Cogmind - Beta 15 --- EXPLORER MODE // 2025.05.26 @ 00:59:49 Player: Wilfey Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (15) 75 Value Destroyed (349) 349 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1136) 1136 TOTAL SCORE: 5680 Bonus ------- Pacifist 270 Follower Combat Kills 66 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 815/850 Matter 259/300 Energy 140/140 System Corruption 0% Temperature Cool (1) Movement Flying (50) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (4) --- Flying Fortress v7 > --- UTILITY (9) ------ Small Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Jamming Amplifier Improved Reaction Control System System Shield > --- WEAPON (2) ------- Remote Datajack Spear > --- INVENTORY (8) ---- Nuclear Pulse Thruster Biomechanical Wings Heat Sink Authchip [Processor] Lightning Gun Lightning Gun Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Small Storage Unit Structural Scanner Improved Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Target Analyzer Jamming Amplifier Improved Reaction Control System System Shield > --- WEAPON ----------- Remote Datajack Spear > --- INVENTORY -------- Light Nuclear Core Nuclear Pulse Thruster Biomechanical Wings Heat Sink Authchip [Processor] Lightning Gun Lightning Gun Heavy Rocket Launcher [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flying Fortress v7 Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Datajack Energy Gun Lightning Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Slots Evolved 9 | . 1 . . . 4 2 . 2 Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 7 | . 1 . . . 2 2 . 2 Weapon . | . . . . . . . . . Parts Attached 34 | 7 5 . 1 . 9 . . 12 Power 4 | 1 . . . . 2 . . 1 Engine 2 | 1 . . . . . . . 1 Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 5 | 2 2 . . . 1 . . . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . 2 . . . . . . . Flight 1 | . . . . . 1 . . . Utility 14 | 2 1 . 1 . 3 . . 7 Device 5 | . 1 . . . 2 . . 2 Storage 2 | 1 . . 1 . . . . . Processor 5 | . . . . . . . . 5 Hackware 1 | . . . . . 1 . . . Protection 1 | 1 . . . . . . . . Artifact . | . . . . . . . . . Weapon 11 | 2 2 . . . 3 . . 4 Energy Gun 3 | 1 . . . . . . . 2 Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 2 | . . . . . . . 1 1 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . 1 1 Weapon . | . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 1 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 1 2 5 3 5 5 5 5 7 Power . | . . . . . . 1 1 . Propulsion . | . . . . 1 . . 1 1 Utility 1 | 1 2 3 1 1 1 1 1 2 Weapon 1 | . . 2 1 3 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 10 | . 1 1 1 . 1 . . 6 Power . | . . . . . . . . . Propulsion 3 | . . . . . . . . 3 Utility 4 | . 1 . 1 . . . . 2 Weapon 3 | . . 1 . . 1 . . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 74 | . 86 75 75 75 72 66 66 70 Engine 6 | . 12 12 12 12 1 . . 5 Core 2 | . . . . . 6 7 7 . Leg 1 | . 13 . . . . . . . Hover 8 | . 11 25 25 25 . . . . Flight 4 | . . . . . 7 7 7 6 Device 15 | . 12 12 12 12 23 21 16 12 Storage 6 | . 6 . 3 12 8 7 7 6 Processor 3 | . . . . . . . . 15 Hackware 3 | . . . . . 7 7 7 6 Protection 2 | . 5 . . . . 2 7 5 Energy Gun 2 | . 9 . . . . . . 6 Ballistic Gun 1 | . 11 . . . . . . . Special Weapon 3 | . . 12 8 . 3 . . . Slashing Weapon 3 | . . . . . 8 14 14 1 Special Melee Weapon 5 | . 2 12 12 12 4 . . . Peak Build Rating 73 | 7 8 6 10 9 53 54 54 73 Average Rating 33 | 6 6 6 7 9 49 53 51 61 On Entrance 21 | . 7 6 6 9 9 53 54 51 Naked Turns . | . . . . . . . . . Heaviest Build 22 | 21 22 8 13 12 16 19 19 22 Greatest Support 50 | 20 20 12 12 12 50 50 50 50 Greatest Overweight (x) 1 | 1 1 . 1 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 10 10 5 8 8 8 8 8 8 Average Capacity 7 | 9 7 5 5 8 8 8 8 8 Most Carried 8 | 2 5 5 8 8 8 6 6 8 Average Carried 5 | 1 2 4 5 8 5 5 5 7 Final Capacity 10 | 10 5 5 8 8 8 8 8 8 Final Carried 8 | 2 5 5 8 8 5 5 6 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Exiles Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/DSF Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Matter Collected 750 | 177 119 103 31 . 196 10 . 114 Remotely . | . . . . . . . . . Salvage Created 400 | . . . . . 167 . 66 167 Parts 28 | . . . . . 10 . 7 11 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Combat Hostiles Destroyed 11 | . . . . . 5 . 3 3 Melee 5 | . . . . . 1 . 3 1 Guns 5 | . . . . . 3 . . 2 Cannons 1 | . . . . . 1 . . . Classes Destroyed 6 | . . . . . 4 . 1 1 Hauler 1 | . . . . . 1 . . . Watcher 3 | . . . . . 1 . . 2 Swarmer 8 | . . . . . 4 . 2 2 Cutter 1 | . . . . . . . 1 . Grunt 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Best Kill Streak 2 | . . . . . 2 . 2 2 Combat Bots Only 2 | . . . . . 2 . 2 2 Max Kills in Single Turn 1 | . . . . . 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Hostile Shots Fired 135 | . . . . . 36 . 72 27 Missed 67 | . . . . . 16 . 37 14 Hits 68 | . . . . . 20 . 35 13 Melee 3 | . . . . . . . 3 . Projectile 65 | . . . . . 20 . 32 13 AOE 2 | . . . . . . . 2 . Critical Strikes 2 | . . . . . . . . 2 Damage Taken 541 | . . . . . 106 . 323 112 Core 65 | . . . . . 5 . 25 35 Absorbed by Shields 17 | . . . . . . . 17 . Ignored by Resistances 347 | . . . . . 75 . 207 65 Core Remaining (%) 98 | 100 . . . 100 99 . 96 . Volleys Fired 44 | . 1 . . . 35 . . 8 Largest 2 | . 1 . . . 1 . . 2 Hottest 110 | . 100 . . . 100 . . 110 Shots Fired 47 | . 1 . . . 35 . . 11 Gun 16 | . . . . . 9 . . 7 Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special 31 | . 1 . . . 26 . . 4 Kinetic 9 | . . . . . 9 . . . Thermal 27 | . 1 . . . 26 . . . Explosive . | . . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 Robot Hit Streak 14 | . 1 . . . 8 . . 14 Robot Miss Streak 2 | . . . . . 2 . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 50 | . 4 . . . 19 . 11 16 Core Hits 17 | . . . . . 7 . 4 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . Sever 1 | . . . . . . . 1 . Melee Attacks 78 | . 4 . . . 40 . 16 18 Impact . | . . . . . . . . . Slashing 56 | . . . . . 37 . 16 3 Piercing 13 | . . . . . . . . 13 Sneak Attacks 9 | . 2 . . . 5 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . 1 . 1 . Damage Inflicted 1149 | . 24 . . . 438 . 351 336 Guns 267 | . . . . . 147 . . 120 Cannons . | . . . . . . . . . Explosions 32 | . . . . . . . . 32 Melee 754 | . . . . . 219 . 351 184 Ramming . | . . . . . . . . . Kinetic 147 | . . . . . 147 . . . Thermal 128 | . 24 . . . 72 . . 32 Explosive . | . . . . . . . . . Electromagnetic 120 | . . . . . . . . 120 Impact . | . . . . . . . . . Slashing 570 | . . . . . 219 . 351 . Piercing 184 | . . . . . . . . 184 Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 10 | . . . . . . . . 10 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 10 | . . . . . . . . 10 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 163 | . 28 . . . 163 . . 136 Average Temperature 52 | . 16 . . . 52 . . 61 Received Heat Transfer 66 | . . . . . 18 . 48 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 250 | . 50 . . . 150 . . 50 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 115 | . 8 . . 3 81 15 115 50 Initial 44 | . . . . . . . . 44 Average 9 | . . . . . 18 1 27 6 Influence Increases 750 | . 16 . . 3 488 18 115 110 Destroy 0b10 Robot/C 260 | . . . . . 140 . 60 60 Destroy 0b10 Robot/NC 20 | . . . . . 10 . . 10 Destroy Leader 68 | . . . . . 34 . 10 24 Allied During Kill 1 | . . . . . 1 . . . Successful Hack 73 | . 16 . . 3 49 3 . 2 Destroy Structure 58 | . . . . . 44 . . 14 Partial Spotted 45 | . . . . . 30 15 . . Lose Combat Pursuer 225 | . . . . . 180 . 45 . Influence Decreases 750 | . 16 . . 3 488 15 3 225 Entered New Map 74 | . . . . . . . 3 71 Time Decay 669 | . 16 . . 3 483 15 . 152 Lost Part 2 | . . . . . . . . 2 Lost Ally 5 | . . . . . 5 . . . Squads Dispatched 6 | . . . . . 2 . 1 3 Investigation . | . . . . . . . . . Extermination 2 | . . . . . . . . 2 Reinforcement 4 | . . . . . 2 . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Distress Signals 7 | . 2 . . 1 3 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 44 | . 3 . . . 22 . 7 12 Peak Tracking Total 7 | . 1 . . . 7 . 4 4 Tactical Retreats 10 | . . . . . 8 . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Traps Triggered 7 | . 4 . . . . . 2 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Machines Accessed 20 | . 6 . 3 1 6 1 . 3 Terminals 15 | . 6 . . 1 5 1 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 93 | . 22 . 25 2 32 2 . 10 Successful 66 | . 13 . 25 2 19 1 . 6 Failed 27 | . 9 . . . 13 1 . 4 Catastrophic 2 | . . . . . 2 . . . Database Lockouts . | . . . . . . . . . Manual 49 | . 15 . 1 1 26 . . 6 Terminals 59 | . 22 . . 2 26 2 . 7 Fabricators 3 | . . . . . . . . 3 Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . . . 6 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 46 | . 9 . 25 1 7 1 . 3 Record 24 | . . . 24 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open DSF 2 | . . . . . . 1 . 1 Level Access Points 1 | . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . Terminal Index 2 | . 1 . . . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . Locate Traps 2 | . 1 . . . . . . 1 Dispatch Records 2 | . . . . 1 . . . 1 Transport Status 1 | . 1 . . . . . . . Recall Investigation 2 | . . . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . . . 6 . . . Insert Component 3 | . . . . . 3 . . . Analyze 3 | . . . . . 3 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 13 | . 4 . . 1 6 . . 2 Terminals 13 | . 4 . . 1 6 . . 2 Track 1 | . . . . . . . . 1 Botnet 11 | . 4 . . 1 5 . . 1 Disrupt 1 | . . . . . 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 6 . . 1 6 . . 2 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked 8 | . 2 . . . 2 . . 4 Non-combat 7 | . 2 . . . 2 . . 3 Combat 1 | . . . . . . . . 1 Robot Hacks Applied 10 | . 3 . . . 2 . . 5 parse_system 5 | . 2 . . . 1 . . 2 no_distress 2 | . 1 . . . 1 . . . find_chute 1 | . . . . . . . . 1 find_recycling 1 | . . . . . . . . 1 check_alert 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 3 3 3 . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 23 | . . . . . 23 . . . Total Damage 312 | . . . . . 312 . . . Kills 2 | . . . . . 2 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Active Infowar (turns) 3184 | . 391 268 493 152 1011 44 105 720 Structural 3184 | . 391 268 493 152 1011 44 105 720 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Turns Passed 3308 | 119 396 268 493 152 1011 44 105 720 Spaces Moved 4185 | 60 337 329 830 220 1000 83 127 1199 Core 8 | 8 . . . . . . . . Treads . | . . . . . . . . . Legs 166 | 52 114 . . . . . . . Wheels . | . . . . . . . . . Hover 1602 | . 223 329 830 220 . . . . Flight 2409 | . . . . . 1000 83 127 1199 Fastest Speed 50 | 50 56 56 56 56 50 50 50 50 Average Speed 57 | 159 97 56 56 56 50 50 50 50 Slowest Speed 190 | 190 190 56 120 56 50 50 50 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 15 | . . . . . 15 . . . Potential Cave-ins 3 | . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 49 | 6 45 81 93 32 75 3 77 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 7 | 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 55 | . . . . . 46 . . 9 Terrain Destroyed 64 | . . . . . 49 . . 15 Melee 35 | . . . . . 26 . . 9 Projectile 23 | . . . . . 23 . . . AOE 6 | . . . . . . . . 6 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Total 4863 | 80 396 412 854 248 1360 84 145 1284 Wait 472 | 12 27 82 11 29 281 . . 30 Move 4150 | 59 336 328 829 219 973 82 125 1199 Hop 11 | . . . . . 11 . . . Pick Up 23 | 2 7 1 3 . 3 1 1 5 Fast Attach 32 | 7 8 . 2 . 6 . . 9 Attach 5 | . 2 . . . 2 1 . . Detach 5 | . 2 . 1 . 2 . . . Swap 17 | . 4 . . . 8 . . 5 Drop 27 | . 5 1 5 . 7 . . 9 Fire 44 | . 1 . . . 35 . . 8 Melee 68 | . 4 . . . 32 . 15 17 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 6 | . . . . . . . 4 2 Rewire 3 | . . . 3 . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 16) 120 | -11/Scrapyard | Entered Materials 120 | -10/Materials | Evolved 1 slot: Utility x1 237 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Hacker-Mutant 407 | -10/Materials | Identified exit to Materials 407 | -10/Materials | Discovered exit to Materials (range 6) 516 | -10/Materials | Entered Mines 525 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 547 | -10/Mines | Learned location of Storage (-8) 689 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -10/Mines | Discovered exit to Materials (range 16) 732 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 732 | -10/Mines | Identified exit to Exiles 732 | -10/Mines | Discovered exit to Exiles (range 5) 784 | -10/Mines | Entered Exiles 784 | -10/Exiles | Accompanied by 3 allies 785 | -10/Exiles | Identified exit to Mines 806 | -10/Exiles | Met 8R-AWN 819 | -10/Exiles | Met EX-HEX 849 | -10/Exiles | Met EX-DEC 866 | -10/Exiles | Learned location of Zion (-7) 883 | -10/Exiles | Met EX-BIN 926 | -10/Exiles | Aligned with FarCom system 926 | -10/Exiles | Given EX-Vault access code 939 | -10/Exiles | Opened EX-Vault 953 | -10/Exiles | Found Flying Fortress v7 983 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1030 | -10/Exiles | Visited The Gauntlet 1277 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1277 | -10/Exiles | Entered Mines 1277 | -9/Mines | Accompanied by 3 allies 1279 | -9/Mines | Met a Derelict bent on vengeance 1318 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1320 | -9/Mines | Identified exit to Materials 1320 | -9/Mines | Discovered exit to Materials (range 13) 1330 | -9/Mines | Discovered exit to Materials (range 5) 1375 | -9/Mines | Assembled infested the area 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Accompanied by 3 allies 1429 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1531 | -8/Materials | Identified exit to Storage 1531 | -8/Materials | Discovered exit to Storage (range 8) 1920 | -8/Materials | Identified exit to Factory 1920 | -8/Materials | Discovered exit to Factory (range 16) 2199 | -8/Materials | Discovered exit to Storage (range 5) 2440 | -8/Materials | Entered Factory 2440 | -7/Factory | Evolved 2 slots: Utility x2 2483 | -7/Factory | Identified exit to DSF 2484 | -7/Factory | Entered DSF 2516 | -7/DSF | Additional patrols routed to DSF 2559 | -7/DSF | Identified exit to Factory 2559 | -7/DSF | Discovered exit to Factory (range 16) 2589 | -7/DSF | Entered Factory 2589 | -6/Factory | Evolved 2 slots: Utility x2 3309 | -6/Factory | Self-destructed Last Messages --------------- nearby ally. 03214_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03225_ Jacked P-60 Hacker... >>parse_system Reading system data... 03226_ Lgt. Armor Plating destroyed. 03228_ Destroyed Imp. Heat Sink. 03233_ P-60 Hacker destroyed. 03235_ Acquired 48 matter. 03236_ Acquired Target Analyzer. 03237_ U-05 Engineer builds a Wall. 03243_ R-10 Processor collects Mic. Nuclear Core. 03243_ Penetrated by Slug. 03243_ Slug penetrates Wall. 03275_ Dropped Lgt. Nuclear Core. 03276_ Acquired Lgt. Nuclear Core. 03277_ Dropped Lgt. Nuclear Core. 03279_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | # ## """ ##??????## ## | | # ^ ## """ ########## """ ## | | #########/############# ########## """ ## | | ######### ############# ! !#! + """ =## | | ######### #########??## # # ! ## | | !# ##??## """# """ # """ ## | | # ##??## """# """ # """ ## | | """ + ##??## R"# """ # """ ## | | """ # ##??## """# ! "" # # | | """ # ###### # "" ########## | | # #########+## ########## | | ####### + ##????????? | | ####### ####+###+##??????????? | | ####### # ##??????????? | | # ????????????? | | # ????????????? | | """ """ ########## # ????????????? | | """ """ ##########+## [! # ????????????? | | """ """ ### = # [! ### ????????????? | | ### # [ ### ????????????? | | ] ### # ##??????????????? | | ### # Y????????????? | | + """ """ # ####### #??????????? | | ######## """ """ # ######## ##??????????? | | ###### ######## """ """ + # ?????? ##??????????? | | ###### ####??## #@ # ?????? ##??????????? | | ######+####??############ # ???????????????????? | | ! / ##??############ # ???????????????????? | | [ ##????????????## # ???????????????????? | | """" ##????????????## # ???????????????????? | | """" ##????????????## ##???????????????????? | | """" ##???????????? #o ##???????????????????? | | """" ##???????????? # ##???????????????????? | | ######"####???????????? # ##???????????????????? | | #####???????????? + + ???????????????????? | | ###???????????????? # ???????????????????? | | ##????????????????? # ???????????????????? | | ##????????????????? # ???????????????????? | | ##????????????????? # ???????????????????? | | ##????????????????? # ???????????????????? | | ##????????????????? # ???????????????????? | | ##?????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #######?????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | T##?????????????????????????????????????????????? | | ###?????????????????????????????????????????????? | | ####????????????????????????????????????????????? | | #####????????????????????????##########?????????? | | # ########################???##########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SpectralStormBeam Manual? 0 Play Time 01:14:20 Cumulative 62.7 hours Start 2025.05.25 @ 02:23:16 End 2025.05.26 @ 00:59:49 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 16 Rogue 0 Adventurer 12 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 34 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11e529ec-b1ed-4ae7-b70f-e82858878744