Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 09:58:25 Player: Rocko1345 Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (92) 460 Value Destroyed (3113) 3113 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 7343 Bonus ------- High Alert Combat Kills 30 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 20/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Field Laser > --- INVENTORY (5) ---- Machine Analyzer Hardened Medium Armor Plating Dimensional Node Initializer Power Maul Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON ----------- Chainsword Makeshift Sword > --- INVENTORY -------- Machine Analyzer Improved Melee Analysis Suite Hardened Medium Armor Plating Hacking Suite Hacking Suite System Restoration Module Dimensional Node Initializer Field Laser Makeshift Laser Makeshift Laser Rocket Launcher Improved Datajack Heavy Flail Power Maul Axe [Rating: 43] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 4 | . . . 2 2 . . . . Weapon . | . . . . . . . . . Parts Attached 74 | 6 11 16 23 6 4 3 . 5 Power 8 | 1 1 1 4 1 . . . . Engine 7 | 1 1 1 4 . . . . . Core 1 | . . . . 1 . . . . Reactor . | . . . . . . . . . Propulsion 27 | 2 4 9 5 2 1 2 . 2 Treads 8 | . . 6 2 . . . . . Leg 14 | 2 2 . 3 2 1 2 . 2 Wheel . | . . . . . . . . . Hover 5 | . 2 3 . . . . . . Flight . | . . . . . . . . . Utility 15 | 1 2 2 5 2 1 1 . 1 Device 4 | . . . 3 . . . . 1 Storage 3 | 1 . 2 . . . . . . Processor 6 | . 2 . 2 . 1 1 . . Hackware 2 | . . . . 2 . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 24 | 2 4 4 9 1 2 . . 2 Energy Gun 9 | . . 2 5 . . . . 2 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 8 | 2 3 2 1 . . . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 3 | . . . . 1 2 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 6 | . 1 2 3 . . . . . Parts Lost 31 | . 1 3 6 1 8 . . 12 Power 7 | . 1 1 3 . 1 . . 1 Propulsion 13 | . . 2 2 . 4 . . 5 Utility 4 | . . . . . 1 . . 3 Weapon 7 | . . . 1 1 2 . . 3 Highest Loss Streak 8 | . 1 1 2 1 7 . . 8 To Critical Strikes 1 | . . . 1 . . . . . Average Backups 12 | 1 4 9 13 13 14 14 15 14 Power . | . . . . . 1 . . . Propulsion . | 1 3 . . . . . . . Utility 4 | . . 2 5 6 6 6 6 5 Weapon 5 | . . 5 6 5 6 7 8 6 Tool/Special . | . . . . . . . . . Unused Backups 16 | . 1 3 . . . . . 12 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 8 | . 1 1 . . . . . 6 Weapon 6 | . . 2 . . . . . 4 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 87 | . 95 93 92 87 79 77 92 85 Engine 5 | . 10 10 8 1 . 2 7 6 Core 1 | . . . . 5 2 . . . Treads 10 | . . 26 20 . . . . . Leg 11 | . 13 . 9 18 15 12 23 17 Hover 2 | . 14 12 . . . . . . Device 5 | . . . 8 7 7 4 . 3 Storage 8 | . 14 11 9 7 7 7 7 7 Processor 15 | . 13 11 18 15 13 17 23 23 Hackware 6 | . . . . 14 15 15 15 10 Energy Gun 3 | . . . 7 6 2 . . . Energy Cannon 2 | . . . 2 6 2 . . . Ballistic Gun 7 | . 27 21 5 . . . . . Ballistic Cannon 1 | . . . 1 . 4 5 . . Slashing Weapon 2 | . . . . . 4 8 15 14 Peak Build Rating 43 | 6 15 19 35 40 40 41 41 43 Average Rating 27 | 4 9 16 27 37 33 34 41 41 On Entrance 24 | . 6 15 17 29 39 31 41 41 Avg Prop Armor Cover (%) 10 | . . . 16 8 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 40 | 10 16 33 40 39 39 37 32 33 Greatest Support 80 | 20 20 80 80 54 54 47 47 47 Greatest Overweight (x) 10 | . 1 1 2 2 10 1 . 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 13 | 6 8 10 15 15 15 15 15 14 Most Carried 15 | 2 8 10 15 14 15 15 15 15 Average Carried 12 | 1 4 9 13 13 14 14 15 14 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 Final Carried 15 | 2 8 10 15 14 15 15 15 5 Class Distribution -------------------- 34% | Hacker-Mutant 33% | Mutant 21% | Scavenger-Mutant 9% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Derelict-Gladiator | -7/Data Miner Derelict-Gladiator | -6/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Matter Collected 1912 | 199 194 575 478 85 223 111 . 47 Remotely . | . . . . . . . . . Salvage Created 3506 | . 312 766 1659 147 391 57 . 174 Parts 176 | . 14 50 84 6 13 3 . 6 Haulers Intercepted 3 | . . 2 1 . . . . . Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 22 | . . . . . 13 2 . 7 Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 78 | . 5 18 39 3 9 1 . 3 Melee 4 | . . . . . . 1 . 3 Guns 60 | . 3 18 32 3 4 . . . Cannons 11 | . . . 7 . 4 . . . AOE 2 | . 2 . . . . . . . Classes Destroyed 13 | . 4 4 1 1 2 1 . . Worker 2 | . 1 . 1 . . . . . Hauler 3 | . . 2 1 . . . . . Recycler 1 | . . . 1 . . . . . Operator 3 | . 1 . 2 . . . . . Watcher 5 | . 1 2 2 . . . . . Swarmer 21 | . . 8 11 . 2 . . . Grunt 38 | . 5 5 21 2 2 . . 3 Brawler 2 | . . 1 . . 1 . . . Duelist 1 | . . . . . 1 . . . Sentry 13 | . . 4 7 . 2 . . . Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . 1 . . . . Behemoth 1 | . . . . . 1 . . . Best Kill Streak 6 | . 2 4 6 2 4 1 . 3 Combat Bots Only 6 | . 2 3 6 2 4 1 . 3 Max Kills in Single Turn 2 | . 2 2 1 1 2 1 . 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Hostile Shots Fired 529 | . 38 86 171 18 134 9 . 73 Missed 180 | . 8 32 53 5 58 1 . 23 Hits 349 | . 30 54 118 13 76 8 . 50 Melee 3 | . . . . . 3 . . . Projectile 346 | . 30 54 118 13 73 8 . 50 Critical Strikes 13 | . . . 6 1 1 . . 5 Part Disruptions 1 | . . . . 1 . . . . Damage Taken 5206 | . 385 536 1656 204 1153 138 . 1134 Core 1150 | . 75 71 279 30 284 21 . 390 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 206 | . . . . 206 . . . . Core Remaining (%) 75 | 100 70 82 49 . . . . . Volleys Fired 246 | . 37 65 114 6 22 . . 2 Largest 2 | . 2 2 2 2 2 . . 2 Hottest 155 | . 46 46 155 155 155 . . 113 Shots Fired 479 | . 74 130 214 12 45 . . 4 Gun 401 | . 74 130 176 6 11 . . 4 Cannon 78 | . . . 38 6 34 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 312 | . 74 130 85 . 23 . . . Thermal 167 | . . . 129 12 22 . . 4 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 20 11 18 15 15 . . 4 Robot Miss Streak 6 | . 3 3 6 2 5 . . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 377 | . 50 94 167 9 34 1 . 22 Core Hits 201 | . 22 27 103 8 33 1 . 7 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . Critical Strikes 7 | . 2 1 1 . . . . 3 Burn 2 | . . . 1 . . . . 1 Destroy 3 | . 2 1 . . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 29 | . 1 . . 2 . 1 . 25 Impact . | . . . . . . . . . Slashing 28 | . . . . 2 . 1 . 25 Piercing . | . . . . . . . . . Sneak Attacks 1 | . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 7367 | . 675 1512 3212 242 930 39 . 757 Guns 5180 | . 465 1508 2726 161 249 . . 71 Cannons 1248 | . . . 486 81 681 . . . Explosions 210 | . 210 . . . . . . . Melee 725 | . . . . . . 39 . 686 Ramming 4 | . . 4 . . . . . . Kinetic 3473 | . 465 1508 969 . 531 . . . Thermal 2955 | . . . 2243 242 399 . . 71 Explosive . | . . . . . . . . . Electromagnetic 210 | . 210 . . . . . . . Impact . | . . . . . . . . . Slashing 725 | . . . . . . 39 . 686 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 1 4 4 4 4 Average Corruption 3 | . . . . 1 2 4 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 57 | . . . . 1 32 9 3 12 Message Errors 20 | . . . . . 11 3 . 6 Matter Fused 12 | . . . . . 7 1 1 3 Heat Flow Errors 6 | . . . . 1 1 3 . 1 Energy Discharges 5 | . . . . . 2 1 1 1 Parts Rejected 1 | . . . . . 1 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 8 | . . . . . 5 1 1 1 Misfires 3 | . . . . . 3 . . . Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 22 | . . . 7 . . . . 15 Projectiles 7 | . . . 7 . . . . . Explosions . | . . . . . . . . . Melee 15 | . . . . . . . . 15 Knockbacks 5 | . . . 4 . 1 . . . Impact . | . . . . . . . . . Kinetic 5 | . . . 4 . 1 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 2 | . . 2 . . . . . . Shots . | . . . . . . . . . Rammed 1 | . . 1 . . . . . . Targets Rammed 4 | 1 . 1 2 . . . . . Kicked 3 | 1 . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 240 | . 16 2 170 240 111 197 . 112 Average Temperature 57 | . 7 1 63 111 53 96 . 35 Received Heat Transfer 1948 | . 216 153 783 99 309 . . 388 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 16 | . . 1 10 1 4 . . . Heat Transferred 6223 | . . . 4768 436 797 . . 222 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Maximum Alert Level 2 | . . . 2 1 . . . . Low Security (%) 61 | 100 100 100 30 75 . . . . Level 1 33 | . . . 59 25 . . . . Level 2 4 | . . . 9 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 514 | . 105 186 514 237 . . . . Initial 225 | . . 5 57 225 . . . . Average 178 | . 45 119 246 168 . . . . Influence Increases 2393 | . 263 555 1141 130 190 34 . 80 Destroy 0b10 Robot/C 1560 | . 100 360 780 60 180 20 . 60 Destroy 0b10 Robot/NC 70 | . 15 20 35 . . . . . Destroy Leader 336 | . 22 98 166 20 10 10 . 10 Allied During Kill 14 | . . . . . . 4 . 10 Successful Hack 114 | . 36 17 27 34 . . . . Disable Machine 75 | . 30 . 45 . . . . . Destroy Structure 14 | . . . 13 1 . . . . Lose Combat Pursuer 210 | . 60 60 75 15 . . . . Influence Decreases 2393 | . 248 432 783 511 305 34 . 80 Entered New Map 405 | . . 10 81 271 43 . . . Time Decay 1784 | . 238 392 642 230 188 34 . 60 Lost Part 204 | . 10 30 60 10 74 . . 20 Squads Dispatched 11 | . 1 1 4 5 . . . . Investigation 2 | . 1 . 1 . . . . . Extermination 1 | . . . . 1 . . . . Reinforcement 5 | . . 1 3 1 . . . . Assault . | . . . . . . . . . Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Distress Signals 10 | . 1 4 4 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 122 | . 17 31 52 7 9 1 . 5 Peak Tracking Total 8 | . 5 5 7 3 8 1 . 4 Tactical Retreats 10 | . 2 4 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Traps Triggered 2 | . 1 . 1 . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 10 | . 10 . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 2 | . 2 . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Disabled 6 | . 2 . 3 . . . . 1 Max in Single Turn 2 | . 2 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Machines Accessed 28 | . 5 7 10 1 . . 4 1 Terminals 17 | . 4 5 8 . . . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 3 | . . 2 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 86 | . 17 23 26 6 . . 13 1 Successful 60 | . 10 13 19 4 . . 13 1 Failed 26 | . 7 10 7 2 . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 24 | . 12 6 6 . . . . . Terminals 54 | . 15 19 20 . . . . . Fabricators . | . . . . . . . . . Repair Stations 8 | . 2 . . 6 . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 7 | . . 4 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 37 | . 7 6 10 . . . 13 1 Record 6 | . . 1 . . . . 4 1 Robot Schematic 6 | . . . . . . . 6 . Robot Analysis 6 | . 3 2 1 . . . . . Prototype ID Bank 6 | . . 1 2 . . . 3 . Branch Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 3 | . 2 . 1 . . . . . Patrol Status 1 | . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . Registered Prototypes 1 | . . . 1 . . . . . Zone Layout 4 | . 1 1 2 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 1 . . 4 . . . . Scan Component 2 | . . . . 2 . . . . Repair 2 | . . . . 2 . . . . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 7 | . . 4 3 . . . . . Retrieve Study 7 | . . 4 3 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 8 | . 2 3 3 . . . . . Terminals 8 | . 2 3 3 . . . . . Botnet 8 | . 2 3 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used 1 | . 1 . . . . . . . Hacking Detections 19 | . 5 6 7 1 . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 5 | . . 3 2 . . . . . Parts Repaired 2 | . . . . 2 . . . . Time 38 | . . . . 38 . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 23 | . . . 23 . . . . . Retrieved Matter 23 | . . . 23 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . 1 . . . . . . . Non-combat 1 | . 1 . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied 1 | . 1 . . . . . . . parse_system 1 | . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 2 | . . . . . 2 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total Allies 3 | . . . . . 2 . . 1 Largest Group 2 | . . . . . 2 2 2 2 Highest-Rated Group 96 | . . . . . 46 46 46 96 Highest-Rated Ally 96 | . . . . . 30 30 30 96 Total Orders . | . . . . . . . . . Ally Attacks 24 | . . . . . . 4 . 20 Total Damage 944 | . . . . . . 102 . 842 Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Active Infowar (turns) 6815 | . 178 989 2314 480 1792 432 119 511 Optics 6815 | . 178 989 2314 480 1792 432 119 511 Machine Analysis 3506 | . . . 2314 480 712 . . . Robot Analysis Total 6 | . 3 2 1 . . . . . Derelict Logs Recovered 2 | . . . . . 1 . . 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Turns Passed 7325 | 81 607 989 2314 480 1792 432 119 511 Spaces Moved 4375 | 64 491 667 1205 219 1003 259 97 370 Core 55 | 10 . . . . 37 . . 8 Treads 1018 | . . 343 675 . . . . . Legs 2636 | 54 149 . 530 219 966 259 97 362 Wheels . | . . . . . . . . . Hover 666 | . 342 324 . . . . . . Flight . | . . . . . . . . . Fastest Speed 48 | 50 56 48 130 125 125 123 123 50 Average Speed 141 | 109 92 110 152 177 170 162 123 120 Slowest Speed 550 | 120 120 160 270 270 550 200 123 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 4 69 63 81 9 95 35 73 48 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . . 3 2 . 1 Spaces Dug 1 | . . . . 1 . . . . Terrain Destroyed 8 | . . . 7 1 . . . . Melee 1 | . . . . 1 . . . . Projectile 7 | . . . 7 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Total 4998 | 72 583 793 1450 290 1041 267 96 406 Wait 172 | . 22 19 75 54 . . . 2 Move 4367 | 63 490 666 1204 218 1002 258 96 370 Hop . | . . . . . . . . . Pick Up 42 | 2 7 12 16 1 1 2 . 1 Fast Attach 28 | 6 1 4 3 4 4 3 . 3 Attach 17 | . . 4 6 3 1 1 . 2 Detach . | . . . . . . . . . Swap 41 | . 10 8 17 2 3 1 . . Drop 35 | . 5 14 13 . . 1 . 2 Fire 246 | . 37 65 114 6 22 . . 2 Melee 28 | . 1 . . 2 . 1 . 24 Ram 1 | . . 1 . . . . . . Kick 3 | 1 . . 2 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 8 | . . . . . 8 . . . Trap 10 | . 10 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 615 | -10/Materials | Discovered new exit (range 17) 642 | -10/Materials | Discovered new exit (range 14) 689 | -10/Materials | Entered another Materials area 689 | -9/Materials | Evolved 2 slots: Propulsion x2 1164 | -9/Materials | Discovered new exit (range 11) 1494 | -9/Materials | Discovered new exit (range 18) 1668 | -9/Materials | Discovered new exit (range 3) 1678 | -9/Materials | Entered another Materials area 1678 | -8/Materials | Evolved 2 slots: Utility x2 1837 | -8/Materials | Build established: Scavenger-Mutant 2375 | -8/Materials | Discovered new exit (range 14) 2514 | -8/Materials | Discovered new exit (range 17) 2561 | -8/Materials | Identified exit to Storage 3366 | -8/Materials | Build established: Mutant 3780 | -8/Materials | Core integrity fell below 50% 3915 | -8/Materials | Discovered new exit (range 16) 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Utility x2 4035 | -7/Factory | Repaired Titanium Leg 4072 | -7/Factory | Repaired Hvy. Particle Cannon+ 4265 | -7/Factory | Garrison activated, responded to threat 4278 | -7/Factory | Build established: Hacker-Mutant 4466 | -7/Factory | Discovered new exit (range 6) 4472 | -7/Factory | Entered Lower Caves 4520 | -7/Lower Caves | Encountered a Warlord checkpoint 4575 | -7/Lower Caves | Identified exit to Lower Caves 4608 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5145 | -7/Lower Caves | Spotted B-75 Beast 5149 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5216 | -7/Lower Caves | Lost 7 parts (1p4n1u1w) 5228 | -7/Lower Caves | Destroyed B-75 Beast 6264 | -7/Lower Caves | Entered another Lower Caves area 6264 | -7/Lower Caves | Accompanied by 2 allies 6666 | -7/Lower Caves | Discovered new exit (range 13) 6696 | -7/Lower Caves | Entered Data Miner 6696 | -7/Data Miner | Accompanied by 2 allies 6696 | -7/Data Miner | Discovered new exit (range 6) 6715 | -7/Data Miner | Met Data Miner 6752 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6776 | -7/Data Miner | Received God Mode back door access code from Data Miner 6815 | -7/Data Miner | Entered Proximity Caves 6815 | -6/Proximity Caves | Accompanied by 2 allies 6841 | -6/Proximity Caves | Found Alien Artifact 6900 | -6/Proximity Caves | Build established: Derelict-Gladiator 6941 | -6/Proximity Caves | Learned location of Extension (-5) 7036 | -6/Proximity Caves | Core integrity fell below 50% 7058 | -6/Proximity Caves | Escorted by Enhanced Grunt 7083 | -6/Proximity Caves | Lost 4 parts (3n1u) 7283 | -6/Proximity Caves | Spotted B-75 Beast 7309 | -6/Proximity Caves | Core integrity fell below 20% 7326 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07297_ B-75 Beast Rnf. Deuterium Engine severed. 07301_ B-75 Beast Lyr. Medium Armor Plating severed. 07301_ Knocked back. 07305_ Carbon-fiber Leg destroyed. 07308_ Flexi-carbon Leg destroyed. 07311_ Chainsword destroyed. 07311_ Mak. Sword destroyed. 07311_ Knocked back. 07316_ System corrupted: Energy discharge (-15). 07318_ B-75 Beast suffers critical hit (Burn). 07320_ Knocked back. 07321_ Dropped Lrg. Storage Unit. 07322_ Acquired 3 matter. 07323_ Mak. Laser destroyed. 07323_ Imp. Heat Sink destroyed. 07323_ Imp. Melee Analysis Suite destroyed. 07323_ Critical hit (Blast). 07323_ Knocked back. 07324_ Acquired 2 matter. 07324_ Chain reaction triggered in Rnf. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????# # ######???????###?????# # | | ?????????###?## ## ##???????????????## ## | | ????????##""??## ### #???????????????# #? | | ???????##"""???## #?# #???????????????# #? | | ???????#"""##???# ### #???????????????# ##? | | ???????# ""##??# ## #???????????????## #?? | | ???????# #??# ## ####?????????????# ##?? | | ?????### #### #????????????# ##??? | | #???## ### #????????????# #???? | | #??# #?## #?????????? ### #???? | | ### #######?## ##?????????? #####???? | | #### ###???????# #?????????? ##??????? | | ????# #######???# ##???????? #??????? | | ????# ## ##### ####????? ??????? | | #????# #???? ???????? | | # #????# #??? ?????????? | | # #????# ########### ##?## #??????????? | | # ##???## #?????????## ##?# #???? #????? | | # ##?###%#??????????## ##?# ### #????? | | # #?# !#???????????## #?# #????? | | # #?# ###????????????# ## #????? | | ### #??????????????## #?????? | | ## #?## ####???#####/! #??????? | | ### ;;;##;#!!/! % #??????? | | ###### ]%! %;# #??????? | | # #??# @%[ ###????#??????? | | ## #?# BB g #####?????????????? | | ### #?# BB % ##?????????????????? | | ??# #?# ## ##??????????????????? | | ??# #?# ## ## #####???????????????????? | | ??# #? ???##??# ##???????????????????????? | | ?? ? ?????????# ##?????????????????????????? | | ?? ?????????? #???????????????????????????? | | ?? ???????? ????????????????????????????? | | ?? ###??????### #????????????????????????????? | | ?? ???????????# #?????????????????????????????? | | ?? ?????????? ??????????????????????????????? | | ? ????????? ???????????????????????????????? | | ? ????????? ???????????????????????????????? | | ? ???????? ????????????????????????????????? | | ? ????????# ????????????????????????????????? | | ??# ??????????? ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 14% | -7/Factory Hvy. Particle Cannon | 36% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Flak Cannon | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricReflexCarapace Manual? 0 Play Time 00:52:05 Cumulative 213.8 hours Start 2025.10.30 @ 08:51:55 End 2025.10.30 @ 09:58:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 258 Rogue 84 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 58 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de4d2991-9396-46c5-a1d8-63f20a78bd29