Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.31 @ 13:52:19 Player: Cipherpunk Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (84) 420 Value Destroyed (3318) 3318 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1073) 1073 TOTAL SCORE: 7751 Bonus ------- High Alert Combat Kills 138 Follower Combat Kills 35 Entered Garrisons 400 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 57/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Signal Interpreter Transport Network Coupler Improved Kinecellerator Relay Coupler [NC] (29) Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Carbon-fiber Leg Trap Scanner Sensor Array Advanced Terrain Scan Processor Transport Network Coupler Launcher Guidance Computer Shock Absorption System Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] System Restoration Module Heavy EM Shotgun EM Pulse Cannon EM Pulse Cannon Flak Gun Improved Grenade Launcher Missile Launcher [Rating: 50] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Powered Armor Weapon Enhanced Gauss Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Enhanced Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . 2 . . . . . Weapon 2 | . . . 1 1 . . . Parts Attached 86 | . 7 7 16 18 20 5 13 Power 6 | . 1 1 3 1 . . . Engine 5 | . 1 1 2 1 . . . Core 1 | . . . 1 . . . . Reactor . | . . . . . . . . Propulsion 18 | . 1 2 2 5 6 . 2 Treads 14 | . . 2 1 5 4 . 2 Leg 3 | . 1 . . . 2 . . Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 25 | . 3 3 3 5 3 3 5 Device 11 | . 2 . 1 2 2 2 2 Storage 2 | . 1 . . 1 . . . Processor 5 | . . 3 1 1 . . . Hackware 3 | . . . . . . 1 2 Protection 4 | . . . 1 1 1 . 1 Artifact . | . . . . . . . . Weapon 37 | . 2 1 8 7 11 2 6 Energy Gun 6 | . 1 1 2 1 1 . . Energy Cannon 5 | . 1 . . 1 3 . . Ballistic Gun 9 | . . . 4 2 1 . 2 Ballistic Cannon 9 | . . . 1 1 5 1 1 Launcher 5 | . . . 1 2 1 . 1 Special Weapon 3 | . . . . . . 1 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . 2 . . . . Parts Lost 27 | . 2 3 2 . 6 . 14 Power 2 | . . . 1 . . . 1 Propulsion 9 | . . 2 . . 3 . 4 Utility 4 | . . . 1 . 1 . 2 Weapon 12 | . 2 1 . . 2 . 7 Highest Loss Streak 14 | . 2 2 2 . 5 . 14 To Critical Strikes 1 | . . 1 . . . . . Average Slot Usage (%) 97 | . 97 100 99 98 97 100 82 Engine 8 | . 14 11 4 7 7 7 6 Treads 20 | . . 11 18 27 26 30 22 Leg 5 | . 28 10 . . 2 . . Wheel 1 | . . . 9 1 . . . Device 10 | . 12 11 9 8 9 14 5 Storage 8 | . 14 11 9 7 7 7 6 Processor 8 | . . 22 12 8 7 7 5 Protection 2 | . . . 5 4 4 . 1 Energy Gun 6 | . 23 11 9 2 2 . . Energy Cannon 4 | . 4 11 . 4 6 . . Ballistic Gun 5 | . . . 9 13 9 . . Ballistic Cannon 10 | . . . 6 6 8 29 23 Naked Turns 24 | . . . . . . . 24 Heaviest Build 119 | 14 21 22 29 84 96 95 119 Greatest Support 88 | 20 20 40 16 88 88 80 80 Greatest Overweight (x) 37 | . 1 1 1 2 3 1 37 Average Overweight (x) . | . . . 1 . . 1 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 Average Capacity 15 | 8 9 10 10 18 20 20 19 Most Carried 20 | 6 10 10 10 20 20 20 20 Average Carried 14 | 6 9 8 9 16 19 19 18 Final Capacity 20 | 8 10 10 10 20 20 20 5 Final Carried 20 | 6 10 10 10 19 20 20 5 Class Distribution -------------------- 38% | Scavenger-Gunner 32% | Mutant 18% | Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 1980 | 200 76 70 417 318 477 301 121 Remotely 33 | . . . . . . . 33 Salvage Created 2892 | . 291 648 426 280 848 256 143 Parts 160 | . 12 28 32 18 40 24 6 Haulers Intercepted 7 | . 1 2 2 1 . 1 . Recyclers Shooed 2 | . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 71 | . 6 11 16 5 20 5 8 Guns 20 | . 4 2 6 3 5 . . Cannons 32 | . 1 8 3 2 8 5 5 AOE 16 | . . . 7 . 6 . 3 Classes Destroyed 12 | . 2 3 2 1 2 1 1 Worker 1 | . . . . . . 1 . Builder 2 | . . . 1 . . 1 . Hauler 7 | . 1 2 2 1 . 1 . Watcher 3 | . . 1 . . . 2 . Swarmer 12 | . . . 7 1 . . 4 Cutter 3 | . . . . . 3 . . Grunt 37 | . 6 8 6 1 11 5 . Brawler 3 | . . 1 . 1 1 . . Duelist 1 | . . . . . . . 1 Sentry 12 | . . 2 3 1 4 . 2 Specialist 1 | . . . . . 1 . . Hunter 2 | . . . . 1 . . 1 Best Kill Streak 12 | . 4 3 12 3 10 4 6 Combat Bots Only 10 | . 4 3 10 3 10 3 6 Max Kills in Single Turn 3 | . 1 1 3 1 2 2 3 Gunslinging . | . . . . . . . . Exploded 3 | . . . 2 . 2 . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 6380 | . 362 452 581 352 1542 194 2897 Core 925 | . 44 59 114 35 152 17 504 Absorbed by Shields 85 | . . . . . . . 85 Core Remaining (%) 86 | 100 82 85 79 . . . . Volleys Fired 146 | . 19 30 28 13 28 12 16 Largest 4 | . 2 2 3 4 4 4 4 Hottest 220 | . 100 116 145 169 196 220 220 Shots Fired 393 | . 36 60 82 43 90 42 40 Gun 202 | . 34 30 56 24 57 . 1 Cannon 167 | . 2 30 17 18 26 41 33 Launcher 20 | . . . 9 1 7 . 3 Special 4 | . . . . . . 1 3 Kinetic 195 | . . . 46 32 42 41 34 Thermal 150 | . 36 60 27 6 21 . . Explosive 20 | . . . 9 1 7 . 3 Electromagnetic 24 | . . . . 4 20 . . Robot Hit Streak 34 | . 11 34 16 16 19 10 7 Robot Miss Streak 3 | . 2 1 2 2 3 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 254 | . 28 50 47 30 55 20 24 Core Hits 148 | . 12 19 36 13 41 11 16 Critical Kills 2 | . . . 1 . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . 4 4 3 . 1 2 4 Burn 9 | . 4 4 1 . . . . Meltdown 1 | . . . . . 1 . . Destroy 1 | . . . 1 . . . . Blast 7 | . . . 1 . . 2 4 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7025 | . 354 787 1559 591 1842 637 1255 Guns 2140 | . 337 317 567 371 527 . 21 Cannons 2796 | . 17 470 252 220 449 636 752 Explosions 2084 | . . . 740 . 866 . 478 Melee . | . . . . . . . . Ramming 5 | . . . . . . 1 4 Kinetic 2644 | . . . 548 402 285 636 773 Thermal 2039 | . 354 787 271 103 524 . . Explosive 1917 | . . . 740 . 699 . 478 Electromagnetic 420 | . . . . 86 334 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 2 . . . . 1 Average Corruption 1 | . 1 2 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 5 | . 2 3 . . . . . Matter Fused 3 | . 2 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . . Energy Discharges 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 48 | . . 9 14 . 7 . 18 Projectiles 16 | . . 9 . . 7 . . Explosions 32 | . . . 14 . . . 18 Melee . | . . . . . . . . Knockbacks 11 | . . . 1 . . 4 6 Impact . | . . . . . . . . Kinetic 10 | . . . 1 . . 4 5 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 196 | . . . 31 . 133 . 32 Shots 5 | . . . 1 . 3 . 1 Rammed 2 | . . . . . . . 2 Targets Rammed 3 | . . . . . . 1 2 Kicked . | . . . . . . . . Crushed 1 | . . . . . . 1 . Highest Temperature 473 | . 384 267 117 56 473 273 467 Average Temperature 114 | . 156 30 27 21 199 119 155 Received Heat Transfer 2105 | . 144 153 198 78 471 108 953 Effects 8 | . 2 . . . 2 1 3 Shutdowns 1 | . . . . . . . 1 Energy Bleed 3 | . 1 . . . 1 . 1 Interference 2 | . 1 . . . . 1 . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . 1 1 . . 1 . . Combat Hostiles 3 | . 1 1 . . 1 . . Parts Melted 17 | . 6 9 . . 2 . . Heat Transferred 5342 | . 1332 2183 777 200 850 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 550 | . 137 250 388 269 550 379 418 Initial 288 | . . 5 55 176 91 288 196 Average 226 | . 23 112 229 184 413 270 279 Maximum Alert Level 2 | . . 1 1 1 2 1 2 Low Security (%) 50 | 100 100 94 32 52 25 28 24 Level 1 35 | . . 5 67 47 7 71 64 Level 2 14 | . . . . . 66 . 10 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 1 2 . . 1 . Investigation 1 | . 1 . . . . . . Extermination . | . . . . . . . . Reinforcement 3 | . . 1 2 . . . . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 7 | . . 3 1 . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 110 | . 11 20 20 5 24 10 20 Peak Tracking Total 10 | . 2 4 6 3 7 3 10 Tactical Retreats 3 | . . 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 6 | . 3 . . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 4 | . . 1 . . 1 1 1 Max in Single Turn 1 | . . 1 . . 1 1 1 Garrison Relay 2 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 4 | . 1 1 . 1 . 1 . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 6 | . 1 2 . 2 . 1 . Successful 3 | . 1 . . 1 . 1 . Failed 3 | . . 2 . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . . 2 . 1 . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . 1 . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 4 | . . . . . . 1 3 Non-combat . | . . . . . . . . Combat 4 | . . . . . . 1 3 Robot Hacks Applied 4 | . . . . . . 1 3 overwrite_iff 1 | . . . . . . . 1 streamctrl_high 1 | . . . . . . 1 . formatsys_high 2 | . . . . . . . 2 Relay Couplers Released 7 | . . . . . 4 . 3 Machine Destruction 7 | . . . . . 4 . 3 Attached 3 | . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies 4 | . . . . . . 1 3 Largest Group 2 | . . . . . . 1 2 Highest-Rated Group 45 | . . . . . . 16 45 Highest-Rated Ally 29 | . . . . . . 16 29 Total Orders . | . . . . . . . . Ally Attacks 16 | . . . . . . 3 13 Total Damage 245 | . . . . . . 34 211 Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 4178 | 8 555 571 530 654 831 658 371 Spaces Moved 1980 | 7 319 239 337 354 336 249 139 Core 47 | . . . . . . . 47 Treads 1109 | . . 143 . 293 332 249 92 Legs 426 | 7 319 96 . . 4 . . Wheels 398 | . . . 337 61 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 160 115 115 160 240 50 Average Speed 170 | 120 136 172 115 157 206 240 202 Slowest Speed 1900 | 120 190 190 115 240 400 240 1900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 29 | 2 60 24 36 11 51 12 37 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . . 4 . Terrain Destroyed 136 | . . . 77 10 26 13 10 Melee . | . . . . . . . . Projectile 18 | . . . 1 . 1 13 3 AOE 118 | . . . 76 10 25 . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 2497 | 6 405 340 425 425 420 282 194 Wait 167 | . 45 52 22 12 16 8 12 Move 1972 | 6 318 238 336 353 334 248 139 Hop . | . . . . . . . . Pick Up 52 | . 8 8 10 15 5 4 2 Fast Attach 23 | . 3 1 3 2 14 . . Attach 21 | . 2 5 4 2 3 . 5 Detach 12 | . 2 1 1 1 6 . 1 Swap 42 | . 2 1 9 14 3 5 8 Drop 55 | . 6 4 12 13 11 4 5 Fire 146 | . 19 30 28 13 28 12 16 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush 1 | . . . . . . 1 . Escape Stasis 4 | . . . . . . . 4 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials -7/Factory -7/Garrison -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 9) 329 | -10/Materials | Discovered new exit (range 10) 331 | -10/Materials | Build established: Mutant 438 | -10/Materials | Discovered new exit (range 6) 564 | -10/Materials | Entered another Materials area 564 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Discovered new exit (range 3) 1135 | -9/Materials | Entered another Materials area 1135 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1578 | -8/Materials | Discovered new exit (range 19) 1595 | -8/Materials | Destroyed 10 combat bots 1623 | -8/Materials | Build established: Gunner 1665 | -8/Materials | Entered Factory 1665 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1929 | -7/Factory | Found Powered Armor 2316 | -7/Factory | Identified exit to Garrison 2319 | -7/Factory | Entered Garrison 2327 | -7/Garrison | Installed Relay Interface Framework 2383 | -7/Garrison | Garrison Relay disabled 2404 | -7/Garrison | Triggered checkpoint 2433 | -7/Garrison | Build established: Scavenger-Gunner 2578 | -7/Garrison | Triggered checkpoint 2578 | -7/Garrison | Triggered checkpoint 2590 | -7/Garrison | Triggered checkpoint 2629 | -7/Garrison | Destroyed 10 combat bots 2843 | -7/Garrison | Lost 5 parts (3n1u1w) 2976 | -7/Garrison | Discovered new exit (range 10) 3072 | -7/Garrison | Found Hvy. Reactive Plating 3150 | -7/Garrison | Entered Factory 3690 | -7/Factory | Discovered new exit (range 6) 3737 | -7/Factory | Garrison activated, responded to threat 3806 | -7/Factory | Identified exit to Garrison 3808 | -7/Factory | Entered Garrison 3900 | -7/Garrison | Triggered checkpoint 3953 | -7/Garrison | Garrison Relay disabled 4041 | -7/Garrison | Triggered checkpoint 4050 | -7/Garrison | Triggered checkpoint 4069 | -7/Garrison | Core integrity fell below 50% 4147 | -7/Garrison | Core integrity fell below 20% 4155 | -7/Garrison | Released all parts (2) 4176 | -7/Garrison | Lost 14 parts (1p4n2u7w) 4179 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Rewriting IFF filter. 04113_ Y-54 Guardian heat short circuits Imp. Deuterium Engine. 04113_ S-27 Virus destroyed. 04118_ Magnetic Acceleration Cannon destroyed. 04118_ G-47 Trooper suffers critical hit (Burn). 04119_ G-47 Trooper destroyed. 04120_ Y-54 Guardian heat short circuits Imp. Heat Sink. 04130_ Rnf. Deuterium Engine destroyed. 04133_ Acquired 29 matter. 04136_ Flak Gun destroyed. 04138_ Enh. Gauss Cannon destroyed. 04141_ Hvy. Reactive Plating destroyed. 04145_ Remote Datajack destroyed. 04148_ Slammed into S-27 Virus. 04151_ S-27 Virus destroyed. 04153_ Critical hit (Burn: +18). 04155_ Released Relay Coupler [Grunt]. 04155_ Released Hcp. Storage Unit. 04158_ Slammed into G-47 Trooper. 04158_ Destabilizing: System corrupted (+1). Map ----- +----------------------------------------------------+ | ???????????????????????# #?# #??#=[#????????????? | | ???????????????????????# #?# ####%*#????????????? | | ???????????????????????# #?#!!!!+=!#????????????? | | ???????????????????????# #?# ####*]#????????????? | | ???????????????????????# # #??#[!#??####??????? | | ???????????????????????# ### #??#%!## % #???#??? | | ???????????????????????# #?# #?## %## ## ##?? | | ???????????????????????# ####### [ =*[ #?? | | ???????????????????????# =%= [% +?? | | ???????????????????????# * [% ##? | | ???????????????????????########## #?? | | ??????????????????????????????### ##!% # #?? | | ??????????????????????????????# " ? | | ??????????????????????????????#"%" ? | | ??????????????????????????????# " ? | | ??????????????????????????????# ? | | ??????????????????????????????### ## # #?? | | ??????????????????????########### ## ## #?? | | ??????????????????????# ?? | | ??????????????????????# % ?? | | ??????????????????????# s ?? | | ??????????????????????# s############""""######?? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ?????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 40 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Relay Coupler Types 1 Relay Coupler Value 30 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserEtherialClaws Manual? 0 Play Time 00:49:15 Cumulative 134.6 hours Start 2022.07.31 @ 13:04:32 End 2022.07.31 @ 13:52:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam X RUN: 30282941-0e19-4970-8c53-3aaf0d520f66