Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.09 @ 04:58:03 Player: eb Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (114) 570 Value Destroyed (3901) 3901 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1788) 1788 TOTAL SCORE: 11639 Bonus ------- High Alert Combat Kills 417 Follower Combat Kills 371 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 441/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Power Sword > --- INVENTORY (5) ---- Compact Battery (93) Cloak of Protection Insulated Plating Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Advanced Weight Redist. System Cloak of Protection Hardened Light Armor Plating Insulated Plating > --- WEAPON ----------- Power Sword Power Sword > --- INVENTORY -------- Remote Shield Missile Launcher [Rating: 50] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag System Utility Improved Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Power Sword Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Slots Evolved 8 | . . . 2 . . . 2 . . . . . 4 . Power 1 | . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . . . 2 . . . . . 2 . Utility 3 | . . . 2 . . . . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . Parts Attached 81 | 6 7 . 17 1 1 1 11 15 8 8 2 . 4 . Power 7 | 1 1 . 3 . . . . 1 . . . . 1 . Engine 6 | 1 1 . 3 . . . . 1 . . . . . . Core 1 | . . . . . . . . . . . . . 1 . Reactor . | . . . . . . . . . . . . . . . Propulsion 28 | 2 2 . 4 . . 1 6 7 1 2 2 . 1 . Treads 9 | 2 . . . . . . 4 3 . . . . . . Leg 9 | . 2 . 4 . . 1 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . 4 1 2 2 . 1 . Flight . | . . . . . . . . . . . . . . . Utility 28 | 1 2 . 5 1 . . 3 4 4 6 . . 2 . Device 13 | . 1 . 2 . . . 2 2 2 3 . . 1 . Storage 3 | 1 . . 1 . . . 1 . . . . . . . Processor 4 | . 1 . 1 . . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 8 | . . . 1 1 . . . 2 1 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 18 | 2 2 . 5 . 1 . 2 3 3 . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . 1 . . . . . . . Ballistic Gun 7 | 2 . . 5 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . Launcher 5 | . 2 . . . . . . 1 2 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 2 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 28 | . . . 3 1 . . 1 7 . 3 . . . 13 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . . . . 4 . 2 . . . 5 Utility 11 | . . . 1 1 . . 1 2 . 1 . . . 5 Weapon 4 | . . . 2 . . . . 1 . . . . . 1 Highest Loss Streak 13 | . . . 3 1 . . 1 3 . 2 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 1 5 8 7 7 7 7 7 11 13 6 4 5 3 3 Power 1 | . . 1 1 1 1 1 1 1 1 1 1 1 . . Propulsion 1 | . 1 1 1 2 2 1 1 1 . . . 1 . . Utility 2 | . . 2 . . . 1 1 4 7 3 2 2 1 2 Weapon 3 | . 2 4 4 4 3 3 2 2 3 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 26 | 2 4 1 9 . . . . 2 3 3 . . . 2 Power 4 | . . 1 2 . . . . 1 . . . . . . Propulsion 4 | 2 1 . . . . . . 1 . . . . . . Utility 9 | . . . 4 . . . . . 3 1 . . . 1 Weapon 8 | . 3 . 3 . . . . . . 1 . . . 1 Tool/Special 1 | . . . . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 94 100 98 100 100 99 99 98 88 97 92 100 88 64 Engine 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 6 5 Treads 7 | . 22 . . . . . 32 27 . . . . . . Leg 10 | . 5 28 22 22 22 21 2 . . . . . . . Hover 9 | . . . . . . . . 7 27 34 28 36 33 18 Device 7 | . 4 . 3 . . . 9 11 9 18 18 18 17 14 Storage 8 | . 14 14 11 11 11 11 9 9 9 1 . . . . Processor 13 | . 4 14 21 22 22 22 11 9 13 1 . . . 3 Protection 8 | . . . 6 11 11 11 6 5 2 13 18 18 13 5 Energy Cannon 4 | . . . . . 6 7 13 10 . . . . . . Ballistic Gun 8 | . 26 28 21 21 9 7 2 . . . . . . . Launcher 3 | . 1 . . . 6 7 1 5 2 . . . . . Slashing Weapon 4 | . . . . . . . . 2 12 18 18 18 13 13 Peak Build Rating 50 | 6 10 9 16 16 17 17 30 46 43 42 37 37 50 49 Average Rating 24 | 4 7 9 14 15 16 16 27 33 39 37 34 37 47 34 On Entrance 23 | . 6 9 9 16 15 17 16 30 37 41 31 37 37 49 Avg Prop Armor Cover (%) 11 | . . . . . . . . . . . . . . 11 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 54 | 14 15 14 28 28 24 24 42 51 54 50 30 30 41 38 Greatest Support 90 | 40 40 20 20 20 20 20 80 90 34 39 39 39 47 47 Greatest Overweight (x) 7 | . . . 1 1 1 1 1 5 1 1 1 . . 7 Average Overweight (x) . | . . . . 1 1 1 . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 15 15 15 15 5 5 5 5 Average Capacity 9 | 7 8 8 8 8 8 8 13 15 15 6 5 5 5 5 Most Carried 15 | 4 8 8 8 8 8 8 8 15 15 15 5 5 4 4 Average Carried 8 | 1 5 8 7 7 7 7 7 11 13 5 4 5 2 3 Final Capacity 15 | 8 8 8 8 8 8 8 15 15 15 5 5 5 5 5 Final Carried 12 | 4 8 8 8 7 8 8 7 12 12 4 5 5 3 4 Class Distribution -------------------- 57% | Scavenger-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Gladiator | -6/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Matter Collected 2778 | 167 345 60 742 74 . 126 180 555 141 347 37 . . 4 Remotely 101 | . . . 101 . . . . . . . . . . . Salvage Created 3725 | . 335 . 856 96 . 182 485 975 105 448 182 . . 61 Parts 222 | . 21 . 62 3 . 11 20 58 5 27 10 . . 5 Haulers Intercepted 9 | . . . 4 . . . 1 . 1 3 . . . . Recyclers Shooed 8 | . 1 . 5 . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Combat Hostiles Destroyed 87 | . 8 . 18 3 . 7 8 36 1 5 . . . 1 Melee 12 | . . . . . . . 3 3 . 5 . . . 1 Guns 20 | . 3 . 14 1 . 2 . . . . . . . . Cannons 16 | . . . . . . 1 3 11 1 . . . . . AOE 39 | . 5 . 4 2 . 4 2 22 . . . . . . Classes Destroyed 15 | . 5 . 5 . . 1 . 2 1 . . . . 1 Worker 6 | . 1 . 3 . . . . . . 2 . . . . Builder 4 | . 3 . . . . . . . . . 1 . . . Tunneler 1 | . . . . . . . . . 1 . . . . . Hauler 9 | . . . 4 . . . 1 . 1 3 . . . . Recycler 3 | . 1 . . . . . 1 . . . 1 . . . Operator 2 | . . . 2 . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . Swarmer 19 | . . . 5 . . 4 . 10 . . . . . . Grunt 46 | . 8 . 8 3 . 2 8 16 . 1 . . . . Brawler 4 | . . . 1 . . . . 3 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . Sentry 11 | . . . 4 . . . . 2 1 4 . . . . Specialist 1 | . . . . . . . . . . . . . . 1 Programmer 3 | . . . . . . . . 3 . . . . . . Behemoth 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 11 | . 11 . 5 3 . 4 3 10 1 2 1 . . 1 Combat Bots Only 10 | . 5 . 4 3 . 4 3 10 1 1 . . . 1 Max Kills in Single Turn 4 | . 4 . 3 1 . 2 2 4 1 1 1 . . 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . Exploded 4 | . 2 . 2 1 . 2 2 4 . . . . . . Melee 1 | . . . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Hostile Shots Fired 409 | . 45 . 70 8 . 15 34 176 2 24 4 . . 31 Missed 115 | . 10 . 21 . . 6 6 56 . 11 . . . 5 Hits 294 | . 35 . 49 8 . 9 28 120 2 13 4 . . 26 Melee 4 | . . . . . . 3 . 1 . . . . . . Projectile 290 | . 35 . 49 8 . 6 28 119 2 13 4 . . 26 Critical Strikes 15 | . . . 2 . . 2 1 7 . . 1 . . 2 Part Disruptions 1 | . . . . . . . . 1 . . . . . . Damage Taken 5590 | . 471 . 662 109 . 188 427 2519 28 205 59 . . 922 Core 1199 | . 147 . 80 . . 18 46 484 . . 15 . . 409 Absorbed by Shields 48 | . . . . . . . . . . . . . . 48 Ignored by Resistances 9 | . . . . . . . . 9 . . . . . . Core Remaining (%) 54 | 100 . 41 . . . 75 . . . . . . . . Volleys Fired 190 | . 26 . 54 3 . 13 18 71 5 . . . . . Largest 2 | . 2 . 2 2 . 2 2 2 1 . . . . . Hottest 136 | . 60 . 53 53 . 68 136 136 37 . . . . . Shots Fired 349 | . 44 . 107 6 . 20 36 131 5 . . . . . Gun 152 | . 34 . 100 4 . 14 . . . . . . . . Cannon 138 | . . . . . . 4 34 95 5 . . . . . Launcher 59 | . 10 . 7 2 . 2 2 36 . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 157 | . 34 . 100 4 . 14 . . 5 . . . . . Thermal 133 | . . . . . . 4 34 95 . . . . . . Explosive 59 | . 10 . 7 2 . 2 2 36 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 . 12 6 . 15 13 13 5 . . . . . Robot Miss Streak 4 | . 1 . 2 . . 1 3 4 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . Shots Hit Robots 292 | . 32 . 77 5 . 14 40 83 6 22 7 . . 6 Core Hits 182 | . 23 . 44 4 . 12 18 66 2 8 2 . . 3 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . . . . . 1 2 . . . . Sever 3 | . . . . . . . . . 1 2 . . . . Melee Attacks 78 | . . . . . . . 10 9 11 35 7 . . 6 Impact . | . . . . . . . . . . . . . . . Slashing 78 | . . . . . . . 10 9 11 35 7 . . 6 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . . . . 2 6 5 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . . . . 3 . . . . Damage Inflicted 11705 | . 1431 . 1686 274 . 434 1283 4372 280 1225 569 . . 151 Guns 1601 | . 329 . 1065 50 . 157 . . . . . . . . Cannons 2283 | . . . . . . 85 634 1486 78 . . . . . Explosions 5132 | . 1102 . 617 221 . 189 295 2708 . . . . . . Melee 2664 | . . . . . . . 341 178 202 1225 569 . . 149 Ramming 25 | . . . 4 3 . 3 13 . . . . . . 2 Kinetic 1679 | . 329 . 1065 50 . 157 . . 78 . . . . . Thermal 2205 | . . . . . . 85 634 1486 . . . . . . Explosive 5132 | . 1102 . 617 221 . 189 295 2708 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 2664 | . . . . . . . 341 178 202 1225 569 . . 149 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 2 . . . Average Corruption 1 | . . . . . . . . 1 2 2 2 . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 44 | . . . . . . . . 12 7 14 11 . . . Message Errors 18 | . . . . . . . . 6 3 5 4 . . . Matter Fused 11 | . . . . . . . . 2 2 5 2 . . . Heat Flow Errors 3 | . . . . . . . . 1 . . 2 . . . Energy Discharges 3 | . . . . . . . . 1 . . 2 . . . Data Loss (minor) 4 | . . . . . . . . 1 . 3 . . . . Data Loss (major) 3 | . . . . . . . . . 1 1 1 . . . Misfires 1 | . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 553 | . 120 . 45 . . . . 149 67 79 93 . . . Projectiles 37 | . . . . . . . . 37 . . . . . . Explosions 251 | . 120 . 45 . . . . 86 . . . . . . Melee 265 | . . . . . . . . 26 67 79 93 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 222 | . 29 . 52 . . . . 140 . . . . . 1 Shots 5 | . 1 . 2 . . . . 2 . . . . . . Rammed 4 | . . . . . . . 3 . . . . . . 1 Targets Rammed 10 | . . . 2 1 . 3 3 . . . . . . 1 Kicked 6 | . . . 2 1 . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 501 | . 7 . 53 48 . 153 199 501 . . 264 . . . Average Temperature 68 | . 2 . 19 21 . 94 73 94 . . 117 . . . Received Heat Transfer 2050 | . 243 . 252 63 . 63 270 988 9 63 36 . . 63 Effects 3 | . . . . . . . . 3 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 2 1 . . . . . . Heat Transferred 3589 | . . . . . . 148 1073 2368 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Maximum Alert Level 4 | . . . . . . . . 4 2 2 . . . . Low Security (%) 61 | 100 100 100 100 100 . 100 100 3 . 13 100 . 100 100 Level 1 3 | . . . . . . . . 6 . 18 . . . . Level 2 22 | . . . . . . . . 27 100 68 . . . . Level 3 9 | . . . . . . . . 46 . . . . . . Level 4 3 | . . . . . . . . 15 . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1248 | . 188 59 165 60 . 102 114 1248 618 663 169 . . 20 Initial 608 | . . 59 3 27 . . . 71 608 172 169 . . . Average 270 | . 40 36 77 12 . 11 37 742 503 431 68 . . 1 Influence Increases 3650 | . 291 . 625 80 . 172 220 1247 102 866 27 . . 20 Destroy 0b10 Robot/C 2020 | . 160 . 360 60 . 140 160 720 20 380 . . . 20 Destroy 0b10 Robot/NC 155 | . 30 . 50 . . . 10 . 10 40 15 . . . Destroy Leader 346 | . 22 . 100 10 . 20 32 30 12 120 . . . . Allied During Kill 231 | . . . . 4 . . . . . 227 . . . . Successful Hack 86 | . 19 . 16 . . . 4 14 . 21 12 . . . Disable Machine 195 | . 15 . 30 . . . . 90 15 45 . . . . Anti-Garrison Action 250 | . . . . . . . . 250 . . . . . . Destroy Structure 292 | . 45 . 69 6 . 12 14 143 . 3 . . . . Lose Combat Pursuer 75 | . . . . . . . . . 45 30 . . . . Influence Decreases 3650 | . 138 144 562 152 . 172 110 109 942 840 461 . . 20 Entered New Map 1325 | . . 94 6 45 . . . 39 640 236 265 . . . Time Decay 1880 | . 138 50 391 97 . 172 100 . 302 434 196 . . . Lost Part 170 | . . . 30 10 . . 10 70 . 30 . . . 20 Lost Ally 140 | . . . . . . . . . . 140 . . . . Purge Threat 135 | . . . 135 . . . . . . . . . . . Squads Dispatched 18 | . 1 . . . . . 3 . 2 10 . . . 2 Investigation 6 | . 1 . . . . . . . . 5 . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . . . . . 1 . 2 . . . . 2 Assault 2 | . . . . . . . . . . 2 . . . . Garrison 5 | . . . . . . . 2 . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Distress Signals 13 | . 2 . 1 . . . 1 . 5 4 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 134 | . 17 . 28 3 . 6 11 36 5 21 1 . . 6 Peak Tracking Total 8 | . 5 . 4 3 . 3 5 8 3 4 1 . . 6 Tactical Retreats 4 | . . . . . . . . . 2 2 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Traps Triggered 3 | . 1 . 1 . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Machines Disabled 16 | . 1 . 2 . . . . 9 1 3 . . . . Max in Single Turn 2 | . 1 . 1 . . . . 2 1 1 . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Machines Accessed 31 | . 4 . 6 . 4 2 1 2 . 7 4 . 1 . Terminals 26 | . 4 . 6 . . 2 . 2 . 7 4 . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 108 | . 16 . 18 . 27 7 1 7 . 18 12 . 2 . Successful 60 | . 7 . 7 . 27 4 1 1 . 7 5 . 1 . Failed 48 | . 9 . 11 . . 3 . 6 . 11 7 . 1 . Catastrophic 6 | . . . 1 . . 1 . 1 . 2 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 62 | . 15 . 16 . 1 8 . 1 . 9 12 . . . Terminals 80 | . 16 . 18 . . 7 . 7 . 18 12 . 2 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 45 | . 4 . 3 . 27 3 . 1 . 5 1 . 1 . Record 28 | . . . . . 26 1 . . . 1 . . . . Robot Analysis 4 | . 2 . . . . 2 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . Alert Level 2 | . . . 1 . . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 14 | . 3 . 4 . . 1 . . . 2 4 . . . Terminals 14 | . 3 . 4 . . 1 . . . 2 4 . . . Botnet 14 | . 3 . 4 . . 1 . . . 2 4 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 2 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 4 . 6 . . 2 . 2 . 7 3 . 1 . Full Trace Events 4 | . . . . . . . . 1 . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Total Allies 11 | . . . . 1 . . . . . 10 . . . . Largest Group 10 | . . . . 1 . . . . . 10 . . . . Highest-Rated Group 173 | . . . . 31 . . . . . 173 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . . 29 . . . . Initial Warlord ECA Mod 4 | . . . . . . . . . 4 4 4 4 2 2 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 124 | . . . . 4 . . . . . 120 . . . . Total Damage 1637 | . . . . 64 . . . . . 1573 . . . . Kills 20 | . . . . . . . . . . 20 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Active Infowar (turns) 172 | . 169 . . . . . . . 2 . . . 1 . Seismic 169 | . 169 . . . . . . . . . . . . . Cloaking 3 | . . . . . . . . . 2 . . . 1 . Robot Analysis Total 4 | . 2 . . . . 2 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Turns Passed 9584 | 96 551 108 1261 434 1057 1391 496 1702 660 1064 468 217 23 56 Spaces Moved 6015 | 52 295 90 612 174 554 678 202 937 349 851 695 451 36 39 Core 9 | 2 . . . . . . . . . . . . . 7 Treads 1059 | 50 212 . . . . . 178 619 . . . . . . Legs 2215 | . 83 90 612 174 554 678 24 . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 2732 | . . . . . . . . 318 349 851 695 451 36 32 Flight . | . . . . . . . . . . . . . . . Fastest Speed 44 | 50 120 120 120 190 190 190 120 108 108 48 48 48 44 44 Average Speed 127 | 155 148 120 160 190 190 190 164 149 111 64 62 48 44 90 Slowest Speed 400 | 160 160 120 190 190 190 190 250 360 112 116 116 48 44 400 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 60 29 58 34 91 101 14 68 36 71 89 47 1 51 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . . 1 . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 . 1 1 . . Scrap Searched 5 | . . 2 . . . 2 . . . . . 1 . . Spaces Dug 10 | . . . . . . 8 . . . 2 . . . . Terrain Destroyed 361 | . 62 . 65 8 . 13 12 199 . 2 . . . . Melee 2 | . . . . . . . . . . 2 . . . . Projectile 1 | . . . . . . . . 1 . . . . . . AOE 358 | . 62 . 65 8 . 13 12 198 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Rec Scr Fac DSF Total 7476 | 65 361 91 795 271 558 761 311 1088 595 1322 718 450 41 49 Wait 912 | . 11 . 52 91 . 62 51 15 209 407 14 . . . Move 6001 | 51 294 89 611 173 553 677 201 936 348 850 694 450 35 39 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 6 11 1 20 . 2 2 5 14 5 4 1 . 1 1 Fast Attach 28 | 6 2 . 2 . . . 4 5 3 4 2 . . . Attach 22 | . . . 5 1 . 1 5 4 . 3 . . 3 . Detach 1 | . . . . . . . . 1 . . . . . . Swap 92 | . 9 . 27 2 2 2 7 23 8 8 . . 2 2 Drop 75 | 2 8 1 22 . 1 1 7 11 6 16 . . . . Fire 190 | . 26 . 54 3 . 13 18 71 5 . . . . . Melee 72 | . . . . . . . 10 8 11 30 7 . . 6 Ram 1 | . . . . . . . . . . . . . . 1 Kick 6 | . . . 2 1 . 3 . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 13) 327 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 527 | -10/Materials | Core integrity fell below 50% 648 | -10/Materials | Entered Mines 728 | -10/Mines | Learned location of Storage (-8) 729 | -10/Mines | Discovered new exit (range 3) 756 | -10/Mines | Entered Materials 756 | -9/Materials | Evolved 2 slots: Utility x2 1040 | -9/Materials | Lost 3 parts (1u2w) 1147 | -9/Materials | Discovered new exit (range 12) 1473 | -9/Materials | Discovered new exit (range 8) 1863 | -9/Materials | Discovered new exit (range 11) 2017 | -9/Materials | Entered Mines 2020 | -9/Mines | Received a Mining Laser from a helpful Derelict 2061 | -9/Mines | Assembled infested the area 2444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2444 | -9/Mines | Discovered new exit (range 5) 2451 | -9/Mines | Entered Exiles 2499 | -9/Exiles | Met 8R-AWN 2533 | -9/Exiles | Met EX-HEX 2563 | -9/Exiles | Build established: Scavenger-Mutant 2598 | -9/Exiles | Met EX-BIN 2621 | -9/Exiles | Aligned with FarCom system 2622 | -9/Exiles | Given EX-Vault access code 2723 | -9/Exiles | Opened EX-Vault 2736 | -9/Exiles | Found Cloak of Protection 2772 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2840 | -9/Exiles | Met EX-DEC 2979 | -9/Exiles | Discovered new exit (range 14) 3201 | -9/Exiles | Visited The Gauntlet 3508 | -9/Exiles | Left Exiles lab with Cloak of Protection 3508 | -9/Exiles | Entered Mines 3875 | -8/Mines | Discovered new exit (range 8) 4396 | -8/Mines | Discovered new exit (range 6) 4899 | -8/Mines | Entered Materials 4899 | -8/Materials | Evolved 2 slots: Propulsion x2 5170 | -8/Materials | Garrison activated, responded to threat 5237 | -8/Materials | Build established: Mutant 5301 | -8/Materials | Garrison activated, responded to threat 5393 | -8/Materials | Identified exit to Garrison 5395 | -8/Materials | Entered Garrison 5446 | -8/Garrison | Triggered checkpoint 5497 | -8/Garrison | Destroyed 10 combat bots 5527 | -8/Garrison | Triggered checkpoint 5571 | -8/Garrison | Triggered checkpoint 5793 | -8/Garrison | Discovered new exit (range 10) 5921 | -8/Garrison | Triggered checkpoint 6286 | -8/Garrison | Spotted B-75 Beast 6299 | -8/Garrison | Spotted B-75 Beast 6363 | -8/Garrison | Core integrity fell below 50% 6364 | -8/Garrison | Destroyed B-75 Beast 6410 | -8/Garrison | Destroyed B-75 Beast 6432 | -8/Garrison | Lost 3 parts (2n1w) 6746 | -8/Garrison | Build established: Scavenger-Mutant 6804 | -8/Garrison | Triggered checkpoint 6811 | -8/Garrison | Core integrity fell below 20% 6940 | -8/Garrison | Discovered new exit (range 15) 6978 | -8/Garrison | Phase Generator disabled 7007 | -8/Garrison | Triggered checkpoint 7097 | -8/Garrison | Entered Materials 7744 | -8/Materials | Discovered new exit (range 13) 7757 | -8/Materials | Entered Storage 7827 | -8/Storage | Identified exit to Recycling 7890 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8157 | -8/Storage | First assault squad dispatched 8160 | -8/Storage | Garrison activated, responded to threat 8193 | -8/Storage | Lost 6 allies 8713 | -8/Storage | Discovered new exit (range 12) 8729 | -8/Storage | Met 01-MTF 8821 | -8/Storage | Entered Recycling 8821 | -8/Recycling | Accompanied by 1 ally (01-MTF) 9071 | -8/Recycling | Discovered new exit (range 16) 9259 | -8/Recycling | Scanned before Scraplab entrance 9283 | -8/Recycling | Entered Scraplab 9288 | -8/Recycling | Discovered new exit (range 3) 9289 | -8/Recycling | Entered Scraptown 9289 | -8/Scraptown | System corruption cleaned by C-Scrubber 9371 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9402 | -8/Scraptown | Visited Assassins FH 9414 | -8/Scraptown | Visited Spacefarers 9426 | -8/Scraptown | Visited TADAMA 9438 | -8/Scraptown | Visited Cyclists 9445 | -8/Scraptown | Turned away by UFD registrar 9476 | -8/Scraptown | Discovered new exit (range 5) 9506 | -8/Scraptown | Entered Factory 9506 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 9528 | -6/Factory | Identified exit to DSF 9529 | -6/Factory | Entered DSF 9558 | -6/DSF | Additional patrols routed to DSF 9585 | -6/DSF | Self-destructed Last Messages --------------- 09563_ Hrd. Light Armor Plating destroyed. 09563_ Knocked back. 09563_ Penetrated by Slug. 09565_ Airjet destroyed. 09565_ Remote Shield destroyed. 09565_ Knocked back. 09566_ Penetrated by Slug. 09567_ Knocked back. 09569_ Adv. Weight Redist. System destroyed. 09569_ Knocked back. 09577_ Rnf. Deuterium Engine destroyed. 09577_ Knocked back. 09579_ Acquired 4 matter. 09580_ Penetrated by Slug. 09580_ X-62 Marksman destroyed. 09582_ Power Sword destroyed. 09582_ Knocked back. 09583_ Penetrated by Slug. 09584_ Slammed into X-62 Marksman. 09584_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????### ##?????????????????????? | | ?????????????????????!!g !??????????????????????? | | ?????????????????????!! !??????????????????????? | | ??????????????????????!gg !??????????????????????? | | ????????????????###???# #???###????????????????? | | ????????????# ??#!!!?## ##?***#??*#????????????? | | ?????????? ## #!!!##A A##***#***## ??????????? | | ????????? %=H x ????????? | | ????????? %!%@% ????????? | | ????????? * ^ ????????? | | ????????????# #===##A A##!!!# ## !????????? | | ????????????????#????## %##???!#????# !????????? | | ????????????????????###% ###????????# ##???????? | | ????????????????????#!! !!#???????? !????????? | | ????????????????????#!! !!#???????? !????????? | | ????????????????????#!! !!#???????? !????????? | | ????????????????????### ###????Y??## ##???????? | | ????????????????????#!! % #???????? !#???????? | | ????????????????????#!! #???????? !#???????? | | ????????????????????#!! ########?# #????????? | | ????????????????????### % ### #!!### ###??????? | | ????????????????#!!!### ### #!!## ""###????? | | ??????????? """""????? | | ??????????? ""#??????? | | ???????????"##!!#!!!# /// #!! # ##"""""#??????? | | ????????????????###?# /// #########"""""#??????? | | ????????????????????####"####???????##"####??????? | | ???????????????????????###???????????#"#?????????? | | ?????????????????????????????????????#""?????????? | | ??????????????????????????????????????##?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 15 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Frienemies Let Me Out Of Here \\IAMDERELICT Challenges ------------ None Game ------ Seed TargetPrecisionMinigun Manual? 0 Play Time 01:40:23 Cumulative 83.9 hours Start 2026.02.09 @ 02:35:15 End 2026.02.09 @ 04:58:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19c0f8dd-36ff-4596-b2c6-c0d86f944d7d