Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.26 @ 13:07:39 Player: Caluan Result: Destroyed by Hotshot with Precision Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (250) 1250 Value Destroyed (12559) 12559 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (1537) 1537 TOTAL SCORE: 23286 Bonus ------- High Alert Combat Kills 599 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Friendly Fire -362 Cogmind --------- Core Integrity 0/1300 Matter 189/300 Energy 99/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Advanced Heavy Treads > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Phase Gun Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Core Analyzer Armor Integrity Analyzer Phase Armor System Guard > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Power Sword > --- INVENTORY -------- Light Antimatter Reactor Micro Antimatter Reactor Advanced Heavy Treads Compact Wheel Armored Huge Wheel Centrium Wheel Huge Storage Unit Energy Well Matter Compressor Advanced Target Analyzer Improved Phase Shifter Long-range Tractor Beam Phase Gun Cooled Phase Gun Quantum Rifle Hypervelocity Gauss Cannon Linear Accelerator Compact Mass Driver Tiamat Missile Launcher Fusion Bomb Launcher Datajack Improved Plasma Cutter CPS Tube [Rating: 153] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon CPS Tube Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Slots Evolved 14 | . . . . . 8 . . . . 2 . . . . 2 2 . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . . . 1 . . . Utility 9 | . . . . . 5 . . . . 2 . . . . . 2 . . Weapon 2 | . . . . . 1 . . . . . . . . . 1 . . . Parts Attached 242 | 6 11 1 8 5 35 2 1 1 5 43 2 30 1 2 22 35 22 10 Power 40 | 1 2 . 2 1 4 1 . . 2 8 . 4 1 1 3 6 2 2 Engine 14 | 1 2 . 2 1 3 1 . . 1 2 . 1 . . . . . . Core 13 | . . . . . 1 . . . 1 5 . 3 1 1 1 . . . Reactor 13 | . . . . . . . . . . 1 . . . . 2 6 2 2 Propulsion 37 | 2 2 1 1 . 3 1 . . . 5 . 4 . . 6 7 4 1 Treads 24 | . 2 1 1 . 1 . . . . 4 . 2 . . 6 5 1 1 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 13 | 2 . . . . 2 1 . . . 1 . 2 . . . 2 3 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 75 | 1 3 . . 1 14 . . . 1 14 . 12 . 1 6 11 9 2 Device 43 | . . . . . 9 . . . . 10 . 9 . 1 6 4 4 . Storage 7 | 1 2 . . 1 . . . . . 1 . 1 . . . 1 . . Processor 15 | . . . . . 5 . . . 1 1 . 1 . . . 4 3 . Hackware 3 | . . . . . . . . . . . . . . . . 1 . 2 Protection 5 | . 1 . . . . . . . . 2 . 1 . . . 1 . . Artifact 2 | . . . . . . . . . . . . . . . . . 2 . Weapon 90 | 2 4 . 5 3 14 . 1 1 2 16 2 10 . . 7 11 7 5 Energy Gun 37 | . 3 . 1 . 7 . 1 1 1 6 2 6 . . 1 2 2 4 Energy Cannon 12 | . . . 1 . . . . . . 1 . . . . 5 5 . . Ballistic Gun 22 | 2 1 . 2 2 2 . . . 1 8 . . . . 1 3 . . Ballistic Cannon 7 | . . . . . 1 . . . . . . 1 . . . 1 4 . Launcher 4 | . . . . . 1 . . . . . . 2 . . . . 1 . Special Weapon 2 | . . . . 1 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . 1 . 1 . . . . . . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . . . . 3 . . . . 2 . 2 . . . 2 4 . Parts Lost 105 | . 2 . . . 5 . . . 7 20 . 15 4 . 17 16 10 9 Power 20 | . 1 . . . 1 . . . 2 3 . 3 2 . 3 2 1 2 Propulsion 19 | . . . . . 2 . . . 2 3 . 3 . . 2 4 . 3 Utility 31 | . . . . . . . . . 1 6 . 6 1 . 5 5 5 2 Weapon 35 | . 1 . . . 2 . . . 2 8 . 3 1 . 7 5 4 2 Highest Loss Streak 13 | . 1 . . . 5 . . . 5 13 . 11 2 . 13 12 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 20 | 4 15 19 19 20 22 25 25 25 22 23 21 21 22 23 20 18 22 13 Power 2 | 1 3 6 5 4 2 2 2 2 1 . . . 2 2 1 . 1 1 Propulsion 2 | 1 2 3 3 2 1 1 1 1 1 2 5 4 3 3 2 2 3 2 Utility 7 | . 4 5 5 5 8 13 13 13 12 11 8 6 7 7 6 5 5 3 Weapon 6 | 1 3 4 4 6 6 7 7 7 5 6 5 6 6 8 7 6 8 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 24 | . . 3 . 3 3 1 . . . 1 2 2 . . 2 2 1 4 Power 4 | . . . . 1 1 . . . . . . . . . 2 . . . Propulsion 3 | . . . . 2 . . . . . . 1 . . . . . . . Utility 4 | . . . . . . 1 . . . . . 1 . . . . . 2 Weapon 11 | . . 3 . . 1 . . . . 1 1 1 . . . 2 1 1 Tool/Special 2 | . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 81 100 100 84 94 100 100 100 93 87 94 82 81 90 76 68 86 60 Engine 6 | . 10 14 14 14 10 13 13 13 6 1 5 3 . . . . . . Core 2 | . . . . . 1 . . . 5 9 5 5 6 10 9 . . . Reactor 1 | . . . . . . . . . . . . . . . . 8 8 4 Treads 12 | . 25 28 28 28 9 6 6 6 . 5 5 4 5 5 9 7 6 1 Wheel 4 | . 2 . . . 9 13 13 13 12 4 5 4 5 5 1 3 3 6 Device 16 | . . . . . 18 20 20 20 20 23 35 30 35 37 26 20 15 13 Storage 7 | . 14 14 14 14 6 6 6 6 6 5 5 5 5 5 5 4 4 3 Processor 8 | . . . . . 15 20 20 20 19 13 11 8 5 5 1 3 26 14 Protection 2 | . . 14 14 5 . . . . . 2 . . . . . . . . Energy Gun 8 | . 8 28 10 5 14 13 13 13 12 5 14 8 13 15 7 2 3 8 Energy Cannon 2 | . . . 7 5 . . . . . . . . . . 10 6 4 . Ballistic Gun 4 | . 18 . 4 9 2 6 6 6 6 7 1 . . . . 4 . . Ballistic Cannon 1 | . . . . . . . . . . . . 2 1 . . 1 8 2 Peak Build Rating 153 | 6 11 13 16 23 58 60 60 60 63 91 91 93 93 94 117 127 153 136 Average Rating 62 | 4 7 12 14 15 52 56 58 58 57 74 89 80 81 90 91 106 128 86 On Entrance 58 | . 6 11 13 14 22 57 60 58 60 55 87 91 93 80 87 112 114 93 Avg Prop Armor Cover (%) 10 | . . . . . 10 10 10 10 10 7 7 8 11 11 13 15 7 34 Naked Turns 115 | . . . . . . . . . . . . . . . . . . 115 Heaviest Build 156 | 13 53 53 60 96 114 115 115 116 117 142 130 137 130 122 143 150 156 133 Greatest Support 150 | 26 40 40 40 40 70 24 24 24 24 28 28 28 28 28 150 150 135 60 Greatest Overweight (x) 11 | . 1 1 1 2 5 4 4 4 9 11 4 4 4 4 4 4 5 4 Average Overweight (x) 2 | . . 1 1 1 3 4 4 4 4 7 4 3 3 3 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 19 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Most Carried 25 | 7 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Average Carried 21 | 4 15 19 19 20 22 24 25 24 22 24 24 24 23 24 22 21 24 15 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 20 18 19 23 25 25 25 25 24 24 25 24 23 25 25 24 24 3 Class Distribution -------------------- 33% | Mutant 20% | Gunner 17% | Scavenger-Gunner 17% | Scavenger-Tank 6% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -3/Protoforge Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Matter Collected 8599 | 240 547 . 145 56 720 70 26 18 143 1037 93 879 273 21 491 1679 1708 453 Remotely 1976 | . . . . . . . . . . 280 . . . . 50 341 1184 121 Salvage Created 12205 | 35 526 . 160 . 1119 217 . . 588 1382 . 1575 147 70 1747 2472 1595 572 Parts 620 | 6 53 . 16 . 29 17 . . 23 81 . 74 12 . 70 120 84 35 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 11 | 1 . . . . 3 . . . . 1 . 2 . . 1 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . 11 . . 14 . . 22 . . . 8 . . . . . Prevented 2 | . . . . . . 2 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Combat Hostiles Destroyed 207 | . 17 . 5 . 12 5 . . 9 22 . 33 5 . 28 37 25 9 Melee 6 | . . . . . . . . . . 2 . 4 . . . . . . Guns 108 | . 17 . 2 . 10 5 . . 9 19 . 17 1 . 9 13 4 2 Cannons 56 | . . . 3 . . . . . . 1 . 10 1 . 10 8 16 7 AOE 27 | . . . . . . . . . . . . 2 3 . 3 15 4 . Classes Destroyed 20 | 1 6 . 1 . 5 1 . . . 3 . 1 . . . . 2 . Worker 11 | . 1 . . . . . . . . 1 . 3 . . 1 4 1 . Builder 5 | . . . . . 1 . . . . 1 . 1 . . . 2 . . Tunneler 3 | 2 . . . . . . . . . . . . . . . 1 . . Hauler 1 | . 1 . . . . . . . . . . . . . . . . . Recycler 9 | . . . . . 4 . . . . . . . . . 1 3 1 . Mechanic 5 | . 1 . . . . . . . . 1 . 1 . . 1 . 1 . Operator 5 | . . . . . . . . . . 1 . 1 . . 1 1 . 1 Watcher 1 | . 1 . . . . . . . . . . . . . . . . . Swarmer 47 | . 9 . 1 . 3 . . . . . . 9 2 . 10 9 4 . Grunt 50 | . 8 . . . 3 1 . . 5 4 . 8 . . 3 9 7 2 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . Duelist 3 | . . . . . . . . . . . . . . . . . 2 1 Researcher 2 | . . . . . . . . . . . . . . . . . 2 . Sentry 20 | . . . . . 1 . . . 1 3 . 4 1 . 4 6 . . Specialist 6 | . . . . . . . . . . 6 . . . . . . . . Hunter 25 | . . . . . 2 2 . . . 2 . 2 . . 6 4 5 2 Programmer 47 | . . . . . 3 1 . . 3 6 . 9 2 . 5 9 7 2 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Hotshot 2 | . . . . . . . . . . . . . . . . . . 2 Subdweller 4 | . . . 4 . . . . . . . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 11 | 2 4 . 1 . 3 2 . . 3 5 . 6 3 . 6 11 7 4 Combat Bots Only 8 | . 4 . 1 . 3 2 . . 3 5 . 5 3 . 5 8 6 4 Max Kills in Single Turn 4 | 1 2 . 1 . 1 1 . . 2 1 . 2 2 1 4 3 3 1 Gunslinging 2 | . 1 . . . . . . . 1 . . 1 . . 2 . . . Exploded 3 | . . . . . . . . . . . . 2 2 . 3 3 2 . Melee 1 | . . . . . . . . . . 1 . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Hostile Shots Fired 1775 | . 93 . 17 . 110 11 . . 85 303 . 205 24 . 250 331 189 157 Missed 471 | . 25 . 6 . 27 5 . . 29 83 . 59 3 . 79 82 37 36 Hits 1304 | . 68 . 11 . 83 6 . . 56 220 . 146 21 . 171 249 152 121 Melee 8 | . . . . . . . . . . . . . . . . . 7 1 Projectile 1296 | . 68 . 11 . 83 6 . . 56 220 . 146 21 . 171 249 145 120 AOE 4 | . . . . . . . . . . . . . . . . . . 4 Critical Strikes 75 | . . . . . 2 1 . . 4 8 . 7 1 . 19 13 16 4 Actively Blocked 63 | . . . . . . . . . . 6 . 4 1 . 19 13 16 4 Part Disruptions 7 | . . . . . 1 . . . . . . 1 1 . 3 . . 1 Damage Taken 25582 | . 760 . 218 . 994 114 . . 1142 4435 . 2832 429 . 3304 5901 3504 1949 Core 3043 | . 111 . 41 . 90 22 . . 168 454 . 450 66 . 335 442 271 593 Absorbed by Shields 19 | . . . . . . . . . . . . . . . . . . 19 Reduced by Siege Mode 1063 | . . . . . . . . . . . . . . . 185 530 253 95 Regen/Repaired (Parts) 216 | . . . . . . . . . . 86 . . . . . 130 . . Core Remaining (%) 55 | 100 . . . 39 . . . . 67 . . . . 3 70 . . . Volleys Fired 531 | 7 52 . 12 . 34 7 . 2 21 66 . 63 9 5 69 103 56 25 Largest 4 | 2 2 . 2 . 3 3 . 1 3 3 . 3 2 3 4 4 4 4 Hottest 375 | 40 115 . 140 . 235 183 . 28 185 199 . 252 146 231 375 342 297 311 Shots Fired 1435 | 14 101 1 23 . 94 21 . 2 63 192 . 148 11 15 205 263 192 90 Gun 977 | 14 101 1 16 . 94 21 . 2 63 186 . 111 4 15 87 136 68 58 Cannon 434 | . . . 7 . . . . . . 5 . 35 2 . 118 113 122 32 Launcher 23 | . . . . . . . . . . . . 2 5 . . 14 2 . Special 1 | . . . . . . . . . . 1 . . . . . . . . Kinetic 588 | 14 80 . 7 . 15 7 . 2 22 133 . 30 2 . 18 125 101 32 Thermal 757 | . 21 1 16 . 79 14 . . 41 54 . 114 3 15 166 91 84 58 Explosive 23 | . . . . . . . . . . . . 2 5 . . 14 2 . Electromagnetic 66 | . . . . . . . . . . 4 . 2 1 . 21 33 5 . Robot Hit Streak 27 | 3 7 . 18 . 11 10 . . 17 20 . 11 9 13 12 27 19 18 Robot Miss Streak 7 | 2 7 . 5 . 2 4 . . 3 4 . 4 1 1 7 2 5 2 Penetration Max 2 | . . . . . . . . . . 1 . 1 . . 1 1 2 . Secondary Targets 22 | . 5 . . . 2 1 . . 3 4 . 3 . . 4 . . . Max Gunslinging Chain 3 | . 1 . . . 1 1 . . 1 1 . 1 . . 3 . . . Shots Hit Robots 1011 | 9 55 . 15 . 71 13 . . 53 170 . 121 10 12 120 180 119 63 Core Hits 549 | 3 34 . 7 . 39 13 . . 21 102 . 57 11 . 62 103 70 27 Critical Kills 23 | . . . . . . . . . . 1 . . . . 3 4 15 . Critical Parts Destroyed 25 | . . . . . . . . . 1 1 . . . . . 5 18 . Critical Strikes 94 | . 2 . . . 4 1 . . 4 7 . 12 . 1 7 16 38 2 Burn 28 | . 2 . . . 4 1 . . 3 . . 7 . 1 4 2 4 . Meltdown 4 | . . . . . . . . . . . . . . . 3 . 1 . Destroy 45 | . . . . . . . . . 1 2 . . . . . 10 32 . Blast 8 | . . . . . . . . . . . . 5 . . . . 1 2 Corrupt 4 | . . . . . . . . . . . . . . . . 4 . . Sever 5 | . . . . . . . . . . 5 . . . . . . . . Melee Attacks 122 | . . . 5 . 7 . . . . 21 . 56 . 1 3 9 14 6 Impact 13 | . . . 5 . 2 . . . . 6 . . . . . . . . Slashing 104 | . . . . . 1 . . . . 15 . 56 . 1 3 9 14 5 Piercing 4 | . . . . . 4 . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . . . . 2 . 3 . . . 2 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 30641 | 102 697 . 220 . 1633 300 . . 1118 4407 . 5011 472 262 3869 7372 3563 1615 Guns 15842 | 102 678 . 112 . 1631 300 . . 1118 3623 . 2095 92 262 1163 2323 1404 939 Cannons 9250 | . . . 108 . . . . . . 124 . 1650 100 . 2518 2516 1558 676 Explosions 3715 | . . . . . . . . . . . . 435 280 . 175 2236 589 . Melee 1788 | . . . . . . . . . . 660 . 831 . . . 297 . . Ramming 46 | . 19 . . . 2 . . . . . . . . . 13 . 12 . Kinetic 9565 | 102 508 . 74 . 175 42 . . 430 2544 . 1436 100 . 301 2016 1161 676 Thermal 14506 | . 170 . 146 . 1456 258 . . 688 1112 . 2309 87 262 3040 2289 1750 939 Explosive 3336 | . . . . . . . . . . . . 435 280 . . 2032 589 . Electromagnetic 1400 | . . . . . . . . . . 91 . . 5 . 515 738 51 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1788 | . . . . . . . . . . 660 . 831 . . . 297 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 25 | . 2 2 2 2 1 1 1 1 2 5 . 2 1 1 7 10 16 25 Average Corruption 5 | . 1 2 2 2 1 1 1 1 2 4 . 1 1 1 5 7 11 18 Corruption Purged 8 | . . . . . . . . . . 7 . 1 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 265 | . 9 2 14 . . 3 2 2 3 10 . 8 7 4 22 64 76 39 Message Errors 67 | . 1 . 5 . . 1 . . 1 1 . 2 1 1 7 14 26 7 Matter Fused 53 | . 4 1 3 . . . 1 . . 3 . 3 1 1 4 11 14 7 Heat Flow Errors 30 | . 1 . 1 . . 1 . . 2 3 . 1 4 . 5 5 3 4 Energy Discharges 29 | . . . 1 . . . . 1 . 3 . 1 . 1 2 11 9 . Parts Rejected 6 | . . . . . . . . . . . . 1 . . . 3 1 1 Parts Fused 3 | . 1 . . . . . . . . . . . . . . 1 1 . Data Loss (minor) 24 | . . . 2 . . 1 . 1 . . . . 1 1 2 8 2 6 Data Loss (major) 17 | . . . 1 . . . 1 . . . . . . . 1 1 10 3 Misfires 9 | . . 1 . . . . . . . . . . . . 1 2 3 2 Alerts 8 | . 1 . 1 . . . . . . . . . . . . 3 1 2 Misdirections 4 | . . . . . . . . . . . . . . . . . 1 3 Weapon Failures 15 | . 1 . . . . . . . . . . . . . . 5 5 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 733 | . . . . . . . . . . 46 . 333 . . 65 275 14 . Projectiles 359 | . . . . . . . . . . . . 207 . . 65 73 14 . Explosions 163 | . . . . . . . . . . . . . . . . 163 . . Melee 211 | . . . . . . . . . . 46 . 126 . . . 39 . . Knockbacks 22 | . . . . . . . . . . . . 1 . . . . 15 6 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . 1 . . . . 14 5 Secondary 2 | . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 215 | . 3 . . . . . . . . . . . . . 70 142 . . Shots 6 | . . . . . . . . . . . . . . . 2 4 . . Rammed 7 | . 3 . . . 1 . . . . . . . . . 2 . 1 . Targets Rammed 9 | . 5 . . . 1 . . . . . . . . . 2 . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . 2 . . . . . . . . . . . . . . . . . Highest Temperature 325 | . 198 18 93 . 188 20 . . 325 233 . 177 . . 267 22 113 207 Average Temperature 76 | . 70 9 24 . 101 20 . . 88 110 . 82 . . 81 22 43 56 Received Heat Transfer 3696 | . 258 . 30 . 147 18 . . 426 714 . 684 27 . 348 504 315 225 Effects 3 | . . . . . . . . . 3 . . . . . . . . . Interference 3 | . . . . . . . . . 3 . . . . . . . . . Siege Activations 30 | . . . . . . . . . . . . . . . 5 10 11 4 Total Turns 744 | . . . . . . . . . . . . . . . 104 176 375 89 Longest Duration 120 | . . . . . . . . . . . . . . . 43 41 120 35 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Parts Fried 9 | . . . . . . . . . . 1 . . . . 5 3 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . . . 3 . . . . . . . . 1 6 . 1 . Combat Hostiles 9 | . . . . . 2 . . . . . . . . . 6 . 1 . Parts Melted 65 | . 3 . . . 10 3 . . 5 2 . 15 . 1 17 3 5 1 Heat Transferred 24554 | . 629 . 259 . 3416 650 . . 1568 1591 . 3774 111 518 5099 3175 2226 1538 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Maximum Alert Level 3 | . . . . . . . . . . . . 2 . . 1 3 2 1 Low Security (%) 62 | 100 100 100 . . 100 . . . . 100 100 74 . . 75 7 . 15 Level 1 23 | . . . . . . . . . . . . 23 . . 24 48 45 84 Level 2 11 | . . . . . . . . . . . . 1 . . . 29 54 . Level 3 2 | . . . . . . . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 772 | 10 130 3 . . 75 . . . . 183 54 424 . . 382 772 621 373 Initial 324 | . . 3 . . . . . . . 33 54 . . . . 197 324 319 Average 189 | . 41 . . . 14 . . . . 80 6 165 . . 122 431 438 258 Influence Increases 6671 | 10 465 . 20 . 371 100 . . 210 647 . 1100 110 . 944 1325 915 454 Destroy 0b10 Robot/C 4080 | . 340 . 20 . 240 80 . . 180 440 . 660 100 . 560 740 540 180 Destroy 0b10 Robot/NC 200 | 10 20 . . . 25 . . . . 20 . 30 . . 20 55 15 5 Destroy Leader 924 | . 84 . . . 70 20 . . 30 130 . 150 10 . 130 160 100 40 Successful Hack 89 | . 6 . . . 10 . . . . 3 . 14 . . . 20 36 . Disable Machine 300 | . 15 . . . . . . . . . . 45 . . 105 . 105 30 Destroy Structure 613 | . . . . . 11 . . . . 24 . 126 . . 84 260 74 34 Partial Spotted 45 | . . . . . . . . . . 15 . . . . . 15 . 15 Lose Combat Pursuer 420 | . . . . . 15 . . . . 15 . 75 . . 45 75 45 150 Influence Decreases 6314 | 10 455 10 20 . 300 171 . . 156 544 157 682 528 . 568 1123 925 665 Entered New Map 996 | . . 7 . . . 27 . . . 21 103 . 156 . . 179 254 249 Time Decay 4198 | 10 435 3 20 . 265 144 . . 126 363 54 532 332 . 383 634 571 326 Lost Part 937 | . 20 . . . 22 . . . 30 160 . 150 40 . 165 160 100 90 Lost Ally 33 | . . . . . 13 . . . . . . . . . 20 . . . Purge Threat 150 | . . . . . . . . . . . . . . . . 150 . . Squads Dispatched 63 | . 3 1 . . 7 . . . . 10 . 8 . . 8 11 11 4 Investigation 13 | . 1 1 . . 3 . . . . 1 . 2 . . 4 1 . . Extermination 21 | . . . . . 4 . . . . 3 . 3 . . 2 4 3 2 Reinforcement 17 | . 2 . . . . . . . . 6 . . . . 2 2 3 2 Assault 3 | . . . . . . . . . . . . . . . . 1 2 . Garrison 9 | . . . . . . . . . . . . 3 . . . 3 3 . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Distress Signals 9 | . . . . . . . . . . . . 2 . . 2 2 1 2 Communications Jammed 18 | . . . . . . . . . . . . 18 . . . . . . Distress Signals 18 | . . . . . . . . . . . . 18 . . . . . . Times Spotted 293 | . 24 . 6 . 15 5 . . 10 28 1 53 5 . 35 45 36 30 Peak Tracking Total 9 | . 6 . 2 . 3 2 . . 3 4 1 6 3 . 8 9 8 8 Tactical Retreats 16 | . 1 . . . 1 . . . . 1 . 3 . . 2 4 2 2 Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Traps Triggered 9 | . 4 . . . 1 . . . . 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Machines Disabled 20 | . 1 . . . . . . . . . . 3 . . 7 . 7 2 Max in Single Turn 4 | . 1 . . . . . . . . . . 1 . . 4 . 2 2 Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Machines Accessed 46 | . 3 1 . 2 10 1 . . . 6 . 5 . 1 3 9 3 2 Terminals 17 | . 3 . . . 4 . . . . 2 . 1 . . . 3 2 2 Fabricators 2 | . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . 1 . . . . . 1 . . Recycling Units 12 | . . . . . 3 . . . . 1 . 3 . . 3 2 . . Scanalyzers 5 | . . . . . 1 . . . . 1 . . . . . 2 1 . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . . 1 . . Total Hacks 70 | . 4 1 . 6 15 1 . . . 10 . 6 . 1 3 16 5 2 Successful 36 | . 1 1 . 6 7 1 . . . 2 . 4 . 1 3 7 3 . Failed 34 | . 3 . . . 8 . . . . 8 . 2 . . . 9 2 2 Catastrophic 9 | . . . . . 3 . . . . 2 . . . . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 43 | . 4 . . . 11 . . . . 8 . 5 . . 3 8 2 2 Terminals 24 | . 4 . . . 5 . . . . 2 . 1 . . . 7 3 2 Fabricators 4 | . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 4 | . . . . . . . . . . 2 . . . . . 2 . . Recycling Units 16 | . . . . . 4 . . . . 3 . 4 . . 3 2 . . Scanalyzers 10 | . . . . . 3 . . . . 1 . . . . . 4 2 . Garrison Access 3 | . . . . . 1 . . . . . . 1 . . . 1 . . Terminal Hacks 13 | . 1 1 . 6 1 1 . . . . . . . 1 . 2 . . Record 6 | . . . . 6 . . . . . . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 3 | . . 1 . . . 1 . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . 2 . . . . . 2 . . Scan Component 2 | . . . . . . . . . . 1 . . . . . 1 . . Repair 2 | . . . . . . . . . . 1 . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 3 . . . . . . . . . . 2 1 . Retrieve Study 6 | . . . . . 3 . . . . . . . . . . 2 1 . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 12 | . . . . . 3 . . . . . . 3 . . 3 1 2 . Terminals 3 | . . . . . . . . . . . . 1 . . . . 2 . Track 1 | . . . . . . . . . . . . . . . . . 1 . Botnet 2 | . . . . . . . . . . . . 1 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . 3 . . . . . . 2 . . 3 1 . . Fedlink 9 | . . . . . 3 . . . . . . 2 . . 3 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 1 . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . 1 . . Hacking Detections 31 | . 3 . . . 7 . . . . 6 . 2 . . . 7 3 3 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 4 . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . 14 . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . 3 . . . . . . . . . . 2 1 . Parts Repaired 2 | . . . . . . . . . . 1 . . . . . 1 . . Time 88 | . . . . . . . . . . 32 . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Initial UFD Resources 89 | . . . . . 23 39 39 39 43 43 43 43 57 57 59 79 89 89 Total Orders 7 | . . . . . 1 . . . . . . . . 3 3 . . . EXPLORE 6 | . . . . . 1 . . . . . . . . 2 3 . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Active Infowar (turns) 10097 | . . . . . 1100 430 271 1021 344 1463 535 1750 796 477 294 . 1127 489 Sensors 1616 | . . . . . . . . . . . . . . . . . 1127 489 Terrain 1719 | . . . . . . . . . . . . 152 796 477 294 . . . Structural 635 | . . . . . 91 . . . . 544 . . . . . . . . Seismic 5620 | . . . . . 529 430 271 1021 344 620 . 841 796 477 291 . . . Decoding 805 | . . . . . 805 . . . . . . . . . . . . . Triangulation 3 | . . . . . . . . . . . . 3 . . . . . . Jamming 2618 | . . . . . . . . . . 856 535 1224 3 . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 2 4 . . 1 . 1 . . . 2 1 . . . . Drone Launches 11 | . . . . . 2 . . . . . . . . 4 5 . . . Drone Recoveries 4 | . . . . . . . . . . . . . . 2 2 . . . Decoded 0b10 Intel 15 | . . . . . 15 . . . . . . . . . . . . . Traps 8 | . . . . . 8 . . . . . . . . . . . . . Emergency Access 7 | . . . . . 7 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Turns Passed 22971 | 98 1308 178 1426 3837 2126 928 348 1021 507 1615 535 1901 796 477 1196 2225 1723 726 Spaces Moved 10158 | 71 481 70 531 1435 1080 428 230 677 276 571 327 818 517 131 436 1019 559 501 Core 314 | 11 . . . . . . . . . . . . . . . . . 303 Treads 3942 | . 390 70 531 1435 195 . . . . . . . . . 287 642 392 . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5902 | 60 91 . . . 885 428 230 677 276 571 327 818 517 131 149 377 167 198 Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 240 245 245 150 150 150 150 150 160 160 145 145 145 160 150 112 50 Average Speed 180 | 82 212 243 245 264 166 150 150 150 154 199 160 158 147 159 182 159 181 78 Slowest Speed 325 | 90 240 245 245 325 243 150 150 150 225 255 160 160 160 160 243 240 245 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 84 9 51 84 30 52 49 64 58 18 89 30 65 77 20 26 67 19 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 5 | . . . 3 1 1 . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 . 1 1 1 1 . . . . 1 . . . . Scrap Searched 13 | . . . . 3 . 2 1 2 3 . . . 2 . . . . . Spaces Dug 97 | . . . . . 6 . . . . 9 . 27 . 1 9 24 15 6 Terrain Destroyed 400 | . . . 2 . 6 . . . 1 9 . 60 35 1 39 181 43 23 Melee 58 | . . . . . 6 . . . . 8 . 23 . 1 3 2 10 5 Projectile 134 | . . . 2 . . . . . 1 1 . 17 2 . 36 38 19 18 AOE 207 | . . . . . . . . . . . . 20 33 . . 140 14 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Res Qua Frg Total 13489 | 96 670 83 621 1485 1312 696 233 682 310 873 341 1190 533 388 685 1414 1114 763 Wait 1895 | 2 98 2 56 20 89 255 1 . . 103 . 171 1 243 110 169 387 188 Move 10141 | 70 480 69 530 1434 1079 427 229 676 275 571 326 817 516 130 435 1018 558 501 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 190 | 11 17 4 4 12 27 1 . 1 5 26 4 16 1 4 16 28 11 2 Fast Attach 84 | 2 2 . . 3 6 . . . . 12 1 14 1 1 9 17 13 3 Attach 141 | 4 3 . 1 . 18 . . . 5 23 . 11 2 1 21 23 15 14 Detach 36 | . 1 . . 1 5 . . . . 3 . 2 . . 4 6 11 3 Swap 165 | . 9 1 9 2 21 4 2 1 3 26 1 23 3 1 4 19 28 8 Drop 153 | . 3 7 4 13 19 2 1 2 1 22 5 17 . 2 12 22 20 1 Fire 531 | 7 52 . 12 . 34 7 . 2 21 66 . 63 9 5 69 103 56 25 Melee 122 | . . . 5 . 7 . . . . 21 . 56 . 1 3 9 14 6 Ram 3 | . 3 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 6 | . 2 . . . 1 . . . . . . . . . 2 . 1 . Escape Stasis 18 | . . . . . 6 . . . . . . . . . . . . 12 Rewire 4 | . . . . . . . . . . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / [*Sub]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / [*War]) -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research (discovered 3 exits: [*Res] / *Qua x2) -3/Quarantine (discovered 3 exits: [*Res] / [*Sec] / *Frg) -3/Protoforge History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 9) 166 | -10/Materials | Discovered new exit (range 8) 313 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 599 | -10/Materials | Derelicts attacked the area 760 | -10/Materials | Discovered new exit (range 13) 1032 | -10/Materials | Discovered new exit (range 15) 1407 | -10/Materials | Entered Mines 1437 | -10/Mines | Met a Derelict shopkeep closing up shop 1570 | -10/Mines | Discovered new exit (range 6) 1585 | -10/Mines | Entered Subcaves 1586 | -10/Subcaves | Approached by a straggling Scientist 1593 | -10/Subcaves | Learned location of Zion (-6) 1645 | -10/Subcaves | Met a Zionite searching for "candidates" 1672 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1676 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2222 | -10/Subcaves | Core integrity fell below 50% 2290 | -10/Subcaves | Learned location of Mines (-9) 2326 | -10/Subcaves | Discovered new exit (range 13) 2990 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 3011 | -10/Subcaves | Entered Scraptown 3016 | -9/Scraptown | System corruption cleaned by C-Scrubber 3274 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3403 | -9/Scraptown | Visited Awakened 3845 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3853 | -9/Scraptown | Learned Research garrison access intel 3855 | -9/Scraptown | Learned Factory stockpile data 3858 | -9/Scraptown | Learned Research terminal intel 3863 | -9/Scraptown | Learned location of Warlord (-5) 4383 | -9/Scraptown | Discovered new exit (range 5) 4618 | -9/Scraptown | Visited CPS Storage 4668 | -9/Scraptown | Visited UFD Registry 4668 | -9/Scraptown | Registered with UFD as "Shockblaster" 4739 | -9/Scraptown | Visited TADAMA 4803 | -9/Scraptown | Visited Cyclists 4820 | -9/Scraptown | Entered Cyclist Reading Room 4891 | -9/Scraptown | Visited Shadow of the Wyrm 5387 | -9/Scraptown | Visited Chapter 10 5436 | -9/Scraptown | Visited Abandonware Association 5512 | -9/Scraptown | Visited Junk Repository 5625 | -9/Scraptown | Visited Junk Repository 5906 | -9/Scraptown | Visited Infowarlord's Domain 6008 | -9/Scraptown | Visited DA-N13 Charitable Foundation 6021 | -9/Scraptown | Found DCF Scrap (27 items) 6152 | -9/Scraptown | Visited Scrap Suit Storage 6198 | -9/Scraptown | Visited Curators Association 6663 | -9/Scraptown | Met Optimus 6663 | -9/Scraptown | Accepted into 0bPrime 6835 | -9/Scraptown | Discovered new exit (range 3) 6848 | -9/Scraptown | Entered Factory 6848 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 6918 | -6/Factory | Loaded intel: 8 recycling unit locations 7160 | -6/Factory | Build established: Gunner 7452 | -6/Factory | Lost 5 parts (1p2n2w) 7566 | -6/Factory | Spotted B-75 Beast 7577 | -6/Factory | Learned location of Protoforge (-3) 8727 | -6/Factory | Identified exit to Lower Caves 8745 | -6/Factory | Build established: Mutant 8974 | -6/Factory | Entered Lower Caves 9182 | -6/Lower Caves | Build established: Gunner 9667 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 9839 | -6/Lower Caves | Discovered new exit (range 15) 9902 | -6/Lower Caves | Entered another Lower Caves area 10226 | -6/Lower Caves | Discovered new exit (range 3) 10250 | -6/Lower Caves | Entered Zion 10315 | -6/Zion | System corruption cleaned by Quarantine Array 11202 | -6/Zion | Discovered new exit (range 14) 11271 | -6/Zion | Entered Proximity Caves 11301 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11364 | -5/Proximity Caves | Lost 5 parts (2p1n2w) 11374 | -5/Proximity Caves | Learned Factory emergency access door positions 11724 | -5/Proximity Caves | Discovered new exit (range 15) 11778 | -5/Proximity Caves | Entered Factory 11778 | -5/Factory | Evolved 2 slots: Utility x2 11779 | -5/Factory | Identified exit to Upper Caves 11919 | -5/Factory | Repaired Arm. Wheel 12298 | -5/Factory | Build established: Scavenger-Mutant 12345 | -5/Factory | Attached CPS modules to H-71 Marshal 12396 | -5/Factory | Lost 6 parts (1p3u2w) 12614 | -5/Factory | Build established: Scavenger-Gunner 12861 | -5/Factory | Lost 13 parts (2p2n3u6w) 13393 | -5/Factory | Sucked down chute 13393 | -5/Factory | Entered Waste 13393 | -5/Waste | The area was eerily silent 13803 | -5/Waste | A Compactor rumbled back to life 13803 | -5/Waste | Spotted C-40 Crusher 13910 | -5/Waste | Discovered new exit (range 12) 13928 | -5/Waste | Entered Factory 14106 | -5/Factory | Garrison activated, responded to threat 14214 | -5/Factory | Core integrity fell below 50% 14303 | -5/Factory | Loaded intel: 8 recycling unit locations 14508 | -5/Factory | Build established: Scavenger-Mutant 14865 | -5/Factory | Core integrity fell below 20% 14897 | -5/Factory | Lost 11 parts (2p2n5u2w) 15691 | -5/Factory | Build established: Scavenger-Tank 15778 | -5/Factory | Discovered exit to Upper Caves (range 14) 15829 | -5/Factory | Entered Upper Caves 15935 | -5/Upper Caves | Encountered a Warlord checkpoint 16006 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16044 | -5/Upper Caves | Build established: Scavenger-Skirmisher 16571 | -5/Upper Caves | Learned location of 1 exit from Factory 16573 | -5/Upper Caves | Identified exit to Upper Caves 16625 | -5/Upper Caves | Entered another Upper Caves area 16779 | -5/Upper Caves | Discovered new exit (range 139) 16860 | -5/Upper Caves | Discovered new exit (range 25) 17054 | -5/Upper Caves | Learned 4 Factory zone layouts 17102 | -5/Upper Caves | Entered Factory 17102 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 17103 | -4/Factory | Identified exit to Research 17354 | -4/Factory | Loaded intel: 8 recycling unit locations 17443 | -4/Factory | Build established: Scavenger-Tank 17492 | -4/Factory | Lost 13 parts (2p2n3u6w) 17992 | -4/Factory | Discovered new exit (range 33) 18298 | -4/Factory | Entered Research 18298 | -3/Research | Evolved 2 slots: Utility x2 18299 | -3/Research | Loaded intel: 24 terminal locations 18300 | -3/Research | Loaded intel: 4 garrison access locations 19339 | -3/Research | Discovered new exit (range 3) 19535 | -3/Research | Spotted B-86 Titan 19560 | -3/Research | System corruption reached 10% 19586 | -3/Research | Destroyed 7 combat bots 19672 | -3/Research | Lost 12 parts (2p3n3u4w) 19727 | -3/Research | Destroyed 8 combat bots 19803 | -3/Research | Loaded intel: 5 recycling unit locations 19899 | -3/Research | Repaired Adv. Plasma Cannon 20021 | -3/Research | Identified exit to Quarantine 20048 | -3/Research | First assault squad dispatched 20523 | -3/Research | Entered Quarantine 20771 | -3/Quarantine | Build established: Scavenger-Gunner 20918 | -3/Quarantine | Found Alien Artifact 20918 | -3/Quarantine | Identified Phase Redirector 20998 | -3/Quarantine | Found Fusion Bomb Launcher 21105 | -3/Quarantine | Scanned by Researcher 21519 | -3/Quarantine | Found Alien Artifact 21519 | -3/Quarantine | Identified Phase Armor 21573 | -3/Quarantine | Garrison activated, responded to threat 21773 | -3/Quarantine | First assault squad dispatched 21938 | -3/Quarantine | Discovered new exit (range 5) 22158 | -3/Quarantine | Spotted Fortress 22179 | -3/Quarantine | Core integrity fell below 50% 22215 | -3/Quarantine | Lost 6 parts (1p2u3w) 22240 | -3/Quarantine | Discovered new exit (range 6) 22240 | -3/Quarantine | Discovered new exit (range 6) 22244 | -3/Quarantine | Identified exit to Protoforge 22246 | -3/Quarantine | Entered Protoforge 22555 | -3/Protoforge | Spotted Hotshot 22562 | -3/Protoforge | Superfortress began startup sequence 22564 | -3/Protoforge | Destroyed Hotshot 22566 | -3/Protoforge | Spotted Hotshot 22578 | -3/Protoforge | Destroyed Hotshot 22774 | -3/Protoforge | Lost 6 parts (2p2n1u1w) 22782 | -3/Protoforge | Spotted Hotshot 22782 | -3/Protoforge | Spotted Hotshot 22785 | -3/Protoforge | Spotted Hotshot 22785 | -3/Protoforge | Spotted Hotshot 22787 | -3/Protoforge | Released all parts (17) 22790 | -3/Protoforge | Core integrity fell below 20% 22972 | -3/Protoforge | Destroyed by Hotshot with Precision Phase Gun Last Messages --------------- 22902_ Identified Adv. Heavy Treads. 22906_ W-44 Eye sends out distress signal. 22907_ L>ALPOBOKLZH 22919_ Acquired 3 matter. 22920_ Acquired 7 matter. 22921_ K-01 Serf collects debris. 22921_ Acquired 8 matter. 22922_ Acquired 7 matter. 22923_ System corrupted: Matter fused (-8). 22924_ K-01 Serf cleans the Pattern Transfigurator. 22928_ K-01 Serf collects debris. 22931_ K-01 Serf cleans the Pattern Transfigurator. 22939_ YGR1F1V1D B9TQYX9||PH40PP PDV%M 22940_ K-01 Serf cleans the Pattern Transfigurator. 22955_ System corrupted: Heat flow error (+293). 22963_ Door malfunctions. 22966_ Acquired 55 matter. Map ----- +----------------------------------------------------+ | ????????????????????# #????????? ????????????? | | ????????????????????# #???????? ????????????? | | ???????##########???# ######### ????????????? | | ??????? ##### ???????????? | | ??????????# "" ???????????? | | ??????????# T ??????????? | | ??+##?????# ??????????? | | ? #?????# ####### ??????????? | | ? ######## ##?????# ""????????????? | | # # #??????# ""????????????? | | # # #??????# ""????????????? | | # + #??????# """" ????????? | | # # #??????#u ???????? | | # # #??????# ! ! ???????? | | ? # ?# #?????## / ???????? | | ############ #????? #h u########+###??#######?? | | ## #????? #h #?????????????# """ #?? | | ## #????# #k #?????????????#""T""#?? | | ## ######## ##???????????##"" ""### | | ## ## # ##???????????# | | ## ## # #????????????# "" | | ## ## """ # #??????"" ??# """ """ | | #####+##### # """ # % #?????""" "?# "T | | ???# "" # """ # #???# """ ""# """ """ | | #?# "T # Yg / #???# / "" | | #?# # """ # @ #?????#### ### """ | | #?######## # """ #=%% #????????????# | | #????????####### """ # #################/##### | | #??????????????# #% | | #######????????# # g | | ## ????????# # | | ## ""???????####### | | ## """#???????????# " " " " " " ###+##### | | ## """#???????????# " " " " " " " #???????? | | ## #???????????# " " " " " " #???????? | | ## """#???????????# #???????? | | ## """#???????????# " " " " " " " #???????? | | ## """##??????????# " " " " " " " #???????? | | ## "#??????????# " " " " " " " #???????? | | ## #???????????# #???????? | | ## #????##?????# " " " " " " " #???????? | | ####+####+############# " " " " " " " #???????? | | " " " " " " " ######### | | | | | | ######## | | #########+#############+##############+#######??# | | ????# ##?### % " # #??# | | ????# "#?#"" ##### #??# | | ????# ##?#"" %"""" #???# """ """ #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 254 Coolant Potential 65 Energy Generation 49 Energy Capacity 725 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 600 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 16 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Lyr. Medium Armor Plating | -6/Zion | Archive Wave Gun | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Jamming Amplifier | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Diametric Drive | -3/Quarantine | Archive Enh. Biometal Leg | -3/Quarantine | Archive Exp. Melee Analysis Suite | -3/Quarantine | Archive Prc. Phase Gun | -3/Quarantine | Archive Robot Schematics ------------------ G-50 Soldier | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive R-10 Processor | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 14% | -5/Factory Adv. Plasma Cannon | 7% | -3/Research Studied --------- Gauss Rifle | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Nova Cannon | -3/Research | Hacked Matter Neutralizer | -3/Research | Hacked Imp. Heavy Treads | -3/Quarantine | Hacked Alien Tech Used ----------------- Phase Redirector Phase Armor Achievements -------------- None Challenges ------------ None Game ------ Seed RainbowCoolantProtomatter Manual? 0 Play Time 03:08:57 Cumulative 348.2 hours Start 2026.09.25 @ 21:49:32 End 2026.09.26 @ 13:07:39 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 387 Rogue 387 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 63 Gallery% 61 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b583c7cb-1c33-4842-b852-06beff2b223a