . . . . Protection 24 | . . 1 . . 7 . 3 2 . 4 . 7 . . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | . 3 . . 1 12 1 1 . 2 5 1 7 6 . Energy Gun 22 | . 2 . . 1 8 1 1 . 1 3 . 3 2 . Energy Cannon 2 | . . . . . 1 . . . . 1 . . . . Ballistic Gun 7 | . 1 . . . 1 . . . . 1 1 1 2 . Ballistic Cannon 5 | . . . . . 2 . . . . . . 1 2 . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . 1 . . 2 . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 3 . . . 5 . . 2 1 . Corrupted Parts 1 | . . . . 1 . . . . . . . . . . System Corruption 10 | . . . . 10 . . . . . . . . . . Parts Lost 47 | . 5 . . 3 8 . . . . 4 . 22 3 2 Power 6 | . 1 . . . . . . . . 1 . 3 1 . Propulsion 15 | . 1 . . 2 2 . . . . . . 8 1 1 Utility 9 | . . . . . 3 . . . . . . 5 . 1 Weapon 17 | . 3 . . 1 3 . . . . 3 . 6 1 . Highest Loss Streak 7 | . 3 . . 3 4 . . . . 4 . 7 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 98 89 84 84 84 90 91 98 85 78 75 Engine 8 | . 13 14 7 . 1 7 7 7 14 14 14 7 1 . Core 1 | . . . 6 14 7 . . . . . . . 4 6 Treads 19 | . . . . 22 18 23 23 23 23 22 23 10 11 12 Leg 2 | . 27 28 28 4 6 . . . . . . 1 . . Device 10 | . 13 . . 1 13 15 13 13 9 4 6 8 12 12 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 6 6 6 Processor 16 | . . . . . 6 15 15 15 20 23 23 20 19 18 Protection 1 | . . 13 14 12 5 . . 1 . 2 . 3 . . Energy Gun 8 | . 16 28 28 28 10 5 7 7 6 5 7 6 12 12 Ballistic Gun 1 | . 11 . . . 3 . . . . 1 6 7 3 . Ballistic Cannon 5 | . . . . . 6 7 7 7 7 6 . . 2 6 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 121 | 14 20 20 20 32 59 52 55 55 117 117 121 119 115 107 Greatest Support 98 | 20 20 20 20 40 60 68 68 70 70 70 70 98 56 56 Greatest Overweight (x) 9 | . 1 . . . 2 . . 1 1 4 1 9 3 1 Average Overweight (x) . | . . . . . . . . . . 1 1 6 1 1 Largest Inventory Capacity 25 | 8 10 10 10 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 8 9 10 10 12 15 15 15 15 23 24 25 25 25 25 Most Carried 25 | 8 10 10 10 10 15 15 15 15 25 25 23 25 22 22 Average Carried 18 | 6 9 9 9 9 14 14 14 14 21 24 21 22 19 21 Final Capacity 25 | 8 10 10 10 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 8 9 10 10 10 15 15 15 15 25 22 21 23 21 22 Class Distribution -------------------- 58% | Mutant 39% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Skirmisher | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Matter Collected 4191 | 227 228 129 . 35 954 111 415 356 148 316 179 229 847 17 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5819 | 185 846 128 . 134 1490 16 575 407 . 368 378 693 508 91 Parts 245 | 17 48 10 . 5 74 3 1 4 . 11 21 33 16 2 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . . . . . . 2 . . Parts Field Recycled 25 | . . . . . . . . . 9 . 2 10 4 . Retrieved Matter 145 | . . . . . . . . . 56 . 5 72 12 . Parts Self-Destructed 34 | . . . . . . . 7 3 3 . 10 . 10 1 Prevented 3 | . . . . . . . . . . . 1 . 1 1 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Combat Hostiles Destroyed 133 | . 15 5 . 3 30 . 4 7 . 40 11 7 6 5 Guns 48 | . 12 3 . 2 15 . 1 1 . 2 3 5 4 . Cannons 27 | . . . . . 9 . 2 4 . 3 4 1 1 3 AOE 57 | . 3 2 . 1 5 . 1 2 . 35 4 1 1 2 Classes Destroyed 19 | 3 5 . . . 4 . 1 . . 3 1 1 1 . Worker 14 | 2 1 . . . 7 . . . . . . 4 . . Builder 6 | . 3 . . . 1 1 . . . . . 1 . . Tunneler 5 | 5 . . . . . . . . . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . Recycler 6 | 1 2 . . . 1 . . . . . . 2 . . Minesweeper 2 | . . . . . . . 2 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 7 | . 3 . . . 4 . . . . . . . . . Swarmer 27 | . 4 3 . . 7 . . . . . 7 . 2 4 Grunt 46 | . 11 2 . 3 16 . 2 6 . . 3 1 2 . Brawler 3 | . . . . . 1 . 1 1 . . . . . . Duelist 3 | . . . . . . . . . . . 1 . 1 1 Sentry 7 | . . . . . 5 . 1 . . . . 1 . . Hunter 3 | . . . . . 1 . . . . . . 2 . . Programmer 4 | . . . . . . . . . . . . 3 1 . Z-Technician 5 | . . . . . . . . . . 5 . . . . Decomposer 5 | . . . . . . . . 2 . . . . 3 . Packrat 10 | . . . . . . . 5 2 . . . . 3 . Samaritan 1 | . . . . . . . . . . . . . 1 . Assembler 2 | . . . . . . . . . . 2 . . . . Assembled 38 | . . . . . . . . . . 38 . . . . Golem 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 37 | 4 11 4 . 2 7 1 2 3 . 37 4 6 3 4 Combat Bots Only 35 | . 4 3 . 2 5 . 2 3 . 35 4 3 3 4 Max Kills in Single Turn 37 | 4 3 3 . 2 4 1 3 3 . 37 3 4 2 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 34 | . 2 2 . 1 3 . 1 2 . 34 2 1 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Damage Taken 8548 | . 542 224 . 380 1837 . 27 180 . 793 615 2703 888 359 Core 1493 | . 116 44 . 62 166 . . 13 . 60 164 289 462 117 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . . . 11 69 . . . . . 66 . . . Volleys Fired 432 | 9 50 11 . 11 101 13 37 37 . 68 17 31 42 5 Largest 3 | 2 2 2 . 2 3 1 2 2 . 3 3 3 3 3 Hottest 174 | 60 80 80 . 103 173 60 115 115 . 165 113 145 154 174 Shots Fired 739 | 18 100 22 . 16 203 13 44 47 . 103 36 64 60 13 Gun 529 | 18 100 22 . 16 152 12 23 15 . 54 19 49 42 7 Cannon 210 | . . . . . 51 1 21 32 . 49 17 15 18 6 Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 304 | 9 48 . . . 60 1 21 32 . 64 2 25 36 6 Thermal 311 | . 16 22 . 16 97 12 6 . . 38 34 39 24 7 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 124 | 9 36 . . . 46 . 17 15 . 1 . . . . Robot Hit Streak 36 | 2 13 4 . 5 10 5 10 5 . 36 7 10 11 7 Robot Miss Streak 5 | 4 3 3 . 2 5 3 4 2 . 3 2 2 4 1 Penetration Max 1 | . . . . . 1 . . . . . . 1 . 1 Secondary Targets 8 | . 4 1 . . 2 . . . . . . . 1 . Max Gunslinging Chain 2 | . 1 1 . . 2 . . . . . . . 1 . Shots Hit Robots 448 | 6 74 12 . 12 113 3 26 23 . 71 22 40 37 9 Core Hits 269 | 6 37 9 . 6 67 1 11 11 . 51 17 23 21 9 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 19 | . 1 . . . 6 . 5 2 . 2 . . 2 1 Burn 6 | . . . . . 5 . . . . 1 . . . . Blast 10 | . . . . . 1 . 4 1 . 1 . . 2 1 Corrupt 3 | . 1 . . . . . 1 1 . . . . . . Melee Attacks 14 | . . . . . . . . . 10 . . 4 . . Impact 14 | . . . . . . . . . 10 . . 4 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 19722 | 501 1484 239 . 253 3934 54 1128 1528 . 6893 862 1468 929 449 Guns 5707 | 80 986 133 . 136 1710 54 319 166 . 599 216 672 570 66 Cannons 5506 | . . . . . 1359 . 636 803 . 1707 301 246 259 195 Explosions 8509 | 421 498 106 . 117 865 . 173 559 . 4587 345 550 100 188 Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 6053 | 23 477 . . . 1361 . 636 803 . 1707 . 274 577 195 Thermal 10813 | 420 398 133 . 136 1495 54 234 559 . 5088 665 1025 352 254 Explosive 863 | 1 57 . . 64 341 . . . . 82 190 128 . . Electromagnetic 1993 | 57 552 106 . 53 737 . 258 166 . 16 7 41 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 10 9 . . . . . . 4 5 5 Average Corruption 4 | . . . . 10 5 . . . . . . 3 4 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 128 | . . . . . 32 . . . . . . 12 68 16 Message Errors 31 | . . . . . 8 . . . . . . 5 12 6 Matter Fused 21 | . . . . . 4 . . . . . . 1 14 2 Heat Flow Errors 22 | . . . . . 7 . . . . . . 1 13 1 Energy Discharges 15 | . . . . . 4 . . . . . . 3 5 3 Data Loss (minor) 19 | . . . . . 5 . . . . . . 1 11 2 Data Loss (major) 6 | . . . . . 2 . . . . . . . 4 . Misfires 6 | . . . . . . . . . . . . 1 3 2 Alerts 7 | . . . . . 1 . . . . . . . 6 . Weapon Failures 1 | . . . . . 1 . . . . . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 . . Overflow Damage 2210 | 224 63 . . 1 271 . 171 279 . 737 11 138 285 30 Projectiles 549 | . . . . . 98 . 98 88 . 185 . 24 54 2 Explosions 1661 | 224 63 . . 1 173 . 73 191 . 552 11 114 231 28 Melee . | . . . . . . . . . . . . . . . Knockbacks 22 | . . . . . 4 . 1 1 . 14 . . . 2 Impact . | . . . . . . . . . . . . . . . Kinetic 22 | . . . . . 4 . 1 1 . 14 . . . 2 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 2546 | . 76 28 . 100 345 . . . . . 98 1332 517 50 Shots 44 | . 7 1 . 3 10 . . . . . 3 17 2 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 326 | . 108 198 . 326 213 34 39 293 . 303 90 263 318 99 Average Temperature 68 | . 32 74 . 199 66 10 8 89 . 51 34 84 107 49 Received Heat Transfer 2100 | . 261 36 . 174 747 . 12 117 . 123 135 297 90 108 Effects 5 | . . . . 1 . . . 3 . 1 . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . Interference 4 | . . . . . . . . 3 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Parts Fried 9 | . 2 . . . 6 . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 16 | . 1 2 . . 4 2 . . . 1 2 2 . 2 Heat Transferred 13505 | 300 625 300 . 312 3280 111 361 400 . 4400 1014 1399 655 348 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 . . 1 . 1 . . . 1 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Peak Influence 783 | 40 659 400 . 82 783 387 . . . . . 274 . . Initial 355 | . 26 256 . . 31 355 . . . . . . . . Average 281 | 22 372 373 . 71 390 298 . . . . . 90 . . Maximum Alert Level 3 | . 2 2 . . 3 1 . . . . . 1 . . Low Security (%) 40 | 100 22 . . 100 11 36 . . . . . 92 . . Level 1 35 | . 28 45 . . 50 64 . . . . . 7 . . Level 2 19 | . 49 54 . . 25 . . . . . . . . . Level 3 4 | . . . . . 11 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 13 | . 5 1 . . 4 . . . . . . 3 . . Investigation 6 | . 3 1 . . 1 . . . . . . 1 . . Extermination 1 | . . . . . . . . . . . . 1 . . Reinforcement 4 | . 2 . . . 1 . . . . . . 1 . . Assault 1 | . . . . . 1 . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Distress Signals 9 | . 2 . . . 6 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 198 | . 25 7 . 3 51 3 10 10 . 42 11 19 9 8 Peak Tracking Total 37 | . 4 3 . 3 7 4 7 4 . 37 4 8 4 4 Tactical Retreats 9 | . . . . . 5 . . 3 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Traps Triggered 5 | . 1 . . . 3 . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 1 . . . . 1 . . Traps Reconfigurated 14 | . . . . . . . . . . . . 14 . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 1 | . . . . . . . 1 . . . . . . . Triggered 3 | . . . . . . . 1 . . . . 1 . 1 Most Traps Carried 1 | . . . . . . . 1 . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Machines Disabled 24 | . 4 . . . 6 . . . . 5 . 9 . . Max in Single Turn 3 | . 1 . . . 2 . . . . 2 . 3 . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Machines Accessed 27 | . 4 1 1 . 9 3 3 . 1 . . 5 . . Terminals 16 | . 3 . . . 7 3 . . . . . 3 . . Fabricators 2 | . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 67 | . 13 1 1 . 26 8 6 . 4 . . 8 . . Successful 37 | . 5 1 1 . 13 6 6 . 4 . . 1 . . Failed 29 | . 8 . . . 12 2 . . . . . 7 . . Catastrophic 5 | . 3 . . . . 1 . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 41 | . 9 . 1 . 19 6 . . . . . 6 . . Terminals 45 | . 9 . . . 23 8 . . . . . 5 . . Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Terminal Hacks 21 | . 2 1 1 . 6 1 6 . 4 . . . . . Record 4 | . . . . . . . 4 . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Analysis 2 | . . . . . 1 1 . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . . Open Door 3 | . . 1 . . . . 2 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . 4 5 . . . . . 1 . . Terminals 9 | . . . . . 4 5 . . . . . . . . Track 1 | . . . . . . 1 . . . . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . Botnet 5 | . . . . . 2 3 . . . . . . . . Operators 1 | . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . Liberate 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 18 | . 4 . . . 7 2 . . . . . 5 . . Full Trace Events 2 | . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 2 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Total Allies 7 | . . . . . 1 . 2 . . . . 4 . . Largest Group 3 | . . . . . 1 . 2 2 2 2 . 3 . . Highest-Rated Group 87 | . . . . . 9 . 46 46 46 46 . 87 . . Highest-Rated Ally 32 | . . . . . 9 . 30 30 30 30 . 32 . . Total Orders 21 | . . . . . 1 . 2 12 4 1 . 1 . . STAY 13 | . . . . . . . 1 9 2 1 . . . . ROAM 2 | . . . . . 1 . . . . . . 1 . . FOLLOW 6 | . . . . . . . 1 3 2 . . . . . Ally Attacks 19 | . . . . . . . . . . 7 . 12 . . Total Damage 1250 | . . . . . . . . . . 506 . 744 . . Kills 8 | . . . . . . . . . . 1 . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Robot Analysis Total 2 | . . . . . 1 1 . . . . . . . . Derelict Logs Recovered 7 | . . 2 . . . . 1 1 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Turns Passed 28268 | 135 621 327 472 94 1952 625 3789 5670 3102 4363 2095 1328 3050 645 Spaces Moved 12158 | 69 365 233 388 37 844 347 2005 2369 1365 1574 737 487 1082 256 Core . | . . . . . . . . . . . . . . . Treads 10457 | . . . . 37 647 347 2005 2369 1365 1495 737 117 1082 256 Legs 1252 | 69 365 233 388 . 197 . . . . . . . . . Wheels 449 | . . . . . . . . . . 79 . 370 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 160 160 166 166 158 158 150 238 195 240 240 Average Speed 193 | 120 121 120 120 160 171 166 166 165 220 233 238 218 255 240 Slowest Speed 400 | 120 190 120 120 160 260 166 166 245 238 238 238 400 400 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 5 72 56 75 12 65 12 99 94 88 87 81 15 95 33 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 5 | . . . . 1 . . 1 . 3 . . . . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 13 | . . 1 . . . . 2 1 5 . 1 . 2 1 Spaces Dug 39 | . . . . . 8 1 1 9 2 13 . 4 1 . Terrain Destroyed 1776 | 67 123 8 . 9 304 7 104 62 2 55 50 428 509 48 Melee 4 | . . . . . . . . . 2 . . 2 . . Projectile 84 | . . . . . 22 1 10 18 . 21 2 3 5 2 AOE 1688 | 67 123 8 . 9 282 6 94 44 . 34 48 423 504 46 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Total 16148 | 103 445 260 396 55 1153 384 2407 4058 1437 2136 1043 682 1310 279 Wait 3121 | 24 2 4 . . 79 12 341 1632 18 450 284 90 168 17 Move 12144 | 68 364 232 387 36 843 346 2004 2368 1364 1573 736 486 1081 256 Hop . | . . . . . . . . . . . . . . . Pick Up 134 | 2 12 4 4 3 38 4 3 4 18 14 1 19 7 1 Fast Attach 26 | . 1 . . . 15 2 . 3 1 . . 4 . . Attach 57 | . 5 . . 3 10 1 . . 8 4 2 16 8 . Detach 4 | . . . . . . . . . 2 . . 2 . . Swap 106 | . 4 4 1 2 25 1 12 7 9 13 3 22 3 . Drop 99 | . 7 5 4 . 42 5 3 7 7 14 . 4 1 . Fire 432 | 9 50 11 . 11 101 13 37 37 . 68 17 31 42 5 Melee 14 | . . . . . . . . . 10 . . 4 . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . 6 . . . . 4 . . Trap 1 | . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: *Low / Ext) -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 136 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 548 | -10/Materials | Lost 3 parts (1n2w) 727 | -10/Materials | Discovered new exit (range 7) 757 | -10/Materials | Entered Mines 762 | -10/Mines | Core integrity fell below 50% 808 | -10/Mines | Learned Materials terminal intel 823 | -10/Mines | Met a Derelict shopkeep closing up shop 1000 | -10/Mines | Learned Materials stockpile data 1078 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1079 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Entered Exiles 1114 | -10/Exiles | Met 8R-AWN 1134 | -10/Exiles | Met EX-HEX 1193 | -10/Exiles | Met EX-DEC 1211 | -10/Exiles | Visited The Gauntlet 1270 | -10/Exiles | Met EX-BIN 1286 | -10/Exiles | Aligned with FarCom system 1288 | -10/Exiles | Given EX-Vault access code 1315 | -10/Exiles | Opened EX-Vault 1326 | -10/Exiles | Found Trap Reconfigurator 1352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1543 | -10/Exiles | Discovered new exit (range 14) 1556 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1556 | -10/Exiles | Entered Mines 1559 | -9/Mines | Core integrity fell below 20% 1605 | -9/Mines | Lost 3 parts (2n1w) 1629 | -9/Mines | Discovered new exit (range 8) 1645 | -9/Mines | Learned location of Storage (-7) 1650 | -9/Mines | System corruption reached 10% 1650 | -9/Mines | Entered Materials 1650 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1652 | -8/Materials | Loaded intel: 12 terminal locations 1727 | -8/Materials | Garrison activated, responded to threat 1762 | -8/Materials | Lost 4 parts (2u2w) 2350 | -8/Materials | Central database locked down 2640 | -8/Materials | Identified exit to Factory 3250 | -8/Materials | First assault squad dispatched 3602 | -8/Materials | Entered Factory 3602 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4146 | -7/Factory | Discovered new exit (range 8) 4156 | -7/Factory | Identified exit to Lower Caves 4227 | -7/Factory | Entered Lower Caves 4255 | -7/Lower Caves | Encountered a Warlord checkpoint 4640 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4958 | -7/Lower Caves | Build established: Skirmisher 5120 | -7/Lower Caves | Discovered new exit (range 8) 5130 | -7/Lower Caves | Identified exit to Lower Caves 5830 | -7/Lower Caves | Learned Factory security intel 5910 | -7/Lower Caves | Learned Factory garrison access intel 5910 | -7/Lower Caves | Learned Extension trap positions 5910 | -7/Lower Caves | Learned location of Armory (-3) 6205 | -7/Lower Caves | Build established: Mutant 8016 | -7/Lower Caves | Entered another Lower Caves area 8016 | -7/Lower Caves | Accompanied by 2 allies 8062 | -7/Lower Caves | Encountered a Warlord checkpoint 9504 | -7/Lower Caves | Learned Factory security intel 9581 | -7/Lower Caves | Discovered new exit (range 10) 9598 | -7/Lower Caves | Identified exit to Zion 9859 | -7/Lower Caves | Build established: Skirmisher 10012 | -7/Lower Caves | Spotted B-75 Beast 13188 | -7/Lower Caves | Build established: Mutant 13551 | -7/Lower Caves | Build established: Skirmisher 13686 | -7/Lower Caves | Entered Zion 13686 | -7/Zion | Accompanied by 2 allies 13731 | -7/Zion | Given A8's code to call for help 13824 | -7/Zion | Discovered new exit (range 15) 13903 | -7/Zion | Learned location of Quarantine (-3) 13935 | -7/Zion | Learned location of Warlord (-5) 13982 | -7/Zion | Learned location of 1 exit from Factory 13988 | -7/Zion | Build established: Mutant 13988 | -7/Zion | Learned location of Recycling (-7) 14151 | -7/Zion | Found Prototype Processor 14158 | -7/Zion | Found Prototype Processor 14163 | -7/Zion | Found Prototype Hackware 14169 | -7/Zion | Found Prototype Processor 14632 | -7/Zion | Identified Exp. Signal Interpreter 14633 | -7/Zion | Identified Exp. Targeting Computer 14635 | -7/Zion | Identified Exp. Target Analyzer 14636 | -7/Zion | Identified Exp. System Shield 15214 | -7/Zion | Discovered new exit (range 5) 15217 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16156 | -7/Zion | Rebuked by Imprinter 16783 | -7/Zion | Identified exit to Deep Caves 16788 | -7/Zion | Entered Deep Caves 16788 | -7/Deep Caves | Accompanied by 2 allies 17222 | -7/Deep Caves | Attacked by Z-Imprinter 17231 | -7/Deep Caves | Destroyed Z-Imprinter 17358 | -7/Deep Caves | Found Prototype Protection 17459 | -7/Deep Caves | Z-Facility disabled 17720 | -7/Deep Caves | Build established: Skirmisher 18237 | -7/Deep Caves | Discovered new exit (range 7) 18694 | -7/Deep Caves | Build established: Mutant 18985 | -7/Deep Caves | Spotted as-75590 20421 | -7/Deep Caves | Found Surveybot 24 Chip 20425 | -7/Deep Caves | Found Surveybot 24 Scanner 20583 | -7/Deep Caves | Spotted as-78763 20634 | -7/Deep Caves | Triggered Deep Caves wall 20634 | -7/Deep Caves | Spotted AS-89116 20634 | -7/Deep Caves | Spotted AS-13058 20635 | -7/Deep Caves | Exposed GOLEM chamber 20635 | -7/Deep Caves | Destroyed AS-89116 20635 | -7/Deep Caves | Destroyed AS-13058 20656 | -7/Deep Caves | Destroyed 35 combat bots 20904 | -7/Deep Caves | Identified exit to Proximity Caves 21067 | -7/Deep Caves | Spotted as-98380 21078 | -7/Deep Caves | Spotted as-64840 21151 | -7/Deep Caves | Entered Proximity Caves 21163 | -6/Proximity Caves | Lost 4 parts (1p3w) 21293 | -6/Proximity Caves | Learned 4 Factory zone layouts 21793 | -6/Proximity Caves | Build established: Skirmisher 22088 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 22823 | -6/Proximity Caves | Discovered new exit (range 15) 23034 | -6/Proximity Caves | Identified exit to Factory 23246 | -6/Proximity Caves | Entered Factory 23246 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 23247 | -6/Factory | Identified exit to Extension 23250 | -6/Factory | Loaded intel: 4 garrison access locations 23575 | -6/Factory | Lost 7 parts (1p4n1u1w) 23871 | -6/Factory | Lost 3 parts (2u1w) 23921 | -6/Factory | Lost 3 parts (1p1u1w) 24034 | -6/Factory | Identified Zio. Weapon Casing 24444 | -6/Factory | Discovered new exit (range 11) 24466 | -6/Factory | Identified exit to Lower Caves 24574 | -6/Factory | Entered Lower Caves 24605 | -6/Lower Caves | Lost 6 parts (2n1u3w) 25173 | -6/Lower Caves | Core integrity fell below 50% 25173 | -6/Lower Caves | Core integrity fell below 20% 25771 | -6/Lower Caves | Build established: Mutant 25832 | -6/Lower Caves | Discovered new exit (range 18) 26094 | -6/Lower Caves | Build established: Skirmisher 26444 | -6/Lower Caves | Found Alien Artifact 26445 | -6/Lower Caves | Identified Core Expander 26445 | -6/Lower Caves | Installed Core Expander, added new Power slot 27019 | -6/Lower Caves | Build established: Mutant 27595 | -6/Lower Caves | Identified exit to Lower Caves 27624 | -6/Lower Caves | Entered another Lower Caves area 28269 | -6/Lower Caves | Destroyed self with Backup Power III chain reaction Last Messages --------------- 27983_ System corrupted: FCS attempts to trigger Gauss Cannon. 27983_ System corrupted: Gauss Cannon misfires. 28102_ HFEBNKCM4GR%OGCG1|P4I0QOGOXI4CY|NVP&FL9= 28130_ System corrupted: Component data lost. 28177_ System corrupted: Heat flow error (+109). 28195_ YLA&V9RXGWHMG%SE SFU2C 28221_ ,