Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.06 @ 21:26:07 Player: Helstads_dog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (57) 285 Value Destroyed (1785) 1785 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3184 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 141/400 Matter 276/300 Energy 156/250 System Corruption 0% Temperature Cool (59) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (3) ------ Improved Heat Sink High-capacity Storage Unit Signal Interpreter > --- WEAPON (3) ------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Light Treads Wheel Armored Wheel Armored Wheel Heat Sink Cooling System Cooling System Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Wheel Armored Wheel Armored Wheel Heat Sink Cooling System Cooling System Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Medium Laser Assault Rifle Light Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Claw [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 47 | . 13 34 Power 9 | . 3 6 Engine 9 | . 3 6 Core . | . . . Reactor . | . . . Propulsion 10 | . 3 7 Treads 5 | . 2 3 Leg . | . . . Wheel 5 | . 1 4 Hover . | . . . Flight . | . . . Utility 12 | . 4 8 Device 6 | . 2 4 Storage 1 | . 1 . Processor 3 | . 1 2 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 16 | . 3 13 Energy Gun 4 | . . 4 Energy Cannon 1 | . 1 . Ballistic Gun 4 | . . 4 Ballistic Cannon 5 | . 2 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 2 | . . 2 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 2 | . 1 1 Highest Loss Streak 2 | . 2 1 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 94 99 Engine 12 | . 14 11 Treads 11 | . 13 11 Wheel 12 | . 13 10 Device 9 | . 7 12 Storage 13 | . 15 11 Protection 4 | . . 7 Energy Gun 7 | . . 14 Energy Cannon 5 | . 4 5 Ballistic Gun 7 | . 7 6 Ballistic Cannon 10 | . 16 5 Peak Build Rating 17 | . 10 17 Average Rating 11 | . 8 14 On Entrance 7 | 6 6 10 Naked Turns . | . . . Heaviest Build 60 | 11 55 60 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 5 | . 5 5 Average Overweight (x) 4 | . 4 4 Largest Inventory Capacity 20 | . 20 20 Average Capacity 19 | . 19 20 Most Carried 20 | . 18 20 Average Carried 16 | . 12 19 Final Capacity 20 | 8 20 20 Final Carried 19 | 6 18 19 Class Distribution -------------------- 47% | Mutant 36% | Scavenger-Tank 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1270 | 179 504 587 Remotely . | . . . Salvage Created 1851 | . 511 1340 Parts 121 | . 33 88 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 49 | . 18 31 Guns 19 | . 3 16 Cannons 28 | . 15 13 AOE 2 | . . 2 Classes Destroyed 9 | . 4 5 Worker 1 | . . 1 Builder 2 | . . 2 Tunneler 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 1 2 Swarmer 6 | . 3 3 Grunt 33 | . 15 18 Brawler 2 | . . 2 Sentry 8 | . . 8 Best Kill Streak 4 | . 4 4 Combat Bots Only 4 | . 4 4 Max Kills in Single Turn 3 | . 1 3 Gunslinging 1 | . . 1 Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 165 | . 64 101 Missed 43 | . 16 27 Damage Taken 1829 | . 719 1110 Core 405 | . 146 259 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 41 . Volleys Fired 114 | . 55 59 Largest 3 | . 2 3 Hottest 155 | . 99 155 Shots Fired 287 | . 110 177 Gun 143 | . 34 109 Cannon 144 | . 76 68 Launcher . | . . . Special . | . . . Kinetic 175 | . 101 74 Thermal 62 | . 9 53 Explosive . | . . . Electromagnetic 50 | . . 50 Robot Hit Streak 29 | . 12 29 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 182 | . 72 110 Core Hits 77 | . 27 50 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 6 | . 6 . Blast 6 | . 6 . Melee Attacks 6 | . . 6 Impact . | . . . Slashing 6 | . . 6 Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3559 | . 1206 2353 Guns 1404 | . 287 1117 Cannons 1752 | . 919 833 Explosions 392 | . . 392 Melee . | . . . Ramming 11 | . . 11 Kinetic 1848 | . 1116 732 Thermal 947 | . 90 857 Explosive 138 | . . 138 Electromagnetic 615 | . . 615 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 7 . Message Errors 1 | . 1 . Matter Fused 2 | . 2 . Energy Discharges 4 | . 4 . Overload Shots . | . . . Overflow Damage 14 | . 6 8 Projectiles 14 | . 6 8 Explosions . | . . . Melee . | . . . Knockbacks 21 | . 17 4 Impact 1 | . . 1 Kinetic 18 | . 15 3 Secondary 2 | . 2 . Self-Inflicted Damage 149 | . . 149 Shots 3 | . . 3 Rammed 1 | . . 1 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed 1 | . . 1 Highest Temperature 384 | . 63 384 Average Temperature 45 | . 14 69 Received Heat Transfer 684 | . 270 414 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1830 | . 185 1645 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . . 3 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 453 | . 261 453 Initial 93 | . . 93 Average 181 | . 128 229 Maximum Alert Level 2 | . 1 2 Low Security (%) 60 | . 88 35 Level 1 34 | . 11 55 Level 2 4 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 10 | . 6 4 Investigation 5 | . 4 1 Extermination . | . . . Reinforcement 5 | . 2 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 1 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 70 | . 28 42 Peak Tracking Total 5 | . 4 5 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 5 | . 1 4 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 16 | . 8 8 Terminals 13 | . 6 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 55 | . 28 27 Successful 35 | . 18 17 Failed 20 | . 10 10 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 27 | . 16 11 Terminals 48 | . 25 23 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 24 | . 13 11 Record 1 | . 1 . Robot Analysis 8 | . 7 1 Prototype ID Bank 5 | . 3 2 Terminal Index 1 | . . 1 Alert Level 2 | . . 2 Unreport Threat 3 | . . 3 Locate Traps 4 | . 2 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer 4 | . . 4 Insert Component 2 | . . 2 Analyze 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks 7 | . 5 2 Terminals 5 | . 3 2 Botnet 5 | . 3 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Tunnel 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used 1 | . 1 . Hacking Detections 15 | . 7 8 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total 7 | . 6 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2835 | . 1348 1487 Spaces Moved 1397 | 1 722 674 Core . | . . . Treads . | . . . Legs 22 | 1 21 . Wheels 1375 | . 701 674 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 140 Average Speed 151 | 120 149 154 Slowest Speed 155 | 120 155 155 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 55 | 2 99 66 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 4 | . . 4 Terrain Destroyed 67 | . 2 65 Melee 4 | . . 4 Projectile 5 | . 2 3 AOE 58 | . . 58 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1858 | . 886 972 Wait 219 | . 67 152 Move 1395 | . 721 674 Hop . | . . . Pick Up 35 | . 19 16 Fast Attach 7 | . 2 5 Attach 15 | . 7 8 Detach 4 | . 2 2 Swap 26 | . 4 22 Drop 35 | . 9 26 Fire 114 | . 55 59 Melee 6 | . . 6 Ram . | . . . Kick . | . . . Crush 2 | . . 2 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 11) 301 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 7) 512 | -10/Materials | Discovered new exit (range 4) 716 | -10/Materials | Discovered new exit (range 10) 865 | -10/Materials | Core integrity fell below 50% 903 | -10/Materials | Discovered new exit (range 6) 930 | -10/Materials | Identified exit to Mines 1283 | -10/Materials | Discovered new exit (range 5) 1349 | -10/Materials | Entered another Materials area 1349 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1704 | -9/Materials | Discovered new exit (range 3) 1709 | -9/Materials | Identified exit to Storage 1864 | -9/Materials | Build established: Scavenger-Tank 2207 | -9/Materials | Discovered new exit (range 12) 2556 | -9/Materials | Discovered new exit (range 9) 2650 | -9/Materials | Core integrity fell below 50% 2677 | -9/Materials | Identified exit to Mines 2836 | -9/Materials | Self-destructed Last Messages --------------- 02722_ Dropped Hvy. EM Pulse Gun. 02722_ U-05 Engineer lays Concrete. 02729_ R-06 Scavenger collects Hvy. EM Pulse Gun. 02730_ U-05 Engineer lays Concrete. 02732_ U-05 Engineer builds a Wall. 02744_ G-34 Mercenary destroyed. 02751_ Acquired 34 matter. 02752_ R-06 Scavenger collects Heat Sink. 02755_ Acquired 12 matter. 02756_ R-06 Scavenger collects Corrupted Aluminum Leg. 02763_ K-01 Serf collects debris. 02796_ K-01 Serf destroyed. 02817_ Y-45 Defender destroyed. 02817_ Switching to secondary target: G-34 Mercenary. 02826_ G-34 Mercenary destroyed. 02826_ Switching to secondary target: G-34 Mercenary. 02826_ G-34 Mercenary destroyed. 02828_ R-06 Scavenger destroyed. 02832_ G-47 Trooper destroyed. 02833_ Y-45 Defender destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ????????????????????????##!!!!##?????????????????? | | ????????????????????????#! !??????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????## #?###+#?????#######?? | | ???????????? ########## #?# ##### #?? | | ??????????? !* ### ^^ ### | | ??????????? ! =**%! ^^ > | | ??????????? *% %[!==### ^^ ## | | ??????????????#######+##%=[**#?# ##### ## | | ???????????????????????##%!*##??????????####+#### | | ????????????????????????#!==#???????????#] # | | ????????????????????????#@*!#???????????# "# | | ????????????????????????#! #???????????# """ T# | | ????????????????????????# #???????????# """ "# | | ????????????????????????# #???????????# """ # | | ????????????????????????# #???????????# """ # | | ?????????? ???????????# #???????????# """ # | | ????????? ???????????# #???????????# # | | ?????????# ???????????# #??????###### # | | ?????????# ???????????# #??????# + # | | ?????????# ???????????# #??????# #### # | | ?????????+ #??????????# #????###+############ | | ?????????# #??????????# #????# ######??# | | ?????????# ############ #????#""" # #??# | | ?????????# %## # #????#""" # #??# | | ?##??????# ## = # #????#""" !# #??# | | # #??????#% ## + #????# # #### | | #??????# ## # #????# %=% # + | | #??????# ############ ##???###+#### ##### | | ######## #?????????# ###### % ####"#####?? | | # # ########### % %%%% ##? | | ! # "" # ###### ######## #?? | | !# T" # ########### ###########?????# #?# | | # "" # #?????????# " !#?????# #?# | | # # #?????????####### #?????# #?# | | # # ###?????????????# | #?????# #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 1 Item Schematics ----------------- Arm. Wheel | -9/Materials | Scanalyzed Wheel | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactMiniTube Manual? 0 Play Time 00:44:47 Cumulative 66.4 hours Start 2024.09.06 @ 20:23:19 End 2024.09.06 @ 21:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 27 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 37x27 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 8a4910de-938e-4dc9-80d8-743782069ac0