Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.17 @ 16:31:11 Player: Andru7428 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (423) 2115 Value Destroyed (17647) 17647 Prototype IDs (366) 7320 Alien Tech Used (3) 600 Bonus (28547) 28547 TOTAL SCORE: 67729 Bonus ------- High Alert Combat Kills 1561 Follower Combat Kills 513 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1522 Hacked Protovariant 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Zhirov Destroyed MAIN.C 3000 Met Warlord at Command 2000 Win 3000 Friendly Fire -149 Cogmind --------- Core Integrity 1344/1600 Matter 300/300 Energy 1287/1300 System Corruption 0% Temperature Cool (-191) Movement Walking (118) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY (14) ----- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Precision Energy Filter Quantum Capacitor Advanced Reaction Control System Centrium Heavy Armor Plating > --- WEAPON (4) ------- Enhanced Nova Cannon Omega Cannon Makeshift Axe > --- INVENTORY (20) --- Mini Fusion Reactor Quantum Reactor Enhanced Biometal Leg Centrium Leg Experimental Energy Well (600) Quantum Capacitor Advanced Weapon Cycler Experimental Focal Shield Advanced Force Field Advanced Point Defense System Long-range Tractor Beam Vortex Shotgun (39) Enhanced Nova Cannon Enhanced Nova Cannon Null Cannon Improved Potential Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Centrium Leg Centrium Leg Heavy Shield Leg High-density Centrium Leg Experimental Biometal Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Energy Well Experimental Targeting Computer Experimental Core Analyzer Quantum Capacitor Advanced Reaction Control System Centrium Heavy Armor Plating Experimental System Purifier > --- WEAPON ----------- Null Cannon Improved Potential Cannon Makeshift Axe > --- INVENTORY -------- Mini Fusion Reactor Quantum Reactor Enhanced Biometal Leg Centrium Leg Experimental Energy Well Quantum Capacitor Advanced Weapon Cycler Experimental Focal Shield Advanced Force Field Advanced Point Defense System Long-range Tractor Beam Vortex Shotgun Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Hardcell Cannon Omega Cannon Fusion Bomb Launcher [Rating: 233] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Experimental System Shield Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Impact Mace Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Utility 11 | . . . 2 . . . . . 2 . . . . 1 . . . . . . 2 . . . . . . . . . 1 . 2 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 309 | 7 6 3 25 3 . 2 32 5 8 2 4 10 2 10 4 . 1 4 . 3 31 1 2 13 1 34 4 . . . 22 22 19 2 27 Power 35 | 1 1 1 3 1 . 1 4 . 1 . . . . 1 . . . . . 1 3 . . 1 . 4 . . . . 2 1 4 . 5 Engine 13 | 1 1 1 3 . . 1 3 . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Core 6 | . . . . 1 . . 1 . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Reactor 16 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . . 2 1 4 . 5 Propulsion 68 | 2 . . 7 1 . . 11 . . . . . . 4 3 . . . . . 11 . . 3 . 6 . . . . 3 1 9 1 6 Treads 26 | 2 . . 4 1 . . 11 . . . . . . 4 3 . . . . . 1 . . . . . . . . . . . . . . Leg 39 | . . . . . . . . . . . . . . . . . . . . . 10 . . 3 . 6 . . . . 3 1 9 1 6 Wheel 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 138 | 2 5 1 11 1 . 1 7 4 3 2 2 8 1 3 1 . . 2 . 1 11 . 1 7 1 20 1 . . . 13 11 3 1 14 Device 76 | 1 3 1 2 1 . . 2 4 1 1 2 2 . 1 1 . . 1 . 1 6 . 1 2 . 12 1 . . . 8 7 2 1 12 Storage 16 | 1 2 . 1 . . . 2 . . . . . . 1 . . . . . . . . . 2 . 3 . . . . 1 1 1 . 1 Processor 19 | . . . 2 . . . . . 1 . . 5 1 . . . . . . . 2 . . 2 . 3 . . . . 2 . . . 1 Hackware 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Protection 25 | . . . 6 . . 1 3 . 1 1 . . . 1 . . . 1 . . 2 . . 1 1 2 . . . . 2 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 68 | 2 . 1 4 . . . 10 1 4 . 2 2 1 2 . . 1 2 . 1 6 1 1 2 . 4 3 . . . 4 9 3 . 2 Energy Gun 37 | 2 . . 1 . . . 4 . 3 . . 1 . 2 . . 1 1 . . 5 1 . 2 . 4 2 . . . 4 4 . . . Energy Cannon 9 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 4 3 . . Ballistic Gun 9 | . . . 2 . . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 Launcher 5 | . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . 1 . 2 . . 9 . . . . . 1 . . 2 . . 3 . 3 . . 1 . 1 5 3 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Parts Lost 66 | . . 1 9 . . . 7 1 1 . . 4 2 1 5 . . 1 . 1 6 . . 4 . 6 . . . . 1 5 7 2 2 Power 9 | . . 1 1 . . . . . . . . . . 1 . . . . . 1 2 . . . . . . . . . 1 . 2 . . Propulsion 13 | . . . 3 . . . . . . . . . 1 . 2 . . . . . . . . 1 . . . . . . . 3 3 . . Utility 31 | . . . 5 . . . 4 1 . . . 3 1 . . . . 1 . . 3 . . 3 . 3 . . . . . 2 1 2 2 Weapon 13 | . . . . . . . 3 . 1 . . 1 . . 3 . . . . . 1 . . . . 3 . . . . . . 1 . . Highest Loss Streak 5 | . . 1 2 . . . 3 1 1 . . 2 2 1 5 . . 1 . 1 2 . . 3 . 4 . . . . 1 2 3 2 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Average Backups 13 | 5 9 13 14 14 15 15 13 11 11 13 13 10 10 14 10 11 13 12 14 12 14 15 15 14 13 13 14 14 14 14 17 16 14 13 17 Power 1 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 1 1 2 1 2 2 2 2 1 1 1 1 1 Propulsion 1 | 3 2 2 2 3 2 2 1 1 1 1 1 1 . 1 . . . 1 1 1 1 2 2 1 2 1 2 2 2 2 1 . 1 1 2 Utility 4 | . 2 5 2 2 4 4 4 4 3 5 5 2 3 3 4 4 5 4 3 3 4 5 6 4 2 3 4 4 3 3 6 7 5 5 6 Weapon 6 | . 2 5 7 6 7 7 5 5 6 6 5 4 5 7 4 5 6 6 9 8 8 6 6 6 7 6 6 6 6 6 7 7 6 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 86 | . 4 1 20 2 . 1 8 . . 1 1 . . 5 . . . . . . 7 1 . 1 . 5 . . 1 . 8 6 4 . 10 Power 7 | . 1 . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Propulsion 18 | . 2 1 2 1 . . 3 . . . . . . 2 . . . . . . 2 . . . . . . . . . 1 . 2 . 2 Utility 26 | . . . 1 . . . 2 . . . . . . 1 . . . . . . . 1 . 1 . 3 . . 1 . 5 3 2 . 6 Weapon 34 | . 1 . 14 1 . . 2 . . 1 1 . . 2 . . . . . . 5 . . . . 2 . . . . 1 3 . . 1 Tool/Special 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 99 100 99 100 100 100 94 100 99 84 85 93 96 88 69 73 73 76 64 80 83 83 83 82 84 94 100 100 85 100 99 92 92 89 83 Engine 4 | . 13 14 10 4 . . 7 9 7 7 7 7 7 6 6 6 6 6 6 5 2 . . . . . . . . . . . . . . Core 1 | . . . . 6 11 10 1 . . . . . . . . . . . . . . 5 5 5 5 4 5 5 5 5 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 5 5 5 5 4 7 7 7 4 Treads 12 | . 27 28 16 17 22 22 26 27 23 23 23 23 23 25 18 20 20 18 18 18 2 . . . . . . . . . . . . . . Leg 8 | . . . . . . . . . . . . . . . . . . . . . 17 22 22 22 22 20 20 20 20 20 22 19 18 23 20 Device 17 | . 14 14 17 11 11 10 4 11 24 7 12 15 30 17 10 13 13 17 25 25 20 16 16 17 16 21 25 25 25 25 23 22 23 17 25 Storage 7 | . 14 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 6 6 5 5 5 5 11 7 5 5 5 5 4 4 5 7 7 Processor 6 | . . . 2 11 11 11 9 6 5 7 7 10 3 4 . . . . . . 8 5 5 5 5 8 10 10 10 10 11 13 12 9 5 Protection 7 | . . . 12 11 11 11 8 9 7 7 3 6 . 5 6 6 6 8 6 6 5 11 10 8 7 9 10 10 10 10 9 6 8 7 3 Energy Gun 12 | . 27 27 12 . . . 12 26 18 15 16 19 22 17 8 6 12 12 2 17 12 15 11 13 11 15 15 15 . 14 15 5 6 . . Energy Cannon 1 | . . . . . . . . . . . 4 . . . 4 6 6 4 . . . . . . . . . . . . . 6 5 11 6 Ballistic Gun 2 | . . . 9 22 22 21 14 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 2 4 5 5 5 2 3 4 3 3 Peak Build Rating 233 | 7 8 8 21 21 20 25 42 41 50 67 67 64 48 79 82 85 86 90 88 90 116 112 111 119 115 133 134 134 134 134 165 176 202 204 233 Average Rating 91 | 5 7 7 16 20 20 21 34 39 46 66 65 51 45 62 75 84 85 88 76 88 103 111 109 111 111 124 132 134 113 134 155 167 186 200 220 On Entrance 83 | . 7 8 8 21 20 20 21 40 41 50 67 49 48 47 79 82 85 86 88 88 90 111 111 109 109 114 132 134 134 134 134 158 174 195 199 Avg Prop Armor Cover (%) 7 | . . . 8 7 . . . . . . . . . 5 . . . . . . 7 . . . . . . . . . . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 167 | 15 30 30 45 42 39 46 62 52 54 53 58 58 55 71 74 71 74 80 58 63 78 80 80 80 72 96 95 95 95 95 120 145 146 153 167 Greatest Support 180 | 40 40 40 40 40 40 40 62 62 62 62 62 62 62 104 117 117 117 117 117 117 127 82 82 86 86 100 98 98 98 98 136 134 150 180 180 Greatest Overweight (x) 3 | . 1 . 3 3 . 1 . . . . . . . 1 1 . . . . . 1 . . . . 1 1 . . . . 1 1 . 1 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 Most Carried 20 | 6 12 15 15 15 15 15 15 15 15 15 15 15 14 15 15 12 14 14 15 15 15 15 15 15 14 15 15 15 15 15 20 20 20 20 20 Average Carried 15 | 5 9 13 14 14 15 15 14 14 14 14 14 14 13 14 10 11 13 12 14 12 14 15 15 14 14 14 14 15 14 15 19 19 19 18 19 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 6 12 15 15 15 15 15 15 15 15 15 15 14 13 15 9 12 14 12 12 15 15 15 15 15 14 15 15 15 15 15 20 20 19 20 20 Class Distribution -------------------- 24% | Scavenger-Tank 14% | Mutant 12% | Gunner 11% | Tank 10% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Assassin 5% | Scavenger-Assassin 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Mutant | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Zion Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Assassin | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Assassin | -5/Factory Skirmisher | -5/Upper Caves Assassin | -5/Upper Caves Assassin | -5/Warlord Scavenger-Assassin | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Tank | -3/Testing Scavenger-Tank | -2/Research Scavenger-Tank | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Matter Collected 9469 | 256 134 165 486 89 . 164 1078 95 94 69 88 519 87 276 370 . 130 299 . 216 659 91 30 387 47 648 85 120 58 86 594 587 363 20 1079 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 21014 | 53 497 92 1432 10 . 256 2008 612 145 . 151 751 146 976 1366 . 101 473 . 437 1098 52 38 579 71 1278 85 . 170 141 1318 1037 1168 588 3885 Parts 876 | 2 25 11 102 1 . 18 109 26 9 . 8 74 8 45 3 . 7 14 . 12 40 6 4 9 2 41 8 . 3 15 44 44 35 23 128 Haulers Intercepted 19 | . 1 . 6 . . . 5 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 1 1 . . Recyclers Shooed 6 | . . . 2 . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 75 | . . . . . . . . . . 2 8 1 6 . . . 3 14 . 10 . 6 3 . 1 . 7 . 2 12 . . . . . Prevented 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Combat Hostiles Destroyed 325 | . 14 6 34 1 . 10 37 16 2 . 3 3 6 18 6 . 4 7 . 7 14 5 . 14 1 23 5 . . 8 14 16 18 8 25 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 180 | . 13 1 24 1 . 2 31 15 1 . 2 1 5 14 . . 1 3 . 4 12 1 . 8 . 21 . . . 1 13 3 3 . . Cannons 38 | . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . . . . . . 7 6 7 14 AOE 74 | . . 5 8 . . 8 5 . . . . . 1 . 5 . 2 . . 2 . 4 . 5 . . 5 . . 7 . 3 6 . 8 Classes Destroyed 29 | 1 5 . 2 . . 1 4 2 1 . 1 1 1 1 1 . 1 . . . . . . 1 . 1 1 . . . . 1 2 . 1 Worker 7 | . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Builder 12 | . . . 2 . . . 5 . . . . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 19 | . 1 . 6 . . . 5 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 2 1 1 . . Recycler 6 | . . . . . . 1 2 . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 3 . . . 2 . 2 . . . . 3 . . . . . . . . . . . . . . . . . 1 . . 2 Swarmer 82 | . 6 5 18 1 . 7 4 . . . . . 1 3 . . 3 . . . . 5 . 2 . 5 5 . . 8 . . 4 . 5 Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Grunt 110 | . 8 1 7 . . 3 19 8 . . 1 . 2 6 . . . 5 . 3 4 . . 10 . 7 . . . . 2 7 6 4 7 Brawler 8 | . . . . . . . 1 2 . . . . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 33 | . . . 9 . . . 9 2 1 . 1 . 1 2 . . . . . 1 1 . . . 1 . . . . . 4 . . . 1 Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Specialist 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 3 Programmer 41 | . . . . . . . . . 1 . . . . 3 . . . . . 2 8 . . 1 . 6 . . . . 8 6 1 2 3 Heavy 3 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Compactor 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . 1 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Zionite 38 | . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Assembled 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 4 3 9 1 . 6 10 6 1 . 2 11 2 4 4 . 3 3 . 4 3 5 1 5 1 5 5 . . 8 4 7 9 3 5 Combat Bots Only 9 | . 3 3 6 1 . 6 5 6 1 . 2 1 2 4 4 . 3 3 . 4 3 5 . 5 1 5 5 . . 8 3 6 9 3 5 Max Kills in Single Turn 5 | 1 2 3 5 1 . 4 3 2 1 . 1 3 1 2 1 . 1 1 . 2 1 2 1 2 1 2 5 . . 4 1 2 4 1 4 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . 3 4 . . 4 2 . . . . . 1 . 1 . 1 . . 2 . 2 . 2 . . 5 . . 4 . 2 4 . 4 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Hostile Shots Fired 1876 | . 45 13 139 3 . 31 168 32 18 . 9 79 35 98 7 . 9 39 . 50 135 13 . 91 2 134 5 . . 21 126 111 191 35 237 Missed 663 | . 10 5 31 2 . 9 51 8 5 . 2 33 18 33 . . 1 10 . 12 49 5 . 43 1 53 1 . . 7 58 44 60 9 103 Hits 1213 | . 35 8 108 1 . 22 117 24 13 . 7 46 17 65 7 . 8 29 . 38 86 8 . 48 1 81 4 . . 14 68 67 131 26 134 Melee 39 | . . . . . . . . 8 . . . 8 . . 7 . . . . . . . . 3 . 6 . . . . . 6 1 . . Projectile 1174 | . 35 8 108 1 . 22 117 16 13 . 7 38 17 65 . . 8 29 . 38 86 8 . 45 1 75 4 . . 14 68 61 130 26 134 AOE 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . Critical Strikes 51 | . . . 3 . . . 3 3 . . . 8 . 4 4 . . . . 1 6 . . 2 . 1 . . . . 1 7 3 . 5 Part Disruptions 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 21518 | . 381 95 1238 24 . 316 1958 420 91 . 55 788 161 893 306 . 200 477 . 667 2178 121 . 1353 22 1425 32 . . 205 1290 1258 2747 742 2075 Core 2108 | . 55 6 159 . . 14 279 40 5 . 11 81 5 99 38 . . 14 . 39 218 . . 56 . 160 9 . . 17 167 98 282 102 154 Absorbed by Shields 2833 | . . . . . . . . . . . . . . . . . . . . . . . . . . 160 32 . . 112 267 352 648 168 1094 Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . 16 128 7 . . . Ignored by Resistances 1097 | . . . . . . . . . 10 . . 63 7 . . . . 84 . 92 28 . . . . . . . . . . 166 301 . 346 Regen/Repaired (Parts) 1574 | . 43 . 174 . . . 524 . . . . . . . . . . . . . 238 . . 220 . 352 . . . . . . 23 . . Core Remaining (%) 75 | 100 . 75 . . . 56 . 42 . . . . 85 . . . . . . 77 . . . . 72 . . . . 83 . 79 74 . 84 Volleys Fired 1096 | 13 45 8 101 4 . 12 109 23 4 . 23 49 9 53 33 . 8 25 . 22 59 5 3 38 6 43 2 7 . 24 52 46 57 17 196 Largest 4 | 2 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . 3 3 . 3 3 3 2 3 3 4 3 3 . 3 4 4 3 3 1 Hottest 364 | 100 100 100 106 46 . 46 240 240 240 . 245 240 240 240 240 . 180 180 . 180 243 243 162 243 243 338 250 264 . 264 364 360 360 360 200 Shots Fired 2500 | 26 90 13 200 8 . 21 302 63 12 . 35 142 24 133 43 . 19 59 . 54 145 10 6 96 14 154 4 20 . 69 197 135 160 50 196 Gun 1961 | 26 90 10 198 8 . 18 291 63 12 . 19 139 22 121 18 . 9 36 . 50 119 8 6 87 14 154 3 20 . 67 197 71 85 . . Cannon 461 | . . . . . . . . . . . 15 . . 11 1 . 7 23 . 3 26 . . . . . . . . . . 60 75 50 190 Launcher 73 | . . 3 2 . . 3 11 . . . . . 2 . 24 . 3 . . 1 . 2 . 9 . . 1 . . 2 . 4 . . 6 Special 5 | . . . . . . . . . . . 1 3 . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | . . . 50 8 . 18 249 . . . . . . . . . . 13 . . . . . . . . . . . . . . . . 13 Thermal 2049 | 26 90 10 148 . . . 42 63 12 . 34 139 22 132 19 . 16 46 . 53 145 8 6 87 14 154 3 20 . 67 197 109 160 50 177 Explosive 76 | . . 3 2 . . 3 11 . . . . 3 2 . 24 . 3 . . 1 . 2 . 9 . . 1 . . 2 . 4 . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 . . . Robot Hit Streak 44 | 8 7 13 15 18 . 23 24 20 13 . 16 14 10 23 18 . 4 6 . 8 18 1 . 18 24 30 . . . 2 44 21 13 10 27 Robot Miss Streak 8 | 4 4 1 3 . . 3 4 5 3 . 2 4 5 5 1 . 1 3 . 3 4 1 . 2 . 2 2 . . 3 2 3 8 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Secondary Targets 35 | . 3 . 2 . . . 4 3 . . . 9 . 1 . . . . . 2 . . . 2 . 5 . . . . 2 2 . . . Max Gunslinging Chain 2 | . 1 . 1 . . . 2 1 . . . 2 . 1 . . . . . 1 . . . 1 . 2 . . . . 1 1 . . . Capacitor 179 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 177 Shots Hit Robots 1733 | 15 58 11 149 7 . 16 238 50 11 . 15 96 14 97 33 . 4 34 . 31 91 1 1 68 6 114 1 . 7 2 152 92 84 29 206 Core Hits 868 | 2 28 7 65 2 . 15 115 40 9 . 11 47 14 73 18 . 5 12 . 17 36 10 1 44 1 49 6 . 1 12 47 40 32 11 98 Critical Kills 16 | . . . . . . . 1 . . . . . . . . . 1 4 . . . . . . . . . . . . . 3 3 1 3 Critical Parts Destroyed 4 | . . . . 1 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 85 | . 9 . 13 1 . . 3 . . . . . . . . . 2 7 . 4 10 . . 4 1 6 . . . 1 6 3 6 1 8 Burn 60 | . 9 . 13 . . . . . . . . . . . . . 1 2 . 4 10 . . 4 1 6 . . . 1 6 . 3 . . Meltdown 13 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . 3 3 1 3 Destroy 7 | . . . . 1 . . 3 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Melee Attacks 405 | . . . . . . . . 1 19 1 1 1 . 10 . 5 . . . . 31 4 13 1 8 32 6 19 7 24 55 27 4 5 131 Impact 78 | . . . . . . . . 1 19 1 1 1 . 10 . 5 . . . . 31 4 5 . . . . . . . . . . . . Slashing 327 | . . . . . . . . . . . . . . . . . . . . . . . 8 1 8 32 6 19 7 24 55 27 4 5 131 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 15 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . 5 1 . . . 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64142 | 202 811 433 2533 107 . 856 5160 1303 350 . 354 1591 324 2331 2685 . 312 810 . 802 2757 317 59 2696 141 3295 567 . 469 639 4831 4813 5144 1292 16158 Guns 30116 | 202 771 102 2089 103 . 194 4077 1303 281 . 354 1591 256 2331 480 . 37 412 . 634 2154 24 . 1671 141 2893 . . . 25 4299 2281 1411 . . Cannons 13323 | . . . . . . . . . . . . . . . 31 . 32 398 . . 305 . . . . . . . . . . 1726 2639 1292 6900 Explosions 11644 | . . 331 439 . . 662 1076 . . . . . 68 . 2174 . 243 . . 168 . 293 . 1025 . . 485 . . 614 . 727 1094 . 2245 Melee 8774 | . . . . . . . . . 69 . . . . . . . . . . . 242 . 59 . . 381 82 . 469 . 407 79 . . 6986 Ramming 285 | . 40 . 5 4 . . 7 . . . . . . . . . . . . . 56 . . . . 21 . . . . 125 . . . 27 Kinetic 4035 | . . . 553 103 . 194 3047 . . . . . . . . . . 58 . . . . . . . . . . . . . . . . 80 Thermal 40001 | 202 771 102 1536 . . . 1030 1303 281 . 354 1591 256 2331 511 . 69 752 . 634 2459 24 . 1671 141 2893 . . . 25 4299 2670 5144 1292 7660 Explosive 9710 | . . 331 439 . . 662 1076 . . . . . 68 . 2174 . 243 . . 168 . 293 . 1025 . . 485 . . 614 . 727 . . 1405 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 311 | . . . . . . . . . 69 . . . . . . . . . . . 242 . . . . . . . . . . . . . . Slashing 8463 | . . . . . . . . . . . . . . . . . . . . . . . 59 . . 381 82 . 469 . 407 79 . . 6986 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1337 . . . Highest Corruption 23 | . . . . . . . 1 1 . . . 13 13 1 21 21 21 21 21 23 9 . . 4 4 9 6 6 6 6 1 . . 2 9 Average Corruption 7 | . . . . . . . 1 1 . . . 5 13 1 12 21 21 21 21 21 6 . . 1 4 6 6 6 6 6 1 . . 1 6 Corruption Purged 26 | . . . . . . . 1 . . . . . . . . . . . . . 9 . . . . 7 . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 474 | . . . . . . . . 2 . . . 69 14 9 12 10 26 41 8 38 40 . . 2 11 59 10 17 7 20 3 . . 3 73 Message Errors 111 | . . . . . . . . 1 . . . 12 3 . 3 . 7 11 4 10 5 . . 1 2 14 1 7 3 8 1 . . 1 17 Matter Fused 115 | . . . . . . . . . . . . 29 3 . 2 4 4 10 1 8 12 . . . 1 8 5 3 1 . 1 . . . 23 Heat Flow Errors 67 | . . . . . . . . . . . . 9 4 2 . 2 2 5 1 2 7 . . 1 3 11 2 1 1 5 . . . 1 8 Energy Discharges 49 | . . . . . . . . 1 . . . 6 2 . 1 1 5 3 1 1 4 . . . 3 11 . 1 1 3 . . . . 5 Parts Rejected 3 | . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Data Loss (minor) 47 | . . . . . . . . . . . . 6 1 2 2 2 . 3 . 8 3 . . . 2 7 . 2 . 1 . . . . 8 Data Loss (major) 23 | . . . . . . . . . . . . 2 . 2 . . 1 4 1 2 1 . . . . 3 1 1 . 1 . . . . 4 Misfires 21 | . . . . . . . . . . . . 4 1 1 2 . 5 . . 2 3 . . . . . . . . 1 . . . 1 1 Alerts 13 | . . . . . . . . . . . . . . . . 1 2 . . 1 1 . . . . . 1 1 1 . . . . . 5 Misdirections 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Weapon Failures 20 | . . . . . . . . . . . . 1 . 1 1 . . 3 . 4 4 . . . . 4 . 1 . . . . . . 1 Overload Shots 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1312 | . . 34 . . . 30 29 . 19 . . . . . . . 63 . . . 152 . . . . 104 . . 75 36 56 102 192 5 415 Projectiles 296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 167 5 58 Explosions 265 | . . 34 . . . 30 29 . . . . . . . . . 63 . . . . . . . . . . . . 36 . 36 25 . 12 Melee 751 | . . . . . . . . . 19 . . . . . . . . . . . 152 . . . . 104 . . 75 . 56 . . . 345 Knockbacks 3 | . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 432 | . . . . . . 70 49 . . . . . . . 10 . 79 . . . . . . . . . . . . . . 73 . . 151 Shots 12 | . . . . . . 3 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . 1 . . 4 Rammed 11 | . 8 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . 8 . 1 1 . . 2 . . . . . . . . . . . . . 4 . . . . 2 . . . . 6 . . . 2 Kicked 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 6 . . . 2 Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 448 | 234 273 58 60 . . 32 327 311 134 . 180 197 167 255 250 238 128 252 216 214 418 420 260 374 249 428 . . . 55 448 . . 33 101 Average Temperature 84 | 98 59 31 15 . . 20 75 124 60 . 77 79 49 79 95 112 48 57 120 65 117 133 108 103 84 143 . . . 27 182 . . 21 43 Received Heat Transfer 3507 | . 147 45 318 9 . 81 594 108 30 . 18 279 51 195 . . 20 261 . 225 198 . . 331 . 83 . . . . 27 81 259 54 93 Effects 10 | 1 . . . . . . 2 2 . . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . Energy Bleed 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Interference 7 | . . . . . . . 1 2 . . . . . . 1 . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Melted 33 | . 1 . 3 . . . . 1 1 . 1 2 . 4 . . 1 2 . 1 1 . . 1 1 2 . . . . 1 3 3 1 3 Combat Hostiles 32 | . 1 . 2 . . . . 1 1 . 1 2 . 4 . . 1 2 . 1 1 . . 1 1 2 . . . . 1 3 3 1 3 Parts Melted 177 | . 9 2 20 . . . 5 11 . . 3 7 . 18 1 . 2 5 . 11 14 . . . . 11 . . . . 39 5 8 4 2 Heat Transferred 58438 | 592 2849 296 5217 . . . 2250 2800 600 . 800 3069 575 5125 1111 . 185 1373 . 1692 4289 37 . 2628 296 4514 . . . 111 5809 2494 4686 1073 3967 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Maximum Alert Level 3 | . . . 1 . . . 1 2 1 . . . . 2 . . . . . . 1 . . . . 2 . . . . . 2 2 3 3 Low Security (%) 66 | 100 100 100 89 100 . 100 81 6 79 . . . . . 100 100 . . . . 66 . . . . 76 . . . . 100 2 8 . 60 Level 1 20 | . . . 10 . . . 18 60 20 . . . . 79 . . . . . . 33 . . . . 17 . . . . . 51 52 22 . Level 2 8 | . . . . . . . . 32 . . . . . 20 . . . . . . . . . . . 6 . . . . . 45 38 45 5 Level 3 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 918 | 5 81 108 282 105 . 168 263 619 324 . . . . 574 193 20 . . . . 344 . . . . 407 . . . . 175 522 603 807 918 Initial 494 | . . . . 105 . . . 124 324 . . . . 450 193 20 . . . . 6 . . . . . . . . . 105 96 248 324 494 Average 187 | . 29 22 76 20 . 66 109 359 101 . . . . 344 97 2 . . . . 145 . . . . 90 . . . . 59 378 388 579 768 Influence Increases 12248 | 10 383 193 1026 189 . 273 1151 505 153 . 80 . 130 1221 26 5 70 160 . 160 992 110 5 341 20 774 110 . 5 180 587 878 920 639 952 Destroy 0b10 Robot/C 6460 | . 280 120 680 120 . 200 740 320 40 . 60 . 120 360 . . 60 140 . 140 320 100 . 280 20 360 100 . . 160 280 320 360 280 500 Destroy 0b10 Robot/NC 350 | 10 20 . 70 . . 10 75 . 10 . 5 . 10 30 . . . . . . 10 . 5 . . 15 . . 5 . 35 15 5 10 10 Destroy Leader 1272 | . 56 20 178 20 . 30 204 30 24 . . . . 108 . . 10 20 . 20 82 10 . . . 62 10 . . 20 74 54 72 84 84 Allied During Kill 135 | . . . . 19 . . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . . . 112 . Successful Hack 340 | . 11 . 16 . . . 43 . 65 . . . . 27 . . . . . . 71 . . . . 14 . . . . 41 28 . 24 . Disable Machine 405 | . . . 45 . . 15 15 15 . . . . . 15 . . . . . . . . . . . 60 . . . . 15 90 15 30 90 Anti-Garrison Action 400 | . . . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . 200 150 . . Destroy Structure 956 | . 1 8 22 . . 18 29 . 14 . . . . 16 26 5 . . . . 76 . . . . 58 . . . . 82 156 153 69 223 Advance Influence 450 | . . . . . . . . . . . . . . 450 . . . . . . . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 765 | . 15 45 15 30 . . 45 90 . . 15 . . . . . . . . . 30 . . 60 . 105 . . . . 60 15 165 30 45 Active Sensor Use 700 | . . . . . . . . . . . . . . 200 . . . . . . 400 . . . . 100 . . . . . . . . . Influence Decreases 11340 | 10 383 193 754 461 . 273 960 77 771 1 80 . 130 668 550 34 70 160 . 150 722 318 77 226 135 376 362 146 5 24 571 608 820 408 817 Entered New Map 2132 | . . . . 167 . . . 67 295 1 . . . . 360 9 . . . . 4 104 15 . 115 . 148 29 . . 51 76 194 218 279 Time Decay 7657 | 10 383 193 461 254 . 273 612 . 466 . 80 . 100 538 140 25 70 150 . 150 408 214 62 146 20 316 214 117 5 24 520 482 556 150 518 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . 100 . . . . . . 100 . . . . . . . . . . . . . . Lost Part 561 | . . . 71 . . . 70 10 10 . . . 10 10 50 . . 10 . . 60 . . 40 . 60 . . . . . 50 70 20 20 Lost Ally 150 | . . . 10 40 . . . . . . . . 20 20 . . . . . . . . . 40 . . . . . . . . . 20 . Purge Threat 640 | . . . 212 . . . 278 . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . Squads Dispatched 75 | . 2 . 2 1 . . 6 . 1 . . . . 8 . . . . . . 12 . . . . 11 . . . . 8 8 1 5 10 Investigation 15 | . . . 1 1 . . 1 . . . . . . 2 . . . . . . 5 . . . . 2 . . . . 1 1 . . 1 Extermination 25 | . . . . . . . . . 1 . . . . 3 . . . . . . 5 . . . . 5 . . . . 4 2 . 1 4 Reinforcement 27 | . 2 . 1 . . . 5 . . . . . . 2 . . . . . . 2 . . . . 3 . . . . 3 4 1 1 3 Assault 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 2 Garrison 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . 2 Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses 7 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . 1 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Distress Signals 32 | . 4 . 5 . . . 1 . . . . . 1 . . . . . . . 1 . . . . 2 . . . . 3 1 11 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 618 | . 24 9 51 4 . 10 58 17 5 . 3 47 6 29 6 1 4 7 . 7 25 5 . 68 1 45 5 . . 9 25 25 63 15 44 Peak Tracking Total 14 | . 4 3 7 3 . 5 5 5 2 . 3 6 3 4 2 . 3 4 . 4 6 5 . 11 1 12 5 . . 9 7 7 14 4 6 Tactical Retreats 48 | . 1 3 1 1 . . 3 4 . . 1 7 . . . . . . . . 2 . . 3 . 6 . . . . 4 1 8 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Traps Triggered 27 | . 5 . 2 . . . 1 1 . . . . . 1 . . . . . . 7 . . . . 3 . . . . 2 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 5 | . . . . 3 3 3 3 3 3 . 4 4 2 2 . . . . . . . . 5 5 5 5 5 5 5 5 5 5 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Disabled 33 | . . . 3 . . 1 1 1 . . . . . 1 . . 1 . . . . . . 1 . 4 . . . . 1 7 2 2 8 Max in Single Turn 2 | . . . 1 . . 1 1 1 . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 2 1 1 1 Garrison Access 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Machines Accessed 102 | . 7 . 14 1 1 . 15 2 9 1 . . . 4 . 1 . . 4 . 13 . 1 1 . 8 . . 4 . 6 7 . 1 2 Terminals 49 | . 6 . 10 . . . 10 2 6 . . . . 2 . . . . . . 3 . . . . 3 . . . . 3 2 . . 2 Fabricators 11 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 5 . . . . . . . . . . 2 . . . Repair Stations 12 | . 1 . 2 . . . 2 . 1 . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 2 . . . 2 . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 1 . Garrison Access 6 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . Total Hacks 295 | . 20 . 50 1 1 . 50 4 21 1 . . . 17 . 2 . . 26 . 36 . 1 1 . 17 . . 17 . 7 18 . 2 3 Successful 175 | . 11 . 33 1 1 . 29 . 9 1 . . . 6 . 1 . . 26 . 19 . 1 1 . 5 . . 17 . 3 10 . 1 . Failed 118 | . 8 . 17 . . . 21 4 12 . . . . 11 . 1 . . . . 16 . . . . 12 . . . . 4 8 . 1 3 Catastrophic 33 | . 2 . 2 . . . 4 2 3 . . . . . . 1 . . . . 8 . . . . 5 . . . . 1 3 . 1 1 Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 100 | . 17 . 23 . . . 10 . 9 . . . . 10 . 1 . . . . 11 . . 1 . 5 . . . . 1 10 . . 2 Terminals 135 | . 18 . 33 . . . 27 4 12 . . . . 11 . . . . . . 11 . . . . 5 . . . . 4 7 . . 3 Fabricators 32 | . . . . . . . . . 5 . . . . 6 . 2 . . . . 15 . . . . . . . . . . 4 . . . Repair Stations 43 | . 2 . 11 . . . 12 . 2 . . . . . . . . . . . 7 . . . . 8 . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 25 | . . . 6 . . . 8 . . . . . . . . . . . . . 2 . . . . 2 . . . . 1 4 . 2 . Garrison Access 12 | . . . . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 2 . . . . 1 3 . . . Terminal Hacks 86 | . 3 . 9 1 1 . 11 . 4 1 . . . 1 . . . . 26 . 4 . 1 1 . . . . 17 . 2 4 . . . Record 16 | . . . . . 1 . . . . . . . . . . . . . 10 . . . . . . . . . 5 . . . . . . Part Schematic 14 | . . . 1 . . . . . 1 . . . . . . . . . 8 . . . . . . . . . 4 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 10 | . 1 . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . Open Door 4 | . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Fabricator Hacks 9 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 5 . . . . . . . . . . . . . . Network Status 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . Repair Station Hacks 28 | . 2 . 8 . . . 9 . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . Scan Component 16 | . 1 . 4 . . . 5 . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Repair 12 | . 1 . 4 . . . 4 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 5 . . . 7 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . Insert Component 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 4 . . . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 32 | . 6 . 11 . . . 1 . 3 . . . . 3 . . . . . . 5 . . . . . . . . . . 3 . . . Terminals 23 | . 6 . 11 . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Track 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 2 . . . 1 . 1 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet 3 | . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 7 . 13 . . . 15 2 8 . . . . 4 . 1 . . . . 11 . . . . 8 . . . . 5 7 . 1 2 Full Trace Events 3 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 3 . . . . . . 5 . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . 1 . . . 1 . 1 . . 16 . . . . . . 8 . . . . . . . . . 4 . . 1 . . . Parts Built 5 | . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Time 333 | . . . . . . . . . . . . . . 106 . . . . . . 227 . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . 12 . . . . . . 20 . . . . . . . . . . . . . . Part Studies Acquired 12 | . . . 4 . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . 1 . Parts Repaired 12 | . 1 . 4 . . . 4 . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Time 450 | . 26 . 104 . . . 142 . . . . . . . . . . . . . 38 . . . . 140 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 3 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 3 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % 4 | . . . . . . . . . . . . . 3 3 3 3 3 3 3 4 4 4 4 4 1 1 1 1 1 . . . . . . Autooverrided 6 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 3 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total Allies 16 | . . . 1 4 . . . . . . . . 1 1 . . . . . . 1 . . 3 . . . . . . . . . 3 2 Largest Group 3 | . . . 1 3 1 . . . . . . . 1 1 . . . . . . 1 . . 1 . . . . . . . . . 3 2 Highest-Rated Group 379 | . . . 10 40 8 . . . . . . . 17 12 . . . . . . 29 . . 29 . . . . . . . . . 379 245 Highest-Rated Ally 135 | . . . 10 31 8 . . . . . . . 17 12 . . . . . . 29 . . 29 . . . . . . . . . 135 132 Initial Warlord ECA Mod 1 | . . . . . . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 87 | . . . . 25 . 1 . . . . . . 3 2 . . . . . . 9 . . 5 . . . . . . . . . 37 5 Total Damage 2255 | . . . . 302 . 12 . . . . . . 73 13 . . . . . . 131 . . 76 . . . . . . . . . 1583 65 Kills 17 | . . . . 5 . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Active Infowar (turns) 27475 | 45 1226 899 1923 1158 217 776 672 182 1247 787 1050 50 377 1524 298 245 583 673 143 707 1917 449 487 817 648 1983 454 515 173 593 1265 1029 1501 225 637 Optics 1268 | . . . . . . . . . . . . 26 166 1076 . . . . . . . . . . . . . . . . . . . . . Sensors 7280 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1463 454 515 173 593 1262 1029 1501 225 65 A.S.S. 9767 | . . . . . . . . . . 784 1050 . . 448 298 245 583 673 143 707 1917 449 487 817 648 518 . . . . . . . . . Structural 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Seismic 10397 | 45 1226 899 1923 1158 217 776 672 182 1247 3 . 24 377 1076 . . . . . . . . . . . . . . . . . . . . 572 Robot Analysis Total 8 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 9 | . . 2 . 1 . . . . . 1 . 2 1 . . . . . . . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Turns Passed 39436 | 207 1434 939 2279 1180 217 816 3256 946 1247 789 1148 3039 377 1527 298 245 583 718 143 728 2232 449 487 1017 648 2263 456 515 175 593 1681 1254 1626 312 3612 Spaces Moved 22665 | 96 736 549 1054 729 132 475 1609 497 663 458 648 1734 205 715 122 137 324 313 84 343 1272 346 369 640 344 1352 353 355 141 425 1009 559 1131 224 2522 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10983 | 90 736 549 500 433 132 475 1609 497 663 458 648 1734 205 715 122 137 324 313 84 343 216 . . . . . . . . . . . . . . Legs 10826 | . . . . . . . . . . . . . . . . . . . . . 1056 346 369 640 344 1352 353 355 141 425 1009 559 1131 224 2522 Wheels 850 | . . . 554 296 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 135 160 160 155 161 161 161 161 161 161 158 162 166 166 166 166 166 120 120 120 115 115 107 107 107 107 107 108 106 104 103 103 Average Speed 140 | 153 160 160 156 150 160 161 159 161 161 161 161 161 161 167 171 166 166 166 166 166 130 120 120 119 115 127 116 107 107 107 110 155 120 103 113 Slowest Speed 245 | 160 240 160 240 240 160 240 161 161 161 161 161 161 161 211 230 166 166 166 166 166 245 120 120 120 115 185 182 107 107 107 116 185 187 103 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 4 . 4 4 2 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 6 92 84 93 92 49 89 98 50 24 53 71 84 45 24 81 5 52 44 70 56 30 54 47 68 56 34 56 60 60 58 31 73 37 9 83 Regions Visited 35 Branch Regions 22 Pre-discovered Areas 15 | . . 1 3 1 1 . . . . 1 . 3 . . . . . . 1 . . . . . . . 1 . 3 . . . . . . Known Exits Taken 26 | . . 1 1 . . 1 1 . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 20 | . . 1 . 1 . 1 . . . 1 3 3 . . . . 1 2 . 1 . 2 . . 1 . . 2 . 1 . . . . . Spaces Dug 431 | . . . . . . . . . 14 1 16 . . 20 . 5 3 5 . 3 42 6 14 1 16 28 7 32 . 57 53 26 18 14 50 Terrain Destroyed 1015 | . . 8 16 . . 25 25 . 14 1 16 . 21 20 60 5 34 10 . 13 44 26 16 17 16 28 28 34 . 100 53 107 95 23 160 Melee 234 | . . . . . . . . . 14 1 1 . . 9 . 5 . . . . 26 4 12 1 8 26 5 19 . 24 40 18 4 4 13 Projectile 307 | . . . . . . . . . . . 15 . . 11 . . 6 10 . 3 18 2 4 . 8 2 2 15 . 53 13 18 34 19 74 AOE 474 | . . 8 16 . . 25 25 . . . . . 21 . 60 . 28 . . 10 . 20 . 16 . . 21 . . 23 . 71 57 . 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Acc Com Total 27858 | 127 893 595 1492 806 138 501 2065 579 797 509 715 1842 229 904 167 145 356 460 89 454 1700 366 390 823 576 1770 392 455 157 486 1414 815 1269 264 3118 Wait 2470 | 5 67 26 231 59 7 4 256 51 85 40 20 13 12 66 3 . 19 113 . 75 223 6 . 102 214 234 10 75 . 12 172 93 9 11 157 Move 22627 | 95 735 548 1053 728 131 474 1609 494 662 457 647 1733 204 715 121 136 323 312 83 342 1271 345 368 639 343 1351 352 354 140 424 1008 558 1130 222 2520 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 246 | 7 10 5 37 5 . 1 16 . 7 4 6 3 . 13 . 3 2 1 . 3 16 2 1 7 . 19 3 . 1 . 26 17 10 4 17 Fast Attach 114 | 6 8 . 6 . . . 6 2 . . . 16 1 5 3 . . 1 . . 24 . . 1 1 8 . . 4 . 1 5 5 . 11 Attach 93 | 1 . 1 9 . . . 8 1 3 1 4 2 1 3 6 . . 3 3 1 6 . . 3 1 8 . . . . 3 6 11 2 6 Detach 24 | . . . . . . . . . . . 2 5 . 2 . . . . 3 . 2 . . 1 . 1 . . . . . 3 4 1 . Swap 455 | . 11 6 20 4 . 8 31 6 11 2 9 10 2 21 1 1 4 5 . 10 35 2 4 24 3 51 11 . 1 2 63 36 23 1 37 Drop 294 | . 9 1 34 5 . 2 28 1 6 4 3 10 . 16 . . . . . 1 29 2 1 6 . 20 8 . 4 . 28 24 16 . 36 Fire 1096 | 13 45 8 101 4 . 12 109 23 4 . 23 49 9 53 33 . 8 25 . 22 59 5 3 38 6 43 2 7 . 24 52 46 57 17 196 Melee 405 | . . . . . . . . 1 19 1 1 1 . 10 . 5 . . . . 31 4 13 1 8 32 6 19 7 24 55 27 4 5 131 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 2 . . . . 6 . . . 2 Crush 12 | . 8 . 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Rewire 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 208 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 7) 545 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 13) 908 | -10/Materials | Derelicts attacked the area 931 | -10/Materials | Repaired Med. Laser 1373 | -10/Materials | Discovered new exit (range 3) 1386 | -10/Materials | Central database locked down 1482 | -10/Materials | Learned Storage security intel 1506 | -10/Materials | Learned 2 Storage zone layouts 1519 | -10/Materials | Learned 4 Recycling zone layouts 1576 | -10/Materials | Identified exit to Subcaves 1642 | -10/Materials | Entered Mines 1643 | -10/Mines | Identified exit to Materials 1665 | -10/Mines | Learned Materials interactive machine intel 1696 | -10/Mines | Met a Derelict bent on vengeance 2581 | -10/Mines | Entered Materials 2581 | -9/Materials | Evolved 2 slots: Utility x2 2582 | -9/Materials | Identified exit to Materials 2582 | -9/Materials | Identified exit to Mines 2583 | -9/Materials | Loaded intel: 18 interactive machine locations 3003 | -9/Materials | Repaired Med. Laser 3063 | -9/Materials | Repaired Med. Laser 3745 | -9/Materials | Build established: Scavenger-Mutant 4215 | -9/Materials | Learned 2 Storage zone layouts 4275 | -9/Materials | Learned location of Zion (-7) 4324 | -9/Materials | Learned 2 Storage zone layouts 4387 | -9/Materials | Learned Storage emergency access door positions 4404 | -9/Materials | Learned Storage interactive machine intel 4432 | -9/Materials | Learned location of Recycling (-7) 4773 | -9/Materials | Build established: Mutant 4804 | -9/Materials | Repaired Lgt. Armor Plating 4831 | -9/Materials | Repaired Seismic Detector 4860 | -9/Materials | Entered Mines 4883 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4963 | -9/Mines | Assembled infested the area 5061 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5104 | -9/Mines | Discovered exit to Materials (range 7) 5122 | -9/Mines | Learned location of Storage (-7) 5282 | -9/Mines | Escorted by a lone wolf Derelict 5696 | -9/Mines | Met a Derelict shopkeep closing up shop 5755 | -9/Mines | Found a hidden stash of uninstalled traps 5834 | -9/Mines | Discovered exit to Materials (range 5) 5847 | -9/Mines | Build established: Scavenger-Mutant 5901 | -9/Mines | Discovered new exit (range 5) 5938 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6040 | -9/Mines | Entered Exiles 6040 | -9/Exiles | Accompanied by 2 allies 6079 | -9/Exiles | Met 8R-AWN 6106 | -9/Exiles | Met EX-HEX 6167 | -9/Exiles | Met EX-DEC 6226 | -9/Exiles | Discovered new exit (range 14) 6257 | -9/Exiles | Entered Mines 6257 | -8/Mines | Accompanied by 1 ally 6304 | -8/Mines | Discovered exit to Materials (range 11) 6831 | -8/Mines | Discovered exit to Materials (range 15) 7073 | -8/Mines | Entered Materials 7073 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7074 | -8/Materials | Identified exit to Factory 7380 | -8/Materials | Build established: Scavenger-Gunner 7690 | -8/Materials | Discovered exit to Factory (range 5) 7912 | -8/Materials | Lost 3 parts (2u1w) 7915 | -8/Materials | Found Prototype Device 8138 | -8/Materials | Core integrity fell below 50% 8485 | -8/Materials | Build established: Gunner 8665 | -8/Materials | Identified Active Sensor Suite 8988 | -8/Materials | Repaired Hrd. Heavy Armor Plating 9027 | -8/Materials | Repaired Arm. Treads+ 9067 | -8/Materials | Repaired Adv. Treads+ 9660 | -8/Materials | Discovered exit to Factory (range 12) 9902 | -8/Materials | Repaired Gatling Laser 10329 | -8/Materials | Identified exit to Garrison 10329 | -8/Materials | Entered Garrison 10534 | -8/Garrison | Triggered checkpoint 10659 | -8/Garrison | Discovered exit to Factory (range 10) 10675 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10717 | -8/Garrison | Triggered checkpoint 10866 | -8/Garrison | Discovered exit to Factory (range 10) 10880 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11037 | -8/Garrison | Triggered checkpoint 11117 | -8/Garrison | Triggered checkpoint 11227 | -8/Garrison | Discovered exit to Factory (range 11) 11275 | -8/Garrison | Entered Factory 11275 | -7/Factory | Evolved 2 slots: Utility x2 11297 | -7/Factory | Build established: Tank 11877 | -7/Factory | Build established: Mutant 12280 | -7/Factory | Identified exit to Storage 12280 | -7/Factory | Identified exit to Lower Caves 12522 | -7/Factory | Entered Lower Caves 12546 | -7/Lower Caves | Encountered a Warlord checkpoint 12783 | -7/Lower Caves | Met a Warlord Commander 12784 | -7/Lower Caves | Learned location of Warlord (-5) 12785 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12833 | -7/Lower Caves | Build established: Assassin 12846 | -7/Lower Caves | Discovered new exit (range 10) 12855 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 12919 | -7/Lower Caves | Identified exit to Lower Caves 13311 | -7/Lower Caves | Entered another Lower Caves area 13312 | -7/Lower Caves | Identified exit to Factory 13619 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13837 | -7/Lower Caves | Build established: Skirmisher 13995 | -7/Lower Caves | Encountered a Warlord checkpoint 14219 | -7/Lower Caves | Discovered new exit (range 11) 14287 | -7/Lower Caves | Attached CPS modules to M-14 Sweeper. 14459 | -7/Lower Caves | Entered Zion 14490 | -7/Zion | Given the Hacking Drone Bay 14653 | -7/Zion | Build established: Tank 14875 | -7/Zion | Learned location of Extension (-4) 15007 | -7/Zion | Found Prototype Hackware 15007 | -7/Zion | Identified Exp. System Shield 15015 | -7/Zion | Found Prototype Processor 15015 | -7/Zion | Identified Exp. Melee Analysis Suite 15285 | -7/Zion | Build established: Mutant 15331 | -7/Zion | Found Prototype Processor 15331 | -7/Zion | Identified Exp. Terrain Scan Processor 15337 | -7/Zion | Found Prototype Processor 15337 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15341 | -7/Zion | Found Prototype Processor 15341 | -7/Zion | Identified Spectral Analyzer 15344 | -7/Zion | Found Prototype Processor 15344 | -7/Zion | Identified Exp. Targeting Computer 15635 | -7/Zion | Build established: Gunner 15784 | -7/Zion | Learned Factory emergency access door positions 16115 | -7/Zion | Found Prototype Special Weapon 16115 | -7/Zion | Identified RU-N14's Throwing Claymores 16511 | -7/Zion | Found Prototype Device 16511 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 16855 | -7/Zion | Attacked by Zionites 17107 | -7/Zion | System corruption reached 10% 17346 | -7/Zion | Found Prototype Device 17415 | -7/Zion | Build established: Tank 17435 | -7/Zion | Discovered new exit (range 15) 17459 | -7/Zion | Found CR-A16's Pointy Stick 17498 | -7/Zion | Entered Proximity Caves 17519 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17587 | -6/Proximity Caves | Spotter reported a threat 17589 | -6/Proximity Caves | Spotter reported a threat 17697 | -6/Proximity Caves | Spotter reported a threat 17745 | -6/Proximity Caves | Learned 4 Factory zone layouts 17846 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17875 | -6/Proximity Caves | Entered Factory 17875 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17876 | -6/Factory | Identified exit to Lower Caves 18165 | -6/Factory | Build established: Scavenger-Tank 18225 | -6/Factory | Search patrols dispatched 18565 | -6/Factory | Fabricated Arm. Medium Treads? 18929 | -6/Factory | Attached CPS modules to H-61 Shepherd. 18954 | -6/Factory | Found Active Sensor Suite 19275 | -6/Factory | First assault squad dispatched 19402 | -6/Factory | Sucked down chute 19402 | -6/Factory | Entered Waste 19417 | -6/Waste | EMP discharged 19417 | -6/Waste | Spotted C-40 Crusher 19434 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 19459 | -6/Waste | Crushed by Compactor (1 part destroyed) 19462 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 19468 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 19470 | -6/Waste | Destroyed C-40 Crusher 19476 | -6/Waste | Spotted C-40 Crusher 19487 | -6/Waste | Spotted C-40 Crusher 19493 | -6/Waste | Lost 5 parts (2n3w) 19493 | -6/Waste | Destroyed C-40 Crusher 19499 | -6/Waste | Spotted C-40 Crusher 19503 | -6/Waste | Destroyed C-40 Crusher 19512 | -6/Waste | Spotted C-40 Crusher 19513 | -6/Waste | Destroyed C-40 Crusher 19517 | -6/Waste | EMP discharged 19517 | -6/Waste | System corruption reached 10% 19528 | -6/Waste | Destroyed C-40 Crusher 19554 | -6/Waste | Spotted C-40 Crusher 19577 | -6/Waste | Destroyed C-40 Crusher 19617 | -6/Waste | EMP discharged 19652 | -6/Waste | Discovered new exit (range 12) 19699 | -6/Waste | Identified exit to Factory 19700 | -6/Waste | Entered Factory 19750 | -6/Factory | Discovered exit to Lower Caves (range 9) 19945 | -6/Factory | Entered Lower Caves 20103 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20499 | -6/Lower Caves | Discovered new exit (range 7) 20523 | -6/Lower Caves | Identified exit to Lower Caves 20528 | -6/Lower Caves | Entered another Lower Caves area 20632 | -6/Lower Caves | Found Alien Artifact 20632 | -6/Lower Caves | Identified Core Expander 20632 | -6/Lower Caves | Installed Core Expander, added new Utility slot 21229 | -6/Lower Caves | Discovered new exit (range 9) 21243 | -6/Lower Caves | Identified exit to Data Miner 21246 | -6/Lower Caves | Entered Data Miner 21246 | -6/Data Miner | Discovered new exit (range 6) 21253 | -6/Data Miner | Identified exit to Proximity Caves 21280 | -6/Data Miner | Met Data Miner 21316 | -6/Data Miner | Learned location of Section 7 (-2) 21316 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21343 | -6/Data Miner | Received God Mode back door access code from Data Miner 21389 | -6/Data Miner | Entered Proximity Caves 21687 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22106 | -5/Proximity Caves | Discovered new exit (range 5) 22112 | -5/Proximity Caves | Identified exit to Factory 22117 | -5/Proximity Caves | Entered Factory 22117 | -5/Factory | Evolved 2 slots: Utility x2 22473 | -5/Factory | Build established: Scavenger-Assassin 22753 | -5/Factory | Repaired Hrd. Medium Armor Plating? 23276 | -5/Factory | Incoming investigation squad redirected 23317 | -5/Factory | Search patrols dispatched 23330 | -5/Factory | Incoming investigation squad redirected 23399 | -5/Factory | Discovered new exit (range 4) 23402 | -5/Factory | Identified exit to Upper Caves 23505 | -5/Factory | Central database locked down 23545 | -5/Factory | Fabricated Enh. Armored Leg (x1) 23784 | -5/Factory | Discovered new exit (range 13) 23834 | -5/Factory | Fabricated Railgun (x2) 24349 | -5/Factory | Entered Upper Caves 24689 | -5/Upper Caves | Discovered new exit (range 9) 24709 | -5/Upper Caves | Build established: Skirmisher 24797 | -5/Upper Caves | Identified exit to Upper Caves 24798 | -5/Upper Caves | Entered another Upper Caves area 25090 | -5/Upper Caves | Build established: Assassin 25219 | -5/Upper Caves | Discovered new exit (range 5) 25223 | -5/Upper Caves | Identified exit to Warlord 25285 | -5/Upper Caves | Entered Warlord 25557 | -5/Warlord | Opened Warlord's prototype stash 25563 | -5/Warlord | Found Exp. Targeting Computer 25578 | -5/Warlord | Found Prototype Reactor 25683 | -5/Warlord | Met Warlord 25708 | -5/Warlord | Warlord's base attacked by MAIN.C 25772 | -5/Warlord | Found Prototype Energy Gun 25772 | -5/Warlord | Identified Vortex Shotgun 25781 | -5/Warlord | Found Vortex Shotgun 25962 | -5/Warlord | P-80 Master assimilated allied HM-W6Z(g) 25985 | -5/Warlord | Lost 4 allies 26058 | -5/Warlord | Warlord forces counterattacked 26064 | -5/Warlord | Spotted Striker 26155 | -5/Warlord | P-80 Master assimilated allied ZO-9VK(g) 26172 | -5/Warlord | Build established: Skirmisher 26180 | -5/Warlord | Spotted Striker 26180 | -5/Warlord | Spotted Striker 26204 | -5/Warlord | Destroyed Striker 26240 | -5/Warlord | Lost 12 allies 26242 | -5/Warlord | Lost 3 parts (1n2u) 26255 | -5/Warlord | Spotted Striker 26271 | -5/Warlord | Discovered new exit (range 16) 26294 | -5/Warlord | Lost 8 allies 26300 | -5/Warlord | Identified exit to Proximity Caves 26302 | -5/Warlord | Entered Proximity Caves 26638 | -4/Proximity Caves | Build established: Scavenger-Assassin 26693 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 26936 | -4/Proximity Caves | Discovered new exit (range 9) 26944 | -4/Proximity Caves | Identified exit to Factory 26950 | -4/Proximity Caves | Entered Factory 26950 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 27018 | -4/Factory | Discovered new exit (range 8) 27026 | -4/Factory | Identified exit to Research 27161 | -4/Factory | Repaired Broken Enh. Armored Leg? 27435 | -4/Factory | Assembled infested ambush trap array 27514 | -4/Factory | Lost 4 parts (2u2w) 27952 | -4/Factory | Repaired Wave Gun+ 28136 | -4/Factory | Build established: Tank 28195 | -4/Factory | Discovered new exit (range 16) 28210 | -4/Factory | Identified exit to Upper Caves 29014 | -4/Factory | Spotted B-86 Titan 29106 | -4/Factory | Garrison activated, responded to threat 29168 | -4/Factory | Discovered exit to Upper Caves (range 9) 29213 | -4/Factory | Entered Upper Caves 29257 | -4/Upper Caves | Build established: Scavenger-Tank 29263 | -4/Upper Caves | Learned location of Quarantine (-2) 29640 | -4/Upper Caves | Discovered new exit (range 14) 29666 | -4/Upper Caves | Identified exit to Upper Caves 29669 | -4/Upper Caves | Entered another Upper Caves area 29749 | -4/Upper Caves | Discovered exit to Research (range 13) 29779 | -4/Upper Caves | Learned Research stockpile data 29906 | -4/Upper Caves | Encountered a Warlord checkpoint 30159 | -4/Upper Caves | Discovered new exit (range 16) 30174 | -4/Upper Caves | Identified exit to Zhirov 30184 | -4/Upper Caves | Entered Zhirov 30184 | -4/Zhirov | Discovered new exit (range 3) 30187 | -4/Zhirov | Identified exit to Proximity Caves 30205 | -4/Zhirov | Met Zhirov 30225 | -4/Zhirov | Learned location of Testing (-3) 30225 | -4/Zhirov | Learned location of Command (-1) 30235 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30252 | -4/Zhirov | Found Alien Artifact 30252 | -4/Zhirov | Identified Integrated Reactor 30252 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 30268 | -4/Zhirov | Found Alien Artifact 30359 | -4/Zhirov | Entered Proximity Caves 30905 | -3/Proximity Caves | Destroyed 8 combat bots 30933 | -3/Proximity Caves | Discovered exit to Research (range 15) 30952 | -3/Proximity Caves | Entered Research 30952 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31130 | -3/Research | Identified Vortex Chain Reactor 31337 | -3/Research | Found Prototype Device 31344 | -3/Research | Identified Exp. Focal Shield 31386 | -3/Research | Found Prototype Processor 31396 | -3/Research | Identified Spectral Analyzer 32007 | -3/Research | Spotted B-86 Titan 32278 | -3/Research | Build established: Tank 32500 | -3/Research | Identified exit to Testing 32633 | -3/Research | Entered Testing 32756 | -3/Testing | Found Centrium Heavy Armor Plating 32844 | -3/Testing | Protovariant out of control (PH-4NEKP7BJOR) 32844 | -3/Testing | Unleashed a protovariant (PH-4NEKP7BJOR) 32875 | -3/Testing | Found Prototype Energy Gun 32875 | -3/Testing | Identified Warp Gun 32899 | -3/Testing | Incoming assault squad redirected 32944 | -3/Testing | Found Prototype Device 32958 | -3/Testing | Identified Adv. EM Shield 33047 | -3/Testing | Spotted Striker 33047 | -3/Testing | Spotted Striker 33064 | -3/Testing | Spotted Alpha 7 33079 | -3/Testing | Destroyed Striker 33082 | -3/Testing | Destroyed Striker 33103 | -3/Testing | Destroyed Alpha 7 33153 | -3/Testing | Stole the SGEMP Prototype 33426 | -3/Testing | Found Prototype Ballistic Cannon 33430 | -3/Testing | Identified Omega Cannon 33583 | -3/Testing | Found Prototype Energy Cannon 33583 | -3/Testing | Identified Null Cannon 33620 | -3/Testing | Found Prototype Energy Cannon 33620 | -3/Testing | Identified Imp. Potential Cannon 33820 | -3/Testing | Discovered new exit (range 13) 33875 | -3/Testing | Identified exit to Research 33887 | -3/Testing | Entered Research 33887 | -2/Research | Warlord forces began assault on 0b10 33887 | -2/Research | Evolved 2 slots: Utility x2 33997 | -2/Research | Research machine network offline 33998 | -2/Research | Spotted B-90 Cyclops 34163 | -2/Research | Found Prototype Processor 34166 | -2/Research | Spotted Striker 34167 | -2/Research | Identified Exp. Core Analyzer 34184 | -2/Research | Destroyed Striker 34190 | -2/Research | Identified Transdimensional Reconstructor 34190 | -2/Research | Warped through subspace 34437 | -2/Research | Spotted Striker 34437 | -2/Research | Spotted Executioner 34437 | -2/Research | Spotted Executioner 34437 | -2/Research | Spotted Executioner 34485 | -2/Research | Destroyed Executioner 34492 | -2/Research | Spotted Executioner 34497 | -2/Research | Spotted Executioner 34539 | -2/Research | Lost 19 allies 34552 | -2/Research | Lost 3 parts (1p2n) 34614 | -2/Research | Borebot progress halted 34682 | -2/Research | Borebot progress halted 34716 | -2/Research | Spotted B-90 Cyclops 34794 | -2/Research | Build established: Scavenger-Tank 34918 | -2/Research | Spotted Striker 34953 | -2/Research | Lost 3 allies 34966 | -2/Research | Spotted Executioner 34970 | -2/Research | Spotted Executioner 34977 | -2/Research | Destroyed Striker 35015 | -2/Research | Destroyed Executioner 35036 | -2/Research | Destroyed 9 combat bots 35091 | -2/Research | Found Unknown Device 35094 | -2/Research | Identified Launcher Loader 35389 | -2/Research | Given Cave Seal Controls access code 35401 | -2/Research | Discovered new exit (range 11) 35418 | -2/Research | Identified exit to Access 35469 | -2/Research | Found Quantum Capacitor 35491 | -2/Research | Spotted Striker 35494 | -2/Research | Spotted Striker 35513 | -2/Research | Entered Access 35513 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 35514 | -1/Access | Delivered the SGEMP Prototype to Zhirov 35514 | -1/Access | Zhirov transferred Access data 35515 | -1/Access | Loaded intel: 119 machine locations 35515 | -1/Access | Loaded intel: 68 trap records 35515 | -1/Access | Identified exit to Surface 35515 | -1/Access | Discovered exit to Surface (range 183) 35515 | -1/Access | Identified exit to Command 35515 | -1/Access | Discovered exit to Command (range 111) 35623 | -1/Access | Garrison activated, responded to threat 35656 | -1/Access | Garrison activated, responded to threat 35713 | -1/Access | Crushed by falling debris 35724 | -1/Access | Zhirov warped through subspace 35766 | -1/Access | Found Quantum Capacitor 35825 | -1/Access | Entered Command 35947 | -1/Command | Found Fusion Bomb Launcher 35979 | -1/Command | Incoming investigation squad redirected 36254 | -1/Command | Disengaged cave seal 36254 | -1/Command | Derelicts emerged from the dark tunnel 36254 | -1/Command | Welcomed Warlord to Command 36268 | -1/Command | Spotted B-99 Colossus 36293 | -1/Command | Destroyed B-99 Colossus 36312 | -1/Command | Lost 3 allies 36799 | -1/Command | Spotted B-99 Colossus 36813 | -1/Command | Lost 3 allies 36825 | -1/Command | First assault squad dispatched 36964 | -1/Command | Spotted Striker 36964 | -1/Command | Spotted Executioner 36973 | -1/Command | Destroyed Striker 36974 | -1/Command | Warlord destroyed during the assault 36979 | -1/Command | Spotted Executioner 36981 | -1/Command | Spotted Alpha 7 36981 | -1/Command | Destroyed Executioner 36982 | -1/Command | Destroyed Executioner 36993 | -1/Command | Destroyed Alpha 7 37005 | -1/Command | Found Exp. Core Analyzer 37104 | -1/Command | Incoming assault squad redirected 37125 | -1/Command | Spotted Combat Programmer 37224 | -1/Command | Met MAIN.C 37224 | -1/Command | 0b10 Conduit disabled 37258 | -1/Command | Destroyed MAIN.C Shell 37259 | -1/Command | MAIN.C activated Command garrisons 37265 | -1/Command | Zhirov arrived to use SGEMP to disable MAIN.C 37319 | -1/Command | Discovered exit to Surface (range 42) 37319 | -1/Command | Discovered exit to Surface (range 91) 37319 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 37418 | -1/Command | All MAIN.C guards destroyed 37470 | -1/Command | Found Prototype Reactor 37470 | -1/Command | Identified Zero-point Reactor 37495 | -1/Command | Build established: Scavenger-Gunner 38332 | -1/Command | Found Zero-point Reactor 38336 | -1/Command | Found Vortex Chain Reactor 38355 | -1/Command | Found Exp. System Purifier 39437 | *** | Escaped! Last Messages --------------- 39264_ Acquired Imp. Potential Cannon. 39307_ Sneak attack on B-74 Champion. 39309_ B-74 Champion destroyed. 39311_ Acquired 90 matter. 39312_ Sneak attack on G-73 Enforcer. 39312_ G-73 Enforcer destroyed. 39315_ Sneak attack on G-73 Enforcer. 39317_ Destroyed Lgt. Quantum Reactor. 39319_ Sneak attack on G-73 Enforcer. 39319_ G-73 Enforcer destroyed. 39322_ Acquired 84 matter. 39330_ Sneak attack on K-01 Serf. 39330_ Destroyed Sml. Matter Pod. 39330_ K-01 Serf destroyed. 39332_ Acquired 27 matter. 39348_ Sneak attack on K-01 Serf. 39348_ K-01 Serf destroyed. 39350_ Acquired 4 matter. 39391_ Sneak attack on K-01 Serf. 39391_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ## #?# /! # ! #??????????? | | ## ## #?# !%= # #??????????? | | ?# ## #?#############+###### #??????????? | | ## ##+#### # # #??????????? | | # # # # + #??????????? | | # # # * """" # ! # = #??????????? | | !# # # """" # # #??????????? | | # # # """" # # #??????????? | | + # # """" # " #??????????? | | # # + # ! # #??????????? | | # + # # #######+######??????????? | | # # ######+#### #?????# #???????????????? | | ## # #??# ### #?????# #???????????????? | | ## # #??# "" #?????# #???????????????? | | * ###"###### T"*= #?????# #???????????????? | | % = * !%###+########+##??????????????? | | =########### ## #??????????????? | | #?????????# ## #??????????????? | | #######?????????# ## #??????????????? | | ????????????????# ## #??????????????? | | ????????????????# ## #??????????????? | | ????????????????# ## #??????????????? | | ????????????????# ###########"####??????????????? | | ###?????????????# #???###### #????????????????? | | ###########???# #???# ## #????????????????? | | ##### ##### @ ## #???????########## | | ####### "" ## #???????#????????? | | +####### T #" ####????#?######## | | # *##########;###### #????#?#""""""" | | == ## ###########;#"#### #????#?#"" | | =! # # ## !!! + #????#?#""""" | | ## + ## !!! # #????#?#""""""" | | ## # ## !!! # #????#?#" " | | ## # ## # #????#?#"" """ | | ## #/ ## " #????#?#"" """ | | ## ################## ##+###??#?# " """ | | #####+### #??????#######???# # *#??#?# " | | "T""" ######## ##### # #??#?# " | | " """ # #??#?#""""""" | | " # #??#?#"" | | # #??#?# | | ######## ##### # #??#?# | | # ###### #???# ########### | | # #????# #???# | | # #????# #???# " | | | # * #????# #???# " | | ##+######### #?#####+# ##### """" | | #?# # #?#?# " "" | | #### #?# # #?#?# "" | | ???# #?# # #?#?######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 65 Energy Generation 65 Energy Capacity 1900 Matter Stores 300 Matter Capacity 800 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 825 Resistance: KI 30 Resistance: TH 20 Resistance: EM 15 Utility Shielding 66 Weapon Cycling 25 Melee Speed Boost 30 Evasion (%) 80 Targeting Accuracy 12 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Defensive Hacking 16 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Hvy. Assault Cannon | -7/Factory | Hacked Coolant Injector | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Hvy. Shock Bomb Launcher | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Electron Diverter | -3/Testing | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive H-55 Commando | -7/Zion | Archive A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free B-74 Champion | -3/Testing | Archive Fabricated ------------ Arm. Medium Treads | x2 | -6/Factory | Preloaded Enh. Armored Leg | x1 | -5/Factory | Authchip Railgun | x2 | -5/Factory | Preloaded Repaired ---------- Med. Laser | 38% | -10/Materials Med. Laser | 22% | -9/Materials Med. Laser | 31% | -9/Materials Lgt. Armor Plating | 36% | -9/Materials Seismic Detector | 25% | -9/Materials Hrd. Heavy Armor Plating | 50% | -8/Materials Arm. Treads | 60% | -8/Materials Adv. Treads | 60% | -8/Materials Gatling Laser | 55% | -8/Materials Hrd. Medium Armor Plating | 1% | -5/Factory Enh. Armored Leg | 31% | -4/Factory | Broken Wave Gun | 18% | -4/Factory Studied --------- Grenade Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Hammer | -9/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Wave Gun | -5/Factory | Hacked Particle Reactor | -3/Testing | Hacked Quantum Rifle | -3/Testing | Hacked Micro-nuke Launcher | -3/Testing | Hacked Enh. Nova Cannon | -1/Access | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Achievements -------------- Great Explorer Monster My Bad Showdown Some Acronyms Are Better Than Others Sorry Old Pal Challenges ------------ None Game ------ Seed RelayShockBallwheel Manual? 0 Play Time 06:16:19 Cumulative 418.8 hours Start 2025.12.15 @ 15:06:10 End 2025.12.17 @ 16:31:11 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 11/0/1/0/0/0/0/0/0/0 Lore% 80 Gallery% 76 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4c45dfd-c647-431d-8b82-e1753af8de60