Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.20 @ 13:26:18 Player: Triffids Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1174) 1174 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (108) 108 TOTAL SCORE: 5087 Bonus ------- High Alert Combat Kills 19 Follower Combat Kills 141 Friendly Fire -52 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -6/Factory Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Medium Treads Armored Huge Wheel Gravmag System > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON (4) ------- Cooled Pulse Rifle Gauss Rifle > --- INVENTORY (5) ---- Nuclear Core Improved Terrain Scan Processor Seismic Detector High-powered Field Laser Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Medium Treads Armored Huge Wheel Gravmag System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Lightning Gun Cooled Pulse Rifle > --- INVENTORY -------- Nuclear Core Improved Terrain Scan Processor Seismic Detector High-powered Field Laser Heavy Rocket Launcher [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Backup Plating I Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Gauss Rifle Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . 2 . 2 . . . Weapon 2 | . . . . . . . 2 Parts Attached 46 | 7 4 7 6 15 7 . . Power 3 | 1 1 1 . . . . . Engine 3 | 1 1 1 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 8 | 2 . . 2 3 1 . . Treads 1 | . . . . 1 . . . Leg 4 | 2 . . 2 . . . . Wheel 2 | . . . . 2 . . . Hover 1 | . . . . . 1 . . Flight . | . . . . . . . . Utility 15 | 2 . 4 3 3 3 . . Device 8 | 1 . 1 2 2 2 . . Storage 1 | 1 . . . . . . . Processor 2 | . . 1 1 . . . . Hackware 1 | . . 1 . . . . . Protection 3 | . . 1 . 1 1 . . Artifact . | . . . . . . . . Weapon 20 | 2 3 2 1 9 3 . . Energy Gun 16 | 2 2 2 1 8 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | . . . . . 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 2 . 2 . . . Corrupted Parts 2 | . . . 2 . . . . System Corruption 4 | . . . 4 . . . . Parts Lost 9 | . . 1 . 6 2 . . Power . | . . . . . . . . Propulsion 5 | . . . . 4 1 . . Utility 3 | . . 1 . 1 1 . . Weapon 1 | . . . . 1 . . . Highest Loss Streak 3 | . . 1 . 3 2 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 100 99 99 83 85 92 80 Engine 8 | . 14 11 9 7 7 7 6 Treads 2 | . . . . 1 7 7 6 Leg 17 | . 28 22 35 19 . . . Wheel 3 | . . . . 1 10 7 6 Device 15 | . 14 11 8 12 22 23 20 Storage 3 | . 14 9 . . . . . Processor 6 | . . 10 9 7 7 7 6 Hackware 6 | . . 10 9 7 7 7 6 Protection 4 | . . 1 9 6 4 7 6 Energy Gun 17 | . 25 22 18 14 14 7 6 Peak Build Rating 47 | 7 8 18 24 43 47 47 47 Average Rating 26 | 5 7 14 19 28 42 47 47 On Entrance 24 | . 7 8 16 24 43 47 47 Naked Turns . | . . . . . . . . Heaviest Build 27 | 12 13 20 18 22 27 27 27 Greatest Support 38 | 20 20 20 20 30 38 28 28 Greatest Overweight (x) 2 | 1 . . . 2 . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 Average Capacity 5 | 7 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 5 5 5 5 5 Average Carried 4 | 2 6 6 2 4 5 5 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 Final Carried 8 | 3 8 5 4 5 5 5 5 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 710 | 270 30 80 40 180 84 26 . Remotely . | . . . . . . . . Salvage Created 1539 | 191 355 350 111 352 129 51 . Parts 103 | 20 20 31 11 17 4 . . Haulers Intercepted 3 | . 1 1 . 1 . . . Recyclers Shooed 3 | 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . . . 3 5 . Prevented 1 | . . . . . 1 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 32 | . 5 11 3 8 3 2 . Guns 22 | . 4 7 3 4 2 2 . AOE 8 | . . 4 . 4 . . . Classes Destroyed 11 | 2 5 1 . 2 1 . . Tunneler 6 | 5 1 . . . . . . Hauler 3 | . 1 1 . 1 . . . Recycler 2 | 1 . . . 1 . . . Operator 2 | . 1 . . 1 . . . Watcher 4 | . 2 . 2 . . . . Swarmer 18 | . 1 7 3 4 1 2 . Grunt 8 | . 4 3 . 1 . . . Sentry 1 | . . 1 . . . . . Hunter 2 | . . . . 1 1 . . Programmer 1 | . . . . 1 . . . Thug 1 | . . . . 1 . . . Mutant 1 | . . . . . 1 . . Best Kill Streak 6 | 6 3 5 3 4 1 2 . Combat Bots Only 4 | . 2 4 3 4 1 2 . Max Kills in Single Turn 4 | 2 1 4 1 2 1 1 . Gunslinging . | . . . . . . . . Exploded 4 | . . 4 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 125 | . 19 26 6 32 33 9 . Missed 47 | . 10 9 3 9 14 2 . Damage Taken 1326 | . 104 200 50 536 274 162 . Core 184 | . 12 23 10 104 35 . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 93 | 100 95 94 98 . . 80 . Volleys Fired 104 | 12 22 17 9 24 16 4 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 155 | 80 100 90 100 155 115 48 . Shots Fired 198 | 24 42 34 16 43 31 8 . Gun 193 | 24 41 34 16 40 30 8 . Cannon . | . . . . . . . . Launcher 4 | . . . . 3 1 . . Special 1 | . 1 . . . . . . Kinetic 4 | . . . . . . 4 . Thermal 81 | 12 1 . 6 37 21 4 . Explosive 4 | . . . . 3 1 . . Electromagnetic 109 | 12 41 34 10 3 9 . . Robot Hit Streak 16 | 8 12 12 5 7 16 3 . Robot Miss Streak 5 | 3 3 4 2 5 3 2 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 124 | 14 27 23 10 24 21 5 . Core Hits 77 | 7 15 18 7 21 6 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 8 | . 1 2 . 3 2 . . Burn 4 | . . . . 3 1 . . Corrupt 4 | . 1 2 . . 1 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2945 | 180 570 591 171 827 451 155 . Guns 2197 | 180 414 363 171 463 451 155 . Cannons . | . . . . . . . . Explosions 730 | . 154 228 . 348 . . . Melee . | . . . . . . . . Ramming 18 | . 2 . . 16 . . . Kinetic 96 | . . . . . . 96 . Thermal 1317 | 75 59 228 57 469 370 59 . Explosive 396 | . 95 . . 301 . . . Electromagnetic 1118 | 105 414 363 114 41 81 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . 4 . . . . Average Corruption 2 | . . . 2 . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots 2 | . . . . . 2 . . Overflow Damage 109 | . 52 32 . 25 . . . Projectiles . | . . . . . . . . Explosions 109 | . 52 32 . 25 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 262 | . . . . 262 . . . Shots 4 | . . . . 4 . . . Rammed . | . . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . Kicked 3 | . 1 . . 2 . . . Crushed . | . . . . . . . . Highest Temperature 162 | 162 102 87 132 153 . . . Average Temperature 43 | 68 34 26 50 50 . . . Received Heat Transfer 183 | . 48 54 . 45 9 27 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 5 | . 2 1 1 . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 6 | . . 1 . 2 3 . . Heat Transferred 2416 | 175 50 200 111 1040 729 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 1 3 . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 478 | 30 345 478 310 229 . . 70 Initial 197 | . 19 89 197 140 . . 70 Average 172 | 14 145 268 275 154 . . 70 Maximum Alert Level 2 | . 1 2 1 1 . . . Low Security (%) 51 | 100 69 37 6 52 . . 100 Level 1 45 | . 30 41 93 47 . . . Level 2 2 | . . 20 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 3 . 4 . . . Investigation 2 | . . 1 . 1 . . . Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 1 2 . 2 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 55 | . 17 12 5 10 7 4 . Peak Tracking Total 6 | . 6 5 3 4 5 4 . Tactical Retreats 7 | . 4 2 . . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 3 | . . 1 1 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . 2 3 . 3 . . . Max in Single Turn 3 | . 2 2 . 3 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 14 | . 6 2 4 2 . . . Terminals 13 | . 6 1 4 2 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 20 3 15 5 . . . Successful 20 | . 7 2 11 . . . . Failed 23 | . 13 1 4 5 . . . Catastrophic 3 | . . 1 1 1 . . . Database Lockouts . | . . . . . . . . Manual 27 | . 12 1 11 3 . . . Terminals 41 | . 20 1 15 5 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 2 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 5 . 8 . . . . Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 2 | . . . 2 . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 2 | . 2 . . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . Report Inventory 1 | . . 1 . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 2 1 3 . . . . Terminals 5 | . 2 . 3 . . . . Botnet 4 | . 2 . 2 . . . . Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . 1 . . . . . Monitor 1 | . . 1 . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 6 1 4 2 . . . Full Trace Events 1 | . . . . 1 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 3 | . . . . . 3 . . Allies Hacked 1 | . . . . 1 . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 6 | . . . . 3 3 . . Largest Group 3 | . . . . 3 3 3 3 Highest-Rated Group 93 | . . . . 93 93 93 93 Highest-Rated Ally 31 | . . . . 31 31 31 31 Total Orders . | . . . . . . . . Ally Attacks 50 | . . . . 29 9 12 . Total Damage 577 | . . . . 304 105 168 . Kills 6 | . . . . 1 3 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 2 | . . . . . 2 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 3031 | 115 523 230 280 1029 816 34 4 Spaces Moved 2150 | 58 351 121 201 643 753 20 3 Core 16 | 16 . . . . . . . Treads 155 | . . . . 155 . . . Legs 1187 | 42 351 121 201 472 . . . Wheels 792 | . . . . 16 753 20 3 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 100 90 100 100 Average Speed 115 | 105 120 120 120 135 95 100 100 Slowest Speed 260 | 120 120 120 120 260 100 100 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 70 17 22 17 85 4 . Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 4 | . . . . . 4 . . Spaces Dug 23 | . 1 . . . 22 . . Terrain Destroyed 110 | . 26 7 . 54 22 1 . Melee . | . . . . . . . . Projectile 2 | . 1 . . . . 1 . AOE 108 | . 25 7 . 54 22 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 2487 | 85 407 171 224 752 818 26 4 Wait 128 | 3 21 23 2 62 13 3 1 Move 2143 | 57 350 120 200 642 752 19 3 Hop . | . . . . . . . . Pick Up 21 | 6 7 1 4 3 . . . Fast Attach 14 | 4 . . . 6 4 . . Attach 11 | 3 . 2 5 1 . . . Detach 2 | . . . 2 . . . . Swap 22 | . 4 5 1 9 3 . . Drop 11 | . 2 3 1 3 2 . . Fire 104 | 12 22 17 9 24 16 4 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 3 | . 1 . . 2 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 28 | . . . . . 28 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 12) 116 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 307 | -10/Materials | Discovered new exit (range 11) 348 | -10/Materials | Identified exit to Mines 615 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Entered another Materials area 639 | -9/Materials | Evolved 2 slots: Utility x2 845 | -9/Materials | Discovered new exit (range 15) 868 | -9/Materials | Identified exit to Materials 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Propulsion x2 971 | -8/Materials | Identified exit to Factory 1149 | -8/Materials | Entered Factory 1149 | -7/Factory | Evolved 2 slots: Utility x2 1169 | -7/Factory | Build established: Scavenger-Mutant 1689 | -7/Factory | Allied Derelicts emerged from ambush trap array 1764 | -7/Factory | P-60 Hacker assimilated allied 24-I4D(g) 1828 | -7/Factory | Lost 3 parts (3n) 2147 | -7/Factory | Discovered new exit (range 6) 2154 | -7/Factory | Identified exit to Lower Caves 2178 | -7/Factory | Entered Lower Caves 2261 | -7/Lower Caves | Learned 8 Factory zone layouts 2312 | -7/Lower Caves | Spotted B-75 Beast 2553 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 2853 | -7/Lower Caves | Learned Factory stockpile data 2960 | -7/Lower Caves | Discovered new exit (range 16) 2974 | -7/Lower Caves | Identified exit to Lower Caves 2994 | -7/Lower Caves | Entered another Lower Caves area 2994 | -7/Lower Caves | Accompanied by 3 allies 3012 | -7/Lower Caves | Discovered new exit (range 13) 3024 | -7/Lower Caves | Identified exit to Factory 3028 | -7/Lower Caves | Entered Factory 3028 | -6/Factory | Accompanied by 3 allies 3028 | -6/Factory | Evolved 2 slots: Weapon x2 3029 | -6/Factory | Identified exit to Factory 3032 | -6/Factory | Self-destructed Last Messages --------------- 02997_ S-27 Virus destroyed. 02997_ Switching to secondary target: S-27 Virus. 02998_ S-27 Virus destroyed. 02999_ VTOL Module fries itself beyond repair. 03000_ Slug penetrates Wall. 03002_ S-27 Virus suffers critical hit (Burn). 03003_ VTOL Module fries itself beyond repair. 03003_ Slug penetrates S-27 Virus. 03003_ S-27 Virus destroyed. 03004_ Lgt. Nuclear Core fries itself beyond repair. 03004_ VTOL Module fries itself beyond repair. 03006_ Acquired 26 matter. 03011_ Autogun fries itself beyond repair. 03012_ EXIT=FOUND 03024_ EXIT=IDENTIFIED: FACTORY PARAMETERS=WEAPON+2 LOCATION=FACTORY GOAL=ESCAPE Loading 8 Factory zones... Loading Factory stockpile data (x13)... Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????????????????????#######???????? | | ???????????????????????? ????????? | | ????????????????????????" ????????? | | ???????????????????????"" ?????????? | | ??????????????????????""" ?????????? | | ???????????????????????"" ??????????? | | ???????????????????????"" ??????????? | | ????????????????????????" ???????????? | | ???????????????????????? ???????????? | | ?????????????????????####+####????????? | | ?????????????????????# g #????????? | | ?????????????????????# g @ #????????? | | ?????????????????????# g #????????? | | ?????????????????????# #????????? | | ?????????????????????# #????????? | | ?????????????????????# ###????????? | | ?????????????????????# #??????????? | | ???????????????????? #??????????? | | ??????????????????? +??????????? | | ?????????????????? #??????????? | | ????????????????? #??????????? | | ???????????????? #??????????? | | ???????????????###+#########??????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingElectrostormDeflector Manual? 0 Play Time 00:37:40 Cumulative 214.0 hours Start 2024.09.19 @ 16:14:48 End 2024.09.20 @ 13:26:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 362 Rogue 362 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 59x39 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2535cb98-5c5d-4a4d-82af-27af01f2554c