Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 17:26:15 Player: OccultOnion Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (40) 200 Value Destroyed (970) 970 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4170 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 265/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Medium Storage Unit Large Storage Unit Improved Core Shielding Plasma Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Airjet Airjet Gravmag System > --- UTILITY ---------- Medium Storage Unit Improved Trap Scanner Visual Processing Unit Utility Shielding Hacking Suite Hacking Suite > --- WEAPON ----------- Flak Cannon Flak Cannon Axe > --- INVENTORY -------- Light Fission Core Compact Wheel Improved Heat Sink Large Storage Unit Huge Storage Unit Transport Network Coupler Advanced ECM Suite Improved Core Shielding Improved Light Armor Plating Hacking Suite [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Airjet Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Utility Shielding Weapon Flak Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Maul Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 53 | 1 . 8 10 9 25 Power 5 | . . . 1 . 4 Engine 3 | . . . 1 . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 22 | . . 3 5 6 8 Treads . | . . . . . . Leg 1 | . . . 1 . . Wheel 12 | . . 3 2 . 7 Hover 9 | . . . 2 6 1 Flight . | . . . . . . Utility 15 | 1 . 4 1 1 8 Device 3 | 1 . . . . 2 Storage 4 | . . 3 . . 1 Processor 1 | . . . . 1 . Hackware 3 | . . . 1 . 2 Protection 4 | . . 1 . . 3 Artifact . | . . . . . . Weapon 11 | . . 1 3 2 5 Energy Gun 4 | . . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 2 | . . 1 1 . . Ballistic Cannon 3 | . . . 2 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 39 | . . 3 7 1 28 Power 5 | . . . 1 . 4 Propulsion 17 | . . 2 4 . 11 Utility 7 | . . . . 1 6 Weapon 10 | . . 1 2 . 7 Highest Loss Streak 12 | . . 3 4 1 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 91 | . 100 97 94 98 78 Engine 8 | . 14 11 8 7 5 Leg 8 | . 28 15 13 . . Wheel 8 | . . 15 13 1 8 Hover 9 | . . . 5 26 10 Device 7 | . 14 11 9 6 4 Storage 8 | . 14 11 9 7 5 Processor 3 | . . . . 7 5 Hackware 7 | . . . 9 7 14 Protection 6 | . . 11 9 7 4 Energy Gun 6 | . 28 15 2 . . Ballistic Gun 2 | . . 6 6 . . Ballistic Cannon 7 | . . . 8 15 8 Slashing Weapon 2 | . . . . 3 5 Naked Turns . | . . . . . . Heaviest Build 43 | 15 15 21 27 30 43 Greatest Support 64 | 20 20 20 26 33 64 Greatest Overweight (x) 3 | . . 1 3 1 2 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 8 25 10 10 10 Average Capacity 9 | 8 8 8 10 10 9 Most Carried 10 | 8 8 9 10 10 10 Average Carried 8 | 6 7 7 8 9 8 Final Capacity 10 | 8 8 10 10 10 5 Final Carried 10 | 8 8 9 10 10 5 Class Distribution -------------------- 52% | Mutant 25% | Hacker-Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1137 | 210 . 94 393 90 350 Remotely . | . . . . . . Salvage Created 1230 | 65 . 424 300 16 425 Parts 78 | 4 . 24 23 2 25 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 28 | . . 7 14 1 6 Guns 13 | . . 7 6 . . Cannons 15 | . . . 8 1 6 Classes Destroyed 10 | 1 . 6 2 . 1 Worker 3 | . . . . . 3 Tunneler 3 | 3 . . . . . Hauler 1 | . . . 1 . . Recycler 3 | . . 1 . . 2 Operator 1 | . . 1 . . . Watcher 1 | . . 1 . . . Swarmer 13 | . . . 8 1 4 Grunt 9 | . . 4 5 . . Duelist 1 | . . 1 . . . Sentry 5 | . . 2 1 . 2 Best Kill Streak 8 | 2 . 4 8 1 3 Combat Bots Only 8 | . . 4 8 1 2 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 3852 | . . 458 673 110 2611 Core 1027 | . . 100 62 14 851 Absorbed by Shields . | . . . . . . Redirected to Shielding 109 | . . . 14 10 85 Core Remaining (%) 92 | 100 100 75 88 98 . Volleys Fired 115 | 12 2 26 41 2 32 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 90 90 90 88 88 130 Shots Fired 197 | 16 3 52 67 4 55 Gun 112 | 16 3 52 30 . 11 Cannon 85 | . . . 37 4 44 Launcher . | . . . . . . Special . | . . . . . . Kinetic 117 | . . 8 61 4 44 Thermal 37 | 12 1 18 . . 6 Explosive . | . . . . . . Electromagnetic 43 | 4 2 26 6 . 5 Robot Hit Streak 22 | 5 1 21 22 2 9 Robot Miss Streak 14 | 2 1 2 8 8 14 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 154 | 10 1 40 47 4 52 Core Hits 121 | 4 . 17 47 4 49 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 3 | 1 . 1 1 . . Burn 2 | 1 . 1 . . . Destroy 1 | . . . 1 . . Melee Attacks 27 | . . . . 17 10 Impact 8 | . . . . 8 . Slashing 19 | . . . . 9 10 Piercing . | . . . . . . Sneak Attacks 4 | . . . . . 4 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2698 | 125 12 542 785 58 1176 Guns 1163 | 125 12 542 281 . 203 Cannons 1151 | . . . 504 58 589 Explosions . | . . . . . . Melee 375 | . . . . . 375 Ramming 9 | . . . . . 9 Kinetic 1477 | . . 101 729 58 589 Thermal 411 | 100 12 162 . . 137 Explosive . | . . . . . . Electromagnetic 426 | 25 . 279 56 . 66 Impact . | . . . . . . Slashing 375 | . . . . . 375 Piercing . | . . . . . . Highest Corruption 7 | . . . . . 7 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 107 | . . . . . 107 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 107 | . . . . . 107 Knockbacks 38 | . . . 24 . 14 Impact . | . . . . . . Kinetic 35 | . . . 21 . 14 Secondary 3 | . . . 3 . . Self-Inflicted Damage 4 | . . . . . 4 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 282 | 120 30 282 52 32 232 Average Temperature 67 | 40 18 125 21 19 51 Received Heat Transfer 783 | . . 96 261 45 381 Effects 2 | . . 2 . . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . . 4 . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1262 | 370 37 555 . . 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 387 | 15 84 154 387 346 382 Initial 175 | . 9 35 65 175 164 Average 181 | 5 42 94 213 269 218 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 56 | 100 100 100 46 4 49 Level 1 43 | . . . 53 95 50 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . 2 2 2 1 Investigation 2 | . . 1 1 . . Extermination 1 | . . . . 1 . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 5 | . 1 1 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 2 9 20 6 27 Peak Tracking Total 9 | . 3 4 9 4 9 Tactical Retreats 11 | . 1 . 1 2 7 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 2 | . . 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Garrison Access 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 12 | . 1 4 . 4 3 Terminals 8 | . 1 4 . 3 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 1 1 Garrison Access 1 | . . . . . 1 Total Hacks 36 | . 5 10 . 12 9 Successful 20 | . 1 5 . 7 7 Failed 16 | . 4 5 . 5 2 Catastrophic 5 | . 1 2 . 2 . Database Lockouts . | . . . . . . Manual 20 | . 4 9 . 7 . Terminals 25 | . 5 10 . 10 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 9 | . . . . 2 7 Garrison Access 1 | . . . . . 1 Terminal Hacks 7 | . 1 3 . 3 . Emergency Access Points 1 | . . . . 1 . Terminal Index 2 | . . 1 . 1 . Unreport Threat 1 | . . 1 . . . Zone Layout 3 | . 1 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 7 | . . . . 2 5 Insert Component 5 | . . . . 1 4 Analyze 2 | . . . . 1 1 Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 4 | . . 2 . 2 . Terminals 4 | . . 2 . 2 . Botnet 4 | . . 2 . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 1 4 . 4 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 47 | . . . . . 47 Total Part Build Rating 10 | . . . . . 10 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . . . 1 2 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 1967 | 78 154 371 396 362 606 Spaces Moved 1655 | 39 112 263 202 510 529 Core 152 | . . . . . 152 Treads . | . . . . . . Legs 160 | 39 112 . 9 . . Wheels 675 | . . 263 166 32 214 Hover 668 | . . . 27 478 163 Flight . | . . . . . . Fastest Speed 48 | 120 120 80 90 48 48 Average Speed 78 | 120 120 85 110 55 73 Slowest Speed 260 | 120 120 95 260 117 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 4 25 24 17 17 12 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 20 | . . . . 17 3 Terrain Destroyed 20 | . . . . 17 3 Melee 20 | . . . . 17 3 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2079 | 53 129 358 305 556 678 Wait 158 | . 12 49 43 . 54 Move 1650 | 38 111 262 201 509 529 Hop . | . . . . . . Pick Up 43 | 2 2 9 8 9 13 Fast Attach 15 | 1 . . 4 1 9 Attach 27 | . . 5 5 3 14 Detach 5 | . . . . . 5 Swap 11 | . . 3 1 5 2 Drop 25 | . 2 4 2 10 7 Fire 115 | 12 2 26 41 2 32 Melee 27 | . . . . 17 10 Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 3) 79 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 11) 228 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 315 | -9/Materials | Build established: Mutant 425 | -9/Materials | Lost 3 parts (2n1w) 600 | -9/Materials | Discovered new exit (range 4) 604 | -9/Materials | Entered another Materials area 604 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 830 | -8/Materials | Destroyed 8 combat bots 838 | -8/Materials | Lost 4 parts (1p3n) 898 | -8/Materials | Build established: Scavenger-Mutant 997 | -8/Materials | Discovered new exit (range 4) 1000 | -8/Materials | Entered Factory 1000 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1190 | -7/Factory | Discovered new exit (range 4) 1326 | -7/Factory | Build established: Mutant 1354 | -7/Factory | Discovered new exit (range 17) 1362 | -7/Factory | Entered another Factory area 1362 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1435 | -6/Factory | Fabricated Imp. Core Shielding (x2) 1660 | -6/Factory | Build established: Hacker-Mutant 1724 | -6/Factory | Garrison activated, responded to threat 1808 | -6/Factory | Core integrity fell below 50% 1832 | -6/Factory | Lost 12 parts (2p4n2u4w) 1936 | -6/Factory | Core integrity fell below 20% 1967 | -6/Factory | Lost 11 parts (1p4n4u2w) 1968 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 01931_ Imp. Ion Engine destroyed. 01931_ Penetrated by Slug. 01931_ Slug penetrates H-66 Slayer. 01931_ Penetrated by Slug. 01931_ Com. Wheel destroyed. 01933_ H-66 Slayer heat damages Hvy. Assault Rifle. 01934_ Slammed into G-50 Soldier. 01934_ R-10 Processor collects Corrupted Hpw. Tractor Beam. 01934_ Penetrated by Slug. 01935_ H-66 Slayer heat damages core (-13). 01935_ Hacking Suite destroyed. 01935_ Slammed into G-50 Soldier. 01935_ K-01 Serf collects debris. 01936_ Slammed into H-66 Slayer. 01936_ Com. Wheel destroyed. 01937_ Penetrated by Slug. 01945_ System corrupted: Energy discharge (-28). 01965_ System corrupted: Matter fused (-6). 01967_ Slug penetrates Wall. 01968_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | #########???????????? ???????????????????????? | | #???????????# ???????????????????????? | | #???????????# ???????????????????????? | | #???????????+ ???????????????????????? | | #???????????# ???????????????????????? | | #???????????# ???????????????????????? | | #???????????# #??????????????????????? | | #???????????# #??????????????????????? | | |#???????????# #??????????????????????? | | #???????????# #??????????????????????? | | #???######### ##############?????????? | | #???# # # #?????????? | | #???# # # #?????????? | | ###+######### # # #?????????? | | # # @# #?????????? | | #! # # #?????????? | | " # # #?????????? | | """" """" / # + #?????????? | | """" """" # # # #?????????? | | """" """" # # # #?????????? | | ######### # #?????????? | | ! """"" # #?????????? | | ##### ""Y"" # #?????????? | | #??# ####+#+#######?????????? | | #??# """"""" #??# #???????????????? | | #??# """"""" #??# #???????????????? | | #??###### T## """"""" #??# #???????????????? | | #???????##### """""""h h#### #???????????????? | | #???????????# b #???????????????? | | #???????????# """"""" #????""?????????? | | #???????????# """"""" +??""""?????????? | | #?########??# """"""" # """" #??? | | ##?# !!?# """"""" + #??? | | ???# !!?# ####+#### "" "" #??? | | ???# * !!!# # #??"T""?????????? | | ???# # + #????"??????????? | | ???# + #### #???????????????? | | ???# # #??# #???????????????? | | ???# # #??# """" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Core Shielding 30 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 30 Item Schematics ----------------- Lgt. Nuclear Core | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Core Shielding | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentMasterDerivative Manual? 0 Play Time 00:29:15 Cumulative 122.0 hours Start 2022.03.28 @ 16:53:22 End 2022.03.28 @ 17:26:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 36 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 82x60 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 840654c3-2eb4-4a60-a86b-6f607d87a14f