Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 17:47:17 Player: osman sinnoks Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3538) 3538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 8808 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 132/300 Energy 144/150 System Corruption 16% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads (fused) Light Treads Light Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Relay Coupler [Sentry] (23) > --- WEAPON (3) ------- Gauss Rifle Gauss Cannon Remote Datajack > --- INVENTORY (20) --- Advanced Heat Sink Compact Matter Pod (0) Improved Signal Interpreter Weapon Cycler Shock Absorption System System Shield Relay Coupler [Grunt] (21) Relay Coupler [Brawler] (21) Relay Coupler [Duelist] (21) Relay Coupler [Sentry] (19) AWS/Gauss Grenade Launcher Improved Datajack Remote Datajack Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Weapon Cycler Hardened Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Advanced Assault Cannon Remote Datajack > --- INVENTORY -------- Micro Nuclear Core Light Treads Advanced Heat Sink Compact Matter Pod Improved Signal Interpreter Shock Absorption System System Shield Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] AWS/Gauss Gauss Cannon Grenade Launcher Improved Datajack Scythe [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 2 | . . . 1 . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 74 | 7 3 1 17 4 . 4 7 7 12 12 Power 9 | 1 1 . 1 1 . 1 . 1 1 2 Engine 5 | 1 1 . 1 1 . . . . . 1 Core 4 | . . . . . . 1 . 1 1 1 Reactor . | . . . . . . . . . . . Propulsion 22 | 2 . . 9 . . 2 1 2 5 1 Treads 22 | 2 . . 9 . . 2 1 2 5 1 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 17 | 2 . 1 3 1 . . 1 3 2 4 Device 6 | 1 . 1 . . . . 1 2 . 1 Storage 3 | 1 . . 1 . . . . . 1 . Processor . | . . . . . . . . . . . Hackware 3 | . . . 1 . . . . . . 2 Protection 5 | . . . 1 1 . . . 1 1 1 Artifact . | . . . . . . . . . . . Weapon 26 | 2 2 . 4 2 . 1 5 1 4 5 Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 13 | 2 2 . 2 1 . . 2 . 2 2 Ballistic Cannon 5 | . . . . . . . 1 . 2 2 Launcher 5 | . . . 2 1 . 1 1 . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . 1 1 . . . . . . . Parts Lost 27 | . . . 3 3 . . 1 4 2 14 Power 5 | . . . 1 1 . . 1 . . 2 Propulsion 6 | . . . 1 . . . . 1 . 4 Utility 8 | . . . 1 1 . . . 3 1 2 Weapon 8 | . . . . 1 . . . . 1 6 Highest Loss Streak 8 | . . . 2 2 . . 1 4 1 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 2 5 8 17 19 18 18 18 17 18 15 Power . | 1 1 1 . . . . 1 1 1 . Propulsion 3 | . 2 2 3 7 7 5 4 3 3 1 Utility 4 | . . 2 2 2 2 4 3 3 5 7 Weapon 6 | . 1 2 10 8 8 7 7 8 6 4 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 3 . 6 . . . 4 . 1 12 Power 1 | . . . . . . . . . 1 . Propulsion 2 | . 2 . . . . . . . . . Utility 12 | . . . . . . . 3 . . 9 Weapon 8 | . 1 . 5 . . . 1 . . 1 Tool/Special 3 | . . . 1 . . . . . . 2 Average Slot Usage (%) 97 | . 100 100 97 95 100 100 99 93 99 91 Engine 6 | . 14 14 10 10 11 10 . . . 3 Core 3 | . . . . . . . 8 4 9 4 Treads 29 | . 28 28 33 33 33 33 27 26 27 25 Device 11 | . 14 14 11 4 . . 9 14 18 14 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Hackware 3 | . . . 2 11 11 11 9 3 . 1 Protection 6 | . . . 6 2 11 11 9 8 8 5 Ballistic Gun 14 | . 28 28 17 15 11 11 17 15 9 8 Ballistic Cannon 5 | . . . . . . . 7 9 14 9 Launcher 3 | . . . 4 6 11 11 1 . 1 . Slashing Weapon 1 | . . . . . . . . 2 1 4 Peak Build Rating 34 | 7 10 18 26 26 18 20 31 32 33 34 Average Rating 24 | 4 7 10 22 20 17 18 29 30 31 30 On Entrance 19 | . 7 10 18 26 17 18 20 28 32 33 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 11 15 15 56 53 50 54 62 63 68 68 Greatest Support 66 | 40 40 40 63 63 63 66 66 66 63 60 Greatest Overweight (x) 1 | . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 8 19 20 20 20 20 20 20 20 Most Carried 20 | 5 8 8 20 20 20 20 20 20 20 20 Average Carried 17 | 2 5 8 17 19 19 19 19 18 19 16 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 20 20 Final Carried 20 | 4 8 8 20 18 20 20 20 18 20 16 Class Distribution -------------------- 34% | Scavenger-Mutant 29% | Mutant 13% | Scavenger-Skirmisher 7% | Skirmisher 5% | Tank 4% | Scavenger-Tank 3% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Matter Collected 3517 | 267 100 30 602 76 129 36 255 426 993 603 Remotely . | . . . . . . . . . . . Salvage Created 3200 | 11 301 49 754 159 . . 342 382 913 289 Parts 210 | 3 21 5 60 7 . . 23 18 53 20 Haulers Intercepted 7 | . 1 . 3 . . . . . 3 . Recyclers Shooed 2 | . . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 86 | . 4 3 15 13 . . 9 9 21 12 Guns 35 | . 4 3 11 3 . . 5 4 3 2 Cannons 32 | . . . . . . . . 5 17 10 AOE 19 | . . . 4 10 . . 4 . 1 . Classes Destroyed 15 | 1 4 1 2 3 . . . . 3 1 Worker 2 | . . . . . . . . . 2 . Builder 4 | . 1 . 2 . . . 1 . . . Tunneler 5 | 1 . . 1 2 . . . . 1 . Hauler 7 | . 1 . 3 . . . . . 3 . Recycler 3 | . . . . 1 . . 1 . 1 . Operator 2 | . . . 1 . . . . . 1 . Watcher 9 | . 1 . 3 . . . 1 . 4 . Swarmer 14 | . . 3 3 . . . 4 . 4 . Grunt 37 | . 4 . 7 . . . 5 6 11 4 Duelist 1 | . . . . . . . . . 1 . Sentry 12 | . . . 5 . . . . 3 4 . Demolisher 1 | . . . . 1 . . . . . . Hunter 2 | . . . . . . . . . 1 1 Programmer 7 | . . . . . . . . . . 7 Assembled 12 | . . . . 12 . . . . . . Best Kill Streak 13 | 1 3 3 6 13 . . 6 3 5 3 Combat Bots Only 11 | . 2 3 4 11 . . 4 3 3 3 Max Kills in Single Turn 3 | 1 1 1 3 3 . . 2 1 3 1 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . 2 3 . . 2 . 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 504 | . 23 11 76 27 . . 13 83 96 175 Missed 136 | . 6 2 23 6 . . 3 18 22 56 Hits 368 | . 17 9 53 21 . . 10 65 74 119 Melee 5 | . . . . 5 . . . . . . Projectile 363 | . 17 9 53 16 . . 10 65 74 119 AOE 9 | . . . . 9 . . . . . . Critical Strikes 13 | . 1 . 1 . . . . 1 4 6 Damage Taken 5922 | . 209 72 846 711 . . 117 997 1027 1943 Core 871 | . 87 22 98 101 . . 4 113 101 345 Absorbed by Shields 60 | . . . . . . . 47 13 . . Core Remaining (%) 68 | 100 . 56 . . . 50 . . . . Volleys Fired 285 | 4 32 5 53 17 . . 14 30 67 63 Largest 3 | 2 2 2 2 2 . . 3 3 3 3 Hottest 102 | 40 40 46 56 53 . . 90 90 102 102 Shots Fired 610 | 7 64 10 106 30 . . 34 83 156 120 Gun 390 | 7 64 10 94 22 . . 20 60 61 52 Cannon 190 | . . . . . . . 10 23 92 65 Launcher 27 | . . . 12 8 . . 4 . 3 . Special 3 | . . . . . . . . . . 3 Kinetic 580 | 7 64 10 94 22 . . 30 83 153 117 Thermal . | . . . . . . . . . . . Explosive 27 | . . . 12 8 . . 4 . 3 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 2 11 2 11 3 . . 10 16 12 6 Robot Miss Streak 7 | 2 3 2 4 3 . . 2 3 7 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 1 . 3 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . Shots Hit Robots 399 | 3 44 4 75 16 . . 21 60 102 74 Core Hits 240 | 1 18 4 37 26 . . 18 19 81 36 Critical Kills 1 | . . . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 10 | . . . . . . . 1 4 1 4 Destroy 1 | . . . . . . . 1 . . . Blast 9 | . . . . . . . . 4 1 4 Melee Attacks 29 | . . . . . . . 3 1 1 24 Impact . | . . . . . . . . . . . Slashing 29 | . . . . . . . 3 1 1 24 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8704 | 34 376 84 1500 786 . . 730 1188 2427 1579 Guns 3894 | 34 371 71 1050 219 . . 301 752 673 423 Cannons 3128 | . . . . . . . 77 436 1459 1156 Explosions 1565 | . . . 422 547 . . 336 . 260 . Melee . | . . . . . . . . . . . Ramming 117 | . 5 13 28 20 . . 16 . 35 . Kinetic 7022 | 34 371 71 1050 219 . . 378 1188 2132 1579 Thermal . | . . . . . . . . . . . Explosive 1565 | . . . 422 547 . . 336 . 260 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . 2 2 2 2 . . . 16 Average Corruption 5 | . . . 2 2 2 2 . . . 14 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 62 | . . . 9 3 3 11 . . . 36 Message Errors 21 | . . . 3 . 1 5 . . . 12 Matter Fused 9 | . . . 2 2 . 1 . . . 4 Heat Flow Errors 5 | . . . 2 . 1 . . . . 2 Energy Discharges 5 | . . . . . . 2 . . . 3 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 6 | . . . . . 1 2 . . . 3 Data Loss (major) 4 | . . . 1 . . . . . . 3 Misfires 6 | . . . . 1 . . . . . 5 Alerts 3 | . . . 1 . . 1 . . . 1 Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 87 | . . . 49 10 . . 20 . . 8 Projectiles 8 | . . . . . . . . . . 8 Explosions 79 | . . . 49 10 . . 20 . . . Melee . | . . . . . . . . . . . Knockbacks 55 | . 1 . . 1 . . 2 3 26 22 Impact 2 | . 1 . . 1 . . . . . . Kinetic 52 | . . . . . . . 2 3 25 22 Secondary 1 | . . . . . . . . . 1 . Self-Inflicted Damage 235 | . . . 79 123 . . 33 . . . Shots 9 | . . . 4 3 . . 2 . . . Rammed 9 | . 1 2 3 . . . . . 3 . Targets Rammed 12 | . 1 2 3 2 . . 1 . 3 . Kicked . | . . . . . . . . . . . Crushed 3 | . . . . 2 . . 1 . . . Highest Temperature 318 | . 28 . 270 14 150 . 180 318 240 195 Average Temperature 73 | . 14 . 78 8 114 . 71 115 54 90 Received Heat Transfer 1751 | . 135 . 297 32 . . 48 525 477 237 Effects 2 | . . . . . . . . 2 . . Interference 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 1 | . . . 1 . . . . 1 1 1 Low Security (%) 75 | 100 100 100 69 100 . 100 100 58 94 6 Level 1 24 | . . . 30 . . . . 41 5 93 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 328 | 5 50 75 252 91 . . 143 279 301 328 Initial 189 | . . . . 91 . . . 89 135 189 Average 102 | . 9 19 105 52 . . 45 179 89 270 Influence Increases 2417 | 5 124 85 624 100 . . 269 230 694 286 Destroy 0b10 Robot/C 1450 | . 80 60 300 20 . . 180 180 420 210 Destroy 0b10 Robot/NC 160 | 5 15 . 50 15 . . 15 . 60 . Destroy Leader 318 | . 24 10 102 . . . 22 10 134 16 Successful Hack 24 | . 5 . 5 . . . 9 . 5 . Disable Machine 135 | . . 15 45 15 . . 15 . 45 . Anti-Garrison Action 38 | . . . . . . . . . . 38 Destroy Structure 202 | . . . 77 35 . . 28 10 30 22 Lose Combat Pursuer 90 | . . . 45 15 . . . 30 . . Influence Decreases 2102 | 5 122 87 390 323 11 . 132 88 682 262 Entered New Map 450 | . . 2 . 143 11 . . 48 144 102 Time Decay 1362 | 5 122 85 360 150 . . 122 . 518 . Lost Part 270 | . . . 30 30 . . 10 40 20 140 Lost Ally 20 | . . . . . . . . . . 20 Squads Dispatched 13 | . 1 . 4 . . . 2 . 6 . Investigation 4 | . . . 2 . . . . . 2 . Extermination . | . . . . . . . . . . . Reinforcement 8 | . 1 . 2 . . . 2 . 3 . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Distress Signals 9 | . 1 . 3 . . . 1 . 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 7 3 21 17 . . 12 12 35 19 Peak Tracking Total 6 | . 3 3 4 6 . . 5 5 4 3 Tactical Retreats 3 | . . . 1 1 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 10 | . . . 3 . . . . 1 2 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 14 | . . 1 3 1 . . 1 . 3 5 Max in Single Turn 2 | . . 1 1 1 . . 1 . 2 1 Garrison Relay 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 15 | . 1 . 6 . . . 5 . 3 . Terminals 11 | . 1 . 5 . . . 3 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 35 | . 1 . 14 . . . 12 . 8 . Successful 20 | . 1 . 6 . . . 10 . 3 . Failed 14 | . . . 7 . . . 2 . 5 . Catastrophic 3 | . . . 1 . . . . . 2 . Database Lockouts 1 | . . . 1 . . . . . . . Manual 19 | . 1 . 5 . 1 . 6 . 6 . Terminals 28 | . 1 . 12 . . . 8 . 7 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . . . 3 . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 2 | . . . . . . . 1 . 1 . Terminal Hacks 6 | . . . 3 . . . 3 . . . Branch Access Points 1 | . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . 1 . . . Alert Level 2 | . . . 2 . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . Process 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . 1 . . . Scanalyzer 1 | . . . 1 . . . . . . . Retrieve Study 1 | . . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . . 1 . 1 . Unauthorized Hacks 8 | . 1 . 2 . . . 3 . 2 . Terminals 8 | . 1 . 2 . . . 3 . 2 . Botnet 8 | . 1 . 2 . . . 3 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 12 | . 1 . 6 . . . 3 . 2 . Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 103 | . . . . . . . 103 . . . Retrieved Matter 103 | . . . . . . . 103 . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . . 1 . 1 Threat Obfuscator 1 | . . . . . . . . . . 1 Robots Hacked 3 | . . . . . . . . . . 3 Non-combat . | . . . . . . . . . . . Combat 3 | . . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . . 3 amplify_resonance 1 | . . . . . . . . . . 1 go_dormant 1 | . . . . . . . . . . 1 formatsys_high 1 | . . . . . . . . . . 1 Relay Couplers Released 7 | . . . . . . . . . . 7 Machine Destruction 3 | . . . . . . . . . . 3 Programmers 4 | . . . . . . . . . . 4 Attached 2 | . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . 1 Highest-Rated Group 16 | . . . . . . . . . . 16 Highest-Rated Ally 16 | . . . . . . . . . . 16 Total Orders . | . . . . . . . . . . . Ally Attacks 2 | . . . . . . . . . . 2 Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 2317 | 7 563 303 1324 120 . . . . . . Sensors 1466 | . . 22 1324 120 . . . . . . Seismic 851 | 7 563 281 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7531 | 95 563 305 1324 300 369 753 584 479 1629 1130 Spaces Moved 3474 | 45 271 179 678 153 230 463 266 213 626 350 Core 3 | 3 . . . . . . . . . . Treads 3471 | 42 271 179 678 153 230 463 266 213 626 350 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 160 160 160 Average Speed 177 | 152 160 160 160 160 160 160 160 160 214 238 Slowest Speed 240 | 160 160 160 160 160 160 160 160 160 240 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 4 48 56 70 27 60 88 28 33 49 39 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . . . 1 . . . . Spaces Dug 4 | . . . . . . . 3 . 1 . Terrain Destroyed 193 | . . . 77 48 . . 30 . 38 . Melee 4 | . . . . . . . 3 . 1 . Projectile 21 | . . . . . . . 5 . 16 . AOE 168 | . . . 77 48 . . 22 . 21 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Total 4339 | 66 353 187 813 177 232 476 400 307 808 520 Wait 315 | . 32 . 22 . . 3 88 50 75 45 Move 3466 | 44 270 178 677 152 229 462 266 212 626 350 Hop . | . . . . . . . . . . . Pick Up 85 | 11 8 . 25 1 2 3 9 5 8 13 Fast Attach 5 | . . 1 2 . . . 1 . 1 . Attach 38 | 7 . . 4 3 . . 2 5 2 15 Detach . | . . . . . . . . . . . Swap 44 | . 3 . 12 2 . 4 6 2 13 2 Drop 56 | . 7 1 15 . 1 4 10 2 12 4 Fire 285 | 4 32 5 53 17 . . 14 30 67 63 Melee 29 | . . . . . . . 3 1 1 24 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . 1 2 3 2 . . 1 . 3 . Escape Stasis 4 | . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Sto / Gar) -8/Garrison -8/Materials (discovered 3 exits: [*Fac] / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 11) 572 | -10/Materials | Discovered new exit (range 14) 659 | -10/Materials | Entered Mines 905 | -10/Mines | Learned location of 1 exit from Materials 938 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 942 | -10/Mines | Found Prototype Device 942 | -10/Mines | Identified Exp. Sensor Array 945 | -10/Mines | Discovered new exit (range 13) 964 | -10/Mines | Entered Materials 964 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 965 | -9/Materials | Identified exit to Materials 1186 | -9/Materials | Central database locked down 1771 | -9/Materials | Discovered exit to Materials (range 16) 2254 | -9/Materials | Discovered new exit (range 6) 2288 | -9/Materials | Entered Mines 2305 | -9/Mines | Met a Derelict bent on vengeance 2354 | -9/Mines | Discovered exit to Materials (range 15) 2358 | -9/Mines | Assembled infested the area 2502 | -9/Mines | Destroyed 11 combat bots 2581 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2581 | -9/Mines | Discovered new exit (range 5) 2588 | -9/Mines | Entered Exiles 2625 | -9/Exiles | Met 8R-AWN 2654 | -9/Exiles | Met EX-HEX 2705 | -9/Exiles | Met EX-BIN 2723 | -9/Exiles | Aligned with FarCom system 2724 | -9/Exiles | Given EX-Vault access code 2761 | -9/Exiles | Opened EX-Vault 2769 | -9/Exiles | Found Prototype Ballistic Gun 2805 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2808 | -9/Exiles | Build established: Scavenger-Mutant 2850 | -9/Exiles | Met EX-DEC 2938 | -9/Exiles | Discovered new exit (range 14) 2957 | -9/Exiles | Left Exiles lab with AWS/Gauss 2957 | -9/Exiles | Entered Mines 3648 | -8/Mines | Discovered exit to Materials (range 6) 3710 | -8/Mines | Entered Materials 3710 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3728 | -8/Materials | Identified exit to Storage 4066 | -8/Materials | Build established: Scavenger-Tank 4294 | -8/Materials | Identified exit to Garrison 4294 | -8/Materials | Entered Garrison 4317 | -8/Garrison | Installed Relay Interface Framework 4382 | -8/Garrison | Build established: Tank 4454 | -8/Garrison | Triggered checkpoint 4550 | -8/Garrison | Lost 4 parts (1n3u) 4717 | -8/Garrison | Discovered new exit (range 12) 4756 | -8/Garrison | Triggered checkpoint 4773 | -8/Garrison | Entered Materials 4930 | -8/Materials | Build established: Scavenger-Mutant 4943 | -8/Materials | Discovered exit to Storage (range 15) 5326 | -8/Materials | Build established: Skirmisher 5774 | -8/Materials | Discovered new exit (range 3) 6172 | -8/Materials | Build established: Scavenger-Skirmisher 6319 | -8/Materials | Garrison activated, responded to threat 6402 | -8/Materials | Identified exit to Garrison 6402 | -8/Materials | Entered Garrison 6456 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Core integrity fell below 50% 6800 | -8/Garrison | System corruption reached 10% 6830 | -8/Garrison | Lost 8 parts (1p3n1u3w) 6868 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 7048 | -8/Garrison | Garrison Relay disabled 7084 | -8/Garrison | Build established: Scavenger-Mutant 7124 | -8/Garrison | Triggered checkpoint 7142 | -8/Garrison | Triggered checkpoint 7195 | -8/Garrison | Core integrity fell below 20% 7513 | -8/Garrison | Spotted B-75 Beast 7532 | -8/Garrison | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 07330_ Acquired 1 matter. 07341_ System corrupted: FCS attempts to trigger Gauss Rifle. 07341_ System corrupted: Gauss Rifle misfires. 07369_ System corrupted: Component data lost. 07390_ System corrupted: Energy discharge (-46). 07410_ System corrupted: Matter fused (-6). 07433_ System corrupted: Heat flow error (+139). 07452_ System corrupted: Substantial component data lost. 07468_ QLVV9%M/RKH YU8NEI,YZ4NKF 07505_ >F>YZPWZ#U19 07513_ Triggered Alarm Trap. 07513_ An alarm sounds. 07515_ Acquired 5 matter. 07520_ Acquired 1 matter. 07523_ KPMYCXS5XEA%:3XMRXO1B7A|O,R2QY8UQ K4 07525_ Triggered Fusion Bomb Trap. 07525_ An explosion rips through the floor. 07532_ Slug penetrates B-75 Beast. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ????????????????????????????##????????????????# | | ???????????????????????????? #????????????????# | | ??????????????????????????? #????????????????# | | ???????????????????????##?? ##???????????????# | | ??????????????????????## ## #???????????????# | | ???????????????######?# ##??????????????# | | ???????????????#! !?## ! ] #??????????????# | | ???????????????#! !?# ]#???????????????# | | ?????????????#### #### @ ]#???????????????# | | ?????????????# " BB #???????????????# | | ?????????????# ; BB % #?????????? ????# | | ?????????????#### ## ]#?????????? ????# | | ????????????????# ### ##! ]#?????????? ????# | | ????????????????# #?##?#!!! ]#?????????? ????# | | ????????????????# #????#######?????????? ????# | | ????????????????# #????????????????????? ????# | | ????????????????# #????????????????????? ????# | | ????????????????# #????????????????????# #???# | | ????????????????# #????????????????????# #???# | | ????????????????# #????????????????????# #???# ! | | ???# ## ######## ###########??????????# #???# | | ???# #??????????# #???# | | ???# #??????????# #???# | | ?????###### ##### ######## #??????????# #???# | | ????????????????# #??????# #??????????# #???# | | ????????????????# #??????# #??????????# #???# | | ????????????????# #??????# #???######## ##### | | ????????????????# #??????# #???# = ! " | | ????????????????# #??????# ##### ###### ##### | | ????????????????# #??????# ## [ #????#[#???# | | ????????????????# #?????## ## =############ | | ????????????????# ####### ^ | | ????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DirectedAntimatterRipteeth Manual? 0 Play Time 00:58:58 Cumulative 63.9 hours Start 2026.09.15 @ 08:40:48 End 2026.09.15 @ 17:47:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 120 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 36 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ed28d59-6222-416e-978e-4f9686b0d98a