Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 21:00:21 Player: Demise Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (68) 340 Value Destroyed (1369) 1369 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 5346 Bonus ------- High Alert Combat Kills 17 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 128/265 System Corruption 2% Temperature Cool (579) Movement Treading (172) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Tractor Beam > --- WEAPON (2) ------- Firepult > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Humpback Large Battery (300) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Improved Targeting Computer Improved EM Shotgun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scan Processor Hacking Suite Hacking Suite Tractor Beam > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Humpback Large Battery High-capacity Matter Pod High-capacity Matter Pod Improved Targeting Computer Improved EM Shotgun Mining Laser [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 . . . 2 . Weapon . | . . . . . . . . . Parts Attached 96 | 7 1 7 22 2 1 4 52 . Power 11 | 1 1 . . 2 . 1 6 . Engine 9 | 1 1 . . 2 . 1 4 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 30 | 2 . 2 12 . . . 14 . Treads 2 | . . . . . . . 2 . Leg 4 | . . . . . . . 4 . Wheel 8 | 2 . . 4 . . . 2 . Hover 6 | . . . . . . . 6 . Flight 10 | . . 2 8 . . . . . Utility 29 | 2 . 1 4 . 1 . 21 . Device 18 | 1 . 1 4 . . . 12 . Storage 7 | . . . . . 1 . 6 . Processor 2 | 1 . . . . . . 1 . Hackware 2 | . . . . . . . 2 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 . 4 6 . . 3 11 . Energy Gun 7 | 1 . . 1 . . . 5 . Energy Cannon 7 | . . . 3 . . 2 2 . Ballistic Gun 11 | 1 . 3 2 . . 1 4 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . 2 . Parts Lost 26 | . . 2 1 . . . 23 . Power 4 | . . . . . . . 4 . Propulsion 8 | . . 1 1 . . . 6 . Utility 9 | . . 1 . . . . 8 . Weapon 5 | . . . . . . . 5 . Highest Loss Streak 8 | . . 1 1 . . . 8 . Average Slot Usage (%) 88 | . 100 99 97 98 100 100 78 81 Engine 9 | . 14 14 11 9 11 11 6 9 Treads 1 | . . . . . . . 1 18 Leg 2 | . . . . . . . 4 . Wheel 9 | . 28 . 3 22 22 22 4 . Hover 1 | . . . . . . . 3 . Flight 4 | . . 26 17 . . . . . Device 20 | . 14 14 31 33 24 22 18 9 Storage 7 | . . . . . 8 11 11 9 Processor 10 | . 14 14 11 11 11 11 9 9 Hackware 1 | . . . . . . . 1 18 Energy Gun 3 | . 14 . . . . . 4 . Energy Cannon 6 | . . . 3 22 22 13 2 9 Ballistic Gun 9 | . 14 27 19 . . 8 8 . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 7 7 8 18 18 33 35 46 46 Greatest Support 42 | 26 26 16 24 24 24 24 42 42 Greatest Overweight (x) 14 | . . 1 2 . 1 1 14 1 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 10 | 4 4 4 4 4 10 10 10 10 Average Capacity 7 | 4 4 4 4 4 8 10 10 10 Most Carried 10 | 4 4 4 4 4 10 10 10 10 Average Carried 7 | 2 3 4 3 4 8 9 9 10 Final Capacity 10 | 4 4 4 4 4 10 10 10 10 Final Carried 10 | 3 4 4 4 4 10 10 10 10 Class Distribution -------------------- 50% | Mutant 21% | Skirmisher 12% | Scavenger-Mutant 8% | Scavenger-Scout 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Matter Collected 1483 | 284 14 75 228 76 30 12 764 . Remotely 30 | . . . . . . . 30 . Salvage Created 2158 | 181 47 21 254 194 . 61 1329 71 Parts 122 | 14 5 6 19 9 . 3 62 4 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 43 | . 3 3 6 . . . 27 4 Guns 30 | . 3 . 5 . . . 22 . Cannons 5 | . . . 1 . . . 2 2 AOE 6 | . . 3 . . . . 2 1 Classes Destroyed 11 | 3 1 . 2 1 . . 4 . Worker 8 | 2 . . . 2 . . 4 . Builder 2 | . . . . 1 . . 1 . Tunneler 6 | 5 . . . . . 1 . . Hauler 2 | . . . 2 . . . . . Recycler 4 | 1 . . . 2 . . 1 . Operator 3 | . . . . . . . 3 . Swarmer 21 | . 3 3 4 . . . 7 4 Grunt 14 | . . . 2 . . . 12 . Brawler 1 | . . . . . . . 1 . Sentry 6 | . . . . . . . 6 . Hunter 1 | . . . . . . . 1 . Best Kill Streak 12 | 6 3 3 5 5 . 1 12 4 Combat Bots Only 9 | . 3 3 5 . . . 9 4 Max Kills in Single Turn 3 | 2 1 3 2 1 . 1 3 2 Gunslinging 1 | . . . 1 . . . . . Exploded 3 | . . 3 . . . . 1 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Damage Taken 3054 | . 151 32 207 4 . . 2565 95 Core 666 | . 33 . 74 4 . . 495 60 Absorbed by Shields 27 | . . . . . . . 27 . Core Remaining (%) 88 | 100 . 86 . . . 80 . . Volleys Fired 139 | 14 14 1 21 5 . 3 78 3 Largest 2 | 2 2 1 2 1 . 2 2 1 Hottest 250 | 70 70 30 138 75 . 138 250 250 Shots Fired 233 | 28 28 1 40 5 . 6 122 3 Gun 206 | 28 28 . 34 . . 1 115 . Cannon 26 | . . . 6 5 . 5 7 3 Launcher 1 | . . 1 . . . . . . Special . | . . . . . . . . . Kinetic 135 | 14 14 . 34 . . 1 72 . Thermal 76 | 14 14 . 3 5 . 3 34 3 Explosive 1 | . . 1 . . . . . . Electromagnetic 21 | . . . 3 . . 2 16 . Robot Hit Streak 20 | 10 5 1 6 9 . 14 20 2 Robot Miss Streak 7 | 2 3 . 3 . . . 7 3 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 1 . 2 . . . 7 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . Shots Hit Robots 175 | 17 12 1 26 5 . 5 106 3 Core Hits 131 | 11 4 3 10 5 . 2 91 5 Critical Hits . | . . . . . . . . . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3543 | 197 109 146 274 133 . 124 2325 235 Guns 2250 | 197 109 . 171 . . 20 1753 . Cannons 613 | . . . 103 125 . 104 179 102 Explosions 672 | . . 146 . . . . 393 133 Melee . | . . . . . . . . . Ramming 8 | . . . . 8 . . . . Kinetic 1432 | 59 46 . 171 . . 20 1136 . Thermal 1508 | 138 63 . 50 125 . 50 847 235 Explosive 146 | . . 146 . . . . . . Electromagnetic 449 | . . . 53 . . 54 342 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 2 Average Corruption 2 | . . . . . . . 2 2 Corruption Purged . | . . . . . . . . . Effects 6 | . . . . . . . 6 . Message Errors 2 | . . . . . . . 2 . Heat Flow Errors 2 | . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . 1 . Targeting Errors 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . . . . . . . 16 14 Projectiles 9 | . . . . . . . 4 5 Explosions 21 | . . . . . . . 12 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 147 | . . . . 4 . . 135 8 Shots 7 | . . . . . . . 6 1 Rammed 1 | . . . . 1 . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 608 | 100 220 . 156 54 . 138 447 608 Average Temperature 100 | 43 107 . 56 24 . 63 116 397 Received Heat Transfer 871 | . . 6 72 . . . 793 . Effects 7 | . . . . . . . 3 4 Shutdowns 1 | . . . . . . . . 1 Interference 4 | . . . . . . . 2 2 Short Circuit 1 | . . . . . . . 1 . Damage (core) 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Melted 13 | 1 . . . . . . 9 3 Heat Transferred 4762 | 407 185 . 74 185 . 74 2717 1120 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Peak Influence 551 | 40 149 117 249 118 . 11 551 448 Average Influence 140 | 18 97 115 183 101 . 7 158 362 Maximum Alert Level 2 | . . . 1 . . . 2 2 Low Security (%) 67 | 100 100 100 31 100 . 100 62 . Level 1 27 | . . . 68 . . . 28 94 Level 2 4 | . . . . . . . 8 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . 1 . 1 . . . 6 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . 2 . . . 3 . Communications Jammed 7 | . . . . . . . 7 . Distress Signals 7 | . . . . . . . 7 . Times Spotted 74 | . 6 5 11 . . . 48 4 Peak Tracking Total 9 | . 5 2 5 . . . 9 4 Tactical Retreats 2 | . . 1 1 . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Traps Triggered 1 | . . . . . . . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed 3 | . . 3 . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Disabled 4 | . . . 1 . . . 3 . Max in Single Turn 2 | . . . 1 . . . 2 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Machines Accessed 10 | . 3 . 2 . 1 . 4 . Terminals 7 | . 3 . 1 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 25 | . 8 . 5 . 1 . 11 . Successful 16 | . 5 . 2 . 1 . 8 . Failed 9 | . 3 . 3 . . . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 21 | . 8 . 3 . 1 . 9 . Terminals 21 | . 8 . 3 . . . 10 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 6 | . 2 . . . 1 . 3 . Part Schematic 2 | . . . . . . . 2 . Branch Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . Scan Component 1 | . . . 1 . . . . . Repair 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 18 | . 7 . 3 . . . 8 . Terminals 7 | . 3 . . . . . 4 . Botnet 6 | . 3 . . . . . 3 . Detonate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used 1 | . . . . . . . 1 . Hacking Detections 7 | . 3 . 2 . . . 2 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . Time 13 | . . . 13 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Turns Passed 2770 | 119 151 194 329 99 363 153 1309 53 Spaces Moved 2037 | 66 119 347 368 81 359 136 534 27 Core 17 | 13 . . . . . . 4 . Treads 95 | . . . . . . . 68 27 Legs 191 | . . . . . . . 191 . Wheels 960 | 53 119 5 38 81 359 136 169 . Hover 102 | . . . . . . . 102 . Flight 672 | . . 342 330 . . . . . Fastest Speed 37 | 50 90 37 37 90 90 100 100 172 Average Speed 89 | 82 90 38 43 90 97 100 144 172 Slowest Speed 750 | 90 90 120 180 90 100 100 750 172 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 8 | . . 4 4 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 37 | 3 42 84 25 17 69 43 41 11 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 33 | . . 4 1 . . 1 27 . Melee . | . . . . . . . . . Projectile 5 | . . . 1 . . 1 3 . AOE 28 | . . 4 . . . . 24 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Total 2742 | 104 139 404 502 102 374 148 937 32 Wait 386 | 9 2 39 71 12 . . 253 . Move 2014 | 65 118 338 359 80 358 135 534 27 Hop 8 | . . 4 4 . . . . . Pick Up 28 | 7 2 4 3 . 9 1 2 . Fast Attach 64 | 5 . 3 15 1 1 3 36 . Attach 7 | 2 . . 2 . . . 3 . Detach 5 | . . . 2 . . . 3 . Swap 27 | . 1 5 6 1 . 1 13 . Drop 58 | 2 2 7 19 2 6 5 15 . Fire 139 | 14 14 1 21 5 . 3 78 3 Melee . | . . . . . . . . . Ram 1 | . . . . 1 . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap 3 | . . 3 . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 271 | -10/Materials | Entered Mines 367 | -10/Mines | Learned Materials emergency access door positions 370 | -10/Mines | Learned location of Zion (-6) 412 | -10/Mines | Found a hidden stash of uninstalled traps 445 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 446 | -10/Mines | Found Prototype Device 447 | -10/Mines | Identified Exp. Sensor Array 463 | -10/Mines | Discovered new exit (range 7) 465 | -10/Mines | Entered Materials 465 | -9/Materials | Evolved 2 slots: Utility x2 476 | -9/Materials | Discovered new exit (range 11) 581 | -9/Materials | Repaired Sensor Array 717 | -9/Materials | Discovered new exit (range 16) 794 | -9/Materials | Entered Mines 801 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 808 | -9/Mines | Met a Derelict bent on vengeance 889 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 889 | -9/Mines | Discovered new exit (range 5) 893 | -9/Mines | Entered Exiles 918 | -9/Exiles | Met 8R-AWN 931 | -9/Exiles | Met EX-HEX 1017 | -9/Exiles | Met EX-DEC 1023 | -9/Exiles | Build established: Mutant 1034 | -9/Exiles | Met EX-BIN 1048 | -9/Exiles | Aligned with FarCom system 1049 | -9/Exiles | Given EX-Vault access code 1072 | -9/Exiles | Opened EX-Vault 1079 | -9/Exiles | Found Latent Energy Streamer 1120 | -9/Exiles | Found Firepult 1141 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1248 | -9/Exiles | Discovered new exit (range 10) 1256 | -9/Exiles | Left Exiles lab with Firepult 1256 | -9/Exiles | Entered Mines 1393 | -8/Mines | Discovered new exit (range 5) 1409 | -8/Mines | Entered Materials 1409 | -8/Materials | Evolved 2 slots: Utility x2 1529 | -8/Materials | Discovered new exit (range 9) 1826 | -8/Materials | Lost 8 parts (2p2n2u2w) 2168 | -8/Materials | Core integrity fell below 50% 2169 | -8/Materials | Garrison activated, responded to threat 2184 | -8/Materials | Lost 3 parts (1n2u) 2523 | -8/Materials | Garrison activated, responded to threat 2558 | -8/Materials | Core integrity fell below 20% 2594 | -8/Materials | Lost 8 parts (1p2n3u2w) 2601 | -8/Materials | Destroyed 9 combat bots 2718 | -8/Materials | Identified exit to Garrison 2718 | -8/Materials | Entered Garrison 2772 | -8/Garrison | Core destroyed Last Messages --------------- 02753_ A bubble of rippling energy engulfs the area. 02753_ Field strength at 70. 02755_ Field strength at 40. 02756_ Field strength at 10. 02757_ Stasis field depleted. 02766_ C-30 ARC bursts open, deploying its payload. 02766_ S-10 Pest unfolds itself. 02767_ S-10 Pest destroyed. 02767_ Destroyed Flight Unit. 02767_ Melted Lgt. Ion Engine. 02768_ S-10 Pest critical meltdown. 02769_ Power failure, Imp. Ion Engine shutdown. 02769_ S-10 Pest heat damages Flight Unit. 02769_ Destroyed Flight Unit. 02769_ Flight Unit melted. 02769_ Lgt. Assault Rifle melted. 02769_ S-10 Pest destroyed. 02771_ Overheating: System interference. 02771_ Tractor Beam temporarily disabled. 02772_ Overheating: Core damaged (-60). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????C???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ??????????????????#######@ #?????????????????????? | | ??????????????# ??????????????????? | | ??????????????????####### #####?????????????????? | | ????????????????????????# #?????????????????????? | | ?????????????Y??????????# ######### #??????????? | | ?????????????Y??????????# [ #??????????? | | ????????????????????????# %* #??????????? | | ????????????????????????#%%############??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ???????????????########## #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #?????????????????????? | | ???????????????# #########?????????????????????? | | ???????????????# #?????????????????????????????? | | ???????????????#####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 14 Energy Capacity 365 Matter Stores 646 Matter Capacity 700 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 8 Additional Mass Support 6 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Sml. Storage Unit | -8/Materials | Hacked Med. Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeTrapScanner Manual? 0 Play Time 00:36:41 Cumulative 132.6 hours Start 2019.11.28 @ 20:23:38 End 2019.11.28 @ 21:00:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 165 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 44 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2bac930-bcfb-4cd6-88db-3eca6496f868