Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.02 @ 16:05:11 Player: Gabe+Kate4EVR Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1893) 1893 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (312) 312 TOTAL SCORE: 4390 Bonus ------- High Alert Combat Kills 112 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 90/300 Energy 50/310 System Corruption 0% Temperature Critical (1111) Movement Rolling (150) Ox4 Location -8/Garrison Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (4) --- Armored Medium Treads Heavy Treads Armored Wheel > --- UTILITY (4) ------ Large Storage Unit Targeting Computer Improved Thermal Shield Improved Component Analysis Suite > --- WEAPON (2) ------- Flak Cannon Mini Grenade Launcher > --- INVENTORY (15) --- Neutrino Core Combat Gravmag System Combat Gravmag System Field Propulsion Drive Nuclear Pulse Array Large Matter Pod (119) Variable Charge Gun Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Heavy Shock Bomb Launcher Improved Remote Datajack Welding Torch Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Armored Medium Treads Heavy Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Thermal Shield Improved Component Analysis Suite > --- WEAPON ----------- Variable Charge Gun Mini Grenade Launcher > --- INVENTORY -------- Neutrino Core Combat Gravmag System Combat Gravmag System Field Propulsion Drive Nuclear Pulse Array Large Matter Pod Improved Assault Rifle Flak Cannon Flak Cannon Flak Cannon Flak Cannon Heavy Shock Bomb Launcher Improved Remote Datajack Welding Torch [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 108 | 6 20 37 16 29 Power 10 | 1 2 3 . 4 Engine 7 | 1 2 3 . 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 43 | 2 5 18 7 11 Treads 9 | . . 4 1 4 Leg 15 | 2 3 2 3 5 Wheel 19 | . 2 12 3 2 Hover . | . . . . . Flight . | . . . . . Utility 19 | 1 7 2 4 5 Device 11 | . 3 2 1 5 Storage 4 | 1 2 . 1 . Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 2 | . 1 . 1 . Artifact . | . . . . . Weapon 36 | 2 6 14 5 9 Energy Gun 20 | 2 6 7 . 5 Energy Cannon 1 | . . 1 . . Ballistic Gun 2 | . . 2 . . Ballistic Cannon 9 | . . 4 3 2 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 16 | . 1 . 5 10 Power 2 | . 1 . . 1 Propulsion 8 | . . . 4 4 Utility 5 | . . . 1 4 Weapon 1 | . . . . 1 Highest Loss Streak 7 | . 1 . 4 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 100 93 85 Engine 8 | . 13 11 9 3 Core 1 | . . . . 5 Treads 4 | . . 6 6 3 Leg 10 | . 21 4 4 11 Wheel 19 | . 6 33 23 14 Device 8 | . 9 5 13 9 Storage 10 | . 14 11 9 9 Processor 5 | . . 5 8 9 Protection 1 | . 1 . 1 1 Energy Gun 13 | . 27 9 5 10 Ballistic Cannon 4 | . . 7 5 4 Launcher 1 | . . . 1 2 Naked Turns . | . . . . . Heaviest Build 88 | 13 88 38 49 50 Greatest Support 97 | 20 26 46 40 97 Greatest Overweight (x) 4 | . 3 1 3 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 15 15 15 Average Capacity 13 | 7 10 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 12 | 3 7 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 15 15 Class Distribution -------------------- 52% | Scavenger-Mutant 47% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1806 | 260 143 633 199 571 Remotely . | . . . . . Salvage Created 1906 | . 349 644 339 574 Parts 105 | . 10 58 26 11 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 44 | . 7 10 15 12 Guns 23 | . 7 6 6 4 Cannons 10 | . . 4 3 3 AOE 11 | . . . 6 5 Classes Destroyed 12 | . 3 7 1 1 Worker 6 | . . 6 . . Builder 3 | . 1 2 . . Tunneler 1 | . . 1 . . Hauler 2 | . . 2 . . Recycler 1 | . . 1 . . Mechanic 2 | . . . 2 . Watcher 2 | . 1 1 . . Swarmer 10 | . . 3 7 . Grunt 24 | . 7 3 5 9 Brawler 1 | . . 1 . . Duelist 1 | . . . . 1 Sentry 8 | . . 3 3 2 Best Kill Streak 7 | . 3 7 7 5 Combat Bots Only 5 | . 2 3 5 5 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 253 | . 34 56 74 89 Missed 72 | . 12 20 20 20 Damage Taken 2959 | . 288 413 811 1447 Core 712 | . 56 90 117 449 Absorbed by Shields 35 | . . . . 35 Ignored by Resistances 28 | . . . . 28 Core Remaining (%) 84 | 100 77 77 . . Volleys Fired 224 | . 33 61 30 100 Largest 2 | . 2 2 2 2 Hottest 255 | . 100 126 88 255 Shots Fired 392 | . 65 114 60 153 Gun 277 | . 65 57 41 114 Cannon 95 | . . 57 10 28 Launcher 20 | . . . 9 11 Special . | . . . . . Kinetic 110 | . . 55 27 28 Thermal 262 | . 65 59 24 114 Explosive 20 | . . . 9 11 Electromagnetic . | . . . . . Robot Hit Streak 20 | . 11 12 7 20 Robot Miss Streak 9 | . 7 3 9 6 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 225 | . 46 67 38 74 Core Hits 133 | . 18 26 34 55 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 5 . 2 Burn 8 | . 3 3 . 2 Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4789 | . 566 1185 1227 1811 Guns 2376 | . 566 564 389 857 Cannons 1309 | . . 621 116 572 Explosions 1098 | . . . 722 376 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 1385 | . . 545 268 572 Thermal 2300 | . 566 640 237 857 Explosive 1098 | . . . 722 376 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . 3 . . . Average Corruption 2 | . 2 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots 6 | . . . . 6 Overflow Damage 41 | . . . 41 . Projectiles . | . . . . . Explosions 41 | . . . 41 . Melee . | . . . . . Knockbacks 16 | . . 1 5 10 Impact . | . . . . . Kinetic 16 | . . 1 5 10 Secondary . | . . . . . Self-Inflicted Damage 222 | . . . 88 134 Shots 6 | . . . 2 4 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 1164 | . 102 98 297 1164 Average Temperature 74 | . 18 31 106 136 Received Heat Transfer 1159 | . 159 117 342 541 Effects 15 | . . . 1 14 Shutdowns 2 | . . . . 2 Energy Bleed 2 | . . . 1 1 Short Circuit 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Damage (major) 5 | . . . . 5 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles . | . . . . . Parts Melted 8 | . 3 . 1 4 Heat Transferred 5742 | . 1805 1591 518 1828 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 737 | . 136 131 404 737 Initial 262 | . . 51 40 262 Average 228 | . 83 64 152 508 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 61 | 100 100 100 59 . Level 1 15 | . . . 32 34 Level 2 22 | . . . 8 64 Level 3 . | . . . . 1 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 1 4 . Investigation 3 | . 1 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 2 | . . . 2 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 6 | . 2 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 15 14 16 18 Peak Tracking Total 7 | . 4 3 6 7 Tactical Retreats 5 | . . . 1 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 10 | . 5 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 6 | . . 2 2 2 Max in Single Turn 1 | . . 1 1 1 Garrison Relay 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 13 | . 2 4 4 3 Terminals 10 | . 1 3 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 20 | . 3 7 4 6 Successful 10 | . 1 3 3 3 Failed 10 | . 2 4 1 3 Catastrophic 4 | . . 3 1 . Database Lockouts . | . . . . . Manual 8 | . 1 4 3 . Terminals 14 | . 1 4 3 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 5 | . 2 3 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . . 2 2 3 Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . 1 . . Unreport Threat 2 | . . 1 1 . Garrison Registry 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 1 1 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 9 1 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Machine Destruction 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 3239 | 94 748 957 325 1115 Spaces Moved 2077 | 68 481 705 188 635 Core 5 | 2 . . 3 . Treads 50 | . . 2 . 48 Legs 603 | 66 343 . 33 161 Wheels 1419 | . 138 703 152 426 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 80 80 95 Average Speed 107 | 117 118 91 102 115 Slowest Speed 240 | 120 190 240 200 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 33 | 4 50 49 18 45 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 21 | . . . . 21 Terrain Destroyed 79 | . . . 24 55 Melee . | . . . . . Projectile . | . . . . . AOE 79 | . . . 24 55 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2716 | 79 593 930 255 859 Wait 140 | . 39 50 20 31 Move 2073 | 67 480 704 187 635 Hop . | . . . . . Pick Up 52 | 6 9 29 . 8 Fast Attach 37 | 6 7 9 6 9 Attach 14 | . 2 2 3 7 Detach 6 | . 3 . 2 1 Swap 57 | . 11 26 7 13 Drop 73 | . 9 49 . 15 Fire 224 | . 33 61 30 100 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis 37 | . . . . 37 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 3 exits: [*Mat x3]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 16) 726 | -10/Materials | Discovered new exit (range 11) 843 | -10/Materials | Entered another Materials area 843 | -9/Materials | Evolved 2 slots: Propulsion x2 1348 | -9/Materials | Build established: Scavenger-Mutant 1386 | -9/Materials | Discovered new exit (range 16) 1770 | -9/Materials | Discovered new exit (range 16) 1800 | -9/Materials | Entered another Materials area 1800 | -8/Materials | Evolved 2 slots: Utility x2 1973 | -8/Materials | Garrison activated, responded to threat 2039 | -8/Materials | Lost 4 parts (3n1u) 2125 | -8/Materials | Identified exit to Garrison 2125 | -8/Materials | Entered Garrison 2165 | -8/Garrison | Triggered checkpoint 2235 | -8/Garrison | Triggered checkpoint 2371 | -8/Garrison | Discovered new exit (range 57) 2371 | -8/Garrison | Discovered new exit (range 65) 2371 | -8/Garrison | Discovered new exit (range 52) 2669 | -8/Garrison | Triggered checkpoint 2683 | -8/Garrison | Triggered checkpoint 2685 | -8/Garrison | Garrison Relay disabled 2709 | -8/Garrison | Core integrity fell below 50% 2736 | -8/Garrison | Lost 7 parts (1p3n2u1w) 3121 | -8/Garrison | Build established: Mutant 3221 | -8/Garrison | Triggered checkpoint 3231 | -8/Garrison | Core integrity fell below 20% 3241 | -8/Garrison | Core destroyed Last Messages --------------- 03224_ Y-45 Defender destroyed. 03229_ Power failure, Rnf. Fission Core shutdown. 03229_ Overheating: Core damaged (-82). 03229_ Critical hit (Burn: +37). 03230_ Destroyed Heat Sink. 03231_ Overheating: Core damaged (-55). 03232_ Overheating: Mni. Grenade Launcher damaged (-3). 03232_ Overheating: Hvy. Treads damaged (-179). 03232_ Overheating: Lrg. Storage Unit damaged (-108). 03232_ Overheating: Arm. Medium Treads damaged (-210). 03233_ Overheating: Energy bleed (-34). 03233_ Y-45 Defender destroyed. 03234_ Overheating: Core damaged (-60). 03234_ The unstable cave ceiling collapses. 03235_ Overheating: Hvy. Treads damaged (-94). 03236_ Overheating: Lrg. Storage Unit damaged (-55). 03238_ Power failure, Rnf. Fission Core shutdown. 03239_ Variable Charge Gun broken. 03239_ Overheating: Short circuit. 03241_ Overheating: Core damaged (-60). 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" #?????????? | | ????????????????????### ## ^ ## ###?????????? | | ????????????########### ## ## ##########??? | | ????????????# ^^ #??? | | ????????????# ^^ #??? | | ????????????# ###+#### ###+### #??? | | ????????????# #?# #??## ## ## ##?# #?# #??? | | ????????????# #?# #???# ## ## #??# ### #??? | | ????????????# #?# #???# ######## #??# + #??? | | ????????????# ### ##### #??????# #### ###^^#??? | | ????????????# ## + #??????# + #?# #??? | | ????????????# ## ###### #??????# #### #?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: TH 25 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteFlakHammer Manual? 0 Play Time 00:25:08 Cumulative 144.0 hours Start 2024.05.02 @ 15:39:57 End 2024.05.02 @ 16:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 288 Rogue 288 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9076425d-f7c7-4f2c-9eed-33e46d808468